For some reason, a 100% Pull missiles (And other moment-effect missiles) are not showing a hit marker, And unlike with a Stop cannon or Stop beam, the Beam and cannon read 0 damage while the missile show the red text damage of 180 for 1 missile and 1 pull module (Or other moment-effect)
- Acquire any medium sized target block
- Build a ship consisting of power, missile PC and 1 module, Any/no slave, and 1 push/pull/stop effect module
- Fire at block with 100% Moment effect
- If close enough, notice damage NUMBERS but no Hit-marker. Depending on size, the target may move with respect to the firing ship.
I am unsure if this works with things like EMP effect, or other effects that deal 0 damage against hull as I have yet to test, and am currently unable to test
EDIT: Error in title wording