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Starmade | Cannot delete single blueprint from a faction/difficulty combination in the Wave AI manager
Confirmed task for development, NormalPublic

Description

It is not possible to delete a single blueprint from a difficulty/faction combination in the Wave AI manager.

How to reproduce:

  1. Open Wave AI manager
  2. click "add".
  3. add 2 blueprints for the comabination faction -1 and difficulty 1 and click "ok".
  4. click "edit" for this combination.
  5. click "del" for 1 blueprint. The blueprint will disappear. Then click "ok".
  6. click "edit" for the same combination. The combination still contains 2 blueprints.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19349
Category
Ingame GUI/HUD
First occurrence (version)
0.19431
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
GTX 750 TI
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Skorpjon updated the task description. (Show Details)Oct 13 2015, 7:16 PM
Skorpjon changed Category from none/unspecified to Ingame GUI/HUD.
Skorpjon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Skorpjon set First occurrence (version) to 0.19431.
Skorpjon changed Reproducible from uncertain to Yes.
Skorpjon set Last tested (version) to 0.19349.
Skorpjon changed Video Card Vendor from uncertain to NVIDIA.
Skorpjon set Video Card Model to GTX 750 TI.
Skorpjon edited Serverconfig (server.cfg). (Show Details)
Skorpjon edited Clientconfig (settings.cfg). (Show Details)
Skorpjon added a subscriber: Skorpjon.
Skorpjon created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptOct 13 2015, 7:16 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Oct 13 2015, 7:45 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon set Task Type to Bug.
SmilingDemon changed Category from Ingame GUI/HUD to Engine.
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon claimed this task.
SmilingDemon triaged this task as Normal priority.

-Confirmed-

happens as being described

SmilingDemon changed the task status from Open to In Queue (Game).Oct 13 2015, 8:00 PM
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptOct 13 2015, 8:00 PM
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:01 PM
AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:12 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:12 PM
AndyP changed Category from Engine to Ingame GUI/HUD.Mar 16 2017, 6:45 PM
Restricted Application edited projects, added GUI/HUD; removed Engine. · View Herald TranscriptMar 16 2017, 6:45 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the GUI/HUD board.Mar 24 2017, 9:51 AM