This bug is where a shop on the trade guild network will buy any item at the default price if the price is not set for it. For example, I tested by trying to sell 2 million red dirt to a player's shop, and it worked. The player had not set a price for this item. Suffice it to say, this renders shops highly exploitable, since other players can simply sell all their garbage items to it in order to fleece the credits out.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Category
- none/unspecified
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
User/Reporter/Contact
- Username on Registry
- Benevolent27
Steps to reproduce
- Have one player create a shop and put it onto the trade network. Ensure the permissions allow the public to access buy/sell from it. Do not set any buy/sell prices for any items.
- Use the trade network to sell any item to it. The trade will succeed, and the shop will pay the default price for the item.
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
Issue has been fixed together with a similar problem on the trade network.
So report *was* valid. But is no longer a problem.