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Apr 26 2017

AndyP triaged T2058: Rail entities "Cut corners" as Normal priority.
Apr 26 2017, 9:59 AM · CBS: Rails, Starmade
AndyP claimed T2058: Rail entities "Cut corners".
Apr 26 2017, 9:58 AM · CBS: Rails, Starmade
AndyP added a comment to T1990: Turret fires on selected even with AI removed.

Yeah, that was a mass-comment to usually poke those people again that did not reply on our feedback request, looks like your reply slipped through. (And this was the exact reason we switched toward auto-tagging, so replies do not rely on reading notification mails or looking for them by hand.)

Apr 26 2017, 9:57 AM · AI, Starmade

Apr 25 2017

Aceface created T2361: Power auxiliary is disabled for AI.
Apr 25 2017, 7:18 PM · AI, Starmade
zorozeenee added a comment to T149: Changes to faction rank permissions are not always saved.

This bug still exists, i had attempted to edit the ranks 10 times on Freaks R Us with no success.
This bug only exists on multiplayer it seems as well, its been over a year that this bug has been in place.
Please fix it.

Apr 25 2017, 7:14 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
lancake moved T2094: Fleets losing docked entities from Backlog / Unclassed to Coordinate multiplayer test on the Quality Assurance board.
Apr 25 2017, 3:01 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
Aceface added a comment to T2355: damage not applying correctly to planets.
Apr 25 2017, 11:24 AM · Game Development (Alpha), CBS: Weapons, Starmade
decurr created T2359: Display Module loses data.
Apr 25 2017, 9:08 AM · Engine, Starmade
Benevolent27 added a comment to T2353: Sector Import fails to load ships docked to planet plates or asteroids.

Just thought I'd update this. Entities are now spawning in when the sector import is completed. I did not check if there are still errors in the logs though.

Apr 25 2017, 12:10 AM · Starmade

Apr 24 2017

Restricted Application changed the status of T1990: Turret fires on selected even with AI removed from Feedback to Open.

Waiting on Author?

Apr 24 2017, 7:32 PM · AI, Starmade
lancake closed T2347: Caps-lock makes for shy mouse pointer as Closed.
Apr 24 2017, 6:40 PM · Starmade
erthparadine added a comment to T2347: Caps-lock makes for shy mouse pointer.

Unable to replicate on v0.199.535

Apr 24 2017, 6:21 PM · Starmade
erthparadine renamed T2357: Typo in credits: Ertharadine should be ErthParadine from Typo in credits: to Typo in credits: Ertharadine should be ErthParadine.
Apr 24 2017, 6:15 PM · Typos, Starmade
erthparadine created T2357: Typo in credits: Ertharadine should be ErthParadine.
Apr 24 2017, 6:13 PM · Typos, Starmade
lancake changed Last tested (version) from 0.198.416 to 0.199.533 on T1658: shop price not set allows you to take and store for free.
Apr 24 2017, 2:58 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake added a comment to T1658: shop price not set allows you to take and store for free.

The original issue wasn't there anymore, although shop interaction (take and put in as owner) were not working properly. Buttons were greyed out when they should not have been, an ownership problem even though I was the owner.
That's fixed now.

Apr 24 2017, 2:58 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake moved T1658: shop price not set allows you to take and store for free from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:53 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake moved T2094: Fleets losing docked entities from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:51 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
lancake moved T2099: Place order edit button is switched around from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:50 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T2249: Flip flop cant be set to false, NOT-Signal broken from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:47 PM · Logic, Starmade
lancake moved T2294: Gold, Silver, Bronze bar icons missing. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2017, 2:46 PM · Textures, Starmade
lancake moved T2294: Gold, Silver, Bronze bar icons missing. from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:46 PM · Textures, Starmade
lancake changed the status of T2294: Gold, Silver, Bronze bar icons missing. from In Queue to Resolved.

Stay on resolved silly bug

Apr 24 2017, 2:45 PM · Textures, Starmade
lancake moved T2214: Navigation menu mass of docks is always 0.1 from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:38 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.199.533 to 0.199.535 on T2214: Navigation menu mass of docks is always 0.1.
Apr 24 2017, 2:38 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T2214: Navigation menu mass of docks is always 0.1 from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2017, 2:38 PM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T2309: /destroy_uid_docked command do not destroyed docked entity from Issue affecting current release to Archived on the Starmade board.
Apr 24 2017, 2:34 PM · Engine, Starmade
lancake moved T2352: Shipyards causing disconnect and class cast exceptions from Unclassed to Archived on the Starmade board.
Apr 24 2017, 2:34 PM · Engine (Crashes), Starmade
lancake moved T2350: Exiting (normal) because of exception java.lang.RuntimeException: SegmentData should already be normal version from Unclassed to Archived on the Starmade board.
Apr 24 2017, 2:34 PM · Engine (Crashes), Starmade
lancake moved T2347: Caps-lock makes for shy mouse pointer from Unclassed to Archived on the Starmade board.
Apr 24 2017, 2:34 PM · Starmade
lancake moved T2339: /load_as_faction crashes server from Unclassed to Archived on the Starmade board.
Apr 24 2017, 2:34 PM · Engine, Starmade
lancake moved T2333: NullPointerException being spammed in server console from Unclassed to Archived on the Starmade board.
Apr 24 2017, 2:34 PM · Starmade, Support
lancake moved T2353: Sector Import fails to load ships docked to planet plates or asteroids from Unclassed to Archived on the Starmade board.
Apr 24 2017, 2:31 PM · Starmade
lancake merged task T2356: missiles dont apply damage to planetcore into T461: missiles and beams don't deal damage to planet cores.
Apr 24 2017, 2:17 PM · CBS: Weapons, Starmade
lancake merged T2356: missiles dont apply damage to planetcore into T461: missiles and beams don't deal damage to planet cores.
Apr 24 2017, 2:17 PM · Game Development (Alpha), CBS: Weapons, Starmade
Restricted Application edited projects for T2356: missiles dont apply damage to planetcore, added: CBS: Weapons; removed Issue Navigation.
Apr 24 2017, 2:17 PM · CBS: Weapons, Starmade
lancake merged T2356: missiles dont apply damage to planetcore into T461: missiles and beams don't deal damage to planet cores.
Apr 24 2017, 2:17 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake changed Category from issuecategory:none to issuecategory:cbsweapons on T2356: missiles dont apply damage to planetcore.
Apr 24 2017, 2:17 PM · CBS: Weapons, Starmade
lancake claimed T2356: missiles dont apply damage to planetcore.

Duplicate, merging tasks.

Apr 24 2017, 2:17 PM · CBS: Weapons, Starmade
lancake changed the status of T2355: damage not applying correctly to planets from Open to In Queue.
Apr 24 2017, 2:13 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake claimed T2355: damage not applying correctly to planets.

Good find.
With cannons only the 1st block damage number applies. a 1 million damage cannon has 61 penetration blocks, dealing 40 000 damage on the 1st block and in this case also the planet core.
It's fine for beams
It doesn't work at all for missiles and pulse but that's reported here T461

Apr 24 2017, 2:12 PM · Game Development (Alpha), CBS: Weapons, Starmade
Aceface updated the task description for T2355: damage not applying correctly to planets.
Apr 24 2017, 12:17 PM · Game Development (Alpha), CBS: Weapons, Starmade
Aceface added a comment to T2355: damage not applying correctly to planets.

Update: beams apply damage correctly. this damage reduction effect of the bug only affects cannons.

Apr 24 2017, 12:16 PM · Game Development (Alpha), CBS: Weapons, Starmade
Aceface created T2356: missiles dont apply damage to planetcore.
Apr 24 2017, 12:13 PM · CBS: Weapons, Starmade
Aceface created T2355: damage not applying correctly to planets.
Apr 24 2017, 12:13 PM · Game Development (Alpha), CBS: Weapons, Starmade

Apr 23 2017

AndyP added a comment to T2354: Turret will not attack enemy ships..

Oh, yes that could indeed be a factor. I tried them vs real enemy factions, not the neutral=enemy setup. Will try them again with this mode.

Apr 23 2017, 7:16 PM · Game Development (Alpha), AI, Starmade, Support
Restricted Application changed the status of T2354: Turret will not attack enemy ships. from Feedback to Open.

Yes I did all those steps and I always check the ai module after entering/leaving the core to make sure the settings are correct.

Apr 23 2017, 6:44 PM · Game Development (Alpha), AI, Starmade, Support
lancake lowered the priority of T1331: Textures not overwritten when game is patched from Urgent to High.
Apr 23 2017, 6:27 PM · Starmade, Issue Navigation
lancake lowered the priority of T1553: Error handling for version mismatch and missing uplink insufficient from Urgent to High.

I can't reliably reproduce it anymore, only got it once now and the exact same steps don't trigger the issue again.

Apr 23 2017, 6:24 PM · QA-Return, Game Development, Engine (Configuration), Starmade
lancake lowered the priority of T2121: ship core falls into planet from Urgent to High.
Apr 23 2017, 6:20 PM · Game Development (Alpha), Physics, Starmade
lancake lowered the priority of T936: Setting a Slab in ADV build mode saves the block state into Astronaut mode, even for different structures from Pre-Release Quality Assurance to Normal.
Apr 23 2017, 6:10 PM · Game Development (Beta), Engine (Building), Starmade
lancake lowered the priority of T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached from Pre-Release Quality Assurance to Low.
Apr 23 2017, 6:10 PM · Game Development (Beta), GUI/HUD, Starmade
lancake lowered the priority of T985: Brake key doesn't use directional or available thrust from Pre-Release Quality Assurance to Low.
Apr 23 2017, 6:09 PM · Game Development (Beta), CBS: Systems, Starmade
lancake lowered the priority of T1068: Old recipes in storages or inventory cause nullpointer from Pre-Release Quality Assurance to Normal.
Apr 23 2017, 6:09 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake lowered the priority of T1151: fleet members accelerate too slowly from Pre-Release Quality Assurance to Low.
Apr 23 2017, 6:08 PM · Game Development (Beta), Fleets, Starmade
lancake lowered the priority of T1168: Fleet orders not persistent after reboot. from Pre-Release Quality Assurance to High.
Apr 23 2017, 6:08 PM · Game Development (Alpha), Fleets, Starmade
lancake lowered the priority of T1169: Fleet ships slow each other down with collision checks while following the flagship from Pre-Release Quality Assurance to High.
Apr 23 2017, 6:08 PM · Game Development (Beta), Fleets, Starmade
lancake lowered the priority of T1173: Fleets of ships with different thrust values will not maintain formation. from Pre-Release Quality Assurance to Normal.
Apr 23 2017, 6:07 PM · Game Development (Beta), Fleets, Starmade
lancake lowered the priority of T1519: Tools&Mods inaccessible in full-screen mode from Pre-Release Quality Assurance to High.
Apr 23 2017, 6:06 PM · Game Development (Beta), GUI/HUD, Starmade
lancake lowered the priority of T1825: no longer Comments in settings.cfg on Ubuntu from Pre-Release Quality Assurance to High.
Apr 23 2017, 5:29 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
lancake closed T1913: Power Aux overload message is incorrect as Closed.

Fixed a while ago

Apr 23 2017, 5:27 PM · Game Development (Beta), Typos, Starmade
lancake changed the status of T1913: Power Aux overload message is incorrect from In Queue to Resolved.
Apr 23 2017, 5:27 PM · Game Development (Beta), Typos, Starmade
lancake lowered the priority of T2075: Incomplete Deletion of Blueprints when Deleted from the catalog from Pre-Release Quality Assurance to Normal.
Apr 23 2017, 5:25 PM · Starmade, Issue Navigation
lancake lowered the priority of T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end from Pre-Release Quality Assurance to High.
Apr 23 2017, 5:24 PM · Starmade, Issue Navigation
lancake lowered the priority of T2159: Race disappears from race menu from Pre-Release Quality Assurance to High.
Apr 23 2017, 5:24 PM · Game Development (Beta), GUI/HUD, Starmade
lancake claimed T2190: Up / Down arrow keys not working in chat.
Apr 23 2017, 5:23 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake closed T2190: Up / Down arrow keys not working in chat as Closed.
Apr 23 2017, 5:22 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed the status of T2190: Up / Down arrow keys not working in chat from In Queue to Resolved.

Was fixed between releases.

Apr 23 2017, 5:22 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed the status of T2339: /load_as_faction crashes server from In Queue to Resolved.
Apr 23 2017, 5:16 PM · Engine, Starmade
lancake changed the status of T2294: Gold, Silver, Bronze bar icons missing. from Resolved to In Queue.

Should be fixed in 0.199.534

Apr 23 2017, 5:10 PM · Textures, Starmade
lancake changed the status of T2294: Gold, Silver, Bronze bar icons missing. from In Queue to Resolved.
Apr 23 2017, 5:10 PM · Textures, Starmade
lancake set First occurrence (version) to 0.198.xxx on T2351: Shipyard fails to load design: "Overlaps with Structure".
Apr 23 2017, 10:06 AM · CBS: Shipyards, Game Development, Starmade
lancake renamed T2351: Shipyard fails to load design: "Overlaps with Structure" from Shipyard fails to load ship: "Overlaps with Structure" to Shipyard fails to load design: "Overlaps with Structure".
Apr 23 2017, 10:06 AM · CBS: Shipyards, Game Development, Starmade
lancake claimed T2351: Shipyard fails to load design: "Overlaps with Structure".

Apparently there is no existing task of this issue. It's one of the older shipyard issues most likely going back to its dev builds.
There's some issue with loading/unloading designs where the game still thinks an older design is loaded, thus "overlaps with structure" as it is part of the shipyard.

Apr 23 2017, 10:05 AM · CBS: Shipyards, Game Development, Starmade
AndyP changed the status of T2354: Turret will not attack enemy ships. from Open to Feedback.

Tried it again, and it worked properly.

Apr 23 2017, 7:51 AM · Game Development (Alpha), AI, Starmade, Support

Apr 21 2017

Restricted Application removed a project from T2342: No symbols in display modules with an azerty keyboard: Issue Navigation.
Apr 21 2017, 5:00 PM · Starmade
lancake merged T2342: No symbols in display modules with an azerty keyboard into T2202: Alt Gr combinations for characters don't register.
Apr 21 2017, 5:00 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake changed the edit policy for T2342: No symbols in display modules with an azerty keyboard.
Apr 21 2017, 4:59 PM · Starmade
lancake added a comment to T2342: No symbols in display modules with an azerty keyboard.

Merging with duplicate task, alt gr doesn't work properly.

Apr 21 2017, 4:58 PM · Starmade
lancake edited Clientconfig (settings.cfg) on T2342: No symbols in display modules with an azerty keyboard.
Apr 21 2017, 4:54 PM · Starmade
lancake claimed T2342: No symbols in display modules with an azerty keyboard.
Apr 21 2017, 4:51 PM · Starmade
schema changed the status of T2214: Navigation menu mass of docks is always 0.1 from In Queue to Resolved.

0.199.535 or higher

Apr 21 2017, 4:05 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application changed the status of T2354: Turret will not attack enemy ships. from Feedback to Open.

The turret is on an elevated flat platform on my station so im not sure what it possibly could be running into. You can pilot it just fine and it can turn in all directions other than straight down.

Apr 21 2017, 1:12 PM · Game Development (Alpha), AI, Starmade, Support
lancake added a comment to T2094: Fleets losing docked entities .

Since all of the docking/station problems are fixed, all station have now 0 mass and dos not get damage by any weapon (the projectiles hit without dmg).

Apr 21 2017, 1:01 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
lancake changed Last tested (version) from 0.199.433 to 0.199.533 on T2214: Navigation menu mass of docks is always 0.1.
Apr 21 2017, 1:00 PM · Game Development (Beta), GUI/HUD, Starmade
lancake edited Steps to reproduce on T2214: Navigation menu mass of docks is always 0.1.
Apr 21 2017, 12:59 PM · Game Development (Beta), GUI/HUD, Starmade
lancake added a comment to T2214: Navigation menu mass of docks is always 0.1.

Updated task, stations have 0.0 mass too

Apr 21 2017, 12:52 PM · Game Development (Beta), GUI/HUD, Starmade
MoonDoggi added a comment to T2094: Fleets losing docked entities .

Since all of the docking/station problems are fixed, all station have now 0 mass and dos not get damage by any weapon (the projectiles hit without dmg).

Apr 21 2017, 12:03 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
AndyP changed the status of T2354: Turret will not attack enemy ships. from Open to Feedback.

Okay, from the sole building type and construction the turret should work.

Apr 21 2017, 9:57 AM · Game Development (Alpha), AI, Starmade, Support
AndyP moved T1539: Block lighting normalization issues from Planned Feature to Archived on the Starmade board.
Apr 21 2017, 9:40 AM · QA-Return, Game Development, Starmade
AndyP moved T1539: Block lighting normalization issues to Planned Feature on the Starmade board.
Apr 21 2017, 9:40 AM · QA-Return, Game Development, Starmade
Restricted Application added a project to T1539: Block lighting normalization issues: Starmade.
Apr 21 2017, 9:39 AM · QA-Return, Game Development, Starmade
zylo updated the task description for T2354: Turret will not attack enemy ships..
Apr 21 2017, 1:35 AM · Game Development (Alpha), AI, Starmade, Support
zylo created T2354: Turret will not attack enemy ships..
Apr 21 2017, 1:33 AM · Game Development (Alpha), AI, Starmade, Support
EricBlank added a comment to T2094: Fleets losing docked entities .

I couldnt pinpoint the ships involved, no, there was a lot going on around me. I havent loaded that world since, so I can probably try to track them down

Apr 21 2017, 12:24 AM · Quality Assurance, Game Development (Alpha), Fleets, Starmade

Apr 20 2017

schema changed the status of T2118: Add dimensional limits to game config from In Queue to Resolved.

(3.) is fixed

Apr 20 2017, 11:40 PM · Quality Assurance, Feature, Starmade
schema changed the status of T2353: Sector Import fails to load ships docked to planet plates or asteroids from In Queue to Resolved.

0.199.532 or higher

Apr 20 2017, 10:27 PM · Starmade
lancake edited Tester information (Internal use only) on T2353: Sector Import fails to load ships docked to planet plates or asteroids.
Apr 20 2017, 10:23 PM · Starmade
lancake changed the status of T2353: Sector Import fails to load ships docked to planet plates or asteroids from Open to In Queue.
Apr 20 2017, 10:15 PM · Starmade
lancake moved T2353: Sector Import fails to load ships docked to planet plates or asteroids from Open / Validated to Confirmed on the Issue Navigation board.

ClassCastException and missing planet cores?
Not entirely sure, logs:

Apr 20 2017, 10:14 PM · Starmade