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Mar 15 2017

AndyP moved T22: Rail-orientation/type get copied on FALSE signals too from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:26 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer. from Backlog / Unclassed to Will not be fixed on the Engine board.
Mar 15 2017, 2:25 PM · Engine (Data), Starmade
AndyP changed Category from issuecategory:none to issuecategory:engine on T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer..
Mar 15 2017, 2:25 PM · Engine (Data), Starmade
Restricted Application removed a project from T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer.: Engine.
Mar 15 2017, 2:24 PM · Engine (Data), Starmade
AndyP moved T1439: select skin opens up 2 menu instances from Archived to Rejected / Duplicate / Invalid on the Starmade board.
Mar 15 2017, 2:24 PM · GUI/HUD, Starmade
AndyP moved T912: Cargo visual representation is incorrect from Archived to Rejected / Duplicate / Invalid on the Starmade board.
Mar 15 2017, 2:24 PM · CBS: Functional, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Archived to Rejected / Duplicate / Invalid on the Starmade board.
Mar 15 2017, 2:24 PM · Logic, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Issue affecting current release to Archived on the Starmade board.
Mar 15 2017, 2:24 PM · Logic, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Alpha to Will not be fixed on the Logic board.
Mar 15 2017, 2:23 PM · Logic, Starmade
AndyP changed the status of T179: several logic block do not work with area trigger controller from In Queue to wontfix.

Intended that way.

Mar 15 2017, 2:23 PM · Logic, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:23 PM · Logic, Starmade
AndyP moved T293: not all computers work on stations/planets with logic from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:23 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T1315: shift + v not working for a certain blocks or should not work at all from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:22 PM · Game Development (Beta), Logic, Starmade
AndyP added a comment to T1045: activation gates don't trigger for docked entities.

Possible relation to:
T1780: Trigger (Area) not detecting docked entity on Rail

Mar 15 2017, 2:22 PM · Game Development (Beta), Logic, Starmade
AndyP moved T1045: activation gates don't trigger for docked entities from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Beta), Logic, Starmade
AndyP moved T382: blocks can't be activated by logic but can be linked from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Beta), Logic, Starmade
AndyP moved T1778: Can not unconnect a rail docker from a logic block from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T1957: new rail detection from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:21 PM · Logic, Starmade
AndyP moved T1780: Trigger (Area) not detecting docked entity on Rail from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T1494: Display Module tag powercap & shieldcap have typos, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1835: rounding in block description, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1904: Tutorial Subtitles stay after closing, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1913: Power Aux overload message is incorrect, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics), added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:19 PM · Game Development (Alpha), Typos, Starmade
AndyP edited projects for T153: Shop descriptions contain nonexistent features. (And other nitpicks.), added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:19 PM · Game Development (Alpha), Typos, Starmade
AndyP moved T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Backlog / Unclassed to Beta on the Typos board.
Mar 15 2017, 2:19 PM · Typos, Game Development (Beta), Starmade
AndyP closed T101: Missing safety locks/fuses as Closed.

Cleanup - majority fixed - remaining task in queue.

Mar 15 2017, 2:19 PM · Typos, Starmade
AndyP moved T153: Shop descriptions contain nonexistent features. (And other nitpicks.) from Backlog / Unclassed to Alpha on the Typos board.
Mar 15 2017, 2:18 PM · Game Development (Alpha), Typos, Starmade
AndyP edited projects for T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction , added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:18 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T859: Right shift / build mode info not working properly on a large planet and station, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:17 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T848: module charge can go over its limit, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:17 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP moved T848: module charge can go over its limit from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 2:15 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP added a comment to T848: module charge can go over its limit.

Hm, leaving this in GUI/HUD but the original problem may be an underlying Engine issue.

Mar 15 2017, 2:15 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP moved T859: Right shift / build mode info not working properly on a large planet and station from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 2:07 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP renamed T859: Right shift / build mode info not working properly on a large planet and station from Right shift not working entirely in buildmode on a planet and station to Right shift / build mode info not working properly on a large planet and station.
Mar 15 2017, 2:06 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T859: Right shift / build mode info not working properly on a large planet and station from In Queue to Resolved.

Fixed with the build-mode info checkbox, however there is still a large zone away from the core where this info does not pop up, but that is its own issue (quite trivial.)

Mar 15 2017, 2:04 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 15 2017, 2:01 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T918: Ship Yard computer over capacity message is not red from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 2:01 PM · GUI/HUD, Starmade
Restricted Application edited projects for T2202: Alt Gr combinations for characters don't register, added: Controls; removed GUI/HUD.
Mar 15 2017, 2:00 PM · Game Development (Alpha), Accessibility, Controls, Starmade
Restricted Application edited projects for T1632: Alt Gr and Left Ctrl key are recognized as the same key, added: Controls; removed GUI/HUD.
Mar 15 2017, 1:59 PM · Controls, Game Development (Beta), Starmade
erthparadine added a comment to T2283: Deadlock: unknown cause.

Mar 15 2017, 1:58 PM · Starmade, Issue Navigation
Restricted Application removed a project from T662: Build Inhibitor icon does not reflect Enabled status: Game Development.
Mar 15 2017, 1:58 PM · GUI/HUD, Starmade
AndyP merged T662: Build Inhibitor icon does not reflect Enabled status into T1074: Jump Inhibitors stacking "active" overlay.
Mar 15 2017, 1:58 PM · Game Development (Beta), GUI/HUD, Starmade
erthparadine created T2283: Deadlock: unknown cause.
Mar 15 2017, 1:57 PM · Starmade, Issue Navigation
AndyP edited Clientconfig (settings.cfg) on T754: Error in chat display with users with 2 "j"s at the start of their username.
Mar 15 2017, 1:57 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T754: Error in chat display with users with 2 "j"s at the start of their username from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 1:57 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse, added: Typos; removed GUI/HUD.
Mar 15 2017, 1:55 PM · Typos, Game Development (Beta), Starmade
schema changed the status of T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from In Queue to Resolved.
Mar 15 2017, 1:54 PM · Typos, Game Development (Beta), Starmade
schema changed the status of T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius from In Queue to Resolved.
Mar 15 2017, 1:53 PM · CBS: Weapons, Starmade
AndyP moved T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 1:48 PM · Typos, Game Development (Beta), Starmade
AndyP renamed T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Typos/Inconsistencies in menu: Uplink to STARNMADE Registry to Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse.
Mar 15 2017, 1:48 PM · Typos, Game Development (Beta), Starmade
AndyP renamed T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Typos/Inconsistencies in menu: Uplink to **STARNMADE** Registry to Typos/Inconsistencies in menu: Uplink to STARNMADE Registry.
Mar 15 2017, 1:47 PM · Typos, Game Development (Beta), Starmade
AndyP renamed T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Typos/Inconsistencies in menu to Typos/Inconsistencies in menu: Uplink to **STARNMADE** Registry.
Mar 15 2017, 1:47 PM · Typos, Game Development (Beta), Starmade
AndyP edited projects for T1795: Windowed mode: resolutions and menu issues after resize, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:46 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1795: Windowed mode: resolutions and menu issues after resize from Alpha to Beta on the GUI/HUD board.
Mar 15 2017, 1:46 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1795: Windowed mode: resolutions and menu issues after resize from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 15 2017, 1:46 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application added a project to T1795: Windowed mode: resolutions and menu issues after resize: GUI/HUD.
Mar 15 2017, 1:46 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application added a project to T2222: "/territory_make_unclaimable" command not working: Engine.
Mar 15 2017, 1:45 PM · Game Development (Alpha), Engine (Commands), Starmade
AndyP edited projects for T1037: Can't split group of items in Creative mode, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T1041: multislots item share the same block information , added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T1340: Scrolling in storage picks up another item, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T1678: Uplink does not save, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Quality Assurance, Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T1699: Advanced Build Mode Toggle, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP edited projects for T1743: A button to see the extended information about a server in the server list, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP edited projects for T2190: Up / Down arrow keys not working in chat, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T934: numerical values are harder to read in inventory than hotbar, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1074: Jump Inhibitors stacking "active" overlay, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1162: Confusion if multiple players do use the same personal storage, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1261: Docking entities causing disabled turret and dock nav icons to flicker, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1265: Entity structure menu collapses submenus when under fire (unable to use the "undock all" or "activate AI" functions in combat), added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1266: Unable to buy an item from a shop after searching and buying an item previously., added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1431: new menu uses wrong window design, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1443: Light emitted by an entity doesn't affect adjacent entities, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1495: build mode orientation doesn't show for asteroids, planets and stations, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1506: Missing setting: Use OpenAL true/false - USE_OPEN_AL_SOUND, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1519: Tools&Mods inaccessible in full-screen mode, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1522: Faction Ranks sort alphabetically, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1528: AI Wave Manager change difficulty dialog is incorrect, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1632: Alt Gr and Left Ctrl key are recognized as the same key, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Controls, Game Development (Beta), Starmade
AndyP edited projects for T1666: Resized UI Windows have glitched Buttons/Text, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1711: overheating and meter count are overlayed, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1767: Scanner does not include MINING_BONUS multiplier, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T1916: Screenshot with GUI doesn't show GUI when AA is enabled, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T2099: Place order edit button is switched around, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T2159: Race disappears from race menu, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T2202: Alt Gr combinations for characters don't register, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Alpha), Accessibility, Controls, Starmade
AndyP edited projects for T2214: Navigation menu mass of docks is always 0.1, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T2271: Mouse sensitivity setting UI not using actual value on first use, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T2282: Inventory top row block information not working, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 1:44 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T1133: Transparent and invisible blocks produce shadows, added: Engine; removed GUI/HUD.
Mar 15 2017, 1:39 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T934: numerical values are harder to read in inventory than hotbar from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 1:37 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 1:37 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1528: AI Wave Manager change difficulty dialog is incorrect from Alpha to Beta on the GUI/HUD board.
Mar 15 2017, 1:36 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1265: Entity structure menu collapses submenus when under fire (unable to use the "undock all" or "activate AI" functions in combat) from Alpha to Beta on the GUI/HUD board.
Mar 15 2017, 1:36 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1037: Can't split group of items in Creative mode from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 15 2017, 1:36 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T1074: Jump Inhibitors stacking "active" overlay from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 1:36 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1133: Transparent and invisible blocks produce shadows from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 1:35 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T1162: Confusion if multiple players do use the same personal storage from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 1:35 PM · Game Development (Beta), GUI/HUD, Starmade