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Apr 5 2017

schema changed the status of T1658: shop price not set allows you to take and store for free from In Queue to Resolved.
Apr 5 2017, 1:18 PM · Game Development (Alpha), Tradenetwork, Starmade
schema changed the status of T2099: Place order edit button is switched around from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 5 2017, 1:15 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T2044: "/despawn" of fleet entities fails from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 5 2017, 12:47 PM · Game Development (Alpha), Engine (Commands), Starmade
schema changed the status of T684: Shop permission resets to All possibly when server restarts from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 5 2017, 12:32 PM · Game Development (Alpha), Tradenetwork, Starmade
schema changed the status of T2278: Cannot Dock Here from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 5 2017, 12:32 PM · Game Development (Alpha), CBS: Rails, Starmade
schema changed the status of T1004: New stations turn into red hull blocks. from In Queue to Resolved.

they will not remove for some time as a security measure

Apr 5 2017, 12:06 PM · Game Development (Alpha), Engine (Data), Starmade
schema changed the status of T1004: New stations turn into red hull blocks., a subtask of T916: NPC Stations turn into red platforms., from In Queue to Resolved.
Apr 5 2017, 12:06 PM · Prefabs, Starmade
schema changed the status of T2291: Autofill "Ingame Player Name" from launcher from In Queue to Resolved.

Wrong interpretation of argument. should be fine in v 0.199.495

Apr 5 2017, 12:00 PM · Feature, Starmade
schema changed the status of T834: Turrets. Random parts of turrets are disappearing off players stations and ships from Open to Resolved.

There have been some changes to how entities are moved within the database (0.199.495+). Needs more testing if error persists (or got less frequent, because if so we would know the root cause and can probably trace it to find the exact error)

Apr 5 2017, 11:52 AM · CBS: Rails, Quality Assurance, Starmade
schema changed the status of T834: Turrets. Random parts of turrets are disappearing off players stations and ships, a subtask of T649: docked entities created in adv build under create docking will not undock , from Open to Resolved.
Apr 5 2017, 11:52 AM · Starmade
Lone_Puppy set Username on Registry to Lone_Puppy on T2331: Storage block inaccurate max capacity.
Apr 5 2017, 12:46 AM · CBS: Functional, Starmade
Lone_Puppy created T2331: Storage block inaccurate max capacity.
Apr 5 2017, 12:42 AM · CBS: Functional, Starmade

Apr 4 2017

QBALL created T2330: Last Login for Faction Members.
Apr 4 2017, 11:50 PM · GUI/HUD, Starmade
AndyP changed the status of T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space from Open to Feedback.

Raising priority due to a changed behaviour.

Apr 4 2017, 7:15 PM · Customer responded, Starmade, Issue Navigation, Support
AndyP moved T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space from Backlog to Forwarded Request on the Support board.
Apr 4 2017, 7:13 PM · Customer responded, Starmade, Issue Navigation, Support
Restricted Application added projects to T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space: Issue Navigation, Starmade.
Apr 4 2017, 7:13 PM · Customer responded, Starmade, Issue Navigation, Support
AndyP claimed T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.

Thank you for the report, I believe this is not meant to be a support ticket.
Will convert it to a bug report instead.

Apr 4 2017, 7:12 PM · Customer responded, Starmade, Issue Navigation, Support
Andano updated the task description for T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.
Apr 4 2017, 5:36 PM · Customer responded, Starmade, Issue Navigation, Support
Andano updated the task description for T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.
Apr 4 2017, 5:18 PM · Customer responded, Starmade, Issue Navigation, Support
Andano updated the task description for T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.
Apr 4 2017, 5:17 PM · Customer responded, Starmade, Issue Navigation, Support
Andano changed Video Card Vendor from issuegpuvendor:radeon to issuegpuvendor:none on T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.
Apr 4 2017, 5:12 PM · Customer responded, Starmade, Issue Navigation, Support
Andano edited Serverconfig (server.cfg) on T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.
Apr 4 2017, 5:10 PM · Customer responded, Starmade, Issue Navigation, Support
Andano edited Serverconfig (server.cfg) on T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.
Apr 4 2017, 5:10 PM · Customer responded, Starmade, Issue Navigation, Support
Andano created T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.
Apr 4 2017, 5:09 PM · Customer responded, Starmade, Issue Navigation, Support
schema changed the status of T2118: Add dimensional limits to game config from In Queue to Resolved.
Apr 4 2017, 2:53 PM · Quality Assurance, Feature, Starmade
schema changed the status of Unknown Object (Maniphest Task), a subtask of T1510: NullPointer in Character file, from In Queue to Resolved.
Apr 4 2017, 2:52 PM · Engine (Crashes), Starmade
Unknown Object (User) created T2328: Large changes to a sector a player has logged off in will cause them to timeout on attempting to log back in.
Apr 4 2017, 2:30 PM · Customer responded, Starmade, Issue Navigation
Gristle created T2327: character spawn when leaving build blocks and cores places user inside blocks.
Apr 4 2017, 2:29 PM · Astronaut, Starmade
Restricted Application removed a project from T2317: Crashes on launch & typo in logs: Quality Assurance.
Apr 4 2017, 12:34 PM · Engine, Starmade
lancake merged T2317: Crashes on launch & typo in logs into T1466: Does not correctly detect frame buffer capabilities.
Apr 4 2017, 12:34 PM · Game Development (Alpha), Engine (Rendering), Starmade
schema reopened T2317: Crashes on launch & typo in logs as "Resolved".
Apr 4 2017, 10:35 AM · Engine, Starmade
lancake closed T2322: Faction Module can only be used if you are in a faction as Rejected.

Right, this isn't a bug then though. The Personal rank is to be used within a faction, it's meant to secure it from other faction members.
Any faction signature will stop an outsider from using that entity, putting it on personal wouldn't change anything in that behavior.

Apr 4 2017, 10:28 AM · Starmade
lancake moved T2325: Rotating Docking Rail does not permit cargo transfer from Unclassed to Archived on the Starmade board.
Apr 4 2017, 10:24 AM · CBS: Rails, Starmade
Restricted Application edited projects for T2325: Rotating Docking Rail does not permit cargo transfer, added: CBS: Rails; removed Issue Navigation.
Apr 4 2017, 10:23 AM · CBS: Rails, Starmade
lancake merged T2325: Rotating Docking Rail does not permit cargo transfer into T2297: Can't slave storage module to rail rotator to pull cargo.
Apr 4 2017, 10:23 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed the edit policy for T2325: Rotating Docking Rail does not permit cargo transfer.
Apr 4 2017, 10:23 AM · CBS: Rails, Starmade
lancake claimed T2325: Rotating Docking Rail does not permit cargo transfer.

Duplicate, merging tasks.

Apr 4 2017, 10:23 AM · CBS: Rails, Starmade
lancake renamed T2297: Can't slave storage module to rail rotator to pull cargo from Can't slave storage module to rail rotator to pull cargo through. to Can't slave storage module to rail rotator to pull cargo.
Apr 4 2017, 10:22 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake claimed T2297: Can't slave storage module to rail rotator to pull cargo.

Nothing to add.

Apr 4 2017, 10:21 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake merged T2317: Crashes on launch & typo in logs into T1466: Does not correctly detect frame buffer capabilities.
Apr 4 2017, 10:10 AM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application edited projects for T2317: Crashes on launch & typo in logs, added: Engine; removed Issue Navigation.
Apr 4 2017, 10:10 AM · Engine, Starmade
lancake changed OS-Specific from issueos:no to issueos:osx on T2317: Crashes on launch & typo in logs.
Apr 4 2017, 10:10 AM · Engine, Starmade
lancake claimed T2317: Crashes on launch & typo in logs.

Caused by fix attempts in T1466, merging tasks.

Apr 4 2017, 10:09 AM · Engine, Starmade
GRHayes added a comment to T2326: While playing solo game changed my faction in middle of game to one from another map.

Ok, just wanted to update this.
Reloaded the server that didn't help.
Mongoon was the only faction listed with me attached to it saying own:
I decided to see what would happen if I simply created the old faction with the same name.
Well when I did that actually allowed me control back of the station and the faction block.
It now shows both factions on the faction list.

Apr 4 2017, 3:44 AM · Starmade, Issue Navigation
FIrePhoenox added a comment to T2322: Faction Module can only be used if you are in a faction.

I understand what Jeryia is saying. If there in no faction block on the ship anyone can just take the ship, you need to place the faction block add you faction then set it to owner, but you can only do this when in a faction. so basically if you are not in a faction you can not use the faction block and in turn you can not lock your ship. yes you can make a faction of 1 person and then do this to lock your ships but if you don't want a faction ect ect, then you can not lock your ships. I just tried it with my brother. if I build a ship and then exit the ship he can just take it, if I use a faction block then he can not take it. its pretty simple really

Apr 4 2017, 3:38 AM · Starmade
GRHayes created T2326: While playing solo game changed my faction in middle of game to one from another map.
Apr 4 2017, 3:16 AM · Starmade, Issue Navigation

Apr 3 2017

Vaquinha created T2325: Rotating Docking Rail does not permit cargo transfer.
Apr 3 2017, 7:25 PM · CBS: Rails, Starmade
Restricted Application edited projects for T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue), added: Logic; removed Issue Navigation.
Apr 3 2017, 4:24 PM · Logic, Starmade
lancake merged T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue) into T2249: Flip flop cant be set to false, NOT-Signal broken.
Apr 3 2017, 4:24 PM · Logic, Starmade
Restricted Application added a project to T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue): Starmade.
Apr 3 2017, 4:23 PM · Logic, Starmade
lancake claimed T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue).

Merging with other task.

Apr 3 2017, 4:23 PM · Logic, Starmade
SchnellBier updated the task description for T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue).
Apr 3 2017, 3:43 PM · Logic, Starmade
Restricted Application added a project to T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue): Issue Navigation.
Apr 3 2017, 3:35 PM · Logic, Starmade
Restricted Application removed a project from T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity: Issue Navigation.
Apr 3 2017, 2:31 PM · CBS: Systems, Starmade
lancake claimed T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity.

Thank you for the report, this task is caused by the fixes for T823 and T1570.
Merging the report, not putting this one on private though since it's not needed.

Apr 3 2017, 2:31 PM · CBS: Systems, Starmade
erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

Unsure how much it affects FB init w/ macOS...but in older releases, forcing FB on w/ the hotkey caused no crash-related issues that I experienced, and dramatically improved performance.

Apr 3 2017, 1:36 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake raised the priority of T2309: /destroy_uid_docked command do not destroyed docked entity from Normal to High.
Apr 3 2017, 12:44 PM · Engine, Starmade
lancake changed the status of T2309: /destroy_uid_docked command do not destroyed docked entity from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 3 2017, 12:44 PM · Engine, Starmade
lancake changed the status of T2309: /destroy_uid_docked command do not destroyed docked entity from Open to In Queue.
Apr 3 2017, 12:41 PM · Engine, Starmade
lancake set First occurrence (version) to 0.199.472 on T2309: /destroy_uid_docked command do not destroyed docked entity.
Apr 3 2017, 12:41 PM · Engine, Starmade
lancake claimed T2309: /destroy_uid_docked command do not destroyed docked entity.

Nothing to add, great report.

Apr 3 2017, 12:41 PM · Engine, Starmade
Restricted Application added a project to T2320: despawn_ SQL exception: Engine.
Apr 3 2017, 12:10 PM · Engine, Starmade
Restricted Application removed a project from T2320: despawn_ SQL exception: Issue Navigation.
Apr 3 2017, 12:09 PM · Engine, Starmade
lancake merged T2320: despawn_ SQL exception into T2044: "/despawn" of fleet entities fails.
Apr 3 2017, 12:09 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake claimed T2320: despawn_ SQL exception.

Thank you for reporting this issue but that was already noticed in T2044. It only happens in the Pre-release candidates (0.199.491/0.199.492)
Merging tasks and updating info.

Apr 3 2017, 12:09 PM · Engine, Starmade
schema changed the status of T1466: Does not correctly detect frame buffer capabilities from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 3 2017, 12:08 PM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application changed the status of T2322: Faction Module can only be used if you are in a faction from Feedback to Open.
Apr 3 2017, 12:06 PM · Starmade
lancake changed the status of T2322: Faction Module can only be used if you are in a faction from Open to Feedback.

Perhaps I'm misunderstanding what you're trying to say, but the Personal rank is only useful within your faction. For anyone outside your faction, they can't control your entity anyway no matter what the faction rank is set to.
I don't see how it could work if you're not in a faction?

Apr 3 2017, 12:05 PM · Starmade
schema added a comment to T1466: Does not correctly detect frame buffer capabilities.

Unfortunately MacOS did not provide backwards compatibility from core 3.2. That means that it's impossible to request a context without forward compatibility, which removes fixed function pipeline. This is used by the current text rendering library, and in a few other places, since I always went with backwards compatibility over using the latest openGL without a fallback.

Apr 3 2017, 11:21 AM · Game Development (Alpha), Engine (Rendering), Starmade

Apr 2 2017

AndyP moved T2323: Rail or display connection not shown or desync after logic swap from New / Unconfirmed to Open / Validated on the Issue Navigation board.

Thank you for the report.

Apr 2 2017, 11:57 PM · CBS: Rails, Starmade
Restricted Application added a project to T2323: Rail or display connection not shown or desync after logic swap: Starmade.
Apr 2 2017, 11:56 PM · CBS: Rails, Starmade
AndyP claimed T2323: Rail or display connection not shown or desync after logic swap.
Apr 2 2017, 11:54 PM · CBS: Rails, Starmade
Restricted Application added a project to T2323: Rail or display connection not shown or desync after logic swap: Issue Navigation.
Apr 2 2017, 8:38 PM · CBS: Rails, Starmade
AndyP edited Tester information (Internal use only) on T2315: Starmade crashes on Start with no error message -MAC OS X .
Apr 2 2017, 7:01 PM · Starmade
AndyP moved T2315: Starmade crashes on Start with no error message -MAC OS X from Unclassed to Issue affecting current dev-build on the Starmade board.
Apr 2 2017, 7:00 PM · Starmade
AndyP raised the priority of T2315: Starmade crashes on Start with no error message -MAC OS X from Normal to Pre-Release Quality Assurance.
Apr 2 2017, 7:00 PM · Starmade
AndyP changed the status of T2315: Starmade crashes on Start with no error message -MAC OS X from Open to In Queue.

Ah great,
you are using the pre-release build for this.

Apr 2 2017, 7:00 PM · Starmade
Jeryia created T2322: Faction Module can only be used if you are in a faction.
Apr 2 2017, 4:26 PM · Starmade
Restricted Application changed the status of T2315: Starmade crashes on Start with no error message -MAC OS X from Feedback to Open.

Apr 2 2017, 6:36 AM · Starmade

Apr 1 2017

Restricted Application removed a project from T2314: Docked entities disappearing : Issue Navigation.
Apr 1 2017, 8:40 PM · Starmade
AndyP merged T2314: Docked entities disappearing into T834: Turrets. Random parts of turrets are disappearing off players stations and ships.
Apr 1 2017, 8:40 PM · CBS: Rails, Quality Assurance, Starmade
AndyP moved T2314: Docked entities disappearing from Unclassed to Archived on the Starmade board.

Thank you for the report,
will merge it into the existing report about this problem, to add your information to it.

Apr 1 2017, 8:40 PM · Starmade
AndyP changed the edit policy for T2314: Docked entities disappearing .
Apr 1 2017, 8:37 PM · Starmade
AndyP claimed T2314: Docked entities disappearing .
Apr 1 2017, 8:37 PM · Starmade
AndyP changed the status of T2315: Starmade crashes on Start with no error message -MAC OS X from Open to Feedback.

Can you please upload the launcher.log from your launcher directory, right after trying the new launcher, and also the logstarmade.0.log after trying the old launcher.

Apr 1 2017, 8:35 PM · Starmade
AndyP claimed T2315: Starmade crashes on Start with no error message -MAC OS X .
Apr 1 2017, 8:34 PM · Starmade
Restricted Application edited projects for T2319: Flip Flop It looks still active, added: Logic; removed Issue Navigation.
Apr 1 2017, 8:33 PM · Logic, Starmade
AndyP merged tasks T2321: NOT-Signal Infunctional, T2319: Flip Flop It looks still active into T2249: Flip flop cant be set to false, NOT-Signal broken.
Apr 1 2017, 8:33 PM · Logic, Starmade
Restricted Application edited projects for T2321: NOT-Signal Infunctional, added: Logic; removed Issue Navigation.
Apr 1 2017, 8:33 PM · Logic, Starmade
AndyP moved T2319: Flip Flop It looks still active from Unclassed to Archived on the Starmade board.

Thank you for the report on this,
will merge it into the existing report about this.

Apr 1 2017, 8:33 PM · Logic, Starmade
AndyP moved T2321: NOT-Signal Infunctional from Unclassed to Archived on the Starmade board.

Thank you for the report on this,
will merge it into the existing report about this.

Apr 1 2017, 8:33 PM · Logic, Starmade
AndyP edited Clientconfig (settings.cfg) on T2319: Flip Flop It looks still active.
Apr 1 2017, 8:32 PM · Logic, Starmade
AndyP edited Clientconfig (settings.cfg) on T2321: NOT-Signal Infunctional.
Apr 1 2017, 8:32 PM · Logic, Starmade
AndyP claimed T2319: Flip Flop It looks still active.
Apr 1 2017, 8:31 PM · Logic, Starmade
AndyP claimed T2321: NOT-Signal Infunctional.
Apr 1 2017, 8:31 PM · Logic, Starmade
Jeryia added a comment to T2320: despawn_ SQL exception.

It appears that any despawn command attempting to remove something with a space in it fails.

Apr 1 2017, 5:13 PM · Engine, Starmade
xTaicho updated the task description for T2321: NOT-Signal Infunctional.
Apr 1 2017, 4:45 PM · Logic, Starmade
xTaicho created T2321: NOT-Signal Infunctional.
Apr 1 2017, 4:41 PM · Logic, Starmade
Jeryia added a comment to T2320: despawn_ SQL exception.
Apr 1 2017, 4:37 PM · Engine, Starmade
Jeryia created T2320: despawn_ SQL exception.
Apr 1 2017, 4:23 PM · Engine, Starmade