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Sep 24 2016

AndyP moved T1249: Big enough mining drones don't salvage from Unclassed to Issue affecting current release on the Starmade board.
Sep 24 2016, 10:19 AM · Fleets, Quality Assurance, Starmade
AndyP moved T810: Sector change causes warping back and forth from Unclassed to Issue affecting current release on the Starmade board.
Sep 24 2016, 10:19 AM · Engine, Starmade
AndyP moved T1218: loaded fleet ships get stuck in a loop after a specific move order from Unclassed to Issue affecting current release on the Starmade board.
Sep 24 2016, 10:19 AM · Fleets, Quality Assurance, Starmade
lancake claimed T1954: Steam Update Downgraded me instead up upgrading.

Could be user error (somehow..), it's a really strange issue and this is the 1st time I hear about it. I tried checking it myself but it updated just fine for me and I can only check it once per release.

Sep 24 2016, 10:19 AM · Starmade, Issue Navigation
AndyP moved T1953: New update intel drivers error spam from New / Unconfirmed to Feedback on the Issue Navigation board.

There are quite some settings that should cause problems.

Sep 24 2016, 10:16 AM · Starmade
AndyP triaged T1953: New update intel drivers error spam as Normal priority.
Sep 24 2016, 10:04 AM · Starmade
AndyP claimed T1953: New update intel drivers error spam.
Sep 24 2016, 10:01 AM · Starmade
AndyP moved T1735: pickup point hud icon off when inactive from Planned Feature to Archived on the Starmade board.
Sep 24 2016, 9:27 AM · CBS: Rails, Feature, Starmade, Council
AndyP moved T1756: Storage Level Emitter / sensor block from Planned Feature to Archived on the Starmade board.
Sep 24 2016, 9:26 AM · Logic, Feature, Starmade, Council
Benevolent27 edited Steps to reproduce on T1954: Steam Update Downgraded me instead up upgrading.
Sep 24 2016, 9:07 AM · Starmade, Issue Navigation
Benevolent27 created T1954: Steam Update Downgraded me instead up upgrading.
Sep 24 2016, 9:06 AM · Starmade, Issue Navigation
Qunite created T1953: New update intel drivers error spam.
Sep 24 2016, 6:33 AM · Starmade
Ithirahad updated the task description for T1952: New flare/plume effect does not show up behind transparent blocks..
Sep 24 2016, 1:22 AM · Engine, Starmade
Ithirahad created T1952: New flare/plume effect does not show up behind transparent blocks..
Sep 24 2016, 1:21 AM · Engine, Starmade
AndyP moved T1672: Trading Guild prices from Accepted to Archive / Discarded on the Council board.
Sep 24 2016, 12:52 AM · Feature, Starmade, Council
BillGHero created T1951: Activating a system in ships hotbar does not sync correctly..
Sep 24 2016, 12:43 AM · Engine, Starmade

Sep 23 2016

lancake set Last tested (version) to 0.199.233 on T1756: Storage Level Emitter / sensor block.
Sep 23 2016, 11:09 PM · Logic, Feature, Starmade, Council
lancake closed T1756: Storage Level Emitter / sensor block as Closed.

-QA Testing-

Sep 23 2016, 11:08 PM · Logic, Feature, Starmade, Council
lancake moved T1756: Storage Level Emitter / sensor block from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Sep 23 2016, 11:08 PM · Logic, Feature, Starmade, Council
lancake moved T1878: Spontaneously Generating Ships from Unclassed to Archived on the Starmade board.
Sep 23 2016, 9:29 PM · Starmade
lancake moved T1911: Power Auxiliary Block Causing Server Crash from Unclassed to Archived on the Starmade board.
Sep 23 2016, 9:29 PM · Starmade
lancake moved T1947: Display Blocks can be Copied to any C-V linkable Block from Unclassed to Archived on the Starmade board.
Sep 23 2016, 9:28 PM · Logic, Starmade
lancake moved T764: Anti-aliasing does not work from Issue affecting current release to Archived on the Starmade board.
Sep 23 2016, 9:28 PM · Engine, Starmade
lancake moved T1921: copying rail orientations to rail blocks, undocks docked entities from Issue affecting current dev-build to Archived on the Starmade board.
Sep 23 2016, 9:25 PM · CBS: Rails, Starmade
lancake moved T1942: radial menu button conflicts with auto complete button from Issue affecting current dev-build to Archived on the Starmade board.
Sep 23 2016, 9:25 PM · GUI/HUD, Starmade
lancake moved T1943: Tab + F8 has old checks in place from Issue affecting current dev-build to Archived on the Starmade board.
Sep 23 2016, 9:25 PM · Engine, Starmade
lancake changed Last tested (version) from 0.199.224 to 0.199.231 on T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 23 2016, 8:39 PM · Logic, Starmade
lancake closed T1947: Display Blocks can be Copied to any C-V linkable Block as Closed.

-QA Testing-

Sep 23 2016, 8:39 PM · Logic, Starmade
lancake set Last tested (version) to 0.199.231 on T1735: pickup point hud icon off when inactive.
Sep 23 2016, 8:05 PM · CBS: Rails, Feature, Starmade, Council
lancake closed T1735: pickup point hud icon off when inactive as Closed.

-QA Testing-

Sep 23 2016, 8:04 PM · CBS: Rails, Feature, Starmade, Council
lancake merged task T536: switching rail types and then removing it doesn't remove logic link into Unknown Object (Maniphest Task).
Sep 23 2016, 6:56 PM · CBS: Rails, Starmade
schema changed the status of T536: switching rail types and then removing it doesn't remove logic link from In Queue (Game) to Resolved.

duplicate for http://phab.starma.de/T1299

Sep 23 2016, 6:45 PM · CBS: Rails, Starmade
schema added a comment to T1735: pickup point hud icon off when inactive.

will be hidden when jamming

Sep 23 2016, 4:54 PM · CBS: Rails, Feature, Starmade, Council
lancake closed T1869: client crash in a specific sector as Closed.
Sep 23 2016, 4:22 PM · Engine, Starmade
lancake moved T1869: client crash in a specific sector from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Sep 23 2016, 4:22 PM · Engine, Starmade
AndyP changed the status of T1756: Storage Level Emitter / sensor block from In Queue (Game) to Resolved.
Sep 23 2016, 4:16 PM · Logic, Feature, Starmade, Council
FlyingDebris moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sep 23 2016, 1:43 PM · Feature, Starmade, Game Development, Council
FlyingDebris moved T1936: Ladders and Fences from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sep 23 2016, 1:43 PM · Feature, Game Development, Starmade, Council
FlyingDebris moved T1944: Directional Defensive Push/Pull Effect from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sep 23 2016, 1:43 PM · Feature, Starmade, Game Development, Council
FlyingDebris moved T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sep 23 2016, 1:43 PM · Feature, Starmade, Council
lancake closed T1942: radial menu button conflicts with auto complete button as Closed.

No problem then.

Sep 23 2016, 12:51 PM · GUI/HUD, Starmade
Napther added a comment to T1818: Launch shootout rail NaN.

Not sure if this is related but I'd had an issue before where launching a ship off a rail with shootout turned caused the ship to glitch into a zone where there were no stars and all around is just solid grey background.
Would look at the distances from anything and it looked like it was NaN, pretty much fixed mostly reconnecting to the session though, although you might be a few km away.

Sep 23 2016, 12:51 PM · CBS: Rails, Starmade
schema changed the status of T1942: radial menu button conflicts with auto complete button from In Queue (Game) to Resolved.

Intended to indicate to the player that he is in an active text field. Else the player might not know why the radial menu isn't working, so visual feedback is given onto what the functionality of tab is.

Sep 23 2016, 12:50 PM · GUI/HUD, Starmade
Spindizzi added a comment to T1818: Launch shootout rail NaN.

Not sure if this is related but I'd had an issue before where launching a ship off a rail with shootout turned caused the ship to glitch into a zone where there were no stars and all around is just solid grey background.

Sep 23 2016, 1:03 AM · CBS: Rails, Starmade

Sep 22 2016

lancake changed Last tested (version) from 0.199.217 to 0.199.226 on T1918: Power Auxiliary: Random Explosions aren't Random.
Sep 22 2016, 11:28 PM · CBS: Functional, Starmade
lancake closed T1918: Power Auxiliary: Random Explosions aren't Random as Closed.

-QA Testing-

Sep 22 2016, 11:28 PM · CBS: Functional, Starmade
lancake changed Last tested (version) from 0.199.223 to 0.199.226 on T1942: radial menu button conflicts with auto complete button.
Sep 22 2016, 10:58 PM · GUI/HUD, Starmade
lancake edited Tester information (Internal use only) on T1942: radial menu button conflicts with auto complete button.
Sep 22 2016, 10:45 PM · GUI/HUD, Starmade
lancake changed the status of T1942: radial menu button conflicts with auto complete button from Resolved to In Queue (Game).

-QA Testing-

Sep 22 2016, 10:45 PM · GUI/HUD, Starmade
lancake closed T1943: Tab + F8 has old checks in place as Closed.

-QA Testing-

Sep 22 2016, 10:40 PM · Engine, Starmade
lancake moved T1818: Launch shootout rail NaN from Unclassed to Issue affecting current release on the Starmade board.
Sep 22 2016, 10:18 PM · CBS: Rails, Starmade
lancake edited Tester information (Internal use only) on T1818: Launch shootout rail NaN.
Sep 22 2016, 10:17 PM · CBS: Rails, Starmade
lancake changed the status of T1818: Launch shootout rail NaN from Open to In Queue (Game).
Sep 22 2016, 10:17 PM · CBS: Rails, Starmade
lancake added a comment to T1818: Launch shootout rail NaN.

I see, only happens if you want to undock immediately after a dimension change. Thanks for the feedback!

Sep 22 2016, 10:13 PM · CBS: Rails, Starmade
calani renamed T1703: Add path sanitization from Add path sanitization to build type popup to Add path sanitization.
Sep 22 2016, 9:02 PM · Launcher Development, Starmade
NightFury76 added a comment to T1818: Launch shootout rail NaN.

This bug can be reproduced by the following. All rails will be pointing up(the y) for this example and in the same x-z facing unless stated otherwise.

Sep 22 2016, 7:32 PM · CBS: Rails, Starmade
SmilingDemon merged T1949: Display Module copy does not check for target type into T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 22 2016, 5:39 PM · Logic, Starmade
SmilingDemon merged task T1949: Display Module copy does not check for target type into T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 22 2016, 5:39 PM · Logic, Starmade
SmilingDemon merged T1950: Cameras will only look in same direction as the ship core when docked. into T47: Camera view from a docked entity wrong.
Sep 22 2016, 5:36 PM · Game Development (Beta), CBS: Rails, Starmade
SmilingDemon merged task T1950: Cameras will only look in same direction as the ship core when docked. into T47: Camera view from a docked entity wrong.
Sep 22 2016, 5:36 PM · Starmade
SmilingDemon shifted T1950: Cameras will only look in same direction as the ship core when docked. from the S1 Public space to the S3 Starmade space.
Sep 22 2016, 5:35 PM · Starmade
SmilingDemon claimed T1950: Cameras will only look in same direction as the ship core when docked..
Sep 22 2016, 5:35 PM · Starmade
Spindizzi renamed T1950: Cameras will only look in same direction as the ship core when docked. from Cameras will only look in same direction as the ship core when docked, regardless of orientation. to Cameras will only look in same direction as the ship core when docked..
Sep 22 2016, 5:35 PM · Starmade
Spindizzi created T1950: Cameras will only look in same direction as the ship core when docked..
Sep 22 2016, 5:31 PM · Starmade
AndyP shifted T1822: Ungrouping from the S1 Public space to the S3 Starmade space.
Sep 22 2016, 4:24 PM · Customer responded, Starmade, Issue Navigation
AndyP claimed T1822: Ungrouping.
  • Validated -

Open for testing.

Sep 22 2016, 4:24 PM · Customer responded, Starmade, Issue Navigation
schema changed the status of T1947: Display Blocks can be Copied to any C-V linkable Block from In Queue (Game) to Resolved.
Sep 22 2016, 3:55 PM · Logic, Starmade
schema reopened T1949: Display Module copy does not check for target type as "Resolved".
Sep 22 2016, 3:55 PM · Logic, Starmade
AndyP merged T1949: Display Module copy does not check for target type into T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 22 2016, 3:52 PM · Logic, Starmade
AndyP merged task T1949: Display Module copy does not check for target type into T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 22 2016, 3:52 PM · Logic, Starmade
AndyP moved T1949: Display Module copy does not check for target type from Unclassed to Issue affecting current dev-build on the Starmade board.
Sep 22 2016, 3:41 PM · Logic, Starmade
AndyP created T1949: Display Module copy does not check for target type.
Sep 22 2016, 3:41 PM · Logic, Starmade
calani changed the status of T1502: Add an option to backup world, database, configs prior to updating from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Sep 22 2016, 4:19 AM · Feature, Starmade
calani changed the status of T1920: Cant set a custom java path in 2.1.0 builds from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Sep 22 2016, 4:19 AM · Starmade
calani changed the status of T1900: changelog continue button from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Sep 22 2016, 4:19 AM · Launcher Development, Feature, Starmade
calani changed the status of T1502: Add an option to backup world, database, configs prior to updating from Resolved to In Queue (Launcher).
Sep 22 2016, 2:29 AM · Feature, Starmade
calani merged T1477: Handling of missing internet connection and build version into T780: New launcher not launching when network has star-made.org blocked or computer is offline.
Sep 22 2016, 2:24 AM · Launcher Development, Starmade
calani merged task T1477: Handling of missing internet connection and build version into T780: New launcher not launching when network has star-made.org blocked or computer is offline.
Sep 22 2016, 2:24 AM · Starmade

Sep 21 2016

Malacodor added a comment to T1939: Build mode: Can't attach new blocks to some blocks.

I started with a 59 block line in +z, 53 blocks in +x and 53 blocks in +y direction, all with a single click. This should go beyond the 96 x 96 x 96 box, since 96 / 2 = 48 < 53. Then I added 53 block lines in -y and -z direction, again with a single click.

Sep 21 2016, 10:20 PM · GUI/HUD, Starmade
lancake changed the status of T1947: Display Blocks can be Copied to any C-V linkable Block from Open to In Queue (Game).
Sep 21 2016, 8:54 PM · Logic, Starmade
lancake claimed T1947: Display Blocks can be Copied to any C-V linkable Block.

-confirmed-

Sep 21 2016, 8:53 PM · Logic, Starmade
SmilingDemon created T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 21 2016, 6:41 PM · Logic, Starmade
SmilingDemon closed T1921: copying rail orientations to rail blocks, undocks docked entities as Closed.

-QA Testing-

Sep 21 2016, 6:30 PM · CBS: Rails, Starmade
SmilingDemon changed Last tested (version) from 0.199.223 to 0.199.224 on T1921: copying rail orientations to rail blocks, undocks docked entities.
Sep 21 2016, 6:30 PM · CBS: Rails, Starmade
schema changed the status of T1942: radial menu button conflicts with auto complete button from In Queue (Game) to Resolved.
Sep 21 2016, 4:20 PM · GUI/HUD, Starmade
Sven_The_Slayer moved T1944: Directional Defensive Push/Pull Effect from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sep 21 2016, 3:48 PM · Feature, Starmade, Game Development, Council
schema changed the status of T1921: copying rail orientations to rail blocks, undocks docked entities from In Queue (Game) to Resolved.
Sep 21 2016, 3:47 PM · CBS: Rails, Starmade
schema changed the status of T1943: Tab + F8 has old checks in place from In Queue (Game) to Resolved.
Sep 21 2016, 3:08 PM · Engine, Starmade
lancake edited Steps to reproduce on T1921: copying rail orientations to rail blocks, undocks docked entities.
Sep 21 2016, 2:44 PM · CBS: Rails, Starmade
lancake claimed T1921: copying rail orientations to rail blocks, undocks docked entities.

They get undocked on the false signal.

Sep 21 2016, 2:39 PM · CBS: Rails, Starmade
lancake changed the status of T1249: Big enough mining drones don't salvage from Open to In Queue (Game).
Sep 21 2016, 12:03 PM · Fleets, Quality Assurance, Starmade
lancake moved T1249: Big enough mining drones don't salvage from Open / Validated to Confirmed on the Issue Navigation board.
Sep 21 2016, 12:02 PM · Fleets, Quality Assurance, Starmade
lancake renamed T1249: Big enough mining drones don't salvage from "Mine this sector" causes AI to move, but not to Mine to Big enough mining drones don't salvage.
Sep 21 2016, 12:02 PM · Fleets, Quality Assurance, Starmade
lancake merged T1564: Mining drones stop working after one mined asteroid into T1863: Mining Fleet not mining after relocating to another sector.
Sep 21 2016, 11:58 AM · Starmade, Issue Navigation
lancake merged task T1564: Mining drones stop working after one mined asteroid into T1863: Mining Fleet not mining after relocating to another sector.
Sep 21 2016, 11:58 AM · AI, Starmade
lancake closed T1858: OpenGL exceeding memory on some cards as Rejected.

According to the author, not happened since then so assuming it got fixed along the way.

Sep 21 2016, 11:36 AM · Starmade
lancake merged T555: Extreme lag when shotguns do hull damage into T1938: Beams and cannons destroying blocks will cause game stutters.
Sep 21 2016, 11:33 AM · Issue Navigation, Starmade
lancake merged task T555: Extreme lag when shotguns do hull damage into T1938: Beams and cannons destroying blocks will cause game stutters.
Sep 21 2016, 11:33 AM · Engine, Starmade
lancake closed T1891: Jump drive ratio based on mass instead of block count as Rejected.

From what I can see, it's still using mass * 10. That used to represent a ship's block count since every block had 0.1 mass, now with the difference mass for most blocks, it doesn't.

Sep 21 2016, 11:24 AM · Starmade
calani moved T1920: Cant set a custom java path in 2.1.0 builds from Backlog / Unclassed to Active on the Launcher Development board.
Sep 21 2016, 3:24 AM · Starmade