Ships under about 2 mass and single-block ships (cores) cannot be destroyed - this is particularly annoying when fighting AI, as you will have several cores your missiles/turrets will target and that won't go away.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- none/unspecified
- Reproducible
- Yes
- Last tested (version)
- 0.19247 (Dev)
- Category
- Blockconfig
- First occurrence (version)
- 0.19242 (Dev)
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
Note: Ship core can be "killed". when it reaches 0hp it will not be deleted but its HP are subtracted from the structure HP of the ship. However there was a bug that when a ship core had 0 hp and the ship was rebooted, the HP wasnt subtracted again