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Jun 21 2015
Jun 20 2015
Jun 19 2015
Jun 18 2015
Jun 17 2015
Jun 16 2015
Displayed Values look fine to me now
Jun 15 2015
Jun 14 2015
fixed
droped a warning and didnt remove the block
Jun 13 2015
Jun 12 2015
Should be fixed (commit to secondary repo).
damage is split between hit entities
will now not notify the faction if tehre is no nonempty segment within the radius (it might still display a message (homebase) though)
Jun 11 2015
I don't know what's up there, but I don't think it has to do with this issue.
Jun 10 2015
Both blueprints spawn without problems (maybe texted in the wrong version after the initial fix)
Jun 9 2015
Jun 8 2015
Jun 7 2015
Jun 6 2015
Will poke Mega about it, he originally reported it.
Serverlist requires to have the server use "bind ip" (config) to exactly match the server list entry.
Hmm, can't even seem to get a TCP server to announce properly... Might be a port forwarding issue on my end.
Fixed the startup error. There's still a lot of work to do on Oculus (DK2) support, but this gets it into a somewhat working state. Another issue should be created for further issues, since this is just for the error.