For linux and mac, the new noise generation library doesn't work for asteroids. You only see nav markers appear.
For mac + linux:
[2016-06-13 10:47:16] Exception in thread "pool-5-thread-49" [2016-06-13 10:47:16] java.lang.UnsatisfiedLinkError: org.schema.game.server.controller.world.factory.planet.FastNoiseSIMD.NewFastNoiseSIMD(I)J [2016-06-13 10:47:16] at org.schema.game.server.controller.world.factory.planet.FastNoiseSIMD.NewFastNoiseSIMD(Native Method) [2016-06-13 10:47:16] at org.schema.game.server.controller.world.factory.planet.FastNoiseSIMD.<init>(SourceFile:46) [2016-06-13 10:47:16] at obfuscated.anx.a(SourceFile:100) [2016-06-13 10:47:16] at obfuscated.TE.a(SourceFile:67) [2016-06-13 10:47:16] at obfuscated.amX.a(SourceFile:97) [2016-06-13 10:47:16] at obfuscated.amX.a(SourceFile:194) [2016-06-13 10:47:16] at obfuscated.amX.a(SourceFile:118) [2016-06-13 10:47:16] at org.schema.game.server.controller.GameServerController.a(SourceFile:2225) [2016-06-13 10:47:16] at obfuscated.ana.run(SourceFile:56) [2016-06-13 10:47:16] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [2016-06-13 10:47:16] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [2016-06-13 10:47:16] at java.lang.Thread.run(Thread.java:745)