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Starmade | Spontaneously Generating Ships
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Description

I was on a planet working on building a factory (I just started playing the game), when I notice on my navigation that there's an enemy on top of me. I look over, and my ship is starting to fly itself around the planet, though it isn't going anywhere fast, just kind of bouncing around. There is still a ship on the ground, so I go and get in it and fly away. However, once in the air I realize that this is a copy of the only ship I've created a custom blueprint for (an earlier version of the ship now flying itself). So I land it, and somewhere around the time, a third ship appears, this one a copy of the more recent version, the first ship flying itself around. So I decided to exit and try to see if reloading it fixes it. I exited to the menu, and tried to reload... and everything crashed.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Singleplayer
Reproducible
Not on purpose
Category
none/unspecified
Hardware/Software/System
OS-Specific
OSX Only
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

Not very sure, it seemed like specific circumstances. Immediately prior to noticing my ship going hostile, I was using the 2nd tier factory (Standard?) to make one-ofs to learn what everything does.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Sep 3 2016, 8:20 AM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon claimed this task.
SmilingDemon triaged this task as Trivial priority.

-Feedback-

Make sure the blueprints you did save arnt set to enemy usable under the permissions tab in the catalog.

in the server.cfg file (used to run local singleplayer) make sure this options is set to false
DEFAULT_BLUEPRINT_ENEMY_USE = false //Default option for blueprints not in catalog yet

SmilingDemon closed this task as Closed.Sep 10 2016, 8:53 AM

-rejected-

very likely settings problem

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptSep 10 2016, 8:53 AM
lancake moved this task from Unclassed to Archived on the Starmade board.Sep 23 2016, 9:29 PM