Focus project as general aid for browsing Starmade
or related workflows.
This project is auto-assigned by the "Issue Category" field being set to:
"AI"
Details:
AI covers all local ship AI initiated behaviours.
(Bobby AI and Turrets)
Focus project as general aid for browsing Starmade
or related workflows.
This project is auto-assigned by the "Issue Category" field being set to:
"AI"
Details:
AI covers all local ship AI initiated behaviours.
(Bobby AI and Turrets)
Waiting for feedback for a long time now.
Cleanup -> Closed
Hopefully soon-TM.
The status is:
a low priority confirmed Bug that should be fixed while the game is in Alpha
What is the status of this bug? Still exists and has been 2 years now. Makes on board lock on missiles useless.
Might have been an issue but most likely resolved with the new missile targeting system, which currently has a severe issue that targets the wrong location. See T2392, closing task.
The last one could be related to the docking system. If a parent entity overheats, it removes the faction and that of all its docks unless those have their own faction module. Then it either got undocked by losing the rail block, or lost its parent when it despawned. The result is a turret/previously docked ship, turning neutral with AI still enabled.
Related to T390 too
Merging into related task.