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Mar 29 2017

lancake moved T400: Warpgate faction permission issue from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:14 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Restricted Application removed a project from T777: turret parts can clip through certain entities: Waiting on Author.
Mar 29 2017, 1:12 PM · Quality Assurance, CBS: Rails, Starmade
lancake moved T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:12 PM · Translations, Starmade
lancake moved T836: Jump Inhibitors on station turn off when sector is unloaded from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:12 PM · CBS: Functional, Quality Assurance, Starmade
lancake moved T926: Cargo mass does not update correctly after over capacity bleeding from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:12 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
lancake moved T939: unload/load will drop blocks if volume used is bigger than default chest capacity from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:12 PM · CBS: Functional, Quality Assurance, Starmade
lancake moved T1809: First news title cut off if it's too long from Issue affecting current dev-build to Archived on the Starmade board.
Mar 29 2017, 1:12 PM · Starmade
lancake moved T918: Ship Yard computer over capacity message is not red from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · GUI/HUD, Starmade
lancake moved T990: Roll keys (Z/X) and roll control not working properly from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Game Development (Alpha), Controls, Starmade
lancake moved T1257: build mode undo/redo is incomplete from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Game Development (Beta), Engine (Building), Starmade
lancake moved T1337: Wedge blast door texture reversed from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Game Development (Alpha), Textures, Starmade
lancake moved T1384: Null pointer in logfile when charging shields from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake moved T1318: Spawning ships with same names as formerly existing one may lack docked entities from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Engine (General), Starmade
lancake moved T1466: Does not correctly detect frame buffer capabilities from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake moved T1678: Uplink does not save from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Quality Assurance, Game Development (Alpha), GUI/HUD, Starmade
lancake moved T1327: Interrupting update of old launcher corrupts the file from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Starmade
lancake moved T1776: converted blueprints have undocked entities as response fleet from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Engine (Data), Starmade
lancake moved T1525: ffmpeg not working from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Engine, Starmade
lancake moved T1465: Projectiles cause a NullPointerException and beams are invisible from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Engine (Crashes), Starmade
lancake moved T1422: NaN illegal comparison with shootout rail from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · CBS: Rails, Starmade
lancake moved T1639: Nullpointer - exit to main menu with weird logfile from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Engine (Crashes), Starmade
lancake moved T1510: NullPointer in Character file from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Engine (Crashes), Starmade
lancake moved T1616: ArrayIndexOutOfBoundsException with missiles or effects from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · CBS: Weapons, Starmade
lancake moved T355: ship and armor HP is capped from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Game Development (Beta), CBS: Functional, Starmade
lancake moved T1803: Game consumes all memory, and maintains this across multiple sessions from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Engine (General), Starmade
lancake moved T1659: shop permissions lock out everyone from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Tradenetwork, Quality Assurance, Starmade
lancake moved T1539: Block lighting normalization issues from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:07 PM · QA-Return, Game Development, Starmade
lancake moved T1218: loaded fleet ships get stuck in a loop after a specific move order from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:07 PM · Fleets, Quality Assurance, Starmade
lancake moved T1249: Big enough mining drones don't salvage from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:07 PM · Fleets, Quality Assurance, Starmade
lancake moved T1957: new rail detection from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:06 PM · Logic, Starmade
lancake moved T2009: Derelict stations get false positive removal for "ship only blocks" from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:06 PM · Engine (Data), Starmade
lancake moved T1980: Cargo spaces can be reused by multiple storages from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:06 PM · Game Development (Alpha), Engine (Building), Starmade
lancake moved T2100: Sell available and price updates at the wrong time from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:06 PM · Tradenetwork, Starmade
lancake moved T2140: Display Module 50fps to 8fps from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:05 PM · Quality Assurance, Engine (General), Starmade
lancake moved T2181: Nullpointer with GLFRAME processErrorDialogException() from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:05 PM · Engine (Crashes), Starmade
lancake moved T2246: Torch Cannot Cut Faction Module from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:05 PM · CBS: Weapons, Starmade
lancake moved T2267: Server Shut Down for no apparent reason from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:05 PM · Engine (Crashes), Starmade
lancake added a comment to T990: Roll keys (Z/X) and roll control not working properly.

Needs some more testing but the severe issues are gone. It's still possible from time to time where it seems to register a 180° flip but not sure yet how to reproduce that consistently.

Mar 29 2017, 12:02 PM · Game Development (Alpha), Controls, Starmade
lancake updated the task description for T2181: Nullpointer with GLFRAME processErrorDialogException().
Mar 29 2017, 11:22 AM · Engine (Crashes), Starmade
lancake shifted T2252: Registry has a maximum password length of 128 characters from the Restricted Space space to the S7 Registry space.
Mar 29 2017, 11:20 AM · Starmade

Mar 27 2017

lancake placed T1639: Nullpointer - exit to main menu with weird logfile up for grabs.
Mar 27 2017, 3:01 PM · Engine (Crashes), Starmade
lancake set Last tested (version) to 0.199.491 on T1553: Error handling for version mismatch and missing uplink insufficient.
Mar 27 2017, 2:48 PM · QA-Return, Game Development, Engine (Configuration), Starmade
lancake changed the status of T1553: Error handling for version mismatch and missing uplink insufficient from Resolved to In Queue.

-QA Testing-

Mar 27 2017, 2:48 PM · QA-Return, Game Development, Engine (Configuration), Starmade
lancake set Last tested (version) to 0.199.491 on T2118: Add dimensional limits to game config.
Mar 27 2017, 2:40 PM · Quality Assurance, Feature, Starmade
lancake changed the status of T2118: Add dimensional limits to game config from Resolved to In Queue.

-QA Testing-

Mar 27 2017, 2:39 PM · Quality Assurance, Feature, Starmade
lancake changed the status of Unknown Object (Maniphest Task), a subtask of T1510: NullPointer in Character file, from Resolved to In Queue.
Mar 27 2017, 2:35 PM · Engine (Crashes), Starmade
lancake changed the status of T2115: Removing Shop Module freezes server from Open to Feedback.

That may have been fixed now but we need the author to reproduce and provide the logs to be sure.

Mar 27 2017, 2:04 PM · Tradenetwork, Starmade
lancake set First occurrence (version) to 0.198.419 on T1664: Loading sector causes mass timeouts with colliding asteroids.
Mar 27 2017, 2:00 PM · Quality Assurance, Physics, Starmade
lancake changed the status of T1664: Loading sector causes mass timeouts with colliding asteroids from Resolved to In Queue.
Mar 27 2017, 1:59 PM · Quality Assurance, Physics, Starmade
lancake claimed T1664: Loading sector causes mass timeouts with colliding asteroids.

-QA Testing-

Mar 27 2017, 1:59 PM · Quality Assurance, Physics, Starmade
lancake changed Last tested (version) from 0.199.234 to 0.199.491 on T1957: new rail detection.
Mar 27 2017, 1:47 PM · Logic, Starmade
lancake claimed T1957: new rail detection.

-QA Testing-

Mar 27 2017, 1:47 PM · Logic, Starmade
lancake changed the status of T2004: Attempting to access Online Play without a Internet connection causes crash from In Queue to Resolved.
Mar 27 2017, 11:37 AM · Engine (General), QA-Return, Game Development, Starmade
lancake changed the status of T2004: Attempting to access Online Play without a Internet connection causes crash from Open to In Queue.
Mar 27 2017, 11:37 AM · Engine (General), QA-Return, Game Development, Starmade

Mar 22 2017

lancake edited Tester information (Internal use only) on T1282: can't place small amounts of single block items into inventories in creative mode.
Mar 22 2017, 1:57 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19624 rel to 0.199.491 on T1282: can't place small amounts of single block items into inventories in creative mode.
Mar 22 2017, 1:50 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed the status of T1282: can't place small amounts of single block items into inventories in creative mode from Resolved to In Queue.

-QA Testing-

Mar 22 2017, 1:49 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed the status of T1282: can't place small amounts of single block items into inventories in creative mode, a subtask of T1037: Can't split group of items in Creative mode, from Resolved to In Queue.
Mar 22 2017, 1:49 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake moved T1776: converted blueprints have undocked entities as response fleet from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Mar 22 2017, 1:36 PM · Engine (Data), Starmade
lancake set Last tested (version) to 0.199.491 on T2291: Autofill "Ingame Player Name" from launcher.
Mar 22 2017, 1:19 PM · Feature, Starmade
lancake changed the status of T2291: Autofill "Ingame Player Name" from launcher from Resolved to In Queue.

-QA Testing-

Mar 22 2017, 1:19 PM · Feature, Starmade
lancake changed Last tested (version) from 0.199.478 to 0.199.491 on T1318: Spawning ships with same names as formerly existing one may lack docked entities.
Mar 22 2017, 1:11 PM · Engine (General), Starmade
lancake claimed T1318: Spawning ships with same names as formerly existing one may lack docked entities.

-QA Testing-

Mar 22 2017, 1:11 PM · Engine (General), Starmade
lancake moved T1466: Does not correctly detect frame buffer capabilities from Backlog / Unclassed to HW-/OS-specific on the Quality Assurance board.
Mar 22 2017, 1:08 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake moved T1525: ffmpeg not working from Backlog / Unclassed to HW-/OS-specific on the Quality Assurance board.
Mar 22 2017, 1:08 PM · Engine, Starmade
lancake changed the status of T2044: "/despawn" of fleet entities fails from Resolved to In Queue.
Mar 22 2017, 12:58 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake claimed T2044: "/despawn" of fleet entities fails.

-QA Testing-

Mar 22 2017, 12:57 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake claimed T2140: Display Module 50fps to 8fps.
Mar 22 2017, 12:46 AM · Quality Assurance, Engine (General), Starmade
lancake claimed T2252: Registry has a maximum password length of 128 characters.
Mar 22 2017, 12:46 AM · Starmade
lancake claimed T252: Startup crash with custom Windows theme.
Mar 22 2017, 12:44 AM · Engine, Starmade
lancake moved T2252: Registry has a maximum password length of 128 characters from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 22 2017, 12:32 AM · Starmade
lancake changed Last tested (version) from 0.199.485 to 0.199.491 on T2278: Cannot Dock Here.
Mar 22 2017, 12:19 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed the status of T2278: Cannot Dock Here from Resolved to In Queue.

-QA Testing-

Mar 22 2017, 12:18 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake set First occurrence (version) to 0.19377 on T524: Weapons able to ignore line of sight if lag is involved.
Mar 22 2017, 12:00 AM · Game Development (Alpha), CBS: Weapons, Starmade
lancake moved T524: Weapons able to ignore line of sight if lag is involved from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 22 2017, 12:00 AM · Game Development (Alpha), CBS: Weapons, Starmade

Mar 21 2017

lancake changed the status of T679: 100% CPU usage on start-up from Resolved to In Queue.

-QA Testing-

Mar 21 2017, 11:57 PM · Game Development (Beta), Engine (General), Starmade
lancake claimed T1384: Null pointer in logfile when charging shields.

-QA Testing-

Mar 21 2017, 11:36 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake set Last tested (version) to 0.199.491 on T2289: Make Bobby AI Activation logic controllable.
Mar 21 2017, 11:26 PM · Feature, Starmade
lancake moved T2289: Make Bobby AI Activation logic controllable from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 21 2017, 11:26 PM · Feature, Starmade
lancake moved T2140: Display Module 50fps to 8fps from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 21 2017, 4:58 PM · Quality Assurance, Engine (General), Starmade
lancake claimed T2267: Server Shut Down for no apparent reason.
Mar 21 2017, 4:16 PM · Engine (Crashes), Starmade
lancake moved T2267: Server Shut Down for no apparent reason from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

The fix for this could not have affected your server as it's not released yet, was looking on fix confirmation for that sector export if there was anything missing in there. Never saw the original sector so wasn't sure but nothing seems to be missing. These soft crashes must be a completely different issue so forwarded them, the task itself is fixed though.

Mar 21 2017, 4:16 PM · Engine (Crashes), Starmade
lancake moved T2181: Nullpointer with GLFRAME processErrorDialogException() from Backlog / Unclassed to Coordinate multiplayer test on the Quality Assurance board.
Mar 21 2017, 4:09 PM · Engine (Crashes), Starmade
lancake added a comment to T2181: Nullpointer with GLFRAME processErrorDialogException().

Needs confirmation from people who had this issue.

Mar 21 2017, 4:09 PM · Engine (Crashes), Starmade
lancake set Last tested (version) to 0.199.489 on T252: Startup crash with custom Windows theme.
Mar 21 2017, 4:08 PM · Engine, Starmade
lancake moved T252: Startup crash with custom Windows theme from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Mar 21 2017, 4:07 PM · Engine, Starmade
lancake renamed T1525: ffmpeg not working from Starmade will not run on mac to ffmpeg not working.
Mar 21 2017, 4:05 PM · Engine, Starmade
lancake changed the status of T1525: ffmpeg not working from Open to In Queue.

Possibly enough info, putting in queue. Else need feedback on what specific feedback you need.

Mar 21 2017, 4:05 PM · Engine, Starmade
lancake added a comment to T1525: ffmpeg not working.

Quoted from erthparadine:

side-note: that Intel GPU warning is useless for macOS users…at-best its an annoyance that nobody can do anything about. At worst, it suggests SM developers are not aware of the inherent driver integration on the macOS platform, and therefore that nobody can simply “update” drivers on macOS.

Mar 21 2017, 4:02 PM · Engine, Starmade
lancake changed the status of T1466: Does not correctly detect frame buffer capabilities from Resolved to In Queue.
Mar 21 2017, 3:40 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake moved T1678: Uplink does not save from Backlog / Unclassed to HW-/OS-specific on the Quality Assurance board.
Mar 21 2017, 3:37 PM · Quality Assurance, Game Development (Alpha), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.199.234 to 0.199.489 on T1980: Cargo spaces can be reused by multiple storages.
Mar 21 2017, 3:28 PM · Game Development (Alpha), Engine (Building), Starmade
lancake claimed T1980: Cargo spaces can be reused by multiple storages.

-QA Testing-

Mar 21 2017, 3:28 PM · Game Development (Alpha), Engine (Building), Starmade
lancake edited the content of Release.
Mar 21 2017, 12:35 PM · Starmade
lancake claimed T2289: Make Bobby AI Activation logic controllable.
Mar 21 2017, 12:00 PM · Feature, Starmade

Mar 20 2017

lancake moved T2270: Server deadlocked, unknown cause from Backlog / Unclassed to Coordinate multiplayer test on the Quality Assurance board.
Mar 20 2017, 3:59 PM · Engine (Crashes), Starmade
lancake edited Tester information (Internal use only) on T2278: Cannot Dock Here.
Mar 20 2017, 3:58 PM · Game Development (Alpha), CBS: Rails, Starmade
lancake edited Tester information (Internal use only) on T2278: Cannot Dock Here.
Mar 20 2017, 3:57 PM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed First occurrence (version) from 0.0199.479 to 0.199.479 on T2278: Cannot Dock Here.
Mar 20 2017, 3:56 PM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed the status of T2278: Cannot Dock Here from Resolved to In Queue.

-QA Testing-

Mar 20 2017, 3:56 PM · Game Development (Alpha), CBS: Rails, Starmade