[2015-06-10 18:29:52] [VERION] loading version from install dir: .\ [2015-06-10 18:29:53] [VERSION] VERSION: 0.19251 [2015-06-10 18:29:53] [VERSION] BUILD: 20150610_200206 [2015-06-10 18:29:53] #################### StarMade ####################### [2015-06-10 18:29:53] # version 0.19251 - build 20150610_200206 # [2015-06-10 18:29:53] ##################################################### [2015-06-10 18:29:53] [SERIAL] "not retrieved" [2015-06-10 18:29:53] [STARTER] template dir exists. overwriting template with current data [2015-06-10 18:29:53] [IO][COPY] FILE FROM C:\Users\pc-18\Desktop\New folder\StarMade\.\data\config\FactionConfig.xml to C:\Users\pc-18\Desktop\New folder\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-06-10 18:29:53] [IO][COPY] FILE FROM C:\Users\pc-18\Desktop\New folder\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Users\pc-18\Desktop\New folder\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-06-10 18:29:53] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-06-10 18:29:53] [SERVER] using world: world0; .\server-database\world0\ [2015-06-10 18:29:53] [INIT] Segment Database Path: C:\Users\pc-18\Desktop\New folder\StarMade\.\server-database\world0\DATA; creating dir sucessfull? false [2015-06-10 18:29:53] [LIBLOADER] OS ARCHITECTURE amd64 [2015-06-10 18:29:53] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2015-06-10 18:29:53] loaded tera-ovr64 [2015-06-10 18:29:53] [LIBLOADER] LOADED NATIVE LIBRARIES [2015-06-10 18:29:53] [MAIN] LOADED ENGINE SETTINGS [2015-06-10 18:29:53] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-06-10 18:29:53] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-06-10 18:29:53] ERROR: no content in Resource: C:\Users\pc-18\Desktop\New folder\StarMade\file:\C:\Users\pc-18\Desktop\New%20folder\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-06-10 18:29:53] ################# Loading from JAR ##################### [2015-06-10 18:29:53] ######################################################## [2015-06-10 18:29:54] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-06-10 18:29:54] [INITIALIZE] SECURITY MANAGER SET [2015-06-10 18:29:54] [INITIALIZE] COMMAND ID's ASSIGNED [2015-06-10 18:29:56] [INITIALIZE] BLOCK CONFIGURATION READ [2015-06-10 18:29:56] [MAIN] INITIALIZATION COMPLETED [2015-06-10 18:29:56] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-06-10 18:29:56] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\pc-18\Desktop\New folder\StarMade\.\blueprints\catalog.txt [2015-06-10 18:29:56] [SERVER] ###### READING ALL BLUEPRINTS! [2015-06-10 18:29:56] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 80ms [2015-06-10 18:29:56] [MAIN] MIGRATION PROCESS DONE [2015-06-10 18:29:56] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2015-06-10 18:29:56] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2015-06-10 18:29:57] [CLIENT][GUI] Starting Client Login&Settings Dialog [2015-06-10 18:29:57] Difficulty read: easy [2015-06-10 18:29:57] WRITTEN SERVER DIFFICULTY LEVEL 10 [2015-06-10 18:31:26] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2015-06-10 18:31:26] [SERVER] initializing [2015-06-10 18:31:26] [CLIENT] initializing 0.19251 (20150610_200206) [2015-06-10 18:31:26] [INIT] Seed File: C:\Users\pc-18\Desktop\New folder\StarMade\.\server-database\world0\.seed [2015-06-10 18:31:26] [SQL] Fetching connection (may take some if game crashed on the run before) [2015-06-10 18:31:27] [SQL] connection successfull [2015-06-10 18:31:27] [DATABASE] ENTITIES UID SIZE: 128 [2015-06-10 18:31:27] [DATABASE] FTL UID SIZE: 128 [2015-06-10 18:31:27] [DATABASE] SYSTEMS UID SIZE: 128 [2015-06-10 18:31:28] [SERVER] Request Thread pool size is: 25 [2015-06-10 18:31:29] [SERVER] port 4242 is open [2015-06-10 18:31:29] [SERVER] USING TCP... [2015-06-10 18:31:29] [PARSER] not parsed: movingFallingStandard [2015-06-10 18:31:29] [PARSER] not parsed: movingFallingLedge [2015-06-10 18:31:29] [PARSER] not parsed: movingLandingShortFall [2015-06-10 18:31:29] [PARSER] not parsed: movingLandingMiddleFall [2015-06-10 18:31:29] [PARSER] not parsed: movingLandingLongFall [2015-06-10 18:31:29] [PARSER] not parsed: upperBodyGun [2015-06-10 18:31:29] [PARSER] not parsed: upperBodyFabricator [2015-06-10 18:31:29] [PARSER] not parsed: attacking [2015-06-10 18:31:29] [PARSER] not parsed: death [2015-06-10 18:31:29] [PARSER] not parsed: sitting [2015-06-10 18:31:29] [PARSER] not parsed: hit [2015-06-10 18:31:29] [PARSER] not parsed: salutes [2015-06-10 18:31:29] [PARSER] not parsed: talk [2015-06-10 18:31:29] [PARSER] not parsed: helmet [2015-06-10 18:31:29] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16 [2015-06-10 18:31:29] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-06-10 18:31:30] [TAG] WARNING STRUCT DESERIALIZATION took too long: 68; [2015-06-10 18:31:30] [TAG] WARNING STRUCT DESERIALIZATION took too long: 68; [2015-06-10 18:31:30] [TAG] WARNING STRUCT DESERIALIZATION took too long: 93; [2015-06-10 18:31:30] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@50f0f36b READING tag: ENTITY_SHOP_1433975223698.ent; took long: 93ms [2015-06-10 18:31:30] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1433975223698.ent took long: 119ms [2015-06-10 18:31:30] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1433975223698 took long: 503ms [2015-06-10 18:31:30] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 177ms, loadDB 3ms, add 615ms, entity 622ms [2015-06-10 18:31:30] [ServerListener] Server initialization OK... now waiting for connections [2015-06-10 18:31:30] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING [2015-06-10 18:31:30] [LOCAL GAME] CHANGED PORT TO 4242 [2015-06-10 18:31:30] [CLIENT] Added observer for GameClientController [2015-06-10 18:31:31] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 75 on Server(0) [2015-06-10 18:31:31] SPAWNING WITH Shop(3): AICharacter[(ENTITY_CREATURE_1433975274889_0)(0)] [2015-06-10 18:31:31] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] FROM null to Shop(3) on Server(0) [2015-06-10 18:31:31] [CREATURE] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] align on Shop(3) [2015-06-10 18:31:31] [SERVER][AI][ACTIVATE] Enter gravity of 3 [2015-06-10 18:31:31] [NT] Big FullUpdate: 13457 bytes: SenableGameState(1) [2015-06-10 18:31:31] [NT] Big FullUpdate: 33868 bytes: Shop(3) [2015-06-10 18:31:31] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 20 on Server(0) [2015-06-10 18:31:31] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(3) [2015-06-10 18:31:31] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) SOURCE CHANGE null -> Shop(3) [2015-06-10 18:31:31] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity change sent [2015-06-10 18:31:31] WARNING: Found unknown Windows version: Windows 7 [2015-06-10 18:31:31] Attempting to use default windows plug-in. [2015-06-10 18:31:31] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2015-06-10 18:31:31] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] changed gravity on Server(0) Shop(3) -> (0.0, 0.0, 0.0) [2015-06-10 18:31:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change: (1.8241548E-7, -6.5350814, -3.0830917) [2015-06-10 18:31:31] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] INITIALIZING GRAVITY FOR Shop(3) [2015-06-10 18:31:31] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-06-10 18:31:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change DONE: source: Shop(3) origin: (1.8241548E-7, -6.5350814, -3.0830917) [2015-06-10 18:31:31] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] took 374 [2015-06-10 18:31:31] [SERVER][UPDATE] WARNING: object local update of 8 objects took 377 [2015-06-10 18:31:31] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-06-10 18:31:31] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 6 [2015-06-10 18:31:31] [JOYSTICK] cannot read default joystick file because it does not exist [2015-06-10 18:31:31] [CLIENT] Client State and Controller successfully created [2015-06-10 18:31:31] [CLIENT] trying to connect to localhost:4242 [2015-06-10 18:31:31] [CLIENT] establishing new socket connection to localhost:4242 [2015-06-10 18:31:31] [CLIENT] Trying TCP... [2015-06-10 18:31:31] [SERVERSOCKET] Connection made. starting new processor 49939, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2015-06-10 18:31:31] [CLIENT] SOCKET CONNECTED TO SERVER [2015-06-10 18:31:31] [CLIENT] logging in now... test; ; [2015-06-10 18:31:31] [SERVER] connection registered (TRunning: 1/0/0) 0 [2015-06-10 18:31:31] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2015-06-10 18:31:31] [GHOST-OBJECT] SWEEP TEST TIME: 39 [2015-06-10 18:31:31] WARNING: sector update of single sector (2, 2, 2) took 176 ms; Physics 176 ms [2015-06-10 18:31:31] WARNING: sector info: (2, 2, 2); id 2; type MAIN; [2015-06-10 18:31:31] [UNIVERSE] WARNING: Sector UPDATE took 177; sectors updated: 1 [2015-06-10 18:31:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 177 [2015-06-10 18:31:31] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(3) [2015-06-10 18:31:31] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-06-10 18:31:31] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity change sent [2015-06-10 18:31:31] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] changed gravity on Server(0) Shop(3) -> (0.0, -9.89, 0.0) [2015-06-10 18:31:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change: (1.8241548E-7, -6.5350814, -3.0830917) [2015-06-10 18:31:31] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] INITIALIZING GRAVITY FOR Shop(3) [2015-06-10 18:31:31] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity to: TOP [2015-06-10 18:31:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change DONE: source: Shop(3) origin: (1.8241548E-7, -6.5350814, -3.0830917) [2015-06-10 18:31:31] [SERVER][LOGIN] new client connected. given id: 1: description: test [2015-06-10 18:31:31] [SERVER][LOGIN] return code 0 [2015-06-10 18:31:32] [UNIVERSE] WARNING: Sector UPDATE took 185; sectors updated: 1 [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 186 [2015-06-10 18:31:32] [UNIVERSE] WARNING: Sector UPDATE took 138; sectors updated: 1 [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 139 [2015-06-10 18:31:32] [UNIVERSE] WARNING: Sector UPDATE took 86; sectors updated: 1 [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 86 [2015-06-10 18:31:32] [INIT] Retrieved auth style: 1 [2015-06-10 18:31:32] [AUTH] authenticating test; useAuth: false; requireAuth: false [2015-06-10 18:31:32] [SESSION_CALLBACK] no player verification is necessary! [2015-06-10 18:31:32] [LOGIN] checking user agent: 0: test [2015-06-10 18:31:32] [UNIVERSE] WARNING: Sector UPDATE took 60; sectors updated: 1 [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 61 [2015-06-10 18:31:32] [LOGIN] successful auth: now protecting username test with null [2015-06-10 18:31:32] [SERVER] loaded faction for PlS[test ; id(9)(1)f(0)] -> 0 [2015-06-10 18:31:32] [SERVER] player LOADED FROM DISK test, credits: 20000 [2015-06-10 18:31:32] [SERVER] adding player to synch queue (ID: 9) (SECTOR: (2, 2, 2) [2]) [2015-06-10 18:31:32] [SERVER][LOGIN] login received. returning login info for RegisteredClient: test (1) connected: true: returnCode: 0 [2015-06-10 18:31:32] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2015-06-10 18:31:32] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): test has joined the game] to RegisteredClient: test (1) connected: true [2015-06-10 18:31:32] [CLIENT] logged in as: Client(1) [2015-06-10 18:31:32] [CLIENT] executing login hooks... [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 24 on Server(0) [2015-06-10 18:31:32] [UNIVERSE] WARNING: Sector UPDATE took 78; sectors updated: 1 [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 79 [2015-06-10 18:31:32] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 183 [2015-06-10 18:31:32] Revived PlayerState PlS[test ; id(9)(1)f(0)] [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: object local update of PlS[test ; id(9)(1)f(0)] took 189 [2015-06-10 18:31:32] [SERVER][UPDATE] WARNING: object local update of 9 objects took 191 [2015-06-10 18:31:32] SET INITIAL SECTOR ID TO 2 [2015-06-10 18:31:32] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2015-06-10 18:31:32] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1) [2015-06-10 18:31:32] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-06-10 18:31:32] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2) [2015-06-10 18:31:32] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2015-06-10 18:31:32] [CLIENT] Server is using default block behavior: CSUM: remote: b1d6facaafd1755ea49b0219fb52b31288edbc59 ::: local: b1d6facaafd1755ea49b0219fb52b31288edbc59 [2015-06-10 18:31:32] [CLIENT] Server is using default block properties [2015-06-10 18:31:32] [CLIENT] Server is using default block config [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3) [2015-06-10 18:31:32] [CLIENT] finished executing client hooks: [#document: null] [2015-06-10 18:31:32] [CLIENT] synchronizing ALL Client(1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2) [2015-06-10 18:31:32] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3) [2015-06-10 18:31:32] [UNIVERSE] WARNING: Sector Ping took 131 [2015-06-10 18:31:33] [UNIVERSE] WARNING: Sector UPDATE took 138; sectors updated: 27 [2015-06-10 18:31:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 271 [2015-06-10 18:31:33] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-06-10 18:31:33] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-06-10 18:31:33] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 16 on Server(0) [2015-06-10 18:31:33] [UNIVERSE] WARNING: Sector UPDATE took 92; sectors updated: 27 [2015-06-10 18:31:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 92 [2015-06-10 18:31:33] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: test (1) connected: true [2015-06-10 18:31:33] [SERVER] sending ALLSYNCHRONIZING update to test 36, 36 [2015-06-10 18:31:33] [SYNC_SENDER] SENDING ALL OBJECTS: 36 [2015-06-10 18:31:33] [NT] Big FullUpdate: 6709 bytes: SenableGameState(1) [2015-06-10 18:31:33] [NT] Big FullUpdate: 17115 bytes: Shop(3) [2015-06-10 18:31:33] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-06-10 18:31:33] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-06-10 18:31:33] [SERVER] ALL-SYNCHRONIZE TO test TOOK 41 ms [2015-06-10 18:31:33] [CLIENT] 1 Sync all update received [2015-06-10 18:31:33] [SERVER] SYNCHALL TO RegisteredClient: test (1) connected: true took: 41 [2015-06-10 18:31:33] [SYNCHRONIZE] FORCED UPDATE [2015-06-10 18:31:33] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SenableGameState(1) TOOK 12 [2015-06-10 18:31:33] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Shop(3) TOOK 34 [2015-06-10 18:31:33] [CLIENT] chat channels loaded 1 [2015-06-10 18:31:33] [UNIVERSE] WARNING: Sector UPDATE took 88; sectors updated: 27 [2015-06-10 18:31:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 88 [2015-06-10 18:31:33] [SKINMANAGER] PlS[test ; id(9)(1)f(0)] Client(1) received skin filename [2015-06-10 18:31:33] [PlayerState] Client successfully received player state Client(1), owner: 1 [2015-06-10 18:31:33] [CLIENT] SCHEDULING SECTOR CHANGE FOR AICharacter[(null)(8)] FROM -2 TO 2 [2015-06-10 18:31:33] [CHAT] Client(1) initializing data from network object 0 [2015-06-10 18:31:33] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 36 [2015-06-10 18:31:33] [CLIENT] RE- synchronized client: 1 [2015-06-10 18:31:33] [CLIENT] connected to server localhost:4242 [2015-06-10 18:31:33] [CLIENT] Client State and Controller successfully connected [2015-06-10 18:31:33] [CLIENT] State initializing [2015-06-10 18:31:33] [CLIENT] Chat initializing [2015-06-10 18:31:33] [CLIENT] Client(1) asking for new IDS [2015-06-10 18:31:33] [UNIVERSE] WARNING: Sector UPDATE took 56; sectors updated: 27 [2015-06-10 18:31:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 57 [2015-06-10 18:31:33] SENDING new ID RANGE TO CLIENT 36; packet -32763 [2015-06-10 18:31:33] Client got new ID range 36 [2015-06-10 18:31:33] [CLIENT] Client(1) received new IDS [2015-06-10 18:31:33] [CLIENT] ID RANGE AQUIRE TOOK 21 [2015-06-10 18:31:33] [CLIENT] Control Manager initializing [2015-06-10 18:31:33] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-06-10 18:31:33] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-06-10 18:31:33] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-06-10 18:31:33] [CLIENT] InternalCallback initializing [2015-06-10 18:31:34] Sector[2](2, 2, 2) Narrowphase of Sector[2](2, 2, 2) took: 141 [2015-06-10 18:31:34] Sector[2](2, 2, 2) LISTING OBJECTS: [2015-06-10 18:31:34] 0# OBJECT: {RigBExOrig@10360330([CCS|SER Asteroid(5)sec[2]])} [2015-06-10 18:31:34] 1# OBJECT: {RigBExOrig@179890903([CCS|SER Asteroid(6)sec[2]])} [2015-06-10 18:31:34] 2# OBJECT: {RigBExOrig@1916915392([CCS|SER Shop(3)])} [2015-06-10 18:31:34] 3# OBJECT: {RigBExOrig@1047321050([CCS|SER Asteroid(4)sec[2]])} [2015-06-10 18:31:34] 4# OBJECT: {RigBExOrig@1548916538([CCS|SER Asteroid(7)sec[2]])} [2015-06-10 18:31:34] [CLIENT] State initialized. GameMode: SANDBOX [2015-06-10 18:31:34] 5# OBJECT: PCGhostObjExt(8->Attached(Shop(3)))@843485232 [2015-06-10 18:31:34] [CLIENT] Client State and Controller successfully initialized [2015-06-10 18:31:34] ################### ENGINE SETTINGS ########################## [2015-06-10 18:31:34] C_USE_NEW_PLAYER_MODEL_ true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] CONTROL_HELP true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] C_MOUSE_BUTTOM_SWITCH false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_RESOLUTION 1920 x 1080 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_FULLSCREEN true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_VSYNCH false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_FOV 110.0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_MAX_SEGEMENTSDRAWN 100 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] D_LIFETIME_NORM 30 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_WINDOWED_BORDERLESS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_SOUND_SYSTEM_ENABLED true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_SOUND_ENABLED true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_SOUND_VOLUME_GLOBAL 4 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] C_SELECTED_JOYSTICK -1 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] [UNIVERSE] WARNING: Sector UPDATE took 162; sectors updated: 27 [2015-06-10 18:31:34] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 163 [2015-06-10 18:31:34] BUILD_MODE_SHIFT_SPEED 25.0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] ORBITAL_CAM_SPEED 0.5 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DAMAGE_DISPLAY 600 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_STAR_COUNT 4096 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_VBO_BULKMODE_SIZE 4 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_FOG false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_BEAMS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_EXHAUST_PLUMS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] D_INFO_CONTROLMANAGER false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] D_INFO_SHADER true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] T_ENABLE_TEXTURE_BAKER false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] D_INFO_DRAW_TIMES false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] D_INFO_DRAW_SPACE_PARTICLE false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SPACE_PARTICLE true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_MOUSE_COLLISION false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_ATMOSPHERE_SHADER normal [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SHADOW_QUALITY BEST [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_SHIELDS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_WATER true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_BACKGOUND true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_WATER_USER_MIPMAPS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] E_NAVIGATION_FILTER 869 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_ENTITIES true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_FRUSTUM_CULLTING true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_EFFECTS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SHADER_RELOAD false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_FRAMRATE_FIXED -1 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SHADERS_ACTIVE true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DEBUG_DRAW_GRID false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DEBUG_DRAW_LINES true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] F_FRAME_BUFFER_USE true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] T_TERRAIN_DRAW true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] T_TERRAIN_WIREFRAME_DRAW false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_CULLING_ACTIVE true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_TEXTURE_ARRAYS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_AUTO_NORMALIZATION true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_BY_SIDES true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_WIREFRAMED false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_NORMAL_MAPPING false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_TEXTURE_COMPRESSION true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_TEXTURE_ARRAY_COMPRESSION true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_TEXTURE_ARRAY_MIPMAP true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_TEXTURE_MIPMAP true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SHADOWS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SHADOWS_VSM false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_PAUSED false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_SETTINGS_SHOW false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] MINIMAP_MODE SMALL [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] SECTOR_INDICATION_MODE INDICATION_ONLY [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_KEY_ALLOW_DUPLICATES true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_PROD_BG false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_PROD_BG_QUALITY 1024 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_TEXTURE_PACK Default [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] GIF_WIDTH 640 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] GIF_HEIGHT 640 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] GIF_FPS 15 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] GIF_GUI false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DEBRIS_THRESHOLD_MS 4 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_TEXTURE_PACK_RESOLUTION 64 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_INITIAL_SETTING Single Player [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_GAME_MODE Sandbox [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_BONE_ANIMATION true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] P_NT_DEBUG_ACTIVE false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] P_PHYSICS_DEBUG_ACTIVE false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] P_PHYSICS_DEBUG_MODE 0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DEUBG_LINE_DRAWING_ACTIVATED false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_WINDOW_START_POSITION center [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_GUI_ACTIVE true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_NO_OVERLAYS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_PARTICLE_SORTING true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] P_PHYSICS_ACTIVATED true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SMOKE_QUALITY false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_STARS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_PASTE_PREVIEW true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_USE_SPRITE_VBO true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_TUTORIAL true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_AUTOSELECT_CONTROLLERS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_INFO_DRAW FPS_AND_PING [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_VBO_FLAG STATIC [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] N_LAG_COMPENSATION true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_MULTI_SAMPLE 0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] M_MOUSE_SENSITIVITY 0.5 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_HIT_INDICATION_SIZE 1.0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] F_BLOOM false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] F_BLOOM_INTENSITY 0.4 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_MOUSE_LOCK true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_ALL_CONNECTIONS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_ZOOM_MOUSEWHEEL SLOTS [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_MOUSE_SHIP_INVERT false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_MOUSE_ALL_INVERT false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] S_USE_REGION_SIGNATURE_TEST false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_PREVIEW_TO_BUILD_BLOCK_TEST false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] [UNIVERSE] WARNING: Sector UPDATE took 63; sectors updated: 27 [2015-06-10 18:31:34] S_EXIT_ON_ESC false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_USE_HIGH_QUALITY_ACKGROUND false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_POPUPS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_USE_VBO_MAP true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 68 [2015-06-10 18:31:34] G_DRAW_JUMP_OVERLAY true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_MAG_FILTER_LINEAR_BLOCKS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_MAG_FILTER_LINEAR_GUI false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_MAX_BEAMS 1024 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] SEGMENT_REQUEST_BATCH 32 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] CLIENT_BUFFER_SIZE 65536 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] ICON_BAKERY_SINGLE_RESOLUTION 150 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_RAYTRACE_COUNT 16 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] ICON_BAKERY_SINGLE_ICONS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_USE_SHADER4 true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] O_OCULUS_RENDERING true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_USE_VERTEX_LIGHTING_ONLY false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] CLIENT_TRAFFIC_CLASS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_SELECTED_BLOCK_WOBBLE true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_USE_TWO_COMPENENT_SHADER false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] A_FORCE_AUTHENTICATION_METHOD -1 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] MIN_FFA 2 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] B_UNDO_REDO_MAX 30 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] N_ARTIFICIAL_DELAY 0 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_MAX_MISSILE_TRAILS 128 [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_USE_OCCLUSION_CULLING false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] C_AUTOASSIGN_WEAPON_SLOTS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_DRAW_NT_STATS_OVERLAY false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] SECRET none [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] USE_OPEN_AL_SOUND true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] LIMIT_FPS_UNFOCUS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] GUI_USE_DISPLAY_LISTS false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] USE_GL_MULTI_DRAWARRAYS true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] CHAT_CLOSE_ON_ENTER true [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2015-06-10 18:31:34] ---------------------------------------------------------------- [2015-06-10 18:31:34] G_SHIP_INFO_ZOOM 0 [2015-06-10 18:31:34] ################### /ENGINE SETTINGS ######################### [2015-06-10 18:31:34] [CLIENT] disposing connection dialog: DONE [2015-06-10 18:31:36] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2015-06-10 18:31:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2015-06-10 18:31:38] OCULUS INIT ERROR: [2015-06-10 18:31:38] FULLSCREEN true; 1920 / 1080 [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 600 x 800 x 32 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 32 @72Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 640 x 480 x 16 @72Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 640 x 480 x 16 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1366 x 768 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 768 x 1024 x 32 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1024 x 768 x 32 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 720 x 32 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1360 x 768 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 720 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1024 x 768 x 32 @70Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 720 x 32 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 720 x 480 x 32 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 768 x 1024 x 16 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1024 x 768 x 16 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 720 x 16 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 720 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 720 x 480 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 720 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 720 x 480 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1024 x 768 x 16 @70Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 16 @72Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 600 x 800 x 16 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 16 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 640 x 480 x 32 @72Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1768 x 992 x 32 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 768 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1176 x 664 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 640 x 32 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1176 x 664 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 16 @56Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1768 x 992 x 32 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 640 x 32 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1176 x 664 x 16 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 640 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 640 x 480 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1768 x 992 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 768 x 1024 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1024 x 768 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 800 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1440 x 900 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 800 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 768 x 1024 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1440 x 900 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 640 x 16 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 768 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1176 x 664 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1768 x 992 x 16 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 800 x 600 x 32 @56Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1176 x 664 x 32 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 640 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1768 x 992 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1768 x 992 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 480 x 640 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 640 x 480 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1176 x 664 x 32 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 576 x 720 x 32 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 720 x 16 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 576 x 720 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 576 x 720 x 32 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 720 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 720 x 576 x 32 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 720 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @59Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1600 x 900 x 32 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1280 x 960 x 16 @60Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1080 x 948 x 32 @75Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @50Hz [2015-06-10 18:31:39] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @60Hz [2015-06-10 18:31:39] Compatible DisplayMode found: 1920 x 1080 x 32 @60Hz; fullsceen capable true [2015-06-10 18:31:39] ARB_SUPPORTED COULD NOT BE RETRIEVED [2015-06-10 18:31:39] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2015-06-10 18:31:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2015-06-10 18:31:44] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080 [2015-06-10 18:31:44] INITIAL MEMORY AVAILABLE [2015-06-10 18:31:44] CURRENT_AVAILABLE: 1682MB [2015-06-10 18:31:44] TOTAL_AVAILABLE: 2048MB [2015-06-10 18:31:44] INFO_DEDICATED: 2048MB [2015-06-10 18:31:44] INFO_EVICTED: 185MB [2015-06-10 18:31:44] FILE CREATED: true [2015-06-10 18:31:44] [GLFrame] Open-GL initialized [2015-06-10 18:31:44] Starting up SoundSystem... [2015-06-10 18:31:44] Initializing LWJGL OpenAL [2015-06-10 18:31:44] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2015-06-10 18:31:44] OpenAL initialized. [2015-06-10 18:31:44] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 9.18.13.5306 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.06 Renderer: GeForce GTX 660/PCIe/SSE2 [2015-06-10 18:31:45] [GHOST-OBJECT] SWEEP TEST TIME: 744 [2015-06-10 18:31:45] [UNIVERSE] WARNING: Sector UPDATE took 748; sectors updated: 27 [2015-06-10 18:31:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 749 [2015-06-10 18:31:45] [WARNING] initializing Texture data/./image-resource/schine.png took 801 ms [2015-06-10 18:31:45] [GLFrame] loading content data [2015-06-10 18:31:45] [PARSER] not parsed: movingFallingStandard [2015-06-10 18:31:45] [PARSER] not parsed: movingFallingLedge [2015-06-10 18:31:45] [PARSER] not parsed: movingLandingShortFall [2015-06-10 18:31:45] [PARSER] not parsed: movingLandingMiddleFall [2015-06-10 18:31:45] [PARSER] not parsed: movingLandingLongFall [2015-06-10 18:31:45] [PARSER] not parsed: upperBodyGun [2015-06-10 18:31:45] [PARSER] not parsed: upperBodyFabricator [2015-06-10 18:31:45] [PARSER] not parsed: attacking [2015-06-10 18:31:45] [PARSER] not parsed: death [2015-06-10 18:31:45] [PARSER] not parsed: sitting [2015-06-10 18:31:45] [PARSER] not parsed: hit [2015-06-10 18:31:45] [PARSER] not parsed: salutes [2015-06-10 18:31:45] [PARSER] not parsed: talk [2015-06-10 18:31:45] [PARSER] not parsed: helmet [2015-06-10 18:31:45] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2015-06-10 18:31:47] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2015-06-10 18:31:48] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2015-06-10 18:31:48] [SceneParser] now parsing scene: data//models/ground/\sky [2015-06-10 18:31:48] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2015-06-10 18:31:49] Sector[2](2, 2, 2) Narrowphase of Sector[2](2, 2, 2) took: 101 [2015-06-10 18:31:49] Sector[2](2, 2, 2) LISTING OBJECTS: [2015-06-10 18:31:49] 0# OBJECT: {RigBExOrig@10360330([CCS|SER Asteroid(5)sec[2]])} [2015-06-10 18:31:49] 1# OBJECT: {RigBExOrig@179890903([CCS|SER Asteroid(6)sec[2]])} [2015-06-10 18:31:49] 2# OBJECT: {RigBExOrig@1916915392([CCS|SER Shop(3)])} [2015-06-10 18:31:49] 3# OBJECT: {RigBExOrig@1047321050([CCS|SER Asteroid(4)sec[2]])} [2015-06-10 18:31:49] 4# OBJECT: {RigBExOrig@1548916538([CCS|SER Asteroid(7)sec[2]])} [2015-06-10 18:31:49] 5# OBJECT: PCGhostObjExt(8->Attached(Shop(3)))@843485232 [2015-06-10 18:31:49] [UNIVERSE] WARNING: Sector UPDATE took 109; sectors updated: 27 [2015-06-10 18:31:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 109 [2015-06-10 18:31:49] [SceneParser] now parsing scene: data//models/ground/\box [2015-06-10 18:31:49] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2015-06-10 18:31:49] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2015-06-10 18:31:49] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2015-06-10 18:31:49] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2015-06-10 18:31:50] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2015-06-10 18:31:50] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2015-06-10 18:31:50] [SceneParser] now parsing scene: data//models/ground/\planet [2015-06-10 18:31:50] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2015-06-10 18:31:50] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2015-06-10 18:31:50] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2015-06-10 18:31:51] [SceneParser] now parsing scene: data//models/ground/\asteroid [2015-06-10 18:31:51] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2015-06-10 18:31:51] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2015-06-10 18:31:51] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2015-06-10 18:31:51] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2015-06-10 18:31:51] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2015-06-10 18:31:51] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2015-06-10 18:31:51] [SceneParser] now parsing scene: data//models/ground/\arrow [2015-06-10 18:31:51] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2015-06-10 18:31:52] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/ground/\blackhole [2015-06-10 18:31:52] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2015-06-10 18:31:52] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2015-06-10 18:31:52] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6 [2015-06-10 18:31:52] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12 [2015-06-10 18:31:52] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18 [2015-06-10 18:31:52] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24 [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/ground/\fnTube [2015-06-10 18:31:52] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/character/\AccHelmet [2015-06-10 18:31:52] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0 [2015-06-10 18:31:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/character/\AccFabricator [2015-06-10 18:31:52] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0 [2015-06-10 18:31:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/character/\AccPistol [2015-06-10 18:31:52] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0 [2015-06-10 18:31:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/character/\konata [2015-06-10 18:31:52] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2015-06-10 18:31:52] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2015-06-10 18:31:52] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2015-06-10 18:31:52] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2015-06-10 18:31:53] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2015-06-10 18:31:53] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2015-06-10 18:31:53] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2015-06-10 18:31:53] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2015-06-10 18:31:53] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2015-06-10 18:31:53] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2015-06-10 18:31:53] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2015-06-10 18:31:54] [SERVER][UPDATE] WARNING: object local update of Asteroid(6)sec[2] took 977 [2015-06-10 18:31:54] [SERVER][UPDATE] WARNING: object local update of 9 objects took 980 [2015-06-10 18:31:54] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 1016 ms [2015-06-10 18:31:55] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 677 ms [2015-06-10 18:31:56] [WARNING] initializing Texture data//image-resource/dirtlense.png took 339 ms [2015-06-10 18:31:57] [WARNING] initializing Texture data//image-resource/planet-earth-normal.png took 453 ms [2015-06-10 18:31:58] VIDEO MEMORY BEFORE LOADING FONTS [2015-06-10 18:31:58] CURRENT_AVAILABLE: 1599MB [2015-06-10 18:31:58] TOTAL_AVAILABLE: 2048MB [2015-06-10 18:31:58] INFO_DEDICATED: 2048MB [2015-06-10 18:31:58] INFO_EVICTED: 243MB [2015-06-10 18:32:03] VIDEO MEMORY AFTER LOADING FONTS [2015-06-10 18:32:03] CURRENT_AVAILABLE: 1573MB [2015-06-10 18:32:03] TOTAL_AVAILABLE: 2048MB [2015-06-10 18:32:03] INFO_DEDICATED: 2048MB [2015-06-10 18:32:03] INFO_EVICTED: 243MB [2015-06-10 18:32:03] [RESOURCE] Init Shop FrameBuffer [2015-06-10 18:32:03] [FrameBuffer] creating frame buffer 512 / 512 [2015-06-10 18:32:03] [FrameBuffer] initializing frame buffer textures [2015-06-10 18:32:04] [UTIL] native buffer fetch took 781 ms; invoked GC: true; new size 2097280; index: 0 [2015-06-10 18:32:04] [RESOURCE] Loading cube textures [2015-06-10 18:32:04] GL_MEMORY Before DEFFUSE [2015-06-10 18:32:04] CURRENT_AVAILABLE: 1559MB [2015-06-10 18:32:04] TOTAL_AVAILABLE: 2048MB [2015-06-10 18:32:04] INFO_DEDICATED: 2048MB [2015-06-10 18:32:04] INFO_EVICTED: 243MB [2015-06-10 18:32:05] GL_MEMORY AFTER DEFFUSE [2015-06-10 18:32:05] CURRENT_AVAILABLE: 1551MB [2015-06-10 18:32:05] TOTAL_AVAILABLE: 2048MB [2015-06-10 18:32:05] INFO_DEDICATED: 2048MB [2015-06-10 18:32:05] INFO_EVICTED: 243MB [2015-06-10 18:32:05] [RESOURCE] Loading cube textures DONE [2015-06-10 18:32:06] [RESOURCE] Loading effects [2015-06-10 18:32:06] [RESOURCE] Loading effects done [2015-06-10 18:32:06] [RESOURCE] Loading background [2015-06-10 18:32:07] [RESOURCE] Loading background DONE [2015-06-10 18:32:08] [GLFRAME] Content has been loaded [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2015-06-10 18:32:08] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-06-10 18:32:08] [WARNING][ResourceLoader] File Does Not exist: data/shader/cube/quads13/cube-3rd.vsh [2015-06-10 18:32:08] org.schema.schine.graphicsengine.core.ResourceException: [WARNING][ResourceLoader] Resource not found data/shader/cube/quads13/cube-3rd.vsh [2015-06-10 18:32:08] at obfuscated.n.a(SourceFile:356) [2015-06-10 18:32:08] at obfuscated.avw.a(SourceFile:315) [2015-06-10 18:32:08] at obfuscated.avw.b(SourceFile:211) [2015-06-10 18:32:08] at obfuscated.avw.(SourceFile:142) [2015-06-10 18:32:08] at obfuscated.avx.b(SourceFile:463) [2015-06-10 18:32:08] at obfuscated.gK.e(SourceFile:736) [2015-06-10 18:32:08] at obfuscated.gK.a(SourceFile:340) [2015-06-10 18:32:08] at obfuscated.aoB.e(SourceFile:764) [2015-06-10 18:32:08] at obfuscated.aoB.a(SourceFile:1178) [2015-06-10 18:32:08] at obfuscated.C.h(SourceFile:2308) [2015-06-10 18:32:08] at obfuscated.Ka.run(SourceFile:86) [2015-06-10 18:32:08] at java.lang.Thread.run(Unknown Source) [2015-06-10 18:32:08] [FrameBuffer] creating frame buffer 1920 / 1080 [2015-06-10 18:32:08] [FrameBuffer] initializing frame buffer textures [2015-06-10 18:32:08] [FrameBuffer] creating frame buffer 1920 / 1080 [2015-06-10 18:32:08] [FrameBuffer] initializing frame buffer textures [2015-06-10 18:32:08] [FrameBuffer] creating frame buffer 1920 / 1080 [2015-06-10 18:32:08] [FrameBuffer] initializing frame buffer textures [2015-06-10 18:32:08] [FrameBuffer] creating frame buffer 960 / 540 [2015-06-10 18:32:08] [FrameBuffer] initializing frame buffer textures [2015-06-10 18:32:08] [FrameBuffer] creating frame buffer 1920 / 1080 [2015-06-10 18:32:08] [FrameBuffer] initializing frame buffer textures [2015-06-10 18:32:08] [CLIENT] creating galaxy (0, 0, 0); Stars: 2807; created in: 452ms [2015-06-10 18:32:08] [CLIENT][STARSKY] reloading stars [2015-06-10 18:32:08] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2015-06-10 18:32:11] [SHADER] validate: current FBO: 3 [2015-06-10 18:32:11] java.lang.NullPointerException [2015-06-10 18:32:11] at obfuscated.gN.a(SourceFile:2622) [2015-06-10 18:32:11] at obfuscated.gN.a(SourceFile:1721) [2015-06-10 18:32:11] at obfuscated.gN.a(SourceFile:1369) [2015-06-10 18:32:11] at obfuscated.hf.a(SourceFile:528) [2015-06-10 18:32:11] at obfuscated.gK.f(SourceFile:443) [2015-06-10 18:32:11] at obfuscated.gK.b(SourceFile:540) [2015-06-10 18:32:11] at obfuscated.gK.a(SourceFile:388) [2015-06-10 18:32:11] at obfuscated.aoB.e(SourceFile:764) [2015-06-10 18:32:11] at obfuscated.aoB.a(SourceFile:1178) [2015-06-10 18:32:11] at obfuscated.C.h(SourceFile:2308) [2015-06-10 18:32:11] at obfuscated.Ka.run(SourceFile:86) [2015-06-10 18:32:11] at java.lang.Thread.run(Unknown Source) [2015-06-10 18:32:22] [GHOST-OBJECT] SWEEP TEST TIME: 18 [2015-06-10 18:33:02] [GHOST-OBJECT] SWEEP TEST TIME: 35 [2015-06-10 18:33:02] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2015-06-10 18:33:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2015-06-10 18:34:02] AGAIN PRINTING STACK TRACE [2015-06-10 18:34:02] java.lang.NullPointerException [2015-06-10 18:34:02] at obfuscated.gN.a(SourceFile:2622) [2015-06-10 18:34:02] at obfuscated.gN.a(SourceFile:1721) [2015-06-10 18:34:02] at obfuscated.gN.a(SourceFile:1369) [2015-06-10 18:34:02] at obfuscated.hf.a(SourceFile:528) [2015-06-10 18:34:02] at obfuscated.gK.f(SourceFile:443) [2015-06-10 18:34:02] at obfuscated.gK.b(SourceFile:540) [2015-06-10 18:34:02] at obfuscated.gK.a(SourceFile:388) [2015-06-10 18:34:02] at obfuscated.aoB.e(SourceFile:764) [2015-06-10 18:34:02] at obfuscated.aoB.a(SourceFile:1178) [2015-06-10 18:34:02] at obfuscated.C.h(SourceFile:2308) [2015-06-10 18:34:02] at obfuscated.Ka.run(SourceFile:86) [2015-06-10 18:34:02] at java.lang.Thread.run(Unknown Source) [2015-06-10 18:34:02] [GLFrame] (ErrorDialog Chose Exit) Error Message: null [2015-06-10 18:34:02] [CLIENT] chat channels saved [2015-06-10 18:34:02] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2015-06-10 18:34:02] org.schema.schine.graphicsengine.core.FinishedFrameException [2015-06-10 18:34:02] at obfuscated.aoB.a(SourceFile:335) [2015-06-10 18:34:02] at obfuscated.fV.exit(SourceFile:451) [2015-06-10 18:34:02] at obfuscated.aoB.a(SourceFile:212) [2015-06-10 18:34:02] at obfuscated.aoB.e(SourceFile:764) [2015-06-10 18:34:02] at obfuscated.aoB.a(SourceFile:1178) [2015-06-10 18:34:02] at obfuscated.C.h(SourceFile:2308) [2015-06-10 18:34:02] at obfuscated.Ka.run(SourceFile:86) [2015-06-10 18:34:02] at java.lang.Thread.run(Unknown Source) [2015-06-10 18:34:02] [SERVER] now executing regular shutdown [2015-06-10 18:34:02] [SERVER] SERVER SHUTDOWN. Dumping server State! [2015-06-10 18:34:02] [SERVER] WRITING PLAYER TO DISK: PlS[test ; id(9)(1)f(0)] DD: true [2015-06-10 18:34:02] [SERVER] WRITING ENTITY TAG: PlS[test ; id(9)(1)f(0)] [2015-06-10 18:34:02] [SERVER][TAG] SPAWNING POINT OF PlS[test ; id(9)(1)f(0)] WRITTEN: (0.0, -6.5, -8.0) [2015-06-10 18:34:02] [SERVER][TAG] LOGOUT SPAWNING POINT OF PlS[test ; id(9)(1)f(0)] WRITTEN: (0.0, -6.5, -8.0) SECTOR (2, 2, 2) [2015-06-10 18:34:02] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 26 on Client(1) [2015-06-10 18:34:02] [CLIENT][CHAT] [message] [SERVER]: test has joined the game [2015-06-10 18:34:02] [SERVER] WARNING: WRITING ENTITY TAG: PlS[test ; id(9)(1)f(0)] FINISHED: 26ms -> tagcreate: 3; tagwrite: 10; rename: 4; delete: 4; DB: 0 [2015-06-10 18:34:02] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 18 [2015-06-10 18:34:02] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] FROM -2 TO 2 [2015-06-10 18:34:02] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] RECEIVED REMOTE GRAVITY: 3 --- (0.0, -9.89, 0.0) [2015-06-10 18:34:02] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHOP_1433975223698(3); (0.0, 0.0, 0.0)] [2015-06-10 18:34:02] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] FLAG changed gravity on Client(1) Shop(3) -> (0.0, -9.89, 0.0) [2015-06-10 18:34:02] [CREATURE] Client(1) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] FROM null to Shop(3) on Client(1) [2015-06-10 18:34:02] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[test ; id(9)(1)f(0)] for PlS[test ; id(9)(1)f(0)] [2015-06-10 18:34:02] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2015-06-10 18:34:02] [SERVER] NTException on: RegisteredClient: test (1) connected: true; ProcessorID: 0 [2015-06-10 18:34:02] [SERVER] last received size: 52 [2015-06-10 18:34:02] [SERVER] last received check: 42 [2015-06-10 18:34:02] [SERVER] last received header: 123: Stream [2015-06-10 18:34:02] [SERVER] last received command: Synchronize[void] [2015-06-10 18:34:02] java.io.IOException: MORE BYTES AVAILABLE: 47; total size52 [2015-06-10 18:34:02] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:980) [2015-06-10 18:34:02] at java.lang.Thread.run(Unknown Source) [2015-06-10 18:34:02] [SERVER][DISCONNECT] Client 'RegisteredClient: test (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2015-06-10 18:34:02] [SERVER] Client <1> logged out from server. connections count: 0 [2015-06-10 18:34:02] [CLIENT] EOFConnection (last file size: 2; last packet timestamp: 1433975642621) [2015-06-10 18:34:02] [SERVER] UNREGISTERING CLIENT RegisteredClient: test (1) connected: true [2015-06-10 18:34:02] java.io.EOFException [2015-06-10 18:34:02] at java.io.DataInputStream.readInt(Unknown Source) [2015-06-10 18:34:02] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:729) [2015-06-10 18:34:02] at java.lang.Thread.run(Unknown Source) [2015-06-10 18:34:02] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: test (1) connected: true [2015-06-10 18:34:02] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor [2015-06-10 18:34:02] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: test (1) connected: true; PID 0 [2015-06-10 18:34:02] [DRAWER][WARNING] update took 32 ms [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[16](1, 3, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[25](2, 3, 2); trans: false; [] [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 3, 1) trans: false [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[32](3, 2, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[22](2, 2, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[12](1, 1, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[14](1, 2, 2); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[24](2, 3, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[35](3, 3, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[27](3, 1, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[17](1, 3, 2); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[21](2, 1, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[20](2, 1, 2); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[28](3, 1, 2); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[26](2, 3, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[31](3, 2, 2); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[29](3, 1, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[18](1, 3, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[19](2, 1, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[33](3, 3, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[13](1, 2, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[10](1, 1, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[34](3, 3, 2); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[30](3, 2, 1); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[23](2, 2, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[2](2, 2, 2); trans: true; [Asteroid(5)sec[2], AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)], Asteroid(6)sec[2], Shop(3), Asteroid(4)sec[2], Asteroid(7)sec[2]] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[15](1, 2, 3); trans: false; [] [2015-06-10 18:34:02] [SERVER] Terminate: Writing Entity: Sector[11](1, 1, 2); trans: false; [] [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (1, 3, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 3, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (2, 3, 2) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 2, 3) trans: false [2015-06-10 18:34:02] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0 [2015-06-10 18:34:02] [SERVER] SERVER THREAD POOL TERMINATED [2015-06-10 18:34:02] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 25 [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #32 active: true at (3, 2, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 2, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #22 active: true at (2, 2, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 1, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (1, 1, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 2, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (1, 2, 2) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 3, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (2, 3, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 3, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #35 active: true at (3, 3, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 1, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (3, 1, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 3, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #17 active: true at (1, 3, 2) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 1, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (2, 1, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 1, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (2, 1, 2) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 1, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (3, 1, 2) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 3, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (2, 3, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 2, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #31 active: true at (3, 2, 2) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 1, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (3, 1, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 3, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #18 active: true at (1, 3, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 1, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #19 active: true at (2, 1, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 3, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #33 active: true at (3, 3, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 2, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (1, 2, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 1, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #10 active: true at (1, 1, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 3, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #34 active: true at (3, 3, 2) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (3, 2, 1) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #30 active: true at (3, 2, 1) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (2, 2, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (2, 2, 3) (ents: 0) [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #2 active: true at (2, 2, 2) (ents: 6) [2015-06-10 18:34:02] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(5)sec[2] [2015-06-10 18:34:02] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] [2015-06-10 18:34:02] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(6)sec[2] [2015-06-10 18:34:02] [SERVER] WRITING ENTITY TAG: Shop(3) [2015-06-10 18:34:02] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2015-06-10 18:34:02] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 63ms -> tagcreate: 16; tagwrite: 37; rename: 3; delete: 4; DB: 1 [2015-06-10 18:34:02] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Shop(3) [2015-06-10 18:34:02] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(4)sec[2] [2015-06-10 18:34:02] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(7)sec[2] [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 2, 3) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (1, 2, 3) (ents: 0) [2015-06-10 18:34:02] [DATABASE] UPDATING SECTOR: (1, 1, 2) trans: false [2015-06-10 18:34:02] [SERVER] SERVER SECTOR WRITING STARTED #11 active: true at (1, 1, 2) (ents: 0) [2015-06-10 18:34:03] [SERVER] SERVER THREAD QUEUE TERMINATED [2015-06-10 18:34:03] [SHUTDOWN] all queued writing jobs finished. closing database [2015-06-10 18:34:03] [SHUTDOWN] database closed successfully [2015-06-10 18:34:03] [SERVER] SERVER SHUTDOWN. ServerState saved!