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Mar 24 2017

AndyP moved T93: Old chat commands are gone from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 11:14 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T96: chat captures input insufficiently from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 11:14 AM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T105: shop permissions when accessing it as astronaut, added: Tradenetwork; removed GUI/HUD.
Mar 24 2017, 11:14 AM · Game Development (Beta), Tradenetwork, Starmade
AndyP moved T145: Messed up GUI with window size equal to screen size from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 11:13 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T158: Advanced Build Mode remove filter input capturing behaviour is annoying from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 11:13 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T175: Weapon menu displays computers in random order from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 11:13 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP closed T268: top right messages get in the way of HUD as Closed.

Yeah, I think so too, but was not entirely sure.
Currently 'only' consolidating reports to make sure there are no duplicates left.

Mar 24 2017, 11:12 AM · GUI/HUD, Starmade
AndyP edited Clientconfig (settings.cfg) on T175: Weapon menu displays computers in random order.
Mar 24 2017, 11:09 AM · Game Development (Beta), GUI/HUD, Starmade
33Cav added a comment to T268: top right messages get in the way of HUD.

I thought a fix for this already happened as shown by (current release build 0.199.472)

Mar 24 2017, 10:49 AM · GUI/HUD, Starmade
AndyP renamed T182: Block Info missing from stations/asteroid around the center from Block-info Notice missing from stations to Block-info Notice missing from stations/asteroid/ships far away from marker.
Mar 24 2017, 10:32 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T182: Block Info missing from stations/asteroid around the center from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 10:31 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T182: Block Info missing from stations/asteroid around the center, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 10:31 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP merged T859: Right shift / build mode info not working properly on a large planet and station into T182: Block Info missing from stations/asteroid around the center.
Mar 24 2017, 10:31 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP merged task T859: Right shift / build mode info not working properly on a large planet and station into T182: Block Info missing from stations/asteroid around the center.
Mar 24 2017, 10:31 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP renamed T182: Block Info missing from stations/asteroid around the center from Block-info Notice missing from stations to Block-info Notice missing from stations.
Mar 24 2017, 10:31 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T202: Chat input bar - small glitches from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 10:27 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T204: dates for faction members do not work from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 10:27 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T205: Chat On hud + full chat modes issues from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 10:26 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T206: Chat general chat redundancy from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 10:26 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T214: 'Enter Ship Core' label uses 'exit ship' key from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 10:25 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T221: Scrollbars to follow cursor more naturally from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 10:25 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T224: tab/enter does not do what you expect in GUI from In Queue to Open.
Mar 24 2017, 10:19 AM · Dev-Return, Issue Navigation, GUI/HUD, Starmade
AndyP updated the image for Dev-Return from F12589: fa-truck-orange.png to F12592: profile.
Mar 24 2017, 10:15 AM
AndyP changed the join policy for Dev-Return.
Mar 24 2017, 10:14 AM
AndyP edited projects for T244: Copy/Paste: Yellow build box doesn't flip correctly, added: Engine (Building); removed Engine.
Mar 24 2017, 9:58 AM · Game Development (Beta), Engine (Building), Starmade
Restricted Application edited projects for T244: Copy/Paste: Yellow build box doesn't flip correctly, added: Engine; removed GUI/HUD.
Mar 24 2017, 9:58 AM · Game Development (Beta), Engine (Building), Starmade
AndyP moved T263: Logbook Text Dump from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:58 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP added a comment to T268: top right messages get in the way of HUD.

Example by @33Cav
from merged issue T584: Adaptive message appears over Remove/replace button in ADV build mode

Mar 24 2017, 9:55 AM · GUI/HUD, Starmade
Restricted Application removed a project from T584: Adaptive message appears over Remove/replace button in ADV build mode: Game Development.
Mar 24 2017, 9:55 AM · GUI/HUD, Starmade
AndyP merged T584: Adaptive message appears over Remove/replace button in ADV build mode into T268: top right messages get in the way of HUD.
Mar 24 2017, 9:55 AM · GUI/HUD, Starmade
AndyP moved T268: top right messages get in the way of HUD from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:54 AM · GUI/HUD, Starmade
AndyP moved T456: Ship HUD non functional after being forced out of reboot from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 9:54 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T584: Adaptive message appears over Remove/replace button in ADV build mode from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:54 AM · GUI/HUD, Starmade
AndyP moved T585: Clicking on the tab scoreboard while in build mode places the selected block from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 9:53 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T604: icons in hotbar become their replaced block from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:53 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T660: power and shield meter covering number of blocks in entity info window when targeting managed asteroids from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:53 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T720: Item Title will not persist if more than one in Inventory from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:53 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T734: not all menus catch mouse clicks properly from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 9:52 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T741: HUD moved and task-bar viable when the task bar is set to the top of left of the screen, windows 1 monitor. from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:52 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1474: main menu elements misalignment from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:52 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T970: Building preview from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 9:51 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T676: When in windowed mode and not at max resolution, clicking the maximize button on the Starmade game window does not maximize the first time it is pressed from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:51 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T757: Cannot delete single blueprint from a faction/difficulty combination in the Wave AI manager from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 24 2017, 9:51 AM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T1935: Pixelated small block preview in adv. Build mode view from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 24 2017, 9:49 AM · Game Development (Beta), GUI/HUD, Starmade
Zackey_TNT created T2298: Template preview causes large performance drop.
Mar 24 2017, 3:51 AM · Engine (Data), Game Development, Starmade

Mar 23 2017

AndyP updated the image for QA-Return from F12582: fa-truck-backdrop.png to F12585: profile.
Mar 23 2017, 11:42 PM
AndyP changed the join policy for QA-Return.
Mar 23 2017, 11:41 PM
AndyP edited Tester information (Internal use only) on T2249: Flip flop cant be set to false, NOT-Signal broken.
Mar 23 2017, 10:53 PM · Logic, Starmade
AndyP lowered the priority of T2249: Flip flop cant be set to false, NOT-Signal broken from Pre-Release Quality Assurance to Urgent.
Mar 23 2017, 10:52 PM · Logic, Starmade
AndyP reopened T2249: Flip flop cant be set to false, NOT-Signal broken as "In Queue".

Issue returned.

Mar 23 2017, 10:50 PM · Logic, Starmade
nightrune created T2297: Can't slave storage module to rail rotator to pull cargo.
Mar 23 2017, 5:04 PM · Game Development (Alpha), CBS: Rails, Starmade
Benevolent27 added a comment to T2267: Server Shut Down for no apparent reason.
In T2267#95036, @schema wrote:

03-05-17: good find. related to picking up a meta object (e.g. logbook) with unloaded data. has been fixed now
03-08-17: same reason as above (probably someone trying to pick up same object)
Unresponsiveness is a more serious deal. Are you able to do stacktraces/threaddump? that would help a lot trying to figure what exactly the server is doing

Mar 23 2017, 3:30 PM · Engine (Crashes), Starmade
Restricted Application changed the status of T2261: Saving ship on server doesn't update instantly upon spawning from Feedback to Open.

This problem have been resolved by the latest update. Didnt have anymore problems in saving and spawning a blueprint.

Mar 23 2017, 11:19 AM · Starmade

Mar 22 2017

lancake edited Tester information (Internal use only) on T1282: can't place small amounts of single block items into inventories in creative mode.
Mar 22 2017, 1:57 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19624 rel to 0.199.491 on T1282: can't place small amounts of single block items into inventories in creative mode.
Mar 22 2017, 1:50 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed the status of T1282: can't place small amounts of single block items into inventories in creative mode from Resolved to In Queue.

-QA Testing-

Mar 22 2017, 1:49 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed the status of T1282: can't place small amounts of single block items into inventories in creative mode, a subtask of T1037: Can't split group of items in Creative mode, from Resolved to In Queue.
Mar 22 2017, 1:49 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake moved T1776: converted blueprints have undocked entities as response fleet from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Mar 22 2017, 1:36 PM · Engine (Data), Starmade
lancake set Last tested (version) to 0.199.491 on T2291: Autofill "Ingame Player Name" from launcher.
Mar 22 2017, 1:19 PM · Feature, Starmade
lancake changed the status of T2291: Autofill "Ingame Player Name" from launcher from Resolved to In Queue.

-QA Testing-

Mar 22 2017, 1:19 PM · Feature, Starmade
lancake changed Last tested (version) from 0.199.478 to 0.199.491 on T1318: Spawning ships with same names as formerly existing one may lack docked entities.
Mar 22 2017, 1:11 PM · Engine (General), Starmade
lancake claimed T1318: Spawning ships with same names as formerly existing one may lack docked entities.

-QA Testing-

Mar 22 2017, 1:11 PM · Engine (General), Starmade
lancake moved T1466: Does not correctly detect frame buffer capabilities from Backlog / Unclassed to HW-/OS-specific on the Quality Assurance board.
Mar 22 2017, 1:08 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake moved T1525: ffmpeg not working from Backlog / Unclassed to HW-/OS-specific on the Quality Assurance board.
Mar 22 2017, 1:08 PM · Engine, Starmade
lancake changed the status of T2044: "/despawn" of fleet entities fails from Resolved to In Queue.
Mar 22 2017, 12:58 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake claimed T2044: "/despawn" of fleet entities fails.

-QA Testing-

Mar 22 2017, 12:57 PM · Game Development (Alpha), Engine (Commands), Starmade
kupu lowered the priority of T2294: Gold, Silver, Bronze bar icons missing. from Normal to Low.
Mar 22 2017, 10:56 AM · Textures, Starmade
kupu claimed T2294: Gold, Silver, Bronze bar icons missing..

Files required are complete and ready to be added.

Mar 22 2017, 10:55 AM · Textures, Starmade
kupu renamed T2294: Gold, Silver, Bronze bar icons missing. from Gold, Silver, Bronze icons missing. to Gold, Silver, Bronze bar icons missing..
Mar 22 2017, 10:55 AM · Textures, Starmade
kupu created T2294: Gold, Silver, Bronze bar icons missing..
Mar 22 2017, 10:54 AM · Textures, Starmade
ghent96 created T2293: client crash when saving to local.
Mar 22 2017, 6:19 AM · Engine, Starmade
lancake claimed T2140: Display Module 50fps to 8fps.
Mar 22 2017, 12:46 AM · Quality Assurance, Engine (General), Starmade
lancake claimed T2252: Registry has a maximum password length of 128 characters.
Mar 22 2017, 12:46 AM · Starmade
lancake claimed T252: Startup crash with custom Windows theme.
Mar 22 2017, 12:44 AM · Engine, Starmade
lancake moved T2252: Registry has a maximum password length of 128 characters from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 22 2017, 12:32 AM · Starmade
lancake changed Last tested (version) from 0.199.485 to 0.199.491 on T2278: Cannot Dock Here.
Mar 22 2017, 12:19 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed the status of T2278: Cannot Dock Here from Resolved to In Queue.

-QA Testing-

Mar 22 2017, 12:18 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake set First occurrence (version) to 0.19377 on T524: Weapons able to ignore line of sight if lag is involved.
Mar 22 2017, 12:00 AM · Game Development (Alpha), CBS: Weapons, Starmade
lancake moved T524: Weapons able to ignore line of sight if lag is involved from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 22 2017, 12:00 AM · Game Development (Alpha), CBS: Weapons, Starmade

Mar 21 2017

lancake changed the status of T679: 100% CPU usage on start-up from Resolved to In Queue.

-QA Testing-

Mar 21 2017, 11:57 PM · Game Development (Beta), Engine (General), Starmade
lancake claimed T1384: Null pointer in logfile when charging shields.

-QA Testing-

Mar 21 2017, 11:36 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake set Last tested (version) to 0.199.491 on T2289: Make Bobby AI Activation logic controllable.
Mar 21 2017, 11:26 PM · Feature, Starmade
lancake moved T2289: Make Bobby AI Activation logic controllable from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 21 2017, 11:26 PM · Feature, Starmade
SmilingDemon changed the status of T263: Logbook Text Dump from Resolved to In Queue.
Mar 21 2017, 5:39 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a comment to T263: Logbook Text Dump.

-QA Testing-

Mar 21 2017, 5:37 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T2140: Display Module 50fps to 8fps from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 21 2017, 4:58 PM · Quality Assurance, Engine (General), Starmade
SmilingDemon changed Last tested (version) from 0.199.485 to 0.199.489 on T2121: ship core falls into planet.
Mar 21 2017, 4:40 PM · Game Development (Alpha), Physics, Starmade
SmilingDemon edited Steps to reproduce on T2121: ship core falls into planet.
Mar 21 2017, 4:40 PM · Game Development (Alpha), Physics, Starmade
SmilingDemon added a comment to T2121: ship core falls into planet.

Made a sample video on the test server to show the effect.
https://youtu.be/XdW5S0RFCi8

Mar 21 2017, 4:39 PM · Game Development (Alpha), Physics, Starmade
schema added a comment to T2267: Server Shut Down for no apparent reason.

03-05-17: good find. related to picking up a meta object (e.g. logbook) with unloaded data. has been fixed now

Mar 21 2017, 4:23 PM · Engine (Crashes), Starmade
lancake claimed T2267: Server Shut Down for no apparent reason.
Mar 21 2017, 4:16 PM · Engine (Crashes), Starmade
lancake moved T2267: Server Shut Down for no apparent reason from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

The fix for this could not have affected your server as it's not released yet, was looking on fix confirmation for that sector export if there was anything missing in there. Never saw the original sector so wasn't sure but nothing seems to be missing. These soft crashes must be a completely different issue so forwarded them, the task itself is fixed though.

Mar 21 2017, 4:16 PM · Engine (Crashes), Starmade
erthparadine added a comment to T1525: ffmpeg not working.

Also: with intro enabled, no intro plays, and logs report the error:

[2017-03-21 09:08:07] ############## LOADING RESOURCE CONFIG_HUD
[2017-03-21 09:08:07] ############## LOADING RESOURCE CONFIG_GUI
[2017-03-21 09:08:07] [GLFRAME] Content has been loaded
[2017-03-21 09:08:07] java.io.IOException: Cannot run program "./lib/ffmpeg/ffmpeg-mac": error=2, No such file or directory
[2017-03-21 09:08:07] 	at java.lang.ProcessBuilder.start(ProcessBuilder.java:1047)
[2017-03-21 09:08:07] 	at obfuscated.aLk.a(SourceFile:78)
[2017-03-21 09:08:07] 	at obfuscated.aLl.a(SourceFile:46)
[2017-03-21 09:08:07] 	at obfuscated.aLl.a(SourceFile:42)
[2017-03-21 09:08:07] 	at obfuscated.aLm.<init>(SourceFile:44)
[2017-03-21 09:08:07] 	at obfuscated.RZ.a(SourceFile:128)
[2017-03-21 09:08:07] 	at obfuscated.aFx.b(SourceFile:665)
[2017-03-21 09:08:07] 	at obfuscated.U.e(SourceFile:956)
[2017-03-21 09:08:07] 	at org.schema.game.common.Starter.startMainMenu(SourceFile:1435)
[2017-03-21 09:08:07] 	at org.schema.game.common.Starter.main(SourceFile:980)
[2017-03-21 09:08:07] Caused by: java.io.IOException: error=2, No such file or directory
[2017-03-21 09:08:07] 	at java.lang.UNIXProcess.forkAndExec(Native Method)
[2017-03-21 09:08:07] 	at java.lang.UNIXProcess.<init>(UNIXProcess.java:185)
[2017-03-21 09:08:07] 	at java.lang.ProcessImpl.start(ProcessImpl.java:130)
[2017-03-21 09:08:07] 	at java.lang.ProcessBuilder.start(ProcessBuilder.java:1028)
[2017-03-21 09:08:07] 	... 9 more
[2017-03-21 09:08:12] [GUI] Offline Player Name Changed to 
[2017-03-21 09:08:12] [GUI] Offline Player Name Changed to asdf
Mar 21 2017, 4:12 PM · Engine, Starmade
schema changed the status of T1525: ffmpeg not working from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 21 2017, 4:11 PM · Engine, Starmade
schema added a comment to T1525: ffmpeg not working.

Failed video will no longer crash. Until it is fixed for real it will reference the youtube channel

Mar 21 2017, 4:11 PM · Engine, Starmade
lancake moved T2181: Nullpointer with GLFRAME processErrorDialogException() from Backlog / Unclassed to Coordinate multiplayer test on the Quality Assurance board.
Mar 21 2017, 4:09 PM · Engine (Crashes), Starmade
lancake added a comment to T2181: Nullpointer with GLFRAME processErrorDialogException().

Needs confirmation from people who had this issue.

Mar 21 2017, 4:09 PM · Engine (Crashes), Starmade
lancake set Last tested (version) to 0.199.489 on T252: Startup crash with custom Windows theme.
Mar 21 2017, 4:08 PM · Engine, Starmade
lancake moved T252: Startup crash with custom Windows theme from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Mar 21 2017, 4:07 PM · Engine, Starmade
lancake renamed T1525: ffmpeg not working from Starmade will not run on mac to ffmpeg not working.
Mar 21 2017, 4:05 PM · Engine, Starmade