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Starmade | Anti-missile turrets ineffective
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Description

Multiple issues are causing anti missile turrets to be ineffective in what they do:

  • Their rotation speed is too slow, it takes several seconds till they face the missiles and at that point it can be too late.
  • They don't lead missiles properly, at large missile speeds the turrets will miss their target by a few meters at most angles.
  • They should prioritize missiles and switch targets if a missile is never going to hit you anyway. (but this is more of a feature request so ignore that if you want)

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19247 (Dev)
Category
AI
First occurrence (version)
0.1867
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 5 2015, 2:19 PM
lancake added a project: Issue Navigation.
lancake changed Category from none/unspecified to AI.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.1867.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19247 (Dev).
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to High.
lancake changed the task status from Open to In Queue (Game).Jun 5 2015, 4:30 PM
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJun 5 2015, 4:30 PM
lancake lowered the priority of this task from High to Normal.
schema added a commit: Restricted Diffusion Commit.Jun 10 2015, 5:24 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJun 10 2015, 5:24 PM
lancake closed this task as Closed.Jun 12 2015, 6:00 PM
lancake claimed this task.

Did extensive testing, I'm not too sure about prioritizing the closed missiles but their aim and tracking speed has been improved a lot so it doesn't matter too much, fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptJun 12 2015, 6:00 PM
AndyP removed lancake as the assignee of this task.Jul 11 2015, 12:49 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 8:58 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
Restricted Application added a project: AI. · View Herald TranscriptMar 10 2017, 5:50 PM