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Mar 11 2017

AndyP moved T836: Jump Inhibitors on station turn off when sector is unloaded from Backlog / Unclassed to Alpha on the CBS: Functional board.
Mar 11 2017, 9:09 PM · CBS: Functional, Quality Assurance, Starmade
AndyP moved T926: Cargo mass does not update correctly after over capacity bleeding from Backlog / Unclassed to Beta on the CBS: Functional board.
Mar 11 2017, 8:47 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
AndyP moved T939: unload/load will drop blocks if volume used is bigger than default chest capacity from Backlog / Unclassed to Alpha on the CBS: Functional board.
Mar 11 2017, 8:46 PM · CBS: Functional, Quality Assurance, Starmade
Restricted Application edited projects for T836: Jump Inhibitors on station turn off when sector is unloaded, added: CBS: Functional; removed Blockconfig.
Mar 11 2017, 8:30 PM · CBS: Functional, Quality Assurance, Starmade
schema changed the status of T2278: Cannot Dock Here from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 11 2017, 6:52 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon changed the status of T239: Overheating timer is wrong from In Queue to Resolved.

-QA Testing-

Mar 11 2017, 2:23 PM · Engine, Starmade
SmilingDemon added a comment to T1318: Spawning ships with same names as formerly existing one may lack docked entities.

-QA Testing-

Mar 11 2017, 10:32 AM · Engine (General), Starmade
lancake changed the status of T1282: can't place small amounts of single block items into inventories in creative mode from In Queue to Resolved.
Mar 11 2017, 10:08 AM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T1639: Nullpointer - exit to main menu with weird logfile from In Queue to Resolved.

Fixed some time ago (happened when an active text field became inactive with joystick connected)

Mar 11 2017, 3:06 AM · Engine (Crashes), Starmade
schema changed the status of T1616: ArrayIndexOutOfBoundsException with missiles or effects from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 11 2017, 2:37 AM · CBS: Weapons, Starmade
schema added a comment to T1318: Spawning ships with same names as formerly existing one may lack docked entities.

yeah definitely wrong version. I forgot to upload yesterday

Mar 11 2017, 2:30 AM · Engine (General), Starmade
schema changed the status of T1318: Spawning ships with same names as formerly existing one may lack docked entities from In Queue to Resolved.
Mar 11 2017, 2:28 AM · Engine (General), Starmade
schema changed the status of T1422: NaN illegal comparison with shootout rail from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 11 2017, 12:20 AM · CBS: Rails, Starmade

Mar 10 2017

AndyP removed a hashtag from Quality Assurance: #workflow_quality_assurance.
Mar 10 2017, 10:47 PM
AndyP renamed Quality Assurance from Workflow Quality Assurance to Quality Assurance.
Mar 10 2017, 10:47 PM
SmilingDemon added a comment to T1318: Spawning ships with same names as formerly existing one may lack docked entities.

-QA Testing-

Mar 10 2017, 7:17 PM · Engine (General), Starmade
SmilingDemon added a comment to T1838: Docked entities on overheating stations become ghosted when the main entity is deleted by overheating.

-QA Testing-

Mar 10 2017, 6:41 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.161 to 0.199.476 on T1838: Docked entities on overheating stations become ghosted when the main entity is deleted by overheating.
Mar 10 2017, 6:39 PM · Engine, Starmade
Restricted Application added a project to T233: Chat kick and ban options: GUI/HUD.
Mar 10 2017, 6:33 PM · GUI/HUD, Quality Assurance, Starmade
Restricted Application added a project to T292: using shield supply changes status to under fire: CBS: Functional.
Mar 10 2017, 6:32 PM · CBS: Functional, Starmade
Restricted Application added a project to T317: Dedicated server GUI maxes 1 CPU core: Engine.
Mar 10 2017, 6:32 PM · Engine, Starmade
Restricted Application added a project to T325: Asteroids can spawn in solid entities (stations): Universe.
Mar 10 2017, 6:32 PM · Universe, Quality Assurance, Starmade
Restricted Application added a project to T355: ship and armor HP is capped: CBS: Functional.
Mar 10 2017, 6:31 PM · Game Development (Beta), CBS: Functional, Starmade
Restricted Application added a project to T400: Warpgate faction permission issue: CBS: Functional.
Mar 10 2017, 6:30 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Restricted Application added a project to T578: shipyard testing sector gravity and relational distance on return to normal space: CBS: Shipyards.
Mar 10 2017, 6:27 PM · CBS: Shipyards, Quality Assurance, Starmade
Restricted Application added a project to T836: Jump Inhibitors on station turn off when sector is unloaded: Blockconfig.
Mar 10 2017, 6:22 PM · CBS: Functional, Quality Assurance, Starmade
Restricted Application added a project to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window: Translations.
Mar 10 2017, 6:22 PM · Translations, Starmade
Restricted Application added a project to T918: Ship Yard computer over capacity message is not red: GUI/HUD.
Mar 10 2017, 6:21 PM · GUI/HUD, Starmade
Restricted Application added a project to T926: Cargo mass does not update correctly after over capacity bleeding: CBS: Functional.
Mar 10 2017, 6:21 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Restricted Application added a project to T939: unload/load will drop blocks if volume used is bigger than default chest capacity: CBS: Functional.
Mar 10 2017, 6:21 PM · CBS: Functional, Quality Assurance, Starmade
Restricted Application added a project to T1218: loaded fleet ships get stuck in a loop after a specific move order: Fleets.
Mar 10 2017, 6:16 PM · Fleets, Quality Assurance, Starmade
Restricted Application added a project to T1249: Big enough mining drones don't salvage: Fleets.
Mar 10 2017, 6:15 PM · Fleets, Quality Assurance, Starmade
Restricted Application added a project to T1318: Spawning ships with same names as formerly existing one may lack docked entities: Engine.
Mar 10 2017, 6:14 PM · Engine (General), Starmade
Restricted Application added a project to T1465: Projectiles cause a NullPointerException and beams are invisible: Engine.
Mar 10 2017, 6:13 PM · Engine (Crashes), Starmade
Restricted Application added a project to T1510: NullPointer in Character file: Engine.
Mar 10 2017, 6:12 PM · Engine (Crashes), Starmade
Restricted Application added a project to T1553: Error handling for version mismatch and missing uplink insufficient: Engine.
Mar 10 2017, 6:12 PM · QA-Return, Game Development, Engine (Configuration), Starmade
Restricted Application added a project to T1659: shop permissions lock out everyone: Tradenetwork.
Mar 10 2017, 6:11 PM · Tradenetwork, Quality Assurance, Starmade
Restricted Application added a project to T1664: Loading sector causes mass timeouts with colliding asteroids: Universe.
Mar 10 2017, 6:11 PM · Quality Assurance, Physics, Starmade
Restricted Application added a project to T1706: Banned player is told to "Contact Schine for further assistance": Typos.
Mar 10 2017, 6:10 PM · Typos, Starmade
Restricted Application added a project to T1776: converted blueprints have undocked entities as response fleet: Engine.
Mar 10 2017, 6:09 PM · Engine (Data), Starmade
Restricted Application added a project to T1803: Game consumes all memory, and maintains this across multiple sessions: Engine.
Mar 10 2017, 6:09 PM · Engine (General), Starmade
Restricted Application added a project to T1818: Launch shootout rail NaN: CBS: Rails.
Mar 10 2017, 6:09 PM · CBS: Rails, Starmade
Restricted Application added a project to T1838: Docked entities on overheating stations become ghosted when the main entity is deleted by overheating: Engine.
Mar 10 2017, 6:08 PM · Engine, Starmade
Restricted Application added a project to T1957: new rail detection: Logic.
Mar 10 2017, 6:08 PM · Logic, Starmade
Restricted Application added a project to T2100: Sell available and price updates at the wrong time: Tradenetwork.
Mar 10 2017, 6:06 PM · Tradenetwork, Starmade
Restricted Application added a project to T36: Too long names causes database issues: Engine.
Mar 10 2017, 5:50 PM · Engine, Starmade
Restricted Application added a project to T46: Beam duration activated by logic is always the same: CBS: Weapons.
Mar 10 2017, 5:50 PM · CBS: Weapons, Starmade
Restricted Application added a project to T91: beams have trouble hitting ships at extreme ranges: CBS: Weapons.
Mar 10 2017, 5:49 PM · CBS: Weapons, Starmade
Restricted Application added a project to T2140: Display Module 50fps to 8fps: Engine.
Mar 10 2017, 5:42 PM · Quality Assurance, Engine (General), Starmade
Restricted Application added a project to T2181: Nullpointer with GLFRAME processErrorDialogException(): Engine.
Mar 10 2017, 5:41 PM · Engine (Crashes), Starmade
Restricted Application added a project to T2215: Rail speed controller linked to non rail block: CBS: Rails.
Mar 10 2017, 5:41 PM · CBS: Rails, Starmade
Restricted Application added a project to T2226: Chunk16 to chunk32 converter slices ship into sections: Engine.
Mar 10 2017, 5:41 PM · Engine (Data), Starmade
Restricted Application added a project to T2267: Server Shut Down for no apparent reason: Engine.
Mar 10 2017, 5:40 PM · Engine (Crashes), Starmade
lancake merged T1933: Bug in Shop Permissions into T1659: shop permissions lock out everyone.
Mar 10 2017, 2:55 PM · Tradenetwork, Quality Assurance, Starmade
lancake changed Category from issuecategory:engine to issuecategory:trade on T1659: shop permissions lock out everyone.
Mar 10 2017, 2:55 PM · Tradenetwork, Quality Assurance, Starmade
schema changed the status of Unknown Object (Maniphest Task), a subtask of T1510: NullPointer in Character file, from In Queue (Game) to Resolved.
Mar 10 2017, 4:03 AM · Engine (Crashes), Starmade
schema added a subtask for T1510: NullPointer in Character file: Unknown Object (Maniphest Task).
Mar 10 2017, 4:03 AM · Engine (Crashes), Starmade
schema changed the status of T355: ship and armor HP is capped from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Mar 10 2017, 3:20 AM · Game Development (Beta), CBS: Functional, Starmade
schema added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

Implemented abnormal collision handling. The system will warp asteroids to a save spot. The provided sector is now solved in around 15 seconds without getting stuck very much (there is a 5 sec "timeout" which is started to count down when the object is involved in an abnormal, aka overlapping, collision

Mar 10 2017, 3:01 AM · Quality Assurance, Physics, Starmade
schema changed the status of T1664: Loading sector causes mass timeouts with colliding asteroids from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Mar 10 2017, 2:59 AM · Quality Assurance, Physics, Starmade
schema changed the status of T1553: Error handling for version mismatch and missing uplink insufficient from In Queue (Game) to Resolved.

Cannot reproduce. Tried higher version to join lower version game both uplinked and not uplinked.

Mar 10 2017, 2:09 AM · QA-Return, Game Development, Engine (Configuration), Starmade
lancake merged T2262: Unclear disconnect error when unlinked & server requires uplink into T1706: Banned player is told to "Contact Schine for further assistance".
Mar 10 2017, 12:32 AM · Typos, Starmade

Mar 9 2017

schema changed the status of T1318: Spawning ships with same names as formerly existing one may lack docked entities from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Mar 9 2017, 11:18 PM · Engine (General), Starmade
schema added a comment to T1776: converted blueprints have undocked entities as response fleet.

needs check for all things that spawn in db (including NPC faction fleet ships, although none of them are chunk16, so there isnt a problem)

Mar 9 2017, 5:44 PM · Engine (Data), Starmade
schema changed the status of T1776: converted blueprints have undocked entities as response fleet from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Mar 9 2017, 5:44 PM · Engine (Data), Starmade
schema changed the status of T325: Asteroids can spawn in solid entities (stations) from In Queue (Game) to Resolved.

possibly fixed with new spawning

Mar 9 2017, 4:19 PM · Universe, Quality Assurance, Starmade
schema changed the status of T317: Dedicated server GUI maxes 1 CPU core from In Queue (Game) to Resolved.

Possibly fixed by detaching a while ago. Cannot reproduce anymore

Mar 9 2017, 4:17 PM · Engine, Starmade
lancake added a comment to T2215: Rail speed controller linked to non rail block.

Task is very similar to T1299 so in case there are any remaining issues, T1299 will be put back in queue and this one closed.

Mar 9 2017, 4:07 PM · CBS: Rails, Starmade
lancake renamed T2215: Rail speed controller linked to non rail block from After v0.199.429 Update, rails are not working on the base entity of a ship. to Rail speed controller linked to non rail block.
Mar 9 2017, 4:07 PM · CBS: Rails, Starmade
schema changed the status of T2267: Server Shut Down for no apparent reason from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Mar 9 2017, 3:54 PM · Engine (Crashes), Starmade
schema changed the status of T2215: Rail speed controller linked to non rail block from Open to Resolved.
Mar 9 2017, 3:53 PM · CBS: Rails, Starmade
schema changed the status of T2181: Nullpointer with GLFRAME processErrorDialogException() from In Queue (Game) to Resolved.

Should be fixed now (2 different errors)

Mar 9 2017, 2:11 PM · Engine (Crashes), Starmade
AndyP updated the image for Quality Assurance from F11972: profile to F11974: profile.
Mar 9 2017, 9:42 AM
AndyP updated the image for Quality Assurance from F11971: profile to F11972: profile.
Mar 9 2017, 9:41 AM
AndyP updated the image for Quality Assurance from F671: profile to F11971: profile.
Mar 9 2017, 9:41 AM
AndyP set the icon for Quality Assurance to Project.
Mar 9 2017, 9:41 AM

Mar 8 2017

schema added a comment to T2140: Display Module 50fps to 8fps.

massively upgraded performance for large amounts of displays (1200 from 30fps -> ~80fps). Still room for improvement

Mar 8 2017, 5:53 PM · Quality Assurance, Engine (General), Starmade
schema changed the status of T2140: Display Module 50fps to 8fps from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Mar 8 2017, 5:53 PM · Quality Assurance, Engine (General), Starmade
lancake added a comment to T1818: Launch shootout rail NaN.

Hm not fixed, example blueprint that has it (to check it out later), seems it can still happen if you replace the rails while they're moving on it.

Mar 8 2017, 4:22 PM · CBS: Rails, Starmade
schema changed the status of T1465: Projectiles cause a NullPointerException and beams are invisible from In Queue (Game) to Resolved.

Fixed in recent optimization round for projectiles

Mar 8 2017, 12:50 PM · Engine (Crashes), Starmade
AndyP merged tasks T2001: New rail detection part 2 (Space Odyssey Bug), T2241: Remote Activation blocks slaved to a rail don't correctly send "off" state into T1957: new rail detection.
Mar 8 2017, 11:52 AM · Logic, Starmade
schema changed the status of T1838: Docked entities on overheating stations become ghosted when the main entity is deleted by overheating from In Queue (Game) to Resolved.
Mar 8 2017, 12:38 AM · Engine, Starmade

Mar 7 2017

schema changed the status of T1957: new rail detection from In Queue (Game) to Resolved.
Mar 7 2017, 11:01 PM · Logic, Starmade
schema changed the status of T1935: Pixelated small block preview in adv. Build mode view from In Queue (Game) to Resolved.

Possibly resolved by previous update

Mar 7 2017, 5:56 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T1510: NullPointer in Character file from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Mar 7 2017, 2:53 PM · Engine (Crashes), Starmade

Mar 6 2017

calani changed the status of T2252: Registry has a maximum password length of 128 characters from In Queue (Registry) to Resolved.
Mar 6 2017, 7:47 PM · Starmade

Mar 4 2017

AndyP changed the status of T2273: Adjust the starter equipment for the new way shapes work from In Queue (Game) to Resolved.

Should be fixed for next dev-build

Mar 4 2017, 12:36 AM · Blockconfig, Starmade

Mar 1 2017

schema changed the status of T2226: Chunk16 to chunk32 converter slices ship into sections from In Queue (Game) to Resolved.
Mar 1 2017, 11:03 AM · Engine (Data), Starmade
lancake added a comment to T1218: loaded fleet ships get stuck in a loop after a specific move order.

Hmfp, probably improved but still has issues. It's not exactly consistent so I'll need to spend some more time figuring out why it does this.

Mar 1 2017, 12:33 AM · Fleets, Quality Assurance, Starmade

Feb 28 2017

lancake set First occurrence (version) to before 2.1.0 (build 907fae7) v169 on T1900: changelog continue button.
Feb 28 2017, 11:52 PM · Launcher Development, Feature, Starmade
lancake added a comment to T1900: changelog continue button.

-QA Testing-

Feb 28 2017, 11:51 PM · Launcher Development, Feature, Starmade
lancake moved T1900: changelog continue button from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 11:45 PM · Launcher Development, Feature, Starmade
lancake moved T1961: nullpointerException crash when selecting thruster radial menu from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 11:44 PM · Engine, Starmade
lancake moved T2084: NPC Factions can generate on top of each other from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:54 AM · Universe, Starmade
lancake moved T1892: White Light Bar can't be switched off or connected to logic from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:54 AM · Starmade
lancake added a comment to T2251: Cannon with explosive effect doesn't deal penetration damage.

Works fine, although the damage display numbers seem to be off. Not only for explosive effect though so gotta take a closer look at that for another task.

Feb 28 2017, 10:24 AM · Starmade
lancake moved T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · GUI/HUD, Starmade
lancake moved T235: overridden blueprints show credit price instead of mass and mass wrong from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · GUI/HUD, Starmade
lancake moved T2180: Galaxy map stops reading scroll wheel inputs from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · Galaxy Map, Starmade
lancake moved T2234: Placing previous selected blocks than the one showing on the hotbar from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · GUI/HUD, Starmade