Page MenuHomeSchine - Phabricator
Feed Advanced Search

Mar 15 2017

AndyP moved T1494: Display Module tag powercap & shieldcap have typos from Backlog / Unclassed to Beta on the Typos board.
Mar 15 2017, 1:15 PM · Game Development (Beta), Typos, Starmade
AndyP moved T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from Backlog / Unclassed to Alpha on the Typos board.
Mar 15 2017, 1:15 PM · Game Development (Alpha), Typos, Starmade
AndyP moved T1706: Banned player is told to "Contact Schine for further assistance" from Backlog / Unclassed to Alpha on the Typos board.
Mar 15 2017, 1:15 PM · Typos, Starmade
AndyP moved T1835: rounding in block description from Backlog / Unclassed to Beta on the Typos board.
Mar 15 2017, 1:15 PM · Game Development (Beta), Typos, Starmade
AndyP moved T1904: Tutorial Subtitles stay after closing from Backlog / Unclassed to Beta on the Typos board.
Mar 15 2017, 1:15 PM · Game Development (Beta), Typos, Starmade
AndyP moved T1913: Power Aux overload message is incorrect from Backlog / Unclassed to Beta on the Typos board.
Mar 15 2017, 1:15 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T81: beacon rod and beacon charged circuit has no flare, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:13 PM · Game Development (Beta), Textures, Starmade
AndyP edited projects for T266: Warp Gate/Jump Drive "jump" texture is wrong , added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:13 PM · Game Development (Beta), Textures, Starmade
AndyP edited projects for T1298: some animated blocks have an incorrect texture in preview mode, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:13 PM · Game Development (Beta), Textures, Starmade
AndyP edited projects for T1496: some block icons have small visual glitches, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:13 PM · Game Development (Beta), Textures, Starmade
AndyP edited projects for T183: some capsules look similar, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:13 PM · Game Development (Alpha), Textures, Starmade
AndyP edited projects for T557: custom textures unpack into the wrong directory, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:13 PM · Engine (Configuration), Game Development (Alpha), Starmade
AndyP edited projects for T1337: Wedge blast door texture reversed, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:13 PM · Game Development (Alpha), Textures, Starmade
AndyP edited projects for T1834: TAB+ 1 or 2 skew some textures (permanently), added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:13 PM · Engine (General), Game Development (Alpha), Starmade
AndyP moved T81: beacon rod and beacon charged circuit has no flare from Backlog / Unclassed to Beta on the Textures board.
Mar 15 2017, 1:13 PM · Game Development (Beta), Textures, Starmade
AndyP moved T266: Warp Gate/Jump Drive "jump" texture is wrong from Backlog / Unclassed to Beta on the Textures board.
Mar 15 2017, 1:13 PM · Game Development (Beta), Textures, Starmade
AndyP moved T183: some capsules look similar from Backlog / Unclassed to Alpha on the Textures board.
Mar 15 2017, 1:13 PM · Game Development (Alpha), Textures, Starmade
AndyP moved T557: custom textures unpack into the wrong directory from Backlog / Unclassed to Alpha on the Textures board.
Mar 15 2017, 1:12 PM · Engine (Configuration), Game Development (Alpha), Starmade
AndyP moved T1298: some animated blocks have an incorrect texture in preview mode from Backlog / Unclassed to Beta on the Textures board.
Mar 15 2017, 1:12 PM · Game Development (Beta), Textures, Starmade
AndyP moved T1337: Wedge blast door texture reversed from Backlog / Unclassed to Alpha on the Textures board.
Mar 15 2017, 1:12 PM · Game Development (Alpha), Textures, Starmade
AndyP moved T1496: some block icons have small visual glitches from Backlog / Unclassed to Beta on the Textures board.
Mar 15 2017, 1:12 PM · Game Development (Beta), Textures, Starmade
AndyP moved T1834: TAB+ 1 or 2 skew some textures (permanently) from Backlog / Unclassed to Alpha on the Textures board.
Mar 15 2017, 1:12 PM · Engine (General), Game Development (Alpha), Starmade
AndyP edited projects for T92: Logic activated beams don't move when the ship moves, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:11 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP changed the status of T161: Push/Pull/Stop does not affect mothership if docked rail entities are hit from In Queue to wontfix.

Intended by the mechanic change on docked reactors and in general to combat many types of exploits.

Mar 15 2017, 1:10 PM · QA-Return, Game Development, CBS: Weapons, Starmade
Restricted Application removed a project from T345: push, pull, stop effects damages astronauts: Game Development.
Mar 15 2017, 1:08 PM · CBS: Weapons, Starmade
AndyP merged T345: push, pull, stop effects damages astronauts into T75: 0 damage weapons still hurt astronauts.
Mar 15 2017, 1:08 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T524: Weapons able to ignore line of sight if lag is involved, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:08 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T524: Weapons able to ignore line of sight if lag is involved from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 1:07 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T367: group power penalty does not work for most weapons, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:06 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T367: group power penalty does not work for most weapons from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 1:06 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T92: Logic activated beams don't move when the ship moves from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 1:06 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T75: 0 damage weapons still hurt astronauts, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:05 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T75: 0 damage weapons still hurt astronauts from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 1:05 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T78: crystals on masters unlink when changed to slave, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:05 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T78: crystals on masters unlink when changed to slave from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 1:04 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP closed T471: Hub-Issue: Pirate spawning / response fleets as Closed.

Issue in that form not valid any more.
Old type of spawning may not persist in long term.

Mar 15 2017, 1:03 PM · CBS: Weapons, Starmade
AndyP edited projects for T491: Push Pulse no longer disables ships it hits., added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:02 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T491: Push Pulse no longer disables ships it hits. from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 1:02 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T154: Linking a computer to itself removes it previous link, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T526: Support and effect block count not showing when there are no main blocks, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T716: Missile with 100% pull/push/stop Do not have a "Hit Marker" upon hitting targeted ship, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T838: Certain weapons directly mounted to stations/planets fire invisibly, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T1161: Push/pull effect orientation applied incorrectly, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T1403: AI resists momentum effects, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T1582: Ships hit by push/pull weapons can't go faster than 1x server speed, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T2220: weapon menu unlinking support/effect doesn't update list, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:01 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP edited projects for T745: Lost weapon assign when enter build block, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:00 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T958: Locking missiles do no damage to pirates that cross sector boundaries., added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:00 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T989: 99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage), added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:00 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:00 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T1404: Explosive effect doesn't protect against momentum weapons anymore, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:00 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T1912: No shield sharing if projectile damage is bigger than parent shield capacity, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:00 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T2247: Missiles target the position their target has been, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:00 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T838: Certain weapons directly mounted to stations/planets fire invisibly from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:53 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T958: Locking missiles do no damage to pirates that cross sector boundaries. from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:53 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T2220: weapon menu unlinking support/effect doesn't update list from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:52 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T154: Linking a computer to itself removes it previous link from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:52 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T526: Support and effect block count not showing when there are no main blocks from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:42 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T745: Lost weapon assign when enter build block from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:42 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T2247: Missiles target the position their target has been from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:41 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T989: 99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage) from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:41 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T716: Missile with 100% pull/push/stop Do not have a "Hit Marker" upon hitting targeted ship from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:40 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:38 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T1161: Push/pull effect orientation applied incorrectly from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:38 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T1403: AI resists momentum effects from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:35 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP lowered the priority of T1404: Explosive effect doesn't protect against momentum weapons anymore from High to Normal.
Mar 15 2017, 12:34 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T1404: Explosive effect doesn't protect against momentum weapons anymore from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:34 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T1582: Ships hit by push/pull weapons can't go faster than 1x server speed from Backlog / Unclassed to Beta on the CBS: Weapons board.
Mar 15 2017, 12:34 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T1616: ArrayIndexOutOfBoundsException with missiles or effects from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:34 PM · CBS: Weapons, Starmade
AndyP moved T1912: No shield sharing if projectile damage is bigger than parent shield capacity from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:33 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T2246: Torch Cannot Cut Faction Module from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Mar 15 2017, 12:33 PM · CBS: Weapons, Starmade
AndyP edited projects for T59: Anti-Gravity effect does not work on wormhole gravity, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP edited projects for T634: Logic activated jump inhibitors don't turn off with the signal that turned them on., added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP edited projects for T126: 'Warp Tunnel' effect doesn't work right at different camera angles , added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP edited projects for T814: Transported astronaut position gets out of sync Client<->Server, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP edited projects for T985: Brake key doesn't use directional or available thrust, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T985: Brake key doesn't use directional or available thrust from Alpha to Beta on the CBS: Systems board.
Mar 15 2017, 12:31 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T634: Logic activated jump inhibitors don't turn off with the signal that turned them on. from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 15 2017, 12:29 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP edited Tester information (Internal use only) on T634: Logic activated jump inhibitors don't turn off with the signal that turned them on..
Mar 15 2017, 12:29 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP moved T985: Brake key doesn't use directional or available thrust from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 15 2017, 12:27 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T126: 'Warp Tunnel' effect doesn't work right at different camera angles from Backlog / Unclassed to Beta on the CBS: Systems board.
Mar 15 2017, 12:27 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T59: Anti-Gravity effect does not work on wormhole gravity from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 15 2017, 12:26 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP moved T814: Transported astronaut position gets out of sync Client<->Server from Backlog / Unclassed to Beta on the CBS: Systems board.
Mar 15 2017, 12:25 PM · Game Development (Beta), CBS: Systems, Starmade
Restricted Application removed a project from T1085: mass linking and unlinking results in odd behavior: Game Development.
Mar 15 2017, 12:22 PM · CBS: Systems, Starmade
AndyP updated subscribers of T1085: mass linking and unlinking results in odd behavior.

Comment by @schema from similar issue:

Mar 15 2017, 12:22 PM · CBS: Systems, Starmade
AndyP edited projects for T612: Ships created in shipyards lose Transporter target, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:17 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP edited projects for T619: Shipyards display incorrect rotational data, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:17 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP edited projects for T1147: Cannot go back to shipyard from design (edit design can be used to enter), added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:17 PM · Game Development (Beta), Feature, CBS: Shipyards, Starmade
AndyP edited projects for T1702: shipyard core anchor causes "Enter ship core" to flicker, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:17 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP edited projects for T1925: deconstructed ship names are still in use, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 12:15 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP edited projects for T1410: Shipyards can build too big ships, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 12:15 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP edited projects for T596: Shipyards cannot be connected to factory blocks, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 12:15 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP moved T619: Shipyards display incorrect rotational data from Backlog / Unclassed to Beta on the CBS: Shipyards board.
Mar 15 2017, 12:14 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP moved T1925: deconstructed ship names are still in use from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
Mar 15 2017, 12:14 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP moved T1410: Shipyards can build too big ships from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
Mar 15 2017, 12:14 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP moved T612: Ships created in shipyards lose Transporter target from Alpha to Beta on the CBS: Shipyards board.
Mar 15 2017, 12:14 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP moved T612: Ships created in shipyards lose Transporter target from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
Mar 15 2017, 12:14 PM · Game Development (Beta), CBS: Shipyards, Starmade
Restricted Application added a project to T578: shipyard testing sector gravity and relational distance on return to normal space: Waiting on Author.
Mar 15 2017, 12:13 PM · CBS: Shipyards, Quality Assurance, Starmade
AndyP moved T596: Shipyards cannot be connected to factory blocks from Backlog / Unclassed to Alpha on the CBS: Shipyards board.
Mar 15 2017, 12:13 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP edited projects for T712: undocking from camera view resets your view to the shipcore before moving back, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:13 PM · Game Development (Beta), CBS: Rails, Starmade