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Starmade | "Destroyed" ship core blocks weapon projectiles
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Description

When a ship core is destroyed, it can't get more damage but the projectiles fired on it will still act like they hit it. This means that systems, right behind the ship core cannot be hit (by AI) because the ship core is protecting them, it can't overheat that way either.
The projectiles should pass through it.

How to reproduce:

  1. make a ship core, put 1 power regen block behind it and behind that 1 thruster module
  2. spawn a isanth CC (cannon + cannon) weapon and let it fire on your front.
  3. It will not be able to kill you after your ship core is destroyed, it will keep shooting it and the blocks behind the ship core will not be destroyed because the ship core blocks all projectiles.

Details

Commits
Restricted Diffusion Commit
Restricted Diffusion Commit
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19285 (Dev)
Category
Control Block System: Functional
First occurrence (version)
0.19242 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 13 2015, 1:00 PM
lancake changed Category from none/unspecified to Control Block System: Functional.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.19242 (Dev).
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19263 (Dev).
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to High.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJun 13 2015, 1:00 PM
lancake set Task Type to Bug.Jun 13 2015, 1:00 PM
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJun 13 2015, 1:00 PM
schema added a commit: Restricted Diffusion Commit.Jun 18 2015, 4:06 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJun 18 2015, 4:06 PM
lancake changed the task status from Resolved to In Queue (Game).Jun 18 2015, 9:03 PM
  • Cannon projectiles don't go through it, they just vanish after hitting the shipcore. If penetration is 2 blocks or more it passes through (so it's only the 1st block damage that gets blocked)
  • Beams hit the core and deals damage directly to the SHP, every tick subtracts 100HP apparently.
  • Missiles have the same thing as cannons, they just disappear
Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptJun 18 2015, 9:03 PM
lancake changed Last tested (version) from 0.19263 (Dev) to 0.19275 (Dev).Jun 18 2015, 9:04 PM
lancake raised the priority of this task from High to Urgent.
schema added a commit: Restricted Diffusion Commit.Jun 19 2015, 3:25 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJun 19 2015, 3:25 PM
lancake changed the task status from Resolved to In Queue (Game).Jun 20 2015, 6:53 PM

Same as before

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptJun 20 2015, 6:53 PM
schema added a commit: Restricted Diffusion Commit.Jun 20 2015, 7:16 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJun 20 2015, 7:16 PM
lancake closed this task as Closed.Jun 20 2015, 8:10 PM
lancake claimed this task.

Beams and cannons pass through, missiles explode on contact but that's intended. Fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptJun 20 2015, 8:10 PM
lancake changed Last tested (version) from 0.19275 (Dev) to 0.19285 (Dev).Jun 20 2015, 8:10 PM
AndyP removed lancake as the assignee of this task.Jul 11 2015, 12:48 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 10:49 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:33 PM