Intended by the mechanic change on docked reactors and in general to combat many types of exploits.
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Mar 15 2017
Mar 15 2017
AndyP moved T1494: Display Module tag powercap & shieldcap have typos from Backlog / Unclassed to Beta on the Typos board.
AndyP moved T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from Backlog / Unclassed to Alpha on the Typos board.
AndyP moved T1706: Banned player is told to "Contact Schine for further assistance" from Backlog / Unclassed to Alpha on the Typos board.
AndyP moved T1835: rounding in block description from Backlog / Unclassed to Beta on the Typos board.
AndyP moved T1904: Tutorial Subtitles stay after closing from Backlog / Unclassed to Beta on the Typos board.
AndyP moved T1913: Power Aux overload message is incorrect from Backlog / Unclassed to Beta on the Typos board.
AndyP edited projects for T81: beacon rod and beacon charged circuit has no flare, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T266: Warp Gate/Jump Drive "jump" texture is wrong
, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1298: some animated blocks have an incorrect texture in preview mode, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1496: some block icons have small visual glitches, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T183: some capsules look similar, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T557: custom textures unpack into the wrong directory, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T1337: Wedge blast door texture reversed, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T1834: TAB+ 1 or 2 skew some textures (permanently), added: Game Development (Alpha); removed Game Development.
AndyP moved T81: beacon rod and beacon charged circuit has no flare from Backlog / Unclassed to Beta on the Textures board.
AndyP moved T266: Warp Gate/Jump Drive "jump" texture is wrong
from Backlog / Unclassed to Beta on the Textures board.
AndyP moved T183: some capsules look similar from Backlog / Unclassed to Alpha on the Textures board.
AndyP moved T557: custom textures unpack into the wrong directory from Backlog / Unclassed to Alpha on the Textures board.
AndyP moved T1298: some animated blocks have an incorrect texture in preview mode from Backlog / Unclassed to Beta on the Textures board.
AndyP moved T1337: Wedge blast door texture reversed from Backlog / Unclassed to Alpha on the Textures board.
AndyP moved T1496: some block icons have small visual glitches from Backlog / Unclassed to Beta on the Textures board.
AndyP moved T1834: TAB+ 1 or 2 skew some textures (permanently) from Backlog / Unclassed to Alpha on the Textures board.
AndyP edited projects for T92: Logic activated beams don't move when the ship moves, added: Game Development (Beta); removed Game Development.
AndyP changed the status of T161: Push/Pull/Stop does not affect mothership if docked rail entities are hit from In Queue to wontfix.
Restricted Application removed a project from T345: push, pull, stop effects damages astronauts: Game Development.
AndyP edited projects for T524: Weapons able to ignore line of sight if lag is involved, added: Game Development (Alpha); removed Game Development.
AndyP moved T524: Weapons able to ignore line of sight if lag is involved from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP edited projects for T367: group power penalty does not work for most weapons, added: Game Development (Alpha); removed Game Development.
AndyP moved T367: group power penalty does not work for most weapons from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T92: Logic activated beams don't move when the ship moves from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP edited projects for T75: 0 damage weapons still hurt astronauts, added: Game Development (Alpha); removed Game Development.
AndyP moved T75: 0 damage weapons still hurt astronauts from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP edited projects for T78: crystals on masters unlink when changed to slave, added: Game Development (Beta); removed Game Development.
AndyP moved T78: crystals on masters unlink when changed to slave from Backlog / Unclassed to Beta on the CBS: Weapons board.
Issue in that form not valid any more.
Old type of spawning may not persist in long term.
AndyP edited projects for T491: Push Pulse no longer disables ships it hits., added: Game Development (Alpha); removed Game Development.
AndyP moved T491: Push Pulse no longer disables ships it hits. from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP edited projects for T154: Linking a computer to itself removes it previous link, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T526: Support and effect block count not showing when there are no main blocks, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T716: Missile with 100% pull/push/stop Do not have a "Hit Marker" upon hitting targeted ship, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T838: Certain weapons directly mounted to stations/planets fire invisibly, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1161: Push/pull effect orientation applied incorrectly, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1403: AI resists momentum effects, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1582: Ships hit by push/pull weapons can't go faster than 1x server speed, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T2220: weapon menu unlinking support/effect doesn't update list, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T745: Lost weapon assign when enter build block, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T958: Locking missiles do no damage to pirates that cross sector boundaries., added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T989: 99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage), added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T1404: Explosive effect doesn't protect against momentum weapons anymore, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T1912: No shield sharing if projectile damage is bigger than parent shield capacity, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T2247: Missiles target the position their target has been, added: Game Development (Alpha); removed Game Development.
AndyP moved T838: Certain weapons directly mounted to stations/planets fire invisibly from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP moved T958: Locking missiles do no damage to pirates that cross sector boundaries. from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T2220: weapon menu unlinking support/effect doesn't update list from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP moved T154: Linking a computer to itself removes it previous link from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP moved T526: Support and effect block count not showing when there are no main blocks from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP moved T745: Lost weapon assign when enter build block from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T2247: Missiles target the position their target has been from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T1161: Push/pull effect orientation applied incorrectly from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP moved T1403: AI resists momentum effects from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP lowered the priority of T1404: Explosive effect doesn't protect against momentum weapons anymore from High to Normal.
AndyP moved T1404: Explosive effect doesn't protect against momentum weapons anymore from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T1582: Ships hit by push/pull weapons can't go faster than 1x server speed from Backlog / Unclassed to Beta on the CBS: Weapons board.
AndyP moved T1616: ArrayIndexOutOfBoundsException with missiles or effects from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T1912: No shield sharing if projectile damage is bigger than parent shield capacity from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP moved T2246: Torch Cannot Cut Faction Module from Backlog / Unclassed to Alpha on the CBS: Weapons board.
AndyP edited projects for T59: Anti-Gravity effect does not work on wormhole gravity, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T634: Logic activated jump inhibitors don't turn off with the signal that turned them on., added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T126: 'Warp Tunnel' effect doesn't work right at different camera angles , added: Game Development (Beta); removed Game Development.
AndyP edited projects for T814: Transported astronaut position gets out of sync Client<->Server, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T985: Brake key doesn't use directional or available thrust, added: Game Development (Beta); removed Game Development.
AndyP moved T985: Brake key doesn't use directional or available thrust from Alpha to Beta on the CBS: Systems board.
AndyP edited Tester information (Internal use only) on T634: Logic activated jump inhibitors don't turn off with the signal that turned them on..
AndyP moved T985: Brake key doesn't use directional or available thrust from Backlog / Unclassed to Alpha on the CBS: Systems board.
AndyP moved T126: 'Warp Tunnel' effect doesn't work right at different camera angles from Backlog / Unclassed to Beta on the CBS: Systems board.
AndyP moved T59: Anti-Gravity effect does not work on wormhole gravity from Backlog / Unclassed to Alpha on the CBS: Systems board.
AndyP moved T814: Transported astronaut position gets out of sync Client<->Server from Backlog / Unclassed to Beta on the CBS: Systems board.
Restricted Application removed a project from T1085: mass linking and unlinking results in odd behavior: Game Development.
Comment by @schema from similar issue:
AndyP edited projects for T612: Ships created in shipyards lose Transporter target, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T619: Shipyards display incorrect rotational data, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1147: Cannot go back to shipyard from design (edit design can be used to enter), added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1702: shipyard core anchor causes "Enter ship core" to flicker, added: Game Development (Beta); removed Game Development.
AndyP edited projects for T1925: deconstructed ship names are still in use, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T1410: Shipyards can build too big ships, added: Game Development (Alpha); removed Game Development.
AndyP edited projects for T596: Shipyards cannot be connected to factory blocks, added: Game Development (Alpha); removed Game Development.
AndyP moved T619: Shipyards display incorrect rotational data from Backlog / Unclassed to Beta on the CBS: Shipyards board.
AndyP moved T1925: deconstructed ship names are still in use from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
AndyP moved T1410: Shipyards can build too big ships from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
AndyP moved T612: Ships created in shipyards lose Transporter target from Alpha to Beta on the CBS: Shipyards board.
AndyP moved T612: Ships created in shipyards lose Transporter target from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
Restricted Application added a project to T578: shipyard testing sector gravity and relational distance on return to normal space: Waiting on Author.
AndyP moved T596: Shipyards cannot be connected to factory blocks from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
AndyP edited projects for T712: undocking from camera view resets your view to the shipcore before moving back, added: Game Development (Beta); removed Game Development.