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Apr 12 2017

lancake added a comment to T1466: Does not correctly detect frame buffer capabilities.

That's great news! I'll leave it on resolved for a while in case some special case pops up.

Apr 12 2017, 1:58 PM · Game Development (Alpha), Engine (Rendering), Starmade

Apr 11 2017

lancake changed Last tested (version) from 0.199.491 to 0.199.513 on T2044: "/despawn" of fleet entities fails.
Apr 11 2017, 2:24 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake moved T2044: "/despawn" of fleet entities fails from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 11 2017, 2:24 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake changed Last tested (version) from 0.199.491 to 0.199.512 on T2291: Autofill "Ingame Player Name" from launcher.
Apr 11 2017, 1:30 PM · Feature, Starmade
lancake moved T2291: Autofill "Ingame Player Name" from launcher from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 11 2017, 1:30 PM · Feature, Starmade
Restricted Application edited projects for T2346: connection between basic rail and a storage module is reset when rail change direction/status via logic, added: CBS: Rails; removed Customer responded, Issue Navigation.
Apr 11 2017, 12:41 PM · CBS: Rails, Starmade
Restricted Application changed the status of T2346: connection between basic rail and a storage module is reset when rail change direction/status via logic from Feedback to Open.

Nevermind, it's already been fixed in the pre-builds. Most likely related to T1299
Don't need to set this one on private though, merging tasks.

Apr 11 2017, 12:41 PM · CBS: Rails, Starmade
lancake changed the status of T2346: connection between basic rail and a storage module is reset when rail change direction/status via logic from Open to Feedback.
Apr 11 2017, 12:38 PM · CBS: Rails, Starmade
lancake renamed T2346: connection between basic rail and a storage module is reset when rail change direction/status via logic from connexion between basic rail and a storage module is reset when rail change direction/status via logic. to connection between basic rail and a storage module is reset when rail change direction/status via logic.
Apr 11 2017, 12:33 PM · CBS: Rails, Starmade
lancake changed the status of T2346: connection between basic rail and a storage module is reset when rail change direction/status via logic from Open to Feedback.

Can't seem to reproduce, I changed a basic rail into other rail types and orientations, but its connection with the storage chest was still there.
Do you have a blueprint of a ship where this is happening? Upload it here (drag and drop the file into the comment section) and I can take a look at it.

Apr 11 2017, 12:32 PM · CBS: Rails, Starmade
lancake merged T2299: Bloom crashes on OSX into T1466: Does not correctly detect frame buffer capabilities.
Apr 11 2017, 12:26 PM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application edited projects for T2299: Bloom crashes on OSX, added: Engine; removed Issue Navigation.
Apr 11 2017, 12:26 PM · Engine, Starmade
lancake changed the status of T2299: Bloom crashes on OSX from Resolved to Open.
Apr 11 2017, 12:26 PM · Engine, Starmade
lancake claimed T2299: Bloom crashes on OSX.

Merging with duplicate task

Apr 11 2017, 12:26 PM · Engine, Starmade

Apr 10 2017

lancake moved T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 10 2017, 2:06 PM · Translations, Starmade
lancake changed Last tested (version) from 0.199.492 to 0.199.511 on T2309: /destroy_uid_docked command do not destroyed docked entity.
Apr 10 2017, 2:03 PM · Engine, Starmade
lancake moved T2309: /destroy_uid_docked command do not destroyed docked entity from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 10 2017, 2:03 PM · Engine, Starmade
lancake changed Last tested (version) from 0.199.483 to 0.199.511 on T684: Shop permission resets to All possibly when server restarts .
Apr 10 2017, 1:51 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake moved T684: Shop permission resets to All possibly when server restarts from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 10 2017, 1:51 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake merged T2345: All graphics are black boxes into T1466: Does not correctly detect frame buffer capabilities.
Apr 10 2017, 11:11 AM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application edited projects for T2345: All graphics are black boxes, added: Engine; removed Issue Navigation.
Apr 10 2017, 11:11 AM · Engine, Starmade
Restricted Application added a project to T2345: All graphics are black boxes: Starmade.
Apr 10 2017, 11:11 AM · Engine, Starmade
lancake changed the status of T1466: Does not correctly detect frame buffer capabilities from Resolved to In Queue.
Apr 10 2017, 11:11 AM · Game Development (Alpha), Engine (Rendering), Starmade
lancake changed the status of T1525: ffmpeg not working from Resolved to In Queue.
Apr 10 2017, 11:11 AM · Engine, Starmade
lancake claimed T2345: All graphics are black boxes.

This is a result of a fix attempt, merging with older task. Thanks for reporting.

Apr 10 2017, 11:10 AM · Engine, Starmade

Apr 9 2017

lancake moved T2333: NullPointerException being spammed in server console from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 9 2017, 7:46 PM · Starmade, Support
lancake added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

Merged with older task, it's the same issue so subscribe to that one to stay up-to-date with its changes.

Apr 9 2017, 7:46 PM · Starmade
Restricted Application removed a project from T2315: Starmade crashes on Start with no error message -MAC OS X : Quality Assurance.
Apr 9 2017, 7:45 PM · Starmade
lancake merged T2315: Starmade crashes on Start with no error message -MAC OS X into T1466: Does not correctly detect frame buffer capabilities.
Apr 9 2017, 7:45 PM · Game Development (Alpha), Engine (Rendering), Starmade

Apr 7 2017

lancake moved T2099: Place order edit button is switched around from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:55 AM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T1004: New stations turn into red hull blocks. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:51 AM · Game Development (Alpha), Engine (Data), Starmade
lancake moved T1658: shop price not set allows you to take and store for free from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:49 AM · Game Development (Alpha), Tradenetwork, Starmade
lancake changed the status of T2099: Place order edit button is switched around from Resolved to In Queue.

the dialog title "SELL" and "BUY" are incorrect still, see 2nd image in description.

Apr 7 2017, 10:48 AM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T2335: Block Rotation in Advanced Build Mode does not Display Textures, added: GUI/HUD; removed Issue Navigation.
Apr 7 2017, 9:09 AM · GUI/HUD, Starmade
lancake merged T2335: Block Rotation in Advanced Build Mode does not Display Textures into T1935: Pixelated small block preview in adv. Build mode view.
Apr 7 2017, 9:09 AM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Category from issuecategory:none to issuecategory:igui on T2335: Block Rotation in Advanced Build Mode does not Display Textures.
Apr 7 2017, 9:09 AM · GUI/HUD, Starmade
lancake claimed T2335: Block Rotation in Advanced Build Mode does not Display Textures.

Duplicate, merging with existing task.

Apr 7 2017, 9:03 AM · GUI/HUD, Starmade
lancake renamed T2339: /load_as_faction crashes server from "/load_as_faction" crashes server to /load_as_faction crashes server.
Apr 7 2017, 8:55 AM · Engine, Starmade
lancake changed the status of T2339: /load_as_faction crashes server from Open to In Queue.

classcastexception when you use it, don't need logs since it's already fixed.

Apr 7 2017, 8:54 AM · Engine, Starmade

Apr 4 2017

Restricted Application removed a project from T2317: Crashes on launch & typo in logs: Quality Assurance.
Apr 4 2017, 12:34 PM · Engine, Starmade
lancake merged T2317: Crashes on launch & typo in logs into T1466: Does not correctly detect frame buffer capabilities.
Apr 4 2017, 12:34 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake closed T2322: Faction Module can only be used if you are in a faction as Rejected.

Right, this isn't a bug then though. The Personal rank is to be used within a faction, it's meant to secure it from other faction members.
Any faction signature will stop an outsider from using that entity, putting it on personal wouldn't change anything in that behavior.

Apr 4 2017, 10:28 AM · Starmade
lancake moved T2325: Rotating Docking Rail does not permit cargo transfer from Unclassed to Archived on the Starmade board.
Apr 4 2017, 10:24 AM · CBS: Rails, Starmade
Restricted Application edited projects for T2325: Rotating Docking Rail does not permit cargo transfer, added: CBS: Rails; removed Issue Navigation.
Apr 4 2017, 10:23 AM · CBS: Rails, Starmade
lancake merged T2325: Rotating Docking Rail does not permit cargo transfer into T2297: Can't slave storage module to rail rotator to pull cargo.
Apr 4 2017, 10:23 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed the edit policy for T2325: Rotating Docking Rail does not permit cargo transfer.
Apr 4 2017, 10:23 AM · CBS: Rails, Starmade
lancake claimed T2325: Rotating Docking Rail does not permit cargo transfer.

Duplicate, merging tasks.

Apr 4 2017, 10:23 AM · CBS: Rails, Starmade
lancake renamed T2297: Can't slave storage module to rail rotator to pull cargo from Can't slave storage module to rail rotator to pull cargo through. to Can't slave storage module to rail rotator to pull cargo.
Apr 4 2017, 10:22 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake claimed T2297: Can't slave storage module to rail rotator to pull cargo.

Nothing to add.

Apr 4 2017, 10:21 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake merged T2317: Crashes on launch & typo in logs into T1466: Does not correctly detect frame buffer capabilities.
Apr 4 2017, 10:10 AM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application edited projects for T2317: Crashes on launch & typo in logs, added: Engine; removed Issue Navigation.
Apr 4 2017, 10:10 AM · Engine, Starmade
lancake changed OS-Specific from issueos:no to issueos:osx on T2317: Crashes on launch & typo in logs.
Apr 4 2017, 10:10 AM · Engine, Starmade
lancake claimed T2317: Crashes on launch & typo in logs.

Caused by fix attempts in T1466, merging tasks.

Apr 4 2017, 10:09 AM · Engine, Starmade

Apr 3 2017

Restricted Application edited projects for T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue), added: Logic; removed Issue Navigation.
Apr 3 2017, 4:24 PM · Logic, Starmade
lancake merged T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue) into T2249: Flip flop cant be set to false, NOT-Signal broken.
Apr 3 2017, 4:24 PM · Logic, Starmade
Restricted Application added a project to T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue): Starmade.
Apr 3 2017, 4:23 PM · Logic, Starmade
lancake claimed T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue).

Merging with other task.

Apr 3 2017, 4:23 PM · Logic, Starmade
Restricted Application removed a project from T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity: Issue Navigation.
Apr 3 2017, 2:31 PM · CBS: Systems, Starmade
lancake claimed T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity.

Thank you for the report, this task is caused by the fixes for T823 and T1570.
Merging the report, not putting this one on private though since it's not needed.

Apr 3 2017, 2:31 PM · CBS: Systems, Starmade
lancake raised the priority of T2309: /destroy_uid_docked command do not destroyed docked entity from Normal to High.
Apr 3 2017, 12:44 PM · Engine, Starmade
lancake changed the status of T2309: /destroy_uid_docked command do not destroyed docked entity from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 3 2017, 12:44 PM · Engine, Starmade
lancake changed the status of T2309: /destroy_uid_docked command do not destroyed docked entity from Open to In Queue.
Apr 3 2017, 12:41 PM · Engine, Starmade
lancake set First occurrence (version) to 0.199.472 on T2309: /destroy_uid_docked command do not destroyed docked entity.
Apr 3 2017, 12:41 PM · Engine, Starmade
lancake claimed T2309: /destroy_uid_docked command do not destroyed docked entity.

Nothing to add, great report.

Apr 3 2017, 12:41 PM · Engine, Starmade
Restricted Application added a project to T2320: despawn_ SQL exception: Engine.
Apr 3 2017, 12:10 PM · Engine, Starmade
Restricted Application removed a project from T2320: despawn_ SQL exception: Issue Navigation.
Apr 3 2017, 12:09 PM · Engine, Starmade
lancake merged T2320: despawn_ SQL exception into T2044: "/despawn" of fleet entities fails.
Apr 3 2017, 12:09 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake claimed T2320: despawn_ SQL exception.

Thank you for reporting this issue but that was already noticed in T2044. It only happens in the Pre-release candidates (0.199.491/0.199.492)
Merging tasks and updating info.

Apr 3 2017, 12:09 PM · Engine, Starmade
Restricted Application changed the status of T2322: Faction Module can only be used if you are in a faction from Feedback to Open.
Apr 3 2017, 12:06 PM · Starmade
lancake changed the status of T2322: Faction Module can only be used if you are in a faction from Open to Feedback.

Perhaps I'm misunderstanding what you're trying to say, but the Personal rank is only useful within your faction. For anyone outside your faction, they can't control your entity anyway no matter what the faction rank is set to.
I don't see how it could work if you're not in a faction?

Apr 3 2017, 12:05 PM · Starmade

Apr 1 2017

lancake changed the status of T1466: Does not correctly detect frame buffer capabilities from Resolved to In Queue.
Apr 1 2017, 9:53 AM · Game Development (Alpha), Engine (Rendering), Starmade

Mar 29 2017

lancake moved T684: Shop permission resets to All possibly when server restarts from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:22 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake moved T1004: New stations turn into red hull blocks. from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:22 PM · Game Development (Alpha), Engine (Data), Starmade
lancake moved T1282: can't place small amounts of single block items into inventories in creative mode from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:22 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T1553: Error handling for version mismatch and missing uplink insufficient from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:22 PM · QA-Return, Game Development, Engine (Configuration), Starmade
lancake moved T1664: Loading sector causes mass timeouts with colliding asteroids from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:21 PM · Quality Assurance, Physics, Starmade
lancake moved T2044: "/despawn" of fleet entities fails from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:21 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake moved T2101: Rail detection with rotators and set rotation broken from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:21 PM · Game Development (Alpha), CBS: Rails, Starmade
lancake moved T2118: Add dimensional limits to game config from Planned Feature to Archived on the Starmade board.
Mar 29 2017, 1:21 PM · Quality Assurance, Feature, Starmade
lancake moved T2278: Cannot Dock Here from Issue affecting current dev-build to Archived on the Starmade board.
Mar 29 2017, 1:20 PM · Game Development (Alpha), CBS: Rails, Starmade
lancake moved T2291: Autofill "Ingame Player Name" from launcher from Planned Feature to Archived on the Starmade board.
Mar 29 2017, 1:20 PM · Feature, Starmade
lancake moved T1995: /import_sector fails with ArrayIndexOutOfBoundsException from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:18 PM · Engine (Commands), Starmade
lancake moved T2004: Attempting to access Online Play without a Internet connection causes crash from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Engine (General), QA-Return, Game Development, Starmade
lancake moved T2226: Chunk16 to chunk32 converter slices ship into sections from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Engine (Data), Starmade
lancake moved T2252: Registry has a maximum password length of 128 characters from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Starmade
lancake moved T2270: Server deadlocked, unknown cause from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Engine (Crashes), Starmade
Restricted Application removed a project from T2273: Adjust the starter equipment for the new way shapes work: Waiting on Author.
Mar 29 2017, 1:17 PM · Blockconfig, Starmade
lancake moved T2289: Make Bobby AI Activation logic controllable from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Feature, Starmade
lancake moved T428: Feature QA: Stay attached to ship while being logged out from Planned Feature to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Astronaut, Quality Assurance, Feature, Starmade
lancake moved T36: Too long names causes database issues from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Engine, Starmade
lancake moved T25: linking system memory leak from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · CBS: Weapons, Starmade
lancake moved T91: beams have trouble hitting ships at extreme ranges from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · CBS: Weapons, Starmade
lancake moved T154: Linking a computer to itself removes it previous link from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake moved T252: Startup crash with custom Windows theme from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Engine, Starmade
lancake moved T292: using shield supply changes status to under fire from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · CBS: Functional, Starmade
lancake moved T317: Dedicated server GUI maxes 1 CPU core from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Engine, Starmade
lancake moved T325: Asteroids can spawn in solid entities (stations) from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Universe, Quality Assurance, Starmade
lancake moved T524: Weapons able to ignore line of sight if lag is involved from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake moved T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · CBS: Weapons, Starmade
Restricted Application removed a project from T578: shipyard testing sector gravity and relational distance on return to normal space: Waiting on Author.
Mar 29 2017, 1:16 PM · CBS: Shipyards, Quality Assurance, Starmade