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Apr 1 2017

lancake changed the status of T1466: Does not correctly detect frame buffer capabilities from Resolved to In Queue.
Apr 1 2017, 9:53 AM · Game Development (Alpha), Engine (Rendering), Starmade
Houba created T2319: Flip Flop It looks still active.
Apr 1 2017, 9:13 AM · Logic, Starmade
erthparadine updated the task description for T2317: Crashes on launch & typo in logs.
Apr 1 2017, 2:41 AM · Engine, Starmade
erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

Still crashes on launch, same error as reported earlier, see T2317

Apr 1 2017, 2:36 AM · Game Development (Alpha), Engine (Rendering), Starmade
erthparadine created T2317: Crashes on launch & typo in logs.
Apr 1 2017, 2:30 AM · Engine, Starmade

Mar 31 2017

GRHayes added a comment to T753: Block count and mass is off.

The current bug with the power being placed in rows doesn't change with the camera movement. The state of the blocks that won't allow placement doesn't change until I set a block on the nearest blocks to the ones that won't work.
In short I put down a row of 100+ another 100 blocks.
At about block 170 and above I can't attach anything else to them.
So I connect a block to 169. That triggers the system to look at what else is attached and initialize blocks 170 to 200.
I can now connect to the blocks 170 to 200. I can set it so that I am 1 block away from these blocks when I place them down and it still happens.

Mar 31 2017, 11:17 PM · Engine, Starmade
AndyP added a comment to T753: Block count and mass is off.

The range test is only for the build mode focus, and allowing a defined sphere of influence. Plus limited total amount of those purple boxes.

Mar 31 2017, 10:39 PM · Engine, Starmade
Vvolodymyr created T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity.
Mar 31 2017, 9:05 PM · CBS: Systems, Starmade
heiko123abc edited Steps to reproduce on T2315: Starmade crashes on Start with no error message -MAC OS X .
Mar 31 2017, 5:25 PM · Starmade
heiko123abc created T2315: Starmade crashes on Start with no error message -MAC OS X .
Mar 31 2017, 5:22 PM · Starmade
jw608 created T2314: Docked entities disappearing .
Mar 31 2017, 3:44 PM · Starmade
schema changed the status of T1664: Loading sector causes mass timeouts with colliding asteroids from In Queue to Resolved.

warp was applied while in physics process, which in turn overwrote the fix

Mar 31 2017, 1:28 PM · Quality Assurance, Physics, Starmade
GRHayes added a comment to T753: Block count and mass is off.

I'll see if I can give a better description. I put down the first row of 100 power blocks and move to extend that row. I put the second set of power blocks down and it places them you can see them. But if you try to connect another block to the end you can't it doesn't give you the build indicator box(yellow). Instead if you go down along the row of blocks flying beside it you will see some place around 70 for example the build block disappears. However. I found if you attach a block to that number 70 it will fix the remaining blocks as well. So what I end up doing is connecting a block on the side of the last one I can and remove it then go to the end and attach the next segment of blocks.

Mar 31 2017, 12:48 PM · Engine, Starmade
kupu added a comment to T2311: Adding new block using 4x4 texture crashes the game..

Log of crash.

Mar 31 2017, 12:47 PM · Game Development (Alpha), Textures, Starmade
Restricted Application added a project to T2311: Adding new block using 4x4 texture crashes the game.: Textures.
Mar 31 2017, 12:46 PM · Game Development (Alpha), Textures, Starmade
nightrune added a watcher for Audio: nightrune.
Mar 31 2017, 1:40 AM

Mar 30 2017

AndyP edited projects for T2007: Undocking from rail turret axis with logic doesn't work, added: Game Development (Alpha); removed Game Development.
Mar 30 2017, 8:23 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP moved T2007: Undocking from rail turret axis with logic doesn't work from Backlog / Unclassed to Alpha on the CBS: Rails board.
Mar 30 2017, 8:23 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP changed the status of T2007: Undocking from rail turret axis with logic doesn't work from Open to In Queue.

Yeah nothing more to say,
Link from logic to rail turret axis is not possible, so no logic-undock in that position.

Mar 30 2017, 8:23 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP triaged T2007: Undocking from rail turret axis with logic doesn't work as Normal priority.
Mar 30 2017, 8:22 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP changed the edit policy for T2007: Undocking from rail turret axis with logic doesn't work.
Mar 30 2017, 8:06 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP claimed T2007: Undocking from rail turret axis with logic doesn't work.
Mar 30 2017, 8:06 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP changed Category from issuecategory:none to issuecategory:ai on T2010: AI blockade shipyard upon ship design load..
Mar 30 2017, 8:06 PM · Starmade, Issue Navigation
AndyP placed T2010: AI blockade shipyard upon ship design load. up for grabs.

-Validated-
Open for testing.

Mar 30 2017, 8:05 PM · Starmade, Issue Navigation
AndyP triaged T2010: AI blockade shipyard upon ship design load. as Normal priority.
Mar 30 2017, 8:05 PM · Starmade, Issue Navigation
AndyP claimed T2010: AI blockade shipyard upon ship design load..
Mar 30 2017, 8:04 PM · Starmade, Issue Navigation
AndyP edited projects for T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays, added: Game Development (Beta); removed Game Development.
Mar 30 2017, 8:02 PM · Game Development (Beta), Engine (Data), Starmade
AndyP moved T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Backlog / Unclassed to Beta on the Engine (Data) board.
Mar 30 2017, 8:02 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays, added: Engine (Data); removed Engine.
Mar 30 2017, 8:02 PM · Game Development (Beta), Engine (Data), Starmade
AndyP changed the status of T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Open to In Queue.
Mar 30 2017, 8:01 PM · Game Development (Beta), Engine (Data), Starmade
AndyP moved T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Feedback to Confirmed on the Issue Navigation board.

I doubt 'we' can do much about this, but this is for sure something that may be tweaked at a later time.
Like always compress inside java and write a sparse file compatible format, and use the same way to extract, no external tool requirement to restore a backup can help with this.

Mar 30 2017, 8:01 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited the content of Release.
Mar 30 2017, 5:13 PM · Starmade
AndyP edited the content of Release.
Mar 30 2017, 5:13 PM · Starmade
AndyP updated the image for RC-Report from F12714: fa-truck-backdrop.png to F12716: profile.
Mar 30 2017, 4:21 PM
AndyP changed the join policy for RC-Report.
Mar 30 2017, 4:21 PM
Restricted Application changed the status of T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Feedback to Open.

Perhaps this is better phrased as "windows backups need sparse file support", as tar/gzip support was added to the linux side a while back.

Mar 30 2017, 2:47 PM · Game Development (Beta), Engine (Data), Starmade
AndyP closed T1996: Salvage beams show strange behaviour as Rejected.

This is a side effect of the fact that logic always clicks a constant but short time. It does not click and hold like the player does.

Mar 30 2017, 10:22 AM · CBS: Weapons, Starmade
AndyP triaged T1996: Salvage beams show strange behaviour as Normal priority.
Mar 30 2017, 10:17 AM · CBS: Weapons, Starmade
AndyP claimed T1996: Salvage beams show strange behaviour.
Mar 30 2017, 10:05 AM · CBS: Weapons, Starmade
AndyP changed the status of T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Open to Feedback.

Was the extraction process done with windows unzip or linux unzip?
I assume as zip has in general no proper sparse file support its not really something we can fix, except adding a restore backup feature, that can then write sparse files then.

Mar 30 2017, 10:01 AM · Game Development (Beta), Engine (Data), Starmade
AndyP triaged T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays as Normal priority.
Mar 30 2017, 9:58 AM · Game Development (Beta), Engine (Data), Starmade
AndyP claimed T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays.
Mar 30 2017, 9:56 AM · Game Development (Beta), Engine (Data), Starmade
oasisdog created T2309: /destroy_uid_docked command do not destroyed docked entity.
Mar 30 2017, 2:30 AM · Engine, Starmade

Mar 29 2017

Restricted Application edited projects for T1977: Section of door/area of blocks not rendered on station, added: Textures; removed Issue Navigation.
Mar 29 2017, 8:49 PM · Textures, Starmade
AndyP merged T1977: Section of door/area of blocks not rendered on station into T168: transparent blocks touching open doors have invisible faces.
Mar 29 2017, 8:49 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP added a comment to T1977: Section of door/area of blocks not rendered on station.

Thank you for the report, but this issue is already tracked under:
T168: transparent blocks touching open doors have invisible faces

Mar 29 2017, 8:49 PM · Textures, Starmade
AndyP triaged T1977: Section of door/area of blocks not rendered on station as Normal priority.
Mar 29 2017, 8:46 PM · Textures, Starmade
AndyP claimed T1977: Section of door/area of blocks not rendered on station.
Mar 29 2017, 8:46 PM · Textures, Starmade
AndyP placed T1894: Planet plates cluster together after planet destruction up for grabs.
Mar 29 2017, 8:37 PM · Starmade, Issue Navigation
AndyP moved T1894: Planet plates cluster together after planet destruction from New / Unconfirmed to Open / Validated on the Issue Navigation board.

Open for testing

Mar 29 2017, 8:36 PM · Starmade, Issue Navigation
AndyP triaged T1894: Planet plates cluster together after planet destruction as Normal priority.
Mar 29 2017, 8:33 PM · Starmade, Issue Navigation
AndyP claimed T1894: Planet plates cluster together after planet destruction.
Mar 29 2017, 7:55 PM · Starmade, Issue Navigation
Alanman created T2308: Wrong scrollbar size for shop item description.
Mar 29 2017, 7:46 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T2202: Alt Gr combinations for characters don't register from Beta to Alpha on the Controls board.
Mar 29 2017, 6:48 PM · Game Development (Alpha), Accessibility, Controls, Starmade
AndyP moved T2202: Alt Gr combinations for characters don't register from Backlog / Unclassed to Alpha on the Accessibility board.
Mar 29 2017, 6:48 PM · Game Development (Alpha), Accessibility, Controls, Starmade
AndyP moved T1646: Rail docked entities not following ai targetting settings from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Beta), AI, Starmade
AndyP moved T1375: Unable to paste password: new launcher from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Launcher Development, Starmade
AndyP moved T1765: Hashsums for Launcher should be made available from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Launcher Development, Starmade
AndyP moved T1795: Windowed mode: resolutions and menu issues after resize from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1912: No shield sharing if projectile damage is bigger than parent shield capacity from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T2020: Replacing blocks does not mirror the orientation on symmetry planes from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Beta), Engine (Building), Starmade
AndyP moved T2040: Entity_Playercharacter was hidden nullpointer exception from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP moved T2190: Up / Down arrow keys not working in chat from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:48 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T2202: Alt Gr combinations for characters don't register, added: Accessibility, Game Development (Alpha); removed Game Development (Beta).
Mar 29 2017, 6:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
AndyP moved T2202: Alt Gr combinations for characters don't register from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
AndyP moved T2214: Navigation menu mass of docks is always 0.1 from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T2220: weapon menu unlinking support/effect doesn't update list from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T2240: Sitting allowed on pickup rails from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), Models, Starmade
AndyP moved T2249: Flip flop cant be set to false, NOT-Signal broken from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Logic, Starmade
AndyP moved T2264: Multiple players controlling different turret parts disjoint the entities from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP moved T2265: Replace helper not re-applying connections from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP moved T2274: 3rd Person view not consistent when holding multi slots from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Beta), Models, Starmade
AndyP moved T2302: Starmote does not connect before joining the server directly from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Alpha), Tools, Starmade
AndyP moved T2303: Starmote uplink breaks regular uplink from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Alpha), Starmade, Tools
AndyP moved T2304: Starmotes newly added connections cannot be used until restarting it from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Alpha), Tools, Starmade
AndyP moved T2305: Starmote search for entity interface not working from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Alpha), Starmade, Tools
AndyP moved T2306: Starmote does not utilize the new blueprint categories from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:47 PM · Game Development (Alpha), Tools, Starmade
AndyP moved T2307: Player not being on the whitelist is told to contact Schine from Unclassed to Issue affecting current release on the Starmade board.
Mar 29 2017, 6:46 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T1794: Enlarge naming windows and some other windows doesn't interfere with their contents from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · GUI/HUD, Starmade
AndyP moved T1787: Thruster Modules delayed from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Engine, Starmade
AndyP moved T724: nvidia 7000 cards not working. from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Starmade
AndyP moved T1826: Server allocating too much memory from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Starmade
AndyP moved T1933: Bug in Shop Permissions from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Tradenetwork, Starmade
AndyP moved T1962: docked entities don't have a thruster plume from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Engine, Starmade
AndyP moved T1985: Damage beam with explosive effect is either broken or unbalanced from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · CBS: Weapons, Starmade
AndyP moved T1994: Main menu unusable from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Starmade
AndyP moved T2000: Millennium bug from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Starmade
AndyP moved T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Blockconfig, Starmade
AndyP moved T2034: Missing planet parts from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Starmade
AndyP moved T2043: Power inheriting allows partial power outage from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Engine, Starmade
AndyP moved T2049: AI trying to lead Lock on missiles from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · AI, Starmade
AndyP moved T2088: Shipyard Not Unloading Design from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Engine, Starmade
AndyP moved T2102: Fleet: IDLE stops asteroids in sector from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Fleets, Starmade
AndyP moved T2104: Entering any core freezes the game from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Engine, Starmade
AndyP moved T2111: Fleet Mining Bug from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Fleets, Starmade
AndyP moved T2112: Races only last one lap from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · GUI/HUD, Starmade
AndyP moved T2117: Local Play internal server allows incoming connections from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Starmade
AndyP moved T1328: Build Type Options/Installation Directory doesn't save the last game path used from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Starmade
AndyP moved T2120: Fleet movements and disconnecting turrets from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Fleets, Starmade
AndyP moved T2122: Irregular Station Spawn (.353) from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Starmade