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Jun 21 2015

micdoodle8 moved T269: Replace block with Active Slot - Factories from Backlog / Unclassed to micdoodle8 on the Game Development board.
Jun 21 2015, 3:48 AM · Engine, Starmade
Restricted Application changed the status of T269: Replace block with Active Slot - Factories from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 21 2015, 3:48 AM · Engine, Starmade

Jun 20 2015

Restricted Application changed the status of T180: Renamed planet. Name doesn't show on the galaxy map from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 20 2015, 9:23 PM · Galaxy Map, Starmade
schema changed the status of T20: Logic Rail Detection on docking doesn't trigger from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 20 2015, 7:16 PM · CBS: Rails, Starmade
schema changed the status of T146: "Destroyed" ship core blocks weapon projectiles from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 20 2015, 7:16 PM · CBS: Functional, Starmade
Restricted Application changed the status of T270: /shop_restock_uid and /shop_restock_full_uid do not work on player shops. from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 20 2015, 6:20 PM · Engine, Starmade
schema changed the status of T20: Logic Rail Detection on docking doesn't trigger from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 20 2015, 6:00 PM · CBS: Rails, Starmade
schema changed the status of T277: overheating does not disable AI from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 20 2015, 6:00 PM · Engine, Starmade
AndyP moved T65: Turrets get stuck in collisions from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Jun 20 2015, 12:29 AM · CBS: Rails, Starmade
AndyP moved T44: Rail enhancers consume power but running out of power does not change anything from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Jun 20 2015, 12:29 AM · CBS: Rails, Starmade
AndyP moved T146: "Destroyed" ship core blocks weapon projectiles from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Jun 20 2015, 12:29 AM · CBS: Functional, Starmade

Jun 19 2015

schema changed the status of T265: Undeathinator not functional / Spawn point save broken from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 19 2015, 9:41 PM · Engine, Starmade
Restricted Application changed the status of T180: Renamed planet. Name doesn't show on the galaxy map from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 19 2015, 8:51 PM · Galaxy Map, Starmade
schema changed the status of T136: Turret AI does not always follow its setting from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 19 2015, 7:05 PM · AI, Starmade
schema changed the status of T255: can't load old templates from In Queue (Game) to Resolved.

Data was incompatible due to adding text boxes

Jun 19 2015, 4:19 PM · Engine, Starmade
schema changed the status of T253: Old docking system makes astronauts stop moving from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 19 2015, 3:44 PM · Starmade
schema changed the status of T146: "Destroyed" ship core blocks weapon projectiles from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 19 2015, 3:25 PM · CBS: Functional, Starmade

Jun 18 2015

SmilingDemon moved T155: texture faces are rotated from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 18 2015, 7:17 PM · Textures, Starmade
SmilingDemon moved T196: Blocks dropped on death do not spawn properly from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 18 2015, 6:51 PM · Engine, Starmade
lancake moved T184: Diaply.Hide Help Screen typo from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 18 2015, 6:41 PM · Typos, Starmade
schema changed the status of T155: texture faces are rotated from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 18 2015, 6:03 PM · Textures, Starmade
schema changed the status of T146: "Destroyed" ship core blocks weapon projectiles from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 18 2015, 4:06 PM · CBS: Functional, Starmade
schema changed the status of T33: Tab-F6 allows players to warp through solid walls from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 18 2015, 3:56 PM · Engine, Starmade
micdoodle8 changed the status of T213: Numpad Enter causes newline in dialog, instead of "submitting" the value from In Queue (Game) to Resolved.
Jun 18 2015, 5:02 AM · GUI/HUD, Starmade

Jun 17 2015

Restricted Application changed the status of T196: Blocks dropped on death do not spawn properly from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 17 2015, 5:28 PM · Engine, Starmade
Restricted Application changed the status of T180: Renamed planet. Name doesn't show on the galaxy map from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 17 2015, 5:01 PM · Galaxy Map, Starmade
Restricted Application changed the status of T184: Diaply.Hide Help Screen typo from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 17 2015, 4:33 PM · Typos, Starmade

Jun 16 2015

SmilingDemon added a comment to T164: Beams displaying wrong DPS in weapons menu..

Displayed Values look fine to me now

Jun 16 2015, 8:23 PM · GUI/HUD, Starmade

Jun 15 2015

Restricted Application changed the status of T164: Beams displaying wrong DPS in weapons menu. from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 15 2015, 4:05 PM · GUI/HUD, Starmade
Restricted Application changed the status of T118: copy/paste doesn't copy display module data from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 15 2015, 12:33 AM · Game Development (Alpha), Engine (Building), Starmade
Restricted Application changed the status of T160: TAB + F8 nullpointer from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 15 2015, 12:07 AM · Engine, Starmade

Jun 14 2015

AndyP set the color for Quality Assurance to Checkered.
Jun 14 2015, 9:41 PM
SmilingDemon added a comment to T114: blocks discarded on deletion as astronaut when not enough inventory space.

fixed
droped a warning and didnt remove the block

Jun 14 2015, 8:24 AM · Engine, Starmade

Jun 13 2015

Restricted Application changed the status of T114: blocks discarded on deletion as astronaut when not enough inventory space from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 13 2015, 7:41 PM · Engine, Starmade
Restricted Application changed the status of T4: Overlapping copy/paste allows multiple computers to link the same modules from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 13 2015, 6:35 PM · Engine, Starmade
schema changed the status of T132: Hotbar indicators are missing from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 13 2015, 4:51 PM · GUI/HUD, Starmade
schema changed the status of T136: Turret AI does not always follow its setting from In Queue (Game) to Resolved.
Jun 13 2015, 4:07 PM · AI, Starmade

Jun 12 2015

micdoodle8 changed the status of T14: mouse sensitivity sync from In Queue (Game) to Resolved.

Should be fixed (commit to secondary repo).

Jun 12 2015, 7:15 PM · Engine, Starmade
schema changed the status of T136: Turret AI does not always follow its setting from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 4:41 PM · AI, Starmade
schema changed the status of T139: Damage Pulse modules listed as "beam unit" in Weapons menu from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 4:41 PM · Typos, Starmade
schema changed the status of T38: Faction systems do not work for all 12 planet segments from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 2:50 PM · Engine, Starmade
schema changed the status of T88: Area triggers are invisible from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 2:50 PM · Engine, Starmade
schema changed the status of T136: Turret AI does not always follow its setting from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 2:50 PM · AI, Starmade
schema changed the status of T6: shield damage applied by shield sharing is multiplied per chain from In Queue (Game) to Resolved.

damage is split between hit entities

Jun 12 2015, 1:11 PM · CBS: Weapons, Starmade
schema added a comment to T94: firing a missile on a target close to home base drops a warning.

will now not notify the faction if tehre is no nonempty segment within the radius (it might still display a message (homebase) though)

Jun 12 2015, 1:56 AM · Game Development (Beta), CBS: Weapons, Starmade
schema changed the status of T94: firing a missile on a target close to home base drops a warning from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 1:55 AM · Game Development (Beta), CBS: Weapons, Starmade
schema changed the status of T130: Cannot access ship storage after removing named chest from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 1:36 AM · GUI/HUD, Starmade
schema changed the status of T131: Selected waypoint sometimes wrong color after closing Navigation menu from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 12:51 AM · GUI/HUD, Starmade
Restricted Application changed the status of T35: Scan history nullpointer from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 12:36 AM · Engine, Starmade
schema changed the status of T80: shop upper limit and lower limit do not work from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 12 2015, 12:09 AM · Game Development (Alpha), Tradenetwork, Starmade

Jun 11 2015

schema changed the status of T23: Station not saving from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 11 2015, 11:51 PM · Engine, Starmade
schema changed the status of T123: Destroyed entity will cause you to go back to where you got in. from Open to Resolved by committing Restricted Diffusion Commit.
Jun 11 2015, 11:46 PM · Engine, Starmade
schema changed the status of T127: "Killing" the ship core kicks pilot out from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 11 2015, 10:39 PM · CBS: Functional, Starmade
schema changed the status of T10: Rail entities are not properly synced across clients from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 11 2015, 10:07 PM · CBS: Rails, Starmade
schema changed the status of T7: Ship always inherits faction after reloading sector from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 11 2015, 10:01 PM · CBS: Rails, Starmade
schema changed the status of T9: Entity with docked entities isn't being hit reliably by missiles from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 11 2015, 3:48 PM · CBS: Rails, Starmade
Restricted Application changed the status of T125: removing blocks as astronaut doesn't update ship or armor HP from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 11 2015, 6:29 AM · CBS: Functional, Starmade
micdoodle8 added a comment to T31: Oculus Rift DK2 Error.

I don't know what's up there, but I don't think it has to do with this issue.

Jun 11 2015, 5:07 AM · Engine, Starmade

Jun 10 2015

lancake added a comment to T31: Oculus Rift DK2 Error.

Not sure if I need to make a new issue for this since it doesn't work yet, logs from timewornblade:


Jun 10 2015, 10:44 PM · Engine, Starmade
lancake moved T60: Inner Ship Remote labels don't work until weapons menu is opened from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 10 2015, 10:02 PM · GUI/HUD, Starmade
lancake moved T77: escape key does not close options menu from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 10 2015, 10:00 PM · GUI/HUD, Starmade
lancake moved T58: Joining a faction when not being in one causes all factionless players to recieve a "<playername> has left your faction" notice from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 10 2015, 9:44 PM · GUI/HUD, Starmade
schema changed the status of T10: Rail entities are not properly synced across clients from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 6:07 PM · CBS: Rails, Starmade
schema changed the status of T112: HP System - tiny ships and cores cannot be killed from In Queue (Game) to Resolved.
Jun 10 2015, 5:49 PM · Blockconfig, Starmade
schema changed the status of T13: Ship HP damaged systems does not change anything from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 5:48 PM · CBS: Systems, Starmade
schema changed the status of T122: Ice Crystal Wedges do not appear properly when specific adjacent spaces are covered from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 5:43 PM · Textures, Starmade
Restricted Application changed the status of T49: Crash when holding weapon menu items in your cursor and opening inventory from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 5:35 PM · Engine, Starmade
schema changed the status of T12: Rail turret blueprint and nullpointer issue from In Queue (Game) to Resolved.

Both blueprints spawn without problems (maybe texted in the wrong version after the initial fix)

Jun 10 2015, 5:29 PM · CBS: Rails, Starmade
schema changed the status of T30: Anti-missile turrets ineffective from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 5:24 PM · AI, Starmade
schema changed the status of T22: Rail-orientation/type get copied on FALSE signals too from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 4:20 PM · Game Development (Alpha), Logic, Starmade
schema changed the status of T65: Turrets get stuck in collisions from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 3:59 PM · CBS: Rails, Starmade
schema changed the status of T48: rail basic acts like turret axis block from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 12:45 PM · CBS: Rails, Starmade
schema changed the status of T44: Rail enhancers consume power but running out of power does not change anything from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 12:40 PM · CBS: Rails, Starmade
schema changed the status of T60: Inner Ship Remote labels don't work until weapons menu is opened from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 10 2015, 12:29 PM · GUI/HUD, Starmade
lancake lowered the priority of T9: Entity with docked entities isn't being hit reliably by missiles from High to Normal.
Jun 10 2015, 11:50 AM · CBS: Rails, Starmade
lancake lowered the priority of T7: Ship always inherits faction after reloading sector from Urgent to Normal.
Jun 10 2015, 11:49 AM · CBS: Rails, Starmade
lancake raised the priority of T21: /explode_planet_sector explodes planets in all loaded sectors from Urgent to Release Blocker.
Jun 10 2015, 11:49 AM · Engine, Starmade

Jun 9 2015

Restricted Application changed the status of T110: shooting factioned planet with missiles crashes all players not in that sector from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 9 2015, 8:43 PM · Engine, Starmade

Jun 8 2015

Restricted Application changed the status of T21: /explode_planet_sector explodes planets in all loaded sectors from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 8 2015, 11:49 PM · Engine, Starmade
Restricted Application changed the status of T77: escape key does not close options menu from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 8 2015, 10:46 PM · GUI/HUD, Starmade

Jun 7 2015

AndyP moved T31: Oculus Rift DK2 Error from Backlog / Unclassed to HW-/OS-specific on the Quality Assurance board.
Jun 7 2015, 10:17 PM · Engine, Starmade
AndyP moved T58: Joining a faction when not being in one causes all factionless players to recieve a "<playername> has left your faction" notice from Unclassed to Issue affecting current release on the Starmade board.
Jun 7 2015, 10:14 PM · GUI/HUD, Starmade
Restricted Application changed the status of T58: Joining a faction when not being in one causes all factionless players to recieve a "<playername> has left your faction" notice from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 7 2015, 7:47 PM · GUI/HUD, Starmade

Jun 6 2015

AndyP assigned T15: Serverlist ping-check only trying TCP to Megacrafter127.

Will poke Mega about it, he originally reported it.

Jun 6 2015, 8:45 AM · Engine, Starmade
AndyP added a comment to T15: Serverlist ping-check only trying TCP.

Serverlist requires to have the server use "bind ip" (config) to exactly match the server list entry.

Jun 6 2015, 8:42 AM · Engine, Starmade
micdoodle8 added a comment to T15: Serverlist ping-check only trying TCP.

Hmm, can't even seem to get a TCP server to announce properly... Might be a port forwarding issue on my end.

Jun 6 2015, 6:52 AM · Engine, Starmade
Restricted Application changed the status of T15: Serverlist ping-check only trying TCP from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 6 2015, 6:49 AM · Engine, Starmade
micdoodle8 added a comment to T31: Oculus Rift DK2 Error.

Fixed the startup error. There's still a lot of work to do on Oculus (DK2) support, but this gets it into a somewhat working state. Another issue should be created for further issues, since this is just for the error.

Jun 6 2015, 6:13 AM · Engine, Starmade
Restricted Application changed the status of T31: Oculus Rift DK2 Error from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 6 2015, 6:11 AM · Engine, Starmade

Jun 3 2015

schema changed the status of T9: Entity with docked entities isn't being hit reliably by missiles from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 3 2015, 7:33 PM · CBS: Rails, Starmade
schema changed the status of T7: Ship always inherits faction after reloading sector from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 3 2015, 7:33 PM · CBS: Rails, Starmade
AndyP moved T2: Export Testing Issue from Rejected / Duplicate / Invalid to Issue affecting current release on the Starmade board.
Jun 3 2015, 4:47 PM · GUI/HUD, Starmade
AndyP moved T2: Export Testing Issue from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 3 2015, 4:46 PM · GUI/HUD, Starmade
AndyP moved T5: local rail blueprint errors with multiple chains from Confirmed fix to Backlog / Unclassed on the Quality Assurance board.
Jun 3 2015, 4:46 PM · CBS: Rails, Starmade
AndyP moved T5: local rail blueprint errors with multiple chains from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 3 2015, 4:46 PM · CBS: Rails, Starmade
AndyP moved T2: Export Testing Issue from New / Unconfirmed to Confirmed on the Issue Navigation board.
Jun 3 2015, 4:46 PM · GUI/HUD, Starmade
AndyP added projects to T2: Export Testing Issue: Issue Navigation, Game Development, Quality Assurance.
Jun 3 2015, 4:45 PM · GUI/HUD, Starmade
AndyP moved T5: local rail blueprint errors with multiple chains from Unclassed to Issue affecting current release on the Starmade board.
Jun 3 2015, 4:21 PM · CBS: Rails, Starmade
AndyP added a project to T5: local rail blueprint errors with multiple chains: Starmade.
Jun 3 2015, 4:15 PM · CBS: Rails, Starmade

Jun 1 2015

schema changed the status of T1: Testing Issue for Display from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jun 1 2015, 9:08 PM · Starmade