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Starmade | Shipyard with too-large design locks up
Closed, RejectedPublic

Description

When attempting to load a design that is too large for its shipyard, the shipyard locks up completely with no option to unload the design. Unless the shipyard can be expanded, the only solution is to delete the core anchor, which also corrupts the design and renders it unloadable.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Category
Engine
First occurrence (version)
v0.19431
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Ithirahad updated the task description. (Show Details)Oct 3 2015, 4:37 PM
Ithirahad changed Category from none/unspecified to Engine.
Ithirahad changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Ithirahad changed Reproducible from uncertain to Yes.
Ithirahad set Last tested (version) to Current release.
Ithirahad edited Serverconfig (server.cfg). (Show Details)
Ithirahad edited Clientconfig (settings.cfg). (Show Details)
Ithirahad added a subscriber: Ithirahad.
Ithirahad created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptOct 3 2015, 4:37 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon set Task Type to Bug.
SmilingDemon set First occurrence (version) to v0.19431.
SmilingDemon removed Last tested (version).
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon set Video Card Vendor to uncertain.
SmilingDemon claimed this task.
SmilingDemon triaged this task as Normal priority.
SmilingDemon moved this task from Unclassed to Issue affecting current release on the Starmade board.
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon removed SmilingDemon as the assignee of this task.
Chandler claimed this task.Oct 4 2015, 2:07 AM
Chandler added a comment.EditedOct 4 2015, 5:11 AM

Haven't found this yet. I have a ship in the yard longer than the ship yard that is successfully docked and and am getting the "ship too large for yard" error. Will continue to test.

Chandler added a comment.EditedOct 4 2015, 12:32 PM

I have attempted to load a design that is too large, gives me the design to large for the ship yard. could you please send a screenshot, or even better a video?

Will you please upload the station blueprint and ship you are trying to load.

Not talking about real ships, but rather designs. When I try to load a design that is too large, it loads and I get the "Design too large for shipyard" error, but I also get every single order button greyed out, including the one that should let me unload the design.

Here were my results;
https://youtu.be/d77n6XOTaI0

Is this what you are doing?

Chandler closed this task as Rejected.Oct 7 2015, 12:52 AM
This comment was removed by Chandler.
Restricted Application removed a project: Issue Navigation. · View Herald TranscriptOct 7 2015, 12:52 AM
Chandler reopened this task as Open.Oct 7 2015, 12:52 AM

sorry Wrong task

Restricted Application added a project: Issue Navigation. · View Herald TranscriptOct 7 2015, 12:52 AM
Chandler added a comment.EditedOct 16 2015, 1:06 AM

Last Chance for reply before i close this...
-Rejected-

Ithirahad closed this task as Rejected.EditedOct 16 2015, 11:26 PM

No longer able to reproduce on MP or SP. Must've been a temporary issue caused by server lag. (though that doesn't explain why I've seen the issue before...)

And yes, Chandler, that is what I was trying to do, only there were no order buttons available for some reason.

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptOct 16 2015, 11:26 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:24 PM