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Aug 4 2016

xarses added a comment to T1567: Crash on startup - /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found.

Testing from 0.199.132a

Aug 4 2016, 9:48 PM · Engine, Starmade
FlyingDebris moved T1756: Storage Level Emitter / sensor block from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Aug 4 2016, 9:33 PM · Logic, Feature, Starmade, Council
FlyingDebris moved T1775: Alliance Permission Modules from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Aug 4 2016, 9:28 PM · Feature, Starmade, Game Development, Council
SmilingDemon renamed T1780: Trigger (Area) not detecting docked entity on Rail from Area detection not detecting dockend entity to Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:30 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon moved T1780: Trigger (Area) not detecting docked entity on Rail from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 4 2016, 8:27 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon triaged T1780: Trigger (Area) not detecting docked entity on Rail as Normal priority.
Aug 4 2016, 8:27 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon merged task T1781: Trigger (area) not detecting docked entities. into T1780: Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:21 PM · Logic, Starmade
SmilingDemon merged T1781: Trigger (area) not detecting docked entities. into T1780: Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:21 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon triaged T1781: Trigger (area) not detecting docked entities. as Normal priority.
Aug 4 2016, 8:21 PM · Logic, Starmade
SmilingDemon claimed T1781: Trigger (area) not detecting docked entities..
Aug 4 2016, 8:20 PM · Logic, Starmade
SmilingDemon claimed T1780: Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:20 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon moved T1782: Can no longer dock to a shipyard with the core beam from Unclassed to Issue affecting current release on the Starmade board.
Aug 4 2016, 8:14 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T1782: Can no longer dock to a shipyard with the core beam.

-validate-
-confirmed-

Aug 4 2016, 8:13 PM · CBS: Shipyards, Starmade
SmilingDemon changed the status of T1782: Can no longer dock to a shipyard with the core beam from Open to In Queue (Game).
Aug 4 2016, 8:12 PM · CBS: Shipyards, Starmade
spunkie added a comment to T1564: Mining drones stop working after one mined asteroid.

Latest release has made the mining drones completely non responsive to the "mine this sector" command.

Aug 4 2016, 8:08 PM · AI, Starmade
SmilingDemon claimed T1782: Can no longer dock to a shipyard with the core beam.
Aug 4 2016, 8:07 PM · CBS: Shipyards, Starmade
nightrune created T1782: Can no longer dock to a shipyard with the core beam.
Aug 4 2016, 8:02 PM · CBS: Shipyards, Starmade
SmilingDemon closed T1770: The game freeze after a few second since the last update as Rejected.

great have fun , closing this now

Aug 4 2016, 7:36 PM · Universe, Starmade
Tod2133 created T1781: Trigger (area) not detecting docked entities..
Aug 4 2016, 7:05 PM · Logic, Starmade
rhbvkleef created T1780: Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 6:58 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon added a comment to T1771: Some chunks vanishing on planets.

the sad problem is that their is supposed to be a building limit obove and around planets .. which has been broken.

Aug 4 2016, 6:49 PM · Engine, Starmade
Lord_Greyscale added a comment to T1771: Some chunks vanishing on planets.

It isn't happening just on conversion to new chunks.

Aug 4 2016, 5:48 PM · Engine, Starmade
guy_lalune added a comment to T1770: The game freeze after a few second since the last update.

I follow your instruction. Install manually Java 64 bit, and change my memory settings... The game was running, but still, it was struggling a lot. So I uninstall and re-install it using the Starmade site instead of the Steam one. Now it's running very smoothly. Thank you very much for all the help!

Aug 4 2016, 5:35 PM · Universe, Starmade
SmilingDemon merged T1779: LOD Blocks don't rotate correctly during copy and paste into T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Aug 4 2016, 4:47 PM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon merged task T1779: LOD Blocks don't rotate correctly during copy and paste into T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Aug 4 2016, 4:47 PM · Engine, Starmade
SmilingDemon added a comment to T1779: LOD Blocks don't rotate correctly during copy and paste.

This is true for the Mushrooms T1769

Aug 4 2016, 4:47 PM · Engine, Starmade
SmilingDemon triaged T1779: LOD Blocks don't rotate correctly during copy and paste as Normal priority.
Aug 4 2016, 4:45 PM · Engine, Starmade
SmilingDemon renamed T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) from Rotation of some LoD items incorrect in Mirror Planes to Rotation of Mushroom LoD item incorrect in Mirror Planes.
Aug 4 2016, 4:44 PM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon claimed T1779: LOD Blocks don't rotate correctly during copy and paste.
Aug 4 2016, 4:38 PM · Engine, Starmade
SmilingDemon added a comment to T1777: Newsletter Signup Not Working.

this is wrong on the game bug tracker

Aug 4 2016, 4:12 PM · Starmade
SmilingDemon closed T1777: Newsletter Signup Not Working as Invalid.
Aug 4 2016, 4:12 PM · Starmade
SmilingDemon claimed T1777: Newsletter Signup Not Working.
Aug 4 2016, 4:11 PM · Starmade
nightrune created T1779: LOD Blocks don't rotate correctly during copy and paste.
Aug 4 2016, 2:10 PM · Engine, Starmade
nightrune created T1778: Can not unconnect a rail docker from a logic block.
Aug 4 2016, 1:54 PM · Game Development (Alpha), Logic, Starmade
systemhack.net created T1777: Newsletter Signup Not Working.
Aug 4 2016, 1:08 PM · Starmade
Sven_The_Slayer added a comment to T1775: Alliance Permission Modules.

The whole permission system needs to be overhauled. Being restricted to placing blocks next to something you want to give access too is just a bad system. I know it's an engine limitation currently but it's still a bad system.

Aug 4 2016, 9:10 AM · Feature, Starmade, Game Development, Council
SmilingDemon added a comment to T1770: The game freeze after a few second since the last update.

You are running the game on 32 bit java

[2016-08-03 07:32:09] [LIBLOADER] JAVA Oracle Corporation - 1.8.0_101 - C:\Program Files (x86)\Java\jre1.8.0_101
[2016-08-03 07:32:09] [LIBLOADER] ARCHITECTURE x86
[2016-08-03 07:32:09] [LIBLOADER] LOADED WINDOWS 32bit NATIVE LIBRARIES 
[2016-08-03 07:32:09] [LIBLOADER] FastNoiseSIMD Level: 2

please manually install the latest 64 bit version -> https://www.java.com/en/download/manual.jsp

Aug 4 2016, 7:43 AM · Universe, Starmade
SmilingDemon merged T1774: Block height limit when building on planets into T1771: Some chunks vanishing on planets.
Aug 4 2016, 7:34 AM · Engine, Starmade
SmilingDemon merged task T1774: Block height limit when building on planets into T1771: Some chunks vanishing on planets.
Aug 4 2016, 7:34 AM · Engine, Starmade
SmilingDemon triaged T1774: Block height limit when building on planets as Urgent priority.
Aug 4 2016, 7:33 AM · Engine, Starmade
SmilingDemon claimed T1774: Block height limit when building on planets.
Aug 4 2016, 7:33 AM · Engine, Starmade
spunkie updated the task description for T1776: converted blueprints have undocked entities as response fleet.
Aug 4 2016, 5:47 AM · Engine (Data), Starmade
spunkie created T1776: converted blueprints have undocked entities as response fleet.
Aug 4 2016, 5:23 AM · Engine (Data), Starmade
Megacrafter127 moved T1762: Shop automisation from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Aug 4 2016, 2:51 AM · Feature, Starmade, Game Development, Council
Megacrafter127 moved T1762: Shop automisation from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Aug 4 2016, 2:51 AM · Feature, Starmade, Game Development, Council
Megacrafter127 moved T1775: Alliance Permission Modules from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Aug 4 2016, 2:51 AM · Feature, Starmade, Game Development, Council
Crimson-Artist moved T1775: Alliance Permission Modules from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Aug 4 2016, 1:41 AM · Feature, Starmade, Game Development, Council
Crimson-Artist created T1775: Alliance Permission Modules.
Aug 4 2016, 1:34 AM · Feature, Starmade, Game Development, Council

Aug 3 2016

boomchacle created T1774: Block height limit when building on planets.
Aug 3 2016, 11:17 PM · Engine, Starmade
guy_lalune added a comment to T1770: The game freeze after a few second since the last update.

Aug 3 2016, 11:08 PM · Universe, Starmade
SmilingDemon changed the status of T1771: Some chunks vanishing on planets from Open to In Queue (Game).

-confirmed-

Aug 3 2016, 9:52 PM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1485: Typo in logs.
Aug 3 2016, 7:13 PM · Typos, Starmade
Croquelune renamed T1773: Filling blueprint in personal cargo could make BP temporarily vanish from Filling blueprint in personnal cargo could make BP vanish to Filling blueprint in personnal cargo could make BP temporarily vanish.
Aug 3 2016, 6:26 PM · GUI/HUD, Starmade
Croquelune renamed T1773: Filling blueprint in personal cargo could make BP temporarily vanish from Filling blueprint in personnal cargo could make it disappear to Filling blueprint in personnal cargo could make BP vanish.
Aug 3 2016, 6:25 PM · GUI/HUD, Starmade
Croquelune created T1773: Filling blueprint in personal cargo could make BP temporarily vanish.
Aug 3 2016, 6:25 PM · GUI/HUD, Starmade
Napther created T1772: /god_mode deactivates on anything other than "true" input (And Others).
Aug 3 2016, 5:52 PM · Game Development (Beta), Engine (Commands), Starmade
Croquelune added a comment to T1485: Typo in logs.

typo in log.txt

Aug 3 2016, 5:51 PM · Typos, Starmade
SmilingDemon moved T1771: Some chunks vanishing on planets from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 3 2016, 11:59 AM · Engine, Starmade
SmilingDemon moved T1770: The game freeze after a few second since the last update from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 3 2016, 11:59 AM · Universe, Starmade
SmilingDemon moved T1771: Some chunks vanishing on planets from Unclassed to Issue affecting current release on the Starmade board.
Aug 3 2016, 11:58 AM · Engine, Starmade
SmilingDemon updated subscribers of T1771: Some chunks vanishing on planets.

-validated-

Aug 3 2016, 11:58 AM · Engine, Starmade
SmilingDemon triaged T1771: Some chunks vanishing on planets as Urgent priority.
Aug 3 2016, 11:55 AM · Engine, Starmade
SmilingDemon claimed T1771: Some chunks vanishing on planets.
Aug 3 2016, 11:52 AM · Engine, Starmade
SmilingDemon closed T1557: asteroid generation not working as Closed.

closing this as fixed
asteroids do generate quite well

Aug 3 2016, 11:51 AM · Starmade
SmilingDemon renamed T1664: Loading sector causes mass timeouts with colliding asteroids from Loading sector causes mass timeouts to Loading sector causes mass timeouts with colliding asteroids.
Aug 3 2016, 11:31 AM · Quality Assurance, Physics, Starmade
John created T1771: Some chunks vanishing on planets.
Aug 3 2016, 11:06 AM · Engine, Starmade
SmilingDemon added a comment to T1770: The game freeze after a few second since the last update.

this is a support problem not a bug it seems

Aug 3 2016, 10:02 AM · Universe, Starmade
SmilingDemon triaged T1770: The game freeze after a few second since the last update as Trivial priority.
Aug 3 2016, 10:01 AM · Universe, Starmade
SmilingDemon claimed T1770: The game freeze after a few second since the last update.
Aug 3 2016, 10:01 AM · Universe, Starmade
SmilingDemon moved T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) from Unclassed to Issue affecting current release on the Starmade board.
Aug 3 2016, 9:59 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon changed the status of T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) from Open to In Queue (Game).
Aug 3 2016, 9:59 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon added a comment to T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).

-Validated-
-Confirmed-

Aug 3 2016, 9:59 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon triaged T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) as High priority.
Aug 3 2016, 9:56 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon claimed T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Aug 3 2016, 9:55 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon closed T1613: 32 bit launcher with bundled java doesn't start the game as Closed.
Aug 3 2016, 7:19 AM · Starmade
SmilingDemon edited Tester information (Internal use only) on T1703: Add path sanitization.
Aug 3 2016, 7:16 AM · Launcher Development, Starmade
SmilingDemon changed the status of T1703: Add path sanitization from Resolved to In Queue (Launcher).

OK... putting back in queue as it seems that the initial path settup isnt catching the illegal characters in the same way as the input from the options menu does.

Aug 3 2016, 7:16 AM · Launcher Development, Starmade
xarses added a comment to T1613: 32 bit launcher with bundled java doesn't start the game.

linux-i32 launcher (linux64 bit multi-arch) launcher started fine after I chased down a missing i386 library. Game starts fine and joins lan word w/bundled 32bit java

Aug 3 2016, 7:09 AM · Starmade
xarses added a comment to T1703: Add path sanitization.

Linux64:
When updating from the first time selection, all characters are accepted and not converted to spaces

Aug 3 2016, 6:39 AM · Launcher Development, Starmade
Tunk added a comment to T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer..

Looks like no one has looked at this yet, so heres a example blueprint I slapped together from some random cache files.
Spawn as admin to avoid invalid blueprint issue.

Aug 3 2016, 5:44 AM · Engine (Data), Starmade
guy_lalune created T1770: The game freeze after a few second since the last update.
Aug 3 2016, 1:19 AM · Universe, Starmade

Aug 2 2016

calani added a comment to T1634: Memory slider: allow (initial+early) lower-bound.

The next build fixes the broken use case of (2048+1024) initial+early not snapping to the 3,072 lower-bound. The math is also easier to read now, and slightly faster.

Aug 2 2016, 10:20 PM · Starmade
Napther created T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Aug 2 2016, 7:46 PM · Game Development (Beta), Engine (Building), Starmade
Napther added a comment to F3760: KDI Terrain Smasher MK2 PD.rar.

Its an older vessel. I can submit it in .sment format onto the Dock for you if it is required that this specific vessel is used in testing... But this is an old, closed issue; the other issue contains a Sment version of this ship in attachments I do believe

Aug 2 2016, 7:39 PM
SmilingDemon added a comment to T1698: Log files have an unexpected file extension.

0 - 20 is numbering of the logs 0 newest 20 oldest ... a new one pushes all other one to 20 .. 21 is deleted. .. afaik

Aug 2 2016, 7:37 PM · Tools, Starmade
calani created T1768: Memory defaults can exceed total memory.
Aug 2 2016, 5:49 PM · Starmade
calani added a comment to T1698: Log files have an unexpected file extension.

Wouldn't StarMade.#.log be more semantically correct?

Aug 2 2016, 5:18 PM · Tools, Starmade
calani added a comment to T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.

This really needs to be two separate tickets.

Aug 2 2016, 5:08 PM · Starmade
calani changed the status of T1634: Memory slider: allow (initial+early) lower-bound from Resolved to In Queue (Launcher).

This is incorrect behavior.
The slider should always snap to the lower bound, the powers of 2 in between, and the upper bound.

Aug 2 2016, 4:25 PM · Starmade
SmilingDemon changed Last tested (version) from 0.199.124 (DEV) to 0.199.132a on T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.
Aug 2 2016, 3:47 PM · Engine, Starmade
SmilingDemon closed T1755: Dev Build crashes due to syntax error in cube-3rd.vsh as Closed.

According to StormWing0 problem is fixed with .132a

Aug 2 2016, 3:47 PM · Engine, Starmade
schema changed the status of T1755: Dev Build crashes due to syntax error in cube-3rd.vsh from In Queue (Game) to Resolved.
Aug 2 2016, 1:57 PM · Engine, Starmade
Valiant70 added a comment to T1634: Memory slider: allow (initial+early) lower-bound.

With initial + early generation >= 2GB, the slider will not slide below the next power of two. Below 2 GB, it will slide down to a value equal to initial + early generation. Whichever behavior is intended, something is inconsistent.

Aug 2 2016, 1:53 PM · Starmade
SmilingDemon edited Tester information (Internal use only) on T1657: Mod overwrite warning remains visible after changing install folders.
Aug 2 2016, 10:31 AM · Launcher Development, Starmade
SmilingDemon changed the status of T1657: Mod overwrite warning remains visible after changing install folders from Resolved to In Queue (Launcher).

-QA Testing-

Aug 2 2016, 10:31 AM · Launcher Development, Starmade
SmilingDemon added a comment to T1703: Add path sanitization.

-QA Testing-

Aug 2 2016, 10:05 AM · Launcher Development, Starmade
SmilingDemon closed T1760: Can't Decorate with Cargo Blocks using Lighten Checkbox as Rejected.

to be able to place them as deco blocks in the first place was a bug.
that wasnt intended at all for gameplay purposes.
unconnected they should always be transparent

Aug 2 2016, 9:56 AM · Engine, Starmade
SmilingDemon triaged T1760: Can't Decorate with Cargo Blocks using Lighten Checkbox as Normal priority.
Aug 2 2016, 9:42 AM · Engine, Starmade
SmilingDemon claimed T1760: Can't Decorate with Cargo Blocks using Lighten Checkbox.
Aug 2 2016, 9:41 AM · Engine, Starmade
SmilingDemon changed the status of T1767: Scanner does not include MINING_BONUS multiplier from Open to In Queue (Game).

-validated-
-confirmed-

Aug 2 2016, 9:39 AM · Game Development (Beta), GUI/HUD, Starmade