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Jul 31 2016

HolyCookie created T1762: Shop automisation.
Jul 31 2016, 11:49 AM · Feature, Starmade, Game Development, Council
Endal added a comment to T1728: Warheads not exploding after visiting "protected" sector.

I have tested it in the latest version (v0.198.485) and found it 100% reproducible, I am not quite sure why you can't reproduce it.

Jul 31 2016, 8:31 AM · Game Development (Beta), CBS: Weapons, Starmade
Benevolent27 added a comment to T1698: Log files have an unexpected file extension.

This does make sense, however if this could be an option in the server.cfg file, that would be ideal. I recommend this because the change would break wrappers and other scripts that utilize the log files. (Including scripts I have created) Though I don't mind updating my scripts, there are people that rely on scripts that they have not created and this would create problems for them.

Jul 31 2016, 7:27 AM · Tools, Starmade
Megacrafter127 moved T1758: Lower the mass of refined materials from Restricted Project Column to Restricted Project Column on the Restricted Project board.

Right now when you refine 1 ore you get multiple back meaning that you created mass from nowhere.

To correct a potential misunderstanding, right now the sum of the mass of the items created by refining an ore/shard exceeds the mass of the raw ore/shard. This is what should be fixed, not the number of items produced.

Jul 31 2016, 6:59 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
Benevolent27 created T1761: Shops on the Trade Network will buy any item.
Jul 31 2016, 5:58 AM · Starmade
Benevolent27 added a comment to T1658: shop price not set allows you to take and store for free.
Jul 31 2016, 5:51 AM · Game Development (Alpha), Tradenetwork, Starmade
Benevolent27 added a comment to T1659: shop permissions lock out everyone.

Confirmed for "no enemies" permission.

Jul 31 2016, 5:51 AM · Tradenetwork, Quality Assurance, Starmade
HarrisonTrue added a comment to F3760: KDI Terrain Smasher MK2 PD.rar.

cant download?

Jul 31 2016, 1:49 AM

Jul 30 2016

SmilingDemon closed T1748: Blocks "Build Preview" doesnt work as Closed.
Jul 30 2016, 7:23 PM · Engine, Starmade
SmilingDemon changed the status of T1748: Blocks "Build Preview" doesnt work from In Queue (Game) to Resolved.

no longer an issue as of 0.199.125 (DEV)

Jul 30 2016, 7:22 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.116a to 0.199.125 (DEV) on T1748: Blocks "Build Preview" doesnt work.
Jul 30 2016, 7:20 PM · Engine, Starmade
SmilingDemon added a comment to T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect.

thats correct ... neutrals against neutrals, even on the same ship are shooting there own missiles.
to benefit from that option to only target unfriendly (including neutral) missiles you have to be factioned.

Jul 30 2016, 7:10 PM · Game Development (Alpha), Engine (Configuration), Starmade
Croquelune added a comment to T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect.

Oops my bad. You're right, I put the faction module but didn't faction signed the entity. So it was neutral entity.
Now when it's factionned properly there no more problems of interference in "false" ; logic cannon & missile can be settle closely and shooting without interferes each other.

Jul 30 2016, 6:23 PM · Game Development (Alpha), Engine (Configuration), Starmade
RoyalWolfe added a comment to T1713: new tutorial videos play audio, but not the video.

well meant to post an update i tried recently after the latest update and it appears to have been fixed the videos seem to run normally. i have not been able to reproduce the old issue as of yet.

Jul 30 2016, 6:18 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.198.479a to 0.199.125 (DEV) on T1689: Settings reset when starting a dedicated server.
Jul 30 2016, 4:29 PM · Engine, Starmade
Crimson-Artist added a comment to T1756: Storage Level Emitter / sensor block.

Yes this need to happen however im curious as to how this would work for measuring specific amounts. Say for instance you wanted to make a fullness meter with logic. if im reading this post right then it would potentially require a massive amount of logic just for something like a 10 level fullness meter (each level representing 10%).

Jul 30 2016, 4:23 PM · Logic, Feature, Starmade, Council
Crimson-Artist moved T1756: Storage Level Emitter / sensor block from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jul 30 2016, 4:14 PM · Logic, Feature, Starmade, Council
Crimson-Artist moved T1758: Lower the mass of refined materials from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jul 30 2016, 4:14 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
Kingofanime created T1760: Can't Decorate with Cargo Blocks using Lighten Checkbox.
Jul 30 2016, 4:14 PM · Engine, Starmade
SmilingDemon changed the status of T1502: Add an option to backup world, database, configs prior to updating from Open to In Queue (Launcher).
Jul 30 2016, 10:51 AM · Feature, Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:launch on T1502: Add an option to backup world, database, configs prior to updating.
Jul 30 2016, 10:50 AM · Feature, Starmade
SmilingDemon moved T1502: Add an option to backup world, database, configs prior to updating from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jul 30 2016, 10:49 AM · Feature, Starmade
SmilingDemon moved T1502: Add an option to backup world, database, configs prior to updating from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 30 2016, 10:49 AM · Feature, Starmade
SmilingDemon moved T1689: Settings reset when starting a dedicated server from Unclassed to Issue affecting current release on the Starmade board.
Jul 30 2016, 10:47 AM · Engine, Starmade
SmilingDemon moved T1755: Dev Build crashes due to syntax error in cube-3rd.vsh from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 30 2016, 10:47 AM · Engine, Starmade
SmilingDemon moved T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect from Unclassed to Issue affecting current release on the Starmade board.
Jul 30 2016, 10:47 AM · Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon moved T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect from New / Unconfirmed to Feedback on the Issue Navigation board.
Jul 30 2016, 10:47 AM · Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon added a comment to T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect.

to clarify
the
MISSILE_DEFENSE_FRIENDLY_FIRE = true //can shoot down own or missiles from own faction
setting regardless of true or false are NOT targeting Missiles fired from a friendly properly factioned entity.

Jul 30 2016, 10:47 AM · Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon triaged T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect as High priority.
Jul 30 2016, 10:38 AM · Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon claimed T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect.
Jul 30 2016, 10:36 AM · Game Development (Alpha), Engine (Configuration), Starmade
Croquelune created T1759: MISSILE_DEFENSE_FRIENDLY_FIRE = false or true without effect.
Jul 30 2016, 9:49 AM · Game Development (Alpha), Engine (Configuration), Starmade
HolyCookie moved T1758: Lower the mass of refined materials from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jul 30 2016, 8:25 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
HolyCookie created T1758: Lower the mass of refined materials.
Jul 30 2016, 8:25 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
SmilingDemon closed T1757: A loss of all Block textures as Rejected.

the textures you are using are old and not being updated correctly i assume.

Jul 30 2016, 7:42 AM · Starmade
SmilingDemon triaged T1757: A loss of all Block textures as Trivial priority.
Jul 30 2016, 7:38 AM · Starmade
SmilingDemon claimed T1757: A loss of all Block textures .
Jul 30 2016, 7:37 AM · Starmade
SmilingDemon changed the status of T1755: Dev Build crashes due to syntax error in cube-3rd.vsh from Open to In Queue (Game).
Jul 30 2016, 7:34 AM · Engine, Starmade
SmilingDemon renamed T1755: Dev Build crashes due to syntax error in cube-3rd.vsh from Dev Build crashes due to syntax error on login to world to Dev Build crashes due to syntax error in cube-3rd.vsh.
Jul 30 2016, 7:31 AM · Engine, Starmade
SmilingDemon added a comment to T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.

install to C:\starmade (or any other Hadrdrive)

Jul 30 2016, 7:29 AM · Engine, Starmade
Admiral_Scott created T1757: A loss of all Block textures .
Jul 30 2016, 2:38 AM · Starmade
Megacrafter127 moved T1756: Storage Level Emitter / sensor block from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jul 30 2016, 1:07 AM · Logic, Feature, Starmade, Council
calani added a comment to T1618: Initial setup crashes in certain scenarios.

@SmilingDemon: is this issue affecting another platform, or is it still resolved?

Jul 30 2016, 12:21 AM · Starmade
StormWing0 added a comment to T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.

Yes Intel only graphics as far as I know.

Jul 30 2016, 12:14 AM · Engine, Starmade
Restricted Application edited projects for T1502: Add an option to backup world, database, configs prior to updating, added: Issue Navigation, Starmade; removed Launcher Development.
Jul 30 2016, 12:00 AM · Feature, Starmade

Jul 29 2016

Croquelune added a comment to T1750: Build orientation arrow is grey or grizzled with some orientation.

Oups sorry, you'd right. It must happened when I took a setting.cfg from previous version as back-up.

Jul 29 2016, 10:22 PM · GUI/HUD, Starmade
Sven_The_Slayer moved T1756: Storage Level Emitter / sensor block from Restricted Project Column to Restricted Project Column on the Restricted Project board.

More logic implementation is always desired. Currently storage logic doesn't even work properly so that needs to be addressed as well.

Jul 29 2016, 9:20 PM · Logic, Feature, Starmade, Council
nightrune added a comment to T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.

Tested on Intel HD Graphics 4000, Windows 10, no Error. Downloaded via the new beta launcher.

Jul 29 2016, 9:00 PM · Engine, Starmade
HolyCookie moved T1756: Storage Level Emitter / sensor block from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jul 29 2016, 8:44 PM · Logic, Feature, Starmade, Council
HolyCookie created T1756: Storage Level Emitter / sensor block.
Jul 29 2016, 8:38 PM · Logic, Feature, Starmade, Council
SmilingDemon moved T1755: Dev Build crashes due to syntax error in cube-3rd.vsh from New / Unconfirmed to Feedback on the Issue Navigation board.
Jul 29 2016, 6:46 PM · Engine, Starmade
SmilingDemon added a comment to T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.

-Feedback-
please delete the content of the logs folder and then crash the game again.
best by starting a Local game i think.
then drag and drop the log.txt.0 that was created in here.
you are using a Intel HD grafics only system ?

Jul 29 2016, 6:46 PM · Engine, Starmade
SmilingDemon triaged T1755: Dev Build crashes due to syntax error in cube-3rd.vsh as Normal priority.
Jul 29 2016, 6:43 PM · Engine, Starmade
SmilingDemon claimed T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.
Jul 29 2016, 6:42 PM · Engine, Starmade
StormWing0 updated the task description for T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.
Jul 29 2016, 5:46 PM · Engine, Starmade
StormWing0 updated the task description for T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.
Jul 29 2016, 5:30 PM · Engine, Starmade
StormWing0 created T1755: Dev Build crashes due to syntax error in cube-3rd.vsh.
Jul 29 2016, 5:29 PM · Engine, Starmade
SmilingDemon closed T1754: [v0.198.485] World Corruption as Rejected.

-rejected-
i have an answer for what is broken ... the catalog.cat was corrupted this time.
delete that one and do restart the world twice. not sure if after that everything is good again. could be that there is then still something broken in the world.

Jul 29 2016, 5:24 PM · Engine, Starmade
AndyP added a comment to T1754: [v0.198.485] World Corruption.

Please delete your CATALOG.cat from your server-database/test folder.

Jul 29 2016, 5:03 PM · Engine, Starmade
Raisinbat added a comment to T1754: [v0.198.485] World Corruption.

Is this the right one?

Jul 29 2016, 3:25 PM · Engine, Starmade
SmilingDemon moved T1618: Initial setup crashes in certain scenarios from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 29 2016, 2:55 PM · Starmade
SmilingDemon moved T1752: Conversion to chunk32 breaks fleet docking points from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 29 2016, 2:55 PM · Engine, Starmade
SmilingDemon closed T1752: Conversion to chunk32 breaks fleet docking points as Closed.
Jul 29 2016, 2:54 PM · Engine, Starmade
SmilingDemon merged T1749: Plex door transparency issue in some blueprints into T875: transparency issue with blocks next to slabs.
Jul 29 2016, 2:37 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon merged task T1749: Plex door transparency issue in some blueprints into T875: transparency issue with blocks next to slabs.
Jul 29 2016, 2:37 PM · Textures, Starmade
SmilingDemon triaged T1749: Plex door transparency issue in some blueprints as Normal priority.
Jul 29 2016, 2:37 PM · Textures, Starmade
SmilingDemon claimed T1749: Plex door transparency issue in some blueprints.
Jul 29 2016, 2:37 PM · Textures, Starmade
schema changed the status of T1752: Conversion to chunk32 breaks fleet docking points from In Queue (Game) to Resolved.

"none" should no longer be changed (after converting anew) (v 0.199.122)

Jul 29 2016, 2:13 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.118 dev to 0.199.121 dev on T1752: Conversion to chunk32 breaks fleet docking points.
Jul 29 2016, 1:53 PM · Engine, Starmade
SmilingDemon changed the status of T1752: Conversion to chunk32 breaks fleet docking points from Resolved to In Queue (Game).
Jul 29 2016, 1:45 PM · Engine, Starmade
SmilingDemon added a comment to T1752: Conversion to chunk32 breaks fleet docking points.

-QA Testing-

Jul 29 2016, 1:44 PM · Engine, Starmade
schema changed the status of T1752: Conversion to chunk32 breaks fleet docking points from In Queue (Game) to Resolved.

good find indeed

Jul 29 2016, 1:24 PM · Engine, Starmade
SmilingDemon closed T1617: Game Crashes with error "Custom textures in this resolution do not exist for this server. reverting to default" as Rejected.

no answer

Jul 29 2016, 1:05 PM · Textures, Starmade
SmilingDemon moved T1754: [v0.198.485] World Corruption from New / Unconfirmed to Feedback on the Issue Navigation board.
Jul 29 2016, 1:04 PM · Engine, Starmade
SmilingDemon added a comment to T1754: [v0.198.485] World Corruption.

Your server fails to start with this error

Jul 29 2016, 1:04 PM · Engine, Starmade
SmilingDemon triaged T1754: [v0.198.485] World Corruption as Normal priority.
Jul 29 2016, 1:00 PM · Engine, Starmade
SmilingDemon claimed T1754: [v0.198.485] World Corruption.
Jul 29 2016, 12:59 PM · Engine, Starmade
Raisinbat created T1754: [v0.198.485] World Corruption.
Jul 29 2016, 12:13 PM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1564: Mining drones stop working after one mined asteroid.
Jul 29 2016, 12:04 PM · AI, Starmade
SmilingDemon merged T1753: Mining fleet bug with an asteroid size > of the default value into T1564: Mining drones stop working after one mined asteroid.
Jul 29 2016, 12:01 PM · AI, Starmade
SmilingDemon merged task T1753: Mining fleet bug with an asteroid size > of the default value into T1564: Mining drones stop working after one mined asteroid.
Jul 29 2016, 12:01 PM · Fleets, Starmade
SmilingDemon triaged T1753: Mining fleet bug with an asteroid size > of the default value as Normal priority.
Jul 29 2016, 12:01 PM · Fleets, Starmade
SmilingDemon claimed T1753: Mining fleet bug with an asteroid size > of the default value.
Jul 29 2016, 12:00 PM · Fleets, Starmade
nalem created T1753: Mining fleet bug with an asteroid size > of the default value.
Jul 29 2016, 11:33 AM · Fleets, Starmade
SmilingDemon edited Tester information (Internal use only) on T1752: Conversion to chunk32 breaks fleet docking points.
Jul 29 2016, 11:14 AM · Engine, Starmade
SmilingDemon changed the status of T1752: Conversion to chunk32 breaks fleet docking points from Open to In Queue (Game).

good find

Jul 29 2016, 11:13 AM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1752: Conversion to chunk32 breaks fleet docking points.
Jul 29 2016, 11:12 AM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1752: Conversion to chunk32 breaks fleet docking points.
Jul 29 2016, 11:12 AM · Engine, Starmade
SmilingDemon triaged T1752: Conversion to chunk32 breaks fleet docking points as Pre-Release Quality Assurance priority.
Jul 29 2016, 11:11 AM · Engine, Starmade
SmilingDemon claimed T1752: Conversion to chunk32 breaks fleet docking points.
Jul 29 2016, 10:57 AM · Engine, Starmade
SmilingDemon closed T1750: Build orientation arrow is grey or grizzled with some orientation as Rejected.

you did change this by hand in the settings i do assume.
turn it back to false

Jul 29 2016, 10:44 AM · GUI/HUD, Starmade
spunkie updated the task description for T1752: Conversion to chunk32 breaks fleet docking points.
Jul 29 2016, 10:43 AM · Engine, Starmade
spunkie created T1752: Conversion to chunk32 breaks fleet docking points.
Jul 29 2016, 10:42 AM · Engine, Starmade
SmilingDemon triaged T1750: Build orientation arrow is grey or grizzled with some orientation as Trivial priority.
Jul 29 2016, 10:23 AM · GUI/HUD, Starmade
SmilingDemon claimed T1750: Build orientation arrow is grey or grizzled with some orientation.
Jul 29 2016, 10:22 AM · GUI/HUD, Starmade
AndyP added a comment to T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect.

Dont worry, all fine.

Jul 29 2016, 9:15 AM · Game Development (Alpha), CBS: Weapons, Starmade
Smoke added a comment to T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect.

I definitely did not intend to be a jackass :) I hope we are cool

Jul 29 2016, 12:41 AM · Game Development (Alpha), CBS: Weapons, Starmade

Jul 28 2016

AndyP closed T1654: shop ignores linked cargo blocks to chest as Invalid.

Its actually sort of invalid now. :P

Jul 28 2016, 9:58 PM · Engine, Starmade
AndyP added a comment to T1077: PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect.

It does not work this way. :P

Jul 28 2016, 9:56 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP changed the status of T1735: pickup point hud icon off when inactive from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:30 PM · CBS: Rails, Feature, Starmade, Council
AndyP changed the status of T1734: display cursor coordinates in build mode from Open to Resolved.

Result:
5/5 Yes

Jul 28 2016, 9:28 PM · Feature, Starmade, Council