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Starmade | Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything).
Closed, RejectedPublic

Description

When trying to jump when the server is *overloaded* (the red message about server being overloaded comes about every 5 minutes or so), 2/3 times the ship doesn't move, but it still consumes the 'jump' charge.

Reproduce :

Get inside a ship with jump drive and load it
Set as waypoint to anywhere
(Try to)Jump
Nothing happens but the jump drive charge is consumed (if it DOES work, make sure there are a lot (20+) of people on the server, and repeat 2 or 3 times).

I'm on the GameHopper server 213.136.69.160:4242 There, this will happen to me about 2/3 of the time, so multiple times per game hour. I just lost 2 ships because of this today (could not escape from pirates with unarmed ship), and so decided it was time to report this issue.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Not on purpose
Category
Control Block System: Functional
First occurrence (version)
v0.19431
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
Geforce GTX 980
User/Reporter/Contact
Username on Registry
skunkiferous
Username/Profile on Steam
skunkiferous
Detected video (Graphicsinfo.txt)

Running on thread: ClientThread
Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
Driver Version: 10.18.13.5582
Vendor: NVIDIA Corporation
OpenGL Version: 4.5.0 NVIDIA 355.82
Renderer: GeForce GTX 980/PCIe/SSE2
GLSL Ver: 4.50 NVIDIA

SMC-Report

Starmade System Checker Report
02.10.2015
23:11:25,67

RESULTS:
Windows version: Windows 7 64-bit ....PASS
Processor: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12 CPUs), ~3.3GHz
Memory: 16384MB RAM
Graphics Card name: NVIDIA GeForce GTX 980 ....PASS
Java version: 64-bit Java 8 ....PASS

Serverconfig (server.cfg)

I do not own the server...

Clientconfig (settings.cfg)
C_USE_NEW_PLAYER_MODEL_ = true
CONTROL_HELP = false
C_MOUSE_BUTTOM_SWITCH = false
G_RESOLUTION = 1920 x 1080
G_FULLSCREEN = true
G_VSYNCH = false
G_FOV = 85.0
G_MAX_SEGEMENTSDRAWN = 2000
G_DRAW_SURROUNDING_GALAXIES_IN_MAP = false
HIT_INDICATION_NUMBERS_LIFETIME = 0.4
D_LIFETIME_NORM = 30
G_WINDOWED_BORDERLESS = false
S_SOUND_SYSTEM_ENABLED = true
S_SOUND_ENABLED = true
S_SOUND_VOLUME_GLOBAL = 4
N_TRANSMIT_RAW_DEBUG_POSITIONS = false
C_SELECTED_JOYSTICK = 0
ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG = -90.0
MOUSE_WHEEL_SENSIBILITY = 7.0E-4
BUILD_MODE_SHIFT_SPEED = 25.0
ORBITAL_CAM_SPEED = 0.5
G_DAMAGE_DISPLAY = 600
G_STAR_COUNT = 4096
G_VBO_BULKMODE_SIZE = 4
G_DRAW_FOG = false
G_DRAW_BEAMS = true
G_DRAW_EXHAUST_PLUMS = true
D_INFO_CONTROLMANAGER = false
D_INFO_SHADER = true
T_ENABLE_TEXTURE_BAKER = false
D_INFO_DRAW_TIMES = false
D_INFO_DRAW_SPACE_PARTICLE = false
G_SPACE_PARTICLE = true
G_DRAW_MOUSE_COLLISION = false
G_ATMOSPHERE_SHADER = normal
G_SHADOW_QUALITY = SIMPLE
G_DRAW_SHIELDS = true
G_DRAW_WATER = true
G_DRAW_BACKGOUND = true
G_WATER_USER_MIPMAPS = false
E_NAVIGATION_FILTER = 877
G_DRAW_ENTITIES = true
G_FRUSTUM_CULLTING = true
G_DRAW_EFFECTS = true
G_SHADER_RELOAD = false
G_FRAMRATE_FIXED = -1
G_SHADERS_ACTIVE = true
G_DEBUG_DRAW_GRID = false
G_DEBUG_DRAW_LINES = true
F_FRAME_BUFFER_USE = false
T_TERRAIN_DRAW = true
T_TERRAIN_WIREFRAME_DRAW = false
G_CULLING_ACTIVE = true
G_TEXTURE_ARRAYS = false
G_AUTO_NORMALIZATION = true
G_DRAW_BY_SIDES = true
G_WIREFRAMED = false
G_NORMAL_MAPPING = true
G_TEXTURE_COMPRESSION_BLOCKS = false
G_TEXTURE_ARRAY_COMPRESSION = true
G_TEXTURE_ARRAY_MIPMAP = true
G_TEXTURE_MIPMAP = true
G_SHADOWS = true
G_SHADOWS_VSM = false
S_PAUSED = false
S_SETTINGS_SHOW = false
MINIMAP_MODE = LARGE
SECTOR_INDICATION_MODE = INDICATION_ONLY
S_KEY_ALLOW_DUPLICATES = true
G_PROD_BG = true
G_PROD_BG_QUALITY = 2048
G_TEXTURE_PACK = Default
GIF_WIDTH = 640
GIF_HEIGHT = 640
GIF_FPS = 15
GIF_GUI = false
G_DEBRIS_THRESHOLD_MS = 4
G_TEXTURE_PACK_RESOLUTION = 128
S_INITIAL_SETTING = Multi Player
S_GAME_MODE = Sandbox
G_BONE_ANIMATION = true
P_NT_DEBUG_ACTIVE = false
P_PHYSICS_DEBUG_ACTIVE_OCCLUSION = false
P_PHYSICS_DEBUG_ACTIVE = false
P_PHYSICS_DEBUG_MODE = 0
G_DEUBG_LINE_DRAWING_ACTIVATED = false
G_WINDOW_START_POSITION = center
G_DRAW_GUI_ACTIVE = true
G_DRAW_NO_OVERLAYS = false
G_PARTICLE_SORTING = true
P_PHYSICS_ACTIVATED = true
G_SMOKE_QUALITY = false
G_DRAW_STARS = true
G_DRAW_PASTE_PREVIEW = true
G_USE_SPRITE_VBO = true
S_TUTORIAL = false
G_AUTOSELECT_CONTROLLERS = true
S_INFO_DRAW = FPS_AND_PING
G_VBO_FLAG = STATIC
N_LAG_COMPENSATION = true
N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER = true
N_SERVER_TIME_UPDATE_FREQUENCE = 2000
M_TEXTURE_PACK_CONFIG_TOOL = ./data/textures/block/Default/64/
G_MULTI_SAMPLE = 0
G_MIPMAP_LEVELS = 5
M_MOUSE_SENSITIVITY = 0.5
G_HIT_INDICATION_SIZE = 1.0
F_BLOOM = false
F_BLOOM_INTENSITY = 0.4
S_MOUSE_LOCK = true
G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW = true
G_DRAW_ALL_CONNECTIONS = false
G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER = false
S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL = true
S_ZOOM_MOUSEWHEEL = SLOTS
S_MOUSE_SHIP_INVERT = false
S_MOUSE_ALL_INVERT = false
S_USE_REGION_SIGNATURE_TEST = false
G_PREVIEW_TO_BUILD_BLOCK_TEST = false
S_EXIT_ON_ESC = false
G_USE_HIGH_QUALITY_ACKGROUND = false
G_DRAW_POPUPS = true
G_USE_VBO_MAP = true
G_DRAW_JUMP_OVERLAY = true
G_MAG_FILTER_LINEAR_BLOCKS = false
G_MAG_FILTER_LINEAR_GUI = false
G_MAX_BEAMS = 1024
SEGMENT_REQUEST_BATCH = 32
CLIENT_BUFFER_SIZE = 65536
ICON_BAKERY_SINGLE_RESOLUTION = 150
G_RAYTRACE_COUNT = 64
ICON_BAKERY_SINGLE_ICONS = false
G_MUST_CONFIRM_DETACHEMENT_AT_SPEED = 10.0
G_USE_SHADER4 = true
O_OCULUS_RENDERING = false
G_USE_VERTEX_LIGHTING_ONLY = false
CLIENT_TRAFFIC_CLASS = true
G_DRAW_SELECTED_BLOCK_WOBBLE = true
G_USE_TWO_COMPENENT_SHADER = false
A_FORCE_AUTHENTICATION_METHOD = -1
MIN_FFA = 2
B_UNDO_REDO_MAX = 30
N_ARTIFICIAL_DELAY = 0
SEGMENT_PIECE_QUEUE_SINGLEPLAYER = 32767
G_MAX_MISSILE_TRAILS = 128
G_USE_OCCLUSION_CULLING = false
C_AUTOASSIGN_WEAPON_SLOTS = true
G_DRAW_NT_STATS_OVERLAY = false
CLIENT_CUSTOM_TEXTURE_PATH = ./customBlockTextures
SECRET = none
USE_OPEN_AL_SOUND = true
LIMIT_FPS_UNFOCUS = true
GUI_USE_DISPLAY_LISTS = false
USE_GL_MULTI_DRAWARRAYS = true
USE_GL_MULTI_DRAWARRAYS_INITIAL_SET = true
CHAT_CLOSE_ON_ENTER = false
A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER = false
G_SHIP_INFO_ZOOM = 0
G_SINGLEPLAYER_CREATIVE_MODE = false
G_DRAW_LAG_OBJECTS_IN_HUD = false
G_SHOW_SYMMETRY_PLANES = true
Java Version (32bit)

Error: This Java instance does not support a 32-bit JVM.
Please install the desired version.

Java Version (64bit)

java version "1.8.0_60"
Java(TM) SE Runtime Environment (build 1.8.0_60-b27)
Java HotSpot(TM) 64-Bit Server VM (build 25.60-b23, mixed mode)

Event Timeline

skunkiferous updated the task description. (Show Details)Oct 2 2015, 9:17 PM
skunkiferous changed Category from none/unspecified to Control Block System: Functional.
skunkiferous changed Affected Gamemode(s) from none/unspecified to Multiplayer.
skunkiferous set First occurrence (version) to v0.19431.
skunkiferous changed Reproducible from uncertain to Not on purpose.
skunkiferous changed Video Card Vendor from uncertain to NVIDIA.
skunkiferous set Video Card Model to Geforce GTX 980.
skunkiferous edited Detected video (Graphicsinfo.txt). (Show Details)
skunkiferous edited SMC-Report. (Show Details)
skunkiferous edited Serverconfig (server.cfg). (Show Details)
skunkiferous edited Clientconfig (settings.cfg). (Show Details)
skunkiferous edited Java Version (32bit). (Show Details)
skunkiferous edited Java Version (64bit). (Show Details)
skunkiferous set Username on Registry to skunkiferous.
skunkiferous set Username/Profile on Steam to skunkiferous.
skunkiferous added a subscriber: skunkiferous.
skunkiferous created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptOct 2 2015, 9:17 PM

This is a visual problem Client side (T249).
The Client isnt waiting for the server to verify that it did receive the jump order and shows the charge of the drive as already consumed.
Trying to continue to jump until it actually executes it should prevent you from being killed even if the client show it as not charged.

AndyP shifted this object from the S1 Public space to the S3 Starmade space.Jan 12 2016, 6:26 PM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP added a subscriber: SmilingDemon.
AndyP added a subscriber: AndyP.
AndyP reopened this task as Open.
AndyP closed this task as Rejected.
AndyP claimed this task.
AndyP reassigned this task from AndyP to SmilingDemon.
Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptJan 12 2016, 6:27 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
AndyP moved this task from Unclassed to Archived on the Starmade board.Mar 2 2016, 12:19 AM
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:24 PM