[2015-06-10 18:36:37] [VERION] loading version from install dir: .\ [2015-06-10 18:36:37] [VERSION] VERSION: 0.19251 [2015-06-10 18:36:37] [VERSION] BUILD: 20150610_200206 [2015-06-10 18:36:37] #################### StarMade ####################### [2015-06-10 18:36:37] # version 0.19251 - build 20150610_200206 # [2015-06-10 18:36:37] ##################################################### [2015-06-10 18:36:37] [SERIAL] "not retrieved" [2015-06-10 18:36:37] [STARTER] template dir exists. overwriting template with current data [2015-06-10 18:36:37] [IO][COPY] FILE FROM C:\Users\pc-18\Desktop\New folder\StarMade\.\data\config\FactionConfig.xml to C:\Users\pc-18\Desktop\New folder\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-06-10 18:36:37] [IO][COPY] FILE FROM C:\Users\pc-18\Desktop\New folder\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Users\pc-18\Desktop\New folder\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-06-10 18:36:37] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-06-10 18:36:37] [SERVER] using world: world0; .\server-database\world0\ [2015-06-10 18:36:37] [INIT] Segment Database Path: C:\Users\pc-18\Desktop\New folder\StarMade\.\server-database\world0\DATA; creating dir sucessfull? false [2015-06-10 18:36:37] [LIBLOADER] OS ARCHITECTURE amd64 [2015-06-10 18:36:37] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2015-06-10 18:36:37] loaded tera-ovr64 [2015-06-10 18:36:37] [LIBLOADER] LOADED NATIVE LIBRARIES [2015-06-10 18:36:37] [MAIN] LOADED ENGINE SETTINGS [2015-06-10 18:36:38] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-06-10 18:36:38] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-06-10 18:36:38] ERROR: no content in Resource: C:\Users\pc-18\Desktop\New folder\StarMade\file:\C:\Users\pc-18\Desktop\New%20folder\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-06-10 18:36:38] ################# Loading from JAR ##################### [2015-06-10 18:36:38] ######################################################## [2015-06-10 18:36:38] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-06-10 18:36:38] [INITIALIZE] SECURITY MANAGER SET [2015-06-10 18:36:38] [INITIALIZE] COMMAND ID's ASSIGNED [2015-06-10 18:36:40] [INITIALIZE] BLOCK CONFIGURATION READ [2015-06-10 18:36:40] [MAIN] INITIALIZATION COMPLETED [2015-06-10 18:36:40] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-06-10 18:36:40] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\pc-18\Desktop\New folder\StarMade\.\blueprints\catalog.txt [2015-06-10 18:36:40] [SERVER] ###### READING ALL BLUEPRINTS! [2015-06-10 18:36:40] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 88ms [2015-06-10 18:36:40] [MAIN] MIGRATION PROCESS DONE [2015-06-10 18:36:40] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2015-06-10 18:36:40] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2015-06-10 18:36:41] [CLIENT][GUI] Starting Client Login&Settings Dialog [2015-06-10 18:36:41] Difficulty read: easy [2015-06-10 18:36:41] WRITTEN SERVER DIFFICULTY LEVEL 10 [2015-06-10 18:36:47] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2015-06-10 18:36:47] [SERVER] initializing [2015-06-10 18:36:47] [CLIENT] initializing 0.19251 (20150610_200206) [2015-06-10 18:36:47] [INIT] Seed File: C:\Users\pc-18\Desktop\New folder\StarMade\.\server-database\world0\.seed [2015-06-10 18:36:47] [SQL] Fetching connection (may take some if game crashed on the run before) [2015-06-10 18:36:48] [SQL] connection successfull [2015-06-10 18:36:49] [DATABASE] ENTITIES UID SIZE: 128 [2015-06-10 18:36:49] [DATABASE] FTL UID SIZE: 128 [2015-06-10 18:36:49] [DATABASE] SYSTEMS UID SIZE: 128 [2015-06-10 18:36:49] [SERVER] Request Thread pool size is: 25 [2015-06-10 18:36:50] [SERVER] port 4242 is open [2015-06-10 18:36:50] [SERVER] USING TCP... [2015-06-10 18:36:50] [PARSER] not parsed: movingFallingStandard [2015-06-10 18:36:50] [PARSER] not parsed: movingFallingLedge [2015-06-10 18:36:50] [PARSER] not parsed: movingLandingShortFall [2015-06-10 18:36:50] [PARSER] not parsed: movingLandingMiddleFall [2015-06-10 18:36:50] [PARSER] not parsed: movingLandingLongFall [2015-06-10 18:36:50] [PARSER] not parsed: upperBodyGun [2015-06-10 18:36:50] [PARSER] not parsed: upperBodyFabricator [2015-06-10 18:36:50] [PARSER] not parsed: attacking [2015-06-10 18:36:50] [PARSER] not parsed: death [2015-06-10 18:36:50] [PARSER] not parsed: sitting [2015-06-10 18:36:50] [PARSER] not parsed: hit [2015-06-10 18:36:50] [PARSER] not parsed: salutes [2015-06-10 18:36:50] [PARSER] not parsed: talk [2015-06-10 18:36:50] [PARSER] not parsed: helmet [2015-06-10 18:36:50] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16 [2015-06-10 18:36:50] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-06-10 18:36:51] [TAG] WARNING STRUCT DESERIALIZATION took too long: 68; [2015-06-10 18:36:51] [TAG] WARNING STRUCT DESERIALIZATION took too long: 69; [2015-06-10 18:36:51] [TAG] WARNING STRUCT DESERIALIZATION took too long: 92; [2015-06-10 18:36:51] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@a393641 READING tag: ENTITY_SHOP_1433975223698.ent; took long: 93ms [2015-06-10 18:36:52] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1433975223698.ent took long: 138ms [2015-06-10 18:36:52] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1433975223698 took long: 526ms [2015-06-10 18:36:52] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 162ms, loadDB 4ms, add 597ms, entity 674ms [2015-06-10 18:36:52] [ServerListener] Server initialization OK... now waiting for connections [2015-06-10 18:36:52] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING [2015-06-10 18:36:52] [LOCAL GAME] CHANGED PORT TO 4242 [2015-06-10 18:36:52] [CLIENT] Added observer for GameClientController [2015-06-10 18:36:52] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 71 on Server(0) [2015-06-10 18:36:52] SPAWNING WITH Shop(3): AICharacter[(ENTITY_CREATURE_1433975274889_0)(0)] [2015-06-10 18:36:52] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] FROM null to Shop(3) on Server(0) [2015-06-10 18:36:52] [CREATURE] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] align on Shop(3) [2015-06-10 18:36:52] [SERVER][AI][ACTIVATE] Enter gravity of 3 [2015-06-10 18:36:52] [NT] Big FullUpdate: 13457 bytes: SenableGameState(1) [2015-06-10 18:36:52] [NT] Big FullUpdate: 33868 bytes: Shop(3) [2015-06-10 18:36:52] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 19 on Server(0) [2015-06-10 18:36:52] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(3) [2015-06-10 18:36:52] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) SOURCE CHANGE null -> Shop(3) [2015-06-10 18:36:52] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity change sent [2015-06-10 18:36:52] WARNING: Found unknown Windows version: Windows 7 [2015-06-10 18:36:52] Attempting to use default windows plug-in. [2015-06-10 18:36:52] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2015-06-10 18:36:52] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] changed gravity on Server(0) Shop(3) -> (0.0, 0.0, 0.0) [2015-06-10 18:36:52] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change: (-1.9999864, -6.639369, 1.9954789) [2015-06-10 18:36:52] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] INITIALIZING GRAVITY FOR Shop(3) [2015-06-10 18:36:52] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-06-10 18:36:52] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-1.9999864, -6.639369, 1.9954789) [2015-06-10 18:36:52] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] took 369 [2015-06-10 18:36:52] [SERVER][UPDATE] WARNING: object local update of 8 objects took 371 [2015-06-10 18:36:52] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-06-10 18:36:52] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 6 [2015-06-10 18:36:52] [JOYSTICK] cannot read default joystick file because it does not exist [2015-06-10 18:36:52] [CLIENT] Client State and Controller successfully created [2015-06-10 18:36:52] [CLIENT] trying to connect to localhost:4242 [2015-06-10 18:36:52] [CLIENT] establishing new socket connection to localhost:4242 [2015-06-10 18:36:52] [CLIENT] Trying TCP... [2015-06-10 18:36:52] [SERVERSOCKET] Connection made. starting new processor 49976, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2015-06-10 18:36:52] [CLIENT] SOCKET CONNECTED TO SERVER [2015-06-10 18:36:52] [CLIENT] logging in now... test; ; [2015-06-10 18:36:52] [SERVER] connection registered (TRunning: 1/0/0) 0 [2015-06-10 18:36:53] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2015-06-10 18:36:53] [GHOST-OBJECT] SWEEP TEST TIME: 190 [2015-06-10 18:36:53] WARNING: sector update of single sector (2, 2, 2) took 335 ms; Physics 335 ms [2015-06-10 18:36:53] WARNING: sector info: (2, 2, 2); id 2; type MAIN; [2015-06-10 18:36:53] [UNIVERSE] WARNING: Sector UPDATE took 336; sectors updated: 1 [2015-06-10 18:36:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 337 [2015-06-10 18:36:53] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(3) [2015-06-10 18:36:53] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-06-10 18:36:53] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity change sent [2015-06-10 18:36:53] [GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] changed gravity on Server(0) Shop(3) -> (0.0, -9.89, 0.0) [2015-06-10 18:36:53] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change: (-1.9999864, -6.639369, 1.9954789) [2015-06-10 18:36:53] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] INITIALIZING GRAVITY FOR Shop(3) [2015-06-10 18:36:53] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] gravity to: TOP [2015-06-10 18:36:53] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1433975274889_0)(8)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-1.9999864, -6.639369, 1.9954789) [2015-06-10 18:36:53] [SERVER][LOGIN] new client connected. given id: 1: description: test [2015-06-10 18:36:53] [SERVER][LOGIN] return code 0 [2015-06-10 18:36:53] [UNIVERSE] WARNING: Sector UPDATE took 187; sectors updated: 1 [2015-06-10 18:36:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 187 [2015-06-10 18:36:53] [UNIVERSE] WARNING: Sector UPDATE took 122; sectors updated: 1 [2015-06-10 18:36:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 122 [2015-06-10 18:36:53] [INIT] Retrieved auth style: 1 [2015-06-10 18:36:53] [AUTH] authenticating test; useAuth: false; requireAuth: false [2015-06-10 18:36:53] [SESSION_CALLBACK] no player verification is necessary! [2015-06-10 18:36:53] [LOGIN] checking user agent: 0: test [2015-06-10 18:36:53] [UNIVERSE] WARNING: Sector UPDATE took 86; sectors updated: 1 [2015-06-10 18:36:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 86 [2015-06-10 18:36:53] [LOGIN] successful auth: now protecting username test with null [2015-06-10 18:36:53] [SERVER] loaded faction for PlS[test ; id(9)(1)f(0)] -> 0 [2015-06-10 18:36:53] [SERVER] player LOADED FROM DISK test, credits: 20000 [2015-06-10 18:36:53] [SERVER] adding player to synch queue (ID: 9) (SECTOR: (2, 2, 2) [2]) [2015-06-10 18:36:53] [SERVER][LOGIN] login received. returning login info for RegisteredClient: test (1) connected: true: returnCode: 0 [2015-06-10 18:36:53] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2015-06-10 18:36:53] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): test has joined the game] to RegisteredClient: test (1) connected: true [2015-06-10 18:36:53] [CLIENT] logged in as: Client(1) [2015-06-10 18:36:53] [CLIENT] executing login hooks... [2015-06-10 18:36:53] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 21 on Server(0) [2015-06-10 18:36:53] [UNIVERSE] WARNING: Sector UPDATE took 92; sectors updated: 1 [2015-06-10 18:36:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 93 [2015-06-10 18:36:53] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 178 [2015-06-10 18:36:54] Revived PlayerState PlS[test ; id(9)(1)f(0)] [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: object local update of PlS[test ; id(9)(1)f(0)] took 185 [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: object local update of 9 objects took 187 [2015-06-10 18:36:54] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-06-10 18:36:54] SET INITIAL SECTOR ID TO 2 [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1) [2015-06-10 18:36:54] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2015-06-10 18:36:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2) [2015-06-10 18:36:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1) [2015-06-10 18:36:54] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2015-06-10 18:36:54] [CLIENT] Server is using default block behavior: CSUM: remote: b1d6facaafd1755ea49b0219fb52b31288edbc59 ::: local: b1d6facaafd1755ea49b0219fb52b31288edbc59 [2015-06-10 18:36:54] [CLIENT] Server is using default block properties [2015-06-10 18:36:54] [CLIENT] Server is using default block config [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2) [2015-06-10 18:36:54] [CLIENT] finished executing client hooks: [#document: null] [2015-06-10 18:36:54] [CLIENT] synchronizing ALL Client(1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2) [2015-06-10 18:36:54] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3) [2015-06-10 18:36:54] [UNIVERSE] WARNING: Sector Ping took 134 [2015-06-10 18:36:54] [UNIVERSE] WARNING: Sector UPDATE took 133; sectors updated: 27 [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 268 [2015-06-10 18:36:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-06-10 18:36:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 15 on Server(0) [2015-06-10 18:36:54] [UNIVERSE] WARNING: Sector UPDATE took 95; sectors updated: 27 [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 96 [2015-06-10 18:36:54] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: test (1) connected: true [2015-06-10 18:36:54] [SERVER] sending ALLSYNCHRONIZING update to test 36, 36 [2015-06-10 18:36:54] [SYNC_SENDER] SENDING ALL OBJECTS: 36 [2015-06-10 18:36:54] [NT] Big FullUpdate: 6802 bytes: SenableGameState(1) [2015-06-10 18:36:54] [NT] Big FullUpdate: 17115 bytes: Shop(3) [2015-06-10 18:36:54] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-06-10 18:36:54] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-06-10 18:36:54] [SERVER] ALL-SYNCHRONIZE TO test TOOK 39 ms [2015-06-10 18:36:54] [CLIENT] 1 Sync all update received [2015-06-10 18:36:54] [SERVER] SYNCHALL TO RegisteredClient: test (1) connected: true took: 41 [2015-06-10 18:36:54] [SYNCHRONIZE] FORCED UPDATE [2015-06-10 18:36:54] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SenableGameState(1) TOOK 11 [2015-06-10 18:36:54] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Shop(3) TOOK 28 [2015-06-10 18:36:54] Sector[2](2, 2, 2) Narrowphase of Sector[2](2, 2, 2) took: 90 [2015-06-10 18:36:54] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT [CLIENT ReSector(21)true; (2, 1, 3); ] TOOK 90 [2015-06-10 18:36:54] [CLIENT] chat channels loaded 0 [2015-06-10 18:36:54] [SKINMANAGER] PlS[test ; id(9)(1)f(0)] Client(1) received skin filename [2015-06-10 18:36:54] [UNIVERSE] WARNING: Sector UPDATE took 177; sectors updated: 27 [2015-06-10 18:36:54] [PlayerState] Client successfully received player state Client(1), owner: 1 [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 177 [2015-06-10 18:36:54] [CLIENT] SCHEDULING SECTOR CHANGE FOR AICharacter[(null)(8)] FROM -2 TO 2 [2015-06-10 18:36:54] [CHAT] Client(1) initializing data from network object 0 [2015-06-10 18:36:54] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 36 [2015-06-10 18:36:54] [CLIENT] RE- synchronized client: 1 [2015-06-10 18:36:54] [CLIENT] connected to server localhost:4242 [2015-06-10 18:36:54] [CLIENT] Client State and Controller successfully connected [2015-06-10 18:36:54] [CLIENT] State initializing [2015-06-10 18:36:54] [CLIENT] Chat initializing [2015-06-10 18:36:54] [CLIENT] Client(1) asking for new IDS [2015-06-10 18:36:54] [UNIVERSE] WARNING: Sector UPDATE took 94; sectors updated: 27 [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 94 [2015-06-10 18:36:54] SENDING new ID RANGE TO CLIENT 36; packet -32763 [2015-06-10 18:36:54] Client got new ID range 36 [2015-06-10 18:36:54] [CLIENT] Client(1) received new IDS [2015-06-10 18:36:54] [CLIENT] ID RANGE AQUIRE TOOK 68 [2015-06-10 18:36:54] [CLIENT] Control Manager initializing [2015-06-10 18:36:54] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27 [2015-06-10 18:36:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2015-06-10 18:36:55] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-06-10 18:36:55] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-06-10 18:36:55] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-06-10 18:36:55] [CLIENT] InternalCallback initializing [2015-06-10 18:36:55] [CLIENT] State initialized. GameMode: SANDBOX [2015-06-10 18:36:55] [CLIENT] Client State and Controller successfully initialized [2015-06-10 18:36:55] ################### ENGINE SETTINGS ########################## [2015-06-10 18:36:55] C_USE_NEW_PLAYER_MODEL_ true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] CONTROL_HELP true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] C_MOUSE_BUTTOM_SWITCH false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_RESOLUTION 1920 x 1080 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_FULLSCREEN true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_VSYNCH false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_FOV 110.0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_MAX_SEGEMENTSDRAWN 100 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] D_LIFETIME_NORM 30 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_WINDOWED_BORDERLESS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_SOUND_SYSTEM_ENABLED true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_SOUND_ENABLED true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_SOUND_VOLUME_GLOBAL 4 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] C_SELECTED_JOYSTICK -1 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] BUILD_MODE_SHIFT_SPEED 25.0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] ORBITAL_CAM_SPEED 0.5 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DAMAGE_DISPLAY 600 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_STAR_COUNT 4096 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_VBO_BULKMODE_SIZE 4 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_FOG false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_BEAMS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_EXHAUST_PLUMS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] D_INFO_CONTROLMANAGER false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] D_INFO_SHADER true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] T_ENABLE_TEXTURE_BAKER false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] D_INFO_DRAW_TIMES false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] D_INFO_DRAW_SPACE_PARTICLE false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SPACE_PARTICLE true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_MOUSE_COLLISION false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_ATMOSPHERE_SHADER normal [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SHADOW_QUALITY BEST [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_SHIELDS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_WATER true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_BACKGOUND true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_WATER_USER_MIPMAPS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] E_NAVIGATION_FILTER 869 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_ENTITIES true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_FRUSTUM_CULLTING true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_EFFECTS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SHADER_RELOAD false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_FRAMRATE_FIXED -1 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SHADERS_ACTIVE true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DEBUG_DRAW_GRID false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DEBUG_DRAW_LINES true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] F_FRAME_BUFFER_USE true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] T_TERRAIN_DRAW true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] T_TERRAIN_WIREFRAME_DRAW false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_CULLING_ACTIVE true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_TEXTURE_ARRAYS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_AUTO_NORMALIZATION true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_BY_SIDES true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_WIREFRAMED false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_NORMAL_MAPPING false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_TEXTURE_COMPRESSION true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_TEXTURE_ARRAY_COMPRESSION true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_TEXTURE_ARRAY_MIPMAP true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_TEXTURE_MIPMAP true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SHADOWS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SHADOWS_VSM false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_PAUSED false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_SETTINGS_SHOW false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] MINIMAP_MODE SMALL [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] SECTOR_INDICATION_MODE INDICATION_ONLY [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_KEY_ALLOW_DUPLICATES true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_PROD_BG false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_PROD_BG_QUALITY 1024 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_TEXTURE_PACK Default [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] GIF_WIDTH 640 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] GIF_HEIGHT 640 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] GIF_FPS 15 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] GIF_GUI false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DEBRIS_THRESHOLD_MS 4 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_TEXTURE_PACK_RESOLUTION 64 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_INITIAL_SETTING Single Player [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_GAME_MODE Sandbox [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_BONE_ANIMATION true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] P_NT_DEBUG_ACTIVE false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] P_PHYSICS_DEBUG_ACTIVE false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] P_PHYSICS_DEBUG_MODE 0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DEUBG_LINE_DRAWING_ACTIVATED false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_WINDOW_START_POSITION center [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_GUI_ACTIVE true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_NO_OVERLAYS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_PARTICLE_SORTING true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] P_PHYSICS_ACTIVATED true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SMOKE_QUALITY false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_STARS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_PASTE_PREVIEW true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_USE_SPRITE_VBO true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_TUTORIAL true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_AUTOSELECT_CONTROLLERS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_INFO_DRAW FPS_AND_PING [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_VBO_FLAG STATIC [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] N_LAG_COMPENSATION true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_MULTI_SAMPLE 0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] M_MOUSE_SENSITIVITY 0.5 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_HIT_INDICATION_SIZE 1.0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] F_BLOOM false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] F_BLOOM_INTENSITY 0.4 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_MOUSE_LOCK true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_ALL_CONNECTIONS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_ZOOM_MOUSEWHEEL SLOTS [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_MOUSE_SHIP_INVERT false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_MOUSE_ALL_INVERT false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_USE_REGION_SIGNATURE_TEST false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_PREVIEW_TO_BUILD_BLOCK_TEST false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] S_EXIT_ON_ESC false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_USE_HIGH_QUALITY_ACKGROUND false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_POPUPS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_USE_VBO_MAP true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_JUMP_OVERLAY true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_MAG_FILTER_LINEAR_BLOCKS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_MAG_FILTER_LINEAR_GUI false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_MAX_BEAMS 1024 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] SEGMENT_REQUEST_BATCH 32 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] CLIENT_BUFFER_SIZE 65536 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] ICON_BAKERY_SINGLE_RESOLUTION 150 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_RAYTRACE_COUNT 16 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] ICON_BAKERY_SINGLE_ICONS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_USE_SHADER4 true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] O_OCULUS_RENDERING true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_USE_VERTEX_LIGHTING_ONLY false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] CLIENT_TRAFFIC_CLASS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_SELECTED_BLOCK_WOBBLE true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_USE_TWO_COMPENENT_SHADER false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] A_FORCE_AUTHENTICATION_METHOD -1 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] MIN_FFA 2 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] B_UNDO_REDO_MAX 30 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] N_ARTIFICIAL_DELAY 0 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_MAX_MISSILE_TRAILS 128 [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_USE_OCCLUSION_CULLING false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] C_AUTOASSIGN_WEAPON_SLOTS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_DRAW_NT_STATS_OVERLAY false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] SECRET none [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] USE_OPEN_AL_SOUND true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] LIMIT_FPS_UNFOCUS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] GUI_USE_DISPLAY_LISTS false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] USE_GL_MULTI_DRAWARRAYS true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] CHAT_CLOSE_ON_ENTER true [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2015-06-10 18:36:55] ---------------------------------------------------------------- [2015-06-10 18:36:55] G_SHIP_INFO_ZOOM 0 [2015-06-10 18:36:55] ################### /ENGINE SETTINGS ######################### [2015-06-10 18:36:55] [CLIENT] disposing connection dialog: DONE [2015-06-10 18:36:56] [UNIVERSE] WARNING: Sector UPDATE took 213; sectors updated: 27 [2015-06-10 18:36:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 213 [2015-06-10 18:36:56] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27 [2015-06-10 18:36:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 67 [2015-06-10 18:36:57] OCULUS INIT ERROR: [2015-06-10 18:36:57] FULLSCREEN true; 1920 / 1080 [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 600 x 800 x 32 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 32 @72Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 640 x 480 x 16 @72Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 640 x 480 x 16 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1366 x 768 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 768 x 1024 x 32 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1024 x 768 x 32 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 720 x 32 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1360 x 768 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 720 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1024 x 768 x 32 @70Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 720 x 32 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 720 x 480 x 32 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 768 x 1024 x 16 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1024 x 768 x 16 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 720 x 16 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 720 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 720 x 480 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 720 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 720 x 480 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1024 x 768 x 16 @70Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 16 @72Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 600 x 800 x 16 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 16 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 640 x 480 x 32 @72Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1768 x 992 x 32 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 768 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1176 x 664 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 640 x 32 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1176 x 664 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 16 @56Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1768 x 992 x 32 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 640 x 32 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1176 x 664 x 16 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 640 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 640 x 480 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1768 x 992 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 768 x 1024 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1024 x 768 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 800 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1440 x 900 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 800 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 768 x 1024 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1440 x 900 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 640 x 16 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 768 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1176 x 664 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1768 x 992 x 16 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 800 x 600 x 32 @56Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1176 x 664 x 32 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 640 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1768 x 992 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1768 x 992 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 480 x 640 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 640 x 480 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1176 x 664 x 32 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 576 x 720 x 32 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 720 x 16 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 576 x 720 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 576 x 720 x 32 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 720 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 720 x 576 x 32 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 720 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @59Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1600 x 900 x 32 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1280 x 960 x 16 @60Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1080 x 948 x 32 @75Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @50Hz [2015-06-10 18:36:57] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @60Hz [2015-06-10 18:36:57] Compatible DisplayMode found: 1920 x 1080 x 32 @60Hz; fullsceen capable true [2015-06-10 18:36:57] ARB_SUPPORTED COULD NOT BE RETRIEVED