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Mar 15 2017

AndyP edited projects for T188: Objects do not rotate around their center of mass , added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 4:05 PM · Game Development (Alpha), Physics, Starmade
AndyP edited projects for T784: entities entering boundary area of another large entity can cause client/server lag, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 4:05 PM · Game Development (Alpha), Physics, Starmade
AndyP edited projects for T159: Collision Damage: does not damage stations or docked entities, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 4:05 PM · Game Development (Beta), Physics, Starmade
AndyP edited projects for T678: Collision damage is not saved, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 4:05 PM · Game Development (Beta), Physics, Starmade
Restricted Application edited projects for T1348: Warheads don't explode when colliding with asteroids., added: CBS: Weapons; removed Physics.
Mar 15 2017, 4:04 PM · Game Development (Alpha), CBS: Weapons, Starmade
Restricted Application edited projects for T229: gravity doesn't kick in on planets, added: Engine; removed Physics.
Mar 15 2017, 4:03 PM · Game Development (Beta), Physics, Starmade
Restricted Application edited projects for T837: Gravity sometimes neutralizes when stepping on non-cubes., added: Engine; removed Physics.
Mar 15 2017, 4:03 PM · Game Development (Beta), Engine (General), Starmade
Restricted Application edited projects for T1111: Momentum weapons trigger when hitting your own ship, added: CBS: Weapons; removed Physics.
Mar 15 2017, 4:03 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T784: entities entering boundary area of another large entity can cause client/server lag from Backlog / Unclassed to Alpha on the Physics board.
Mar 15 2017, 3:59 PM · Game Development (Alpha), Physics, Starmade
AndyP moved T678: Collision damage is not saved from Alpha to Beta on the Physics board.
Mar 15 2017, 3:59 PM · Game Development (Beta), Physics, Starmade
AndyP moved T159: Collision Damage: does not damage stations or docked entities from Backlog / Unclassed to Beta on the Physics board.
Mar 15 2017, 3:59 PM · Game Development (Beta), Physics, Starmade
AndyP moved T188: Objects do not rotate around their center of mass from Backlog / Unclassed to Alpha on the Physics board.
Mar 15 2017, 3:59 PM · Game Development (Alpha), Physics, Starmade
AndyP moved T678: Collision damage is not saved from Backlog / Unclassed to Alpha on the Physics board.
Mar 15 2017, 3:59 PM · Game Development (Beta), Physics, Starmade
AndyP edited projects for T81: beacon rod and beacon charged circuit has no flare, added: Game Development (Beta); removed Game Development (Alpha).
Mar 15 2017, 3:56 PM · Game Development (Beta), Textures, Starmade
AndyP edited projects for T81: beacon rod and beacon charged circuit has no flare, added: Game Development (Alpha); removed Game Development (Beta).
Mar 15 2017, 3:50 PM · Game Development (Beta), Textures, Starmade
AndyP removed a member for Textures: kupu.
Mar 15 2017, 3:46 PM
AndyP removed a member for Textures: AndyP.
Mar 15 2017, 3:46 PM
AndyP moved T266: Warp Gate/Jump Drive "jump" texture is wrong from Future to Beta on the Textures board.
Mar 15 2017, 3:42 PM · Game Development (Beta), Textures, Starmade
Restricted Application edited projects for T1834: TAB+ 1 or 2 skew some textures (permanently), added: Engine; removed Textures.
Mar 15 2017, 3:41 PM · Engine (General), Game Development (Alpha), Starmade
AndyP changed the status of T1834: TAB+ 1 or 2 skew some textures (permanently) from Open to In Queue.
Mar 15 2017, 3:38 PM · Engine (General), Game Development (Alpha), Starmade
AndyP removed a project from T1834: TAB+ 1 or 2 skew some textures (permanently): Textures.
Mar 15 2017, 3:38 PM · Engine (General), Game Development (Alpha), Starmade
AndyP changed the status of T1834: TAB+ 1 or 2 skew some textures (permanently) from In Queue to Open.

Test-Change for project related e-mail

Mar 15 2017, 3:38 PM · Engine (General), Game Development (Alpha), Starmade
Restricted Application edited projects for T1834: TAB+ 1 or 2 skew some textures (permanently), added: Textures; removed Engine.
Mar 15 2017, 3:36 PM · Engine (General), Game Development (Alpha), Starmade
AndyP moved T266: Warp Gate/Jump Drive "jump" texture is wrong from Beta to Future on the Textures board.
Mar 15 2017, 3:30 PM · Game Development (Beta), Textures, Starmade
AndyP added a member for Textures: AndyP.
Mar 15 2017, 3:25 PM
AndyP moved T1298: some animated blocks have an incorrect texture in preview mode from Future to Beta on the Textures board.
Mar 15 2017, 3:24 PM · Game Development (Beta), Textures, Starmade
AndyP moved T1298: some animated blocks have an incorrect texture in preview mode from Beta to Future on the Textures board.
Mar 15 2017, 3:23 PM · Game Development (Beta), Textures, Starmade
AndyP moved T81: beacon rod and beacon charged circuit has no flare from Future to Beta on the Textures board.
Mar 15 2017, 3:21 PM · Game Development (Beta), Textures, Starmade
AndyP added a member for Textures: kupu.
Mar 15 2017, 3:20 PM
AndyP moved T81: beacon rod and beacon charged circuit has no flare from Beta to Future on the Textures board.
Mar 15 2017, 3:19 PM · Game Development (Beta), Textures, Starmade
AndyP moved T411: Beam-hit overlay on blocks from Future to Beta on the Models board.
Mar 15 2017, 3:19 PM · Game Development (Beta), Models, Starmade
AndyP moved T411: Beam-hit overlay on blocks from Beta to Future on the Models board.
Mar 15 2017, 3:19 PM · Game Development (Beta), Models, Starmade
Restricted Application edited projects for T1834: TAB+ 1 or 2 skew some textures (permanently), added: Engine; removed Textures.
Mar 15 2017, 3:13 PM · Engine (General), Game Development (Alpha), Starmade
Restricted Application edited projects for T557: custom textures unpack into the wrong directory, added: Engine; removed Textures.
Mar 15 2017, 3:12 PM · Engine (Configuration), Game Development (Alpha), Starmade
AndyP edited projects for T254: Admin Remove does not update map, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP edited projects for T683: Galaxy Map unable to handle extreme distance, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP edited projects for T797: random erratic Wormhole lines in galaxy map, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP edited projects for T1120: Map icons and connections don't update (immediately), added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP edited projects for T1555: map stars in the foreground of icons, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP edited projects for T1289: galaxy map navigation is inconsistent from certain angles, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP edited projects for T241: Planet marker on map missing when not showing ALL planet parts, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Alpha), Galaxy Map, Starmade
AndyP edited projects for T490: Planet part entities does not vanish even without any blocks, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:31 PM · Game Development (Alpha), Galaxy Map, Starmade
AndyP moved T241: Planet marker on map missing when not showing ALL planet parts from Backlog / Unclassed to Alpha on the Galaxy Map board.
Mar 15 2017, 2:31 PM · Game Development (Alpha), Galaxy Map, Starmade
AndyP moved T254: Admin Remove does not update map from Backlog / Unclassed to Beta on the Galaxy Map board.
Mar 15 2017, 2:31 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP moved T490: Planet part entities does not vanish even without any blocks from Backlog / Unclassed to Alpha on the Galaxy Map board.
Mar 15 2017, 2:31 PM · Game Development (Alpha), Galaxy Map, Starmade
AndyP moved T683: Galaxy Map unable to handle extreme distance from Backlog / Unclassed to Beta on the Galaxy Map board.
Mar 15 2017, 2:30 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP moved T797: random erratic Wormhole lines in galaxy map from Backlog / Unclassed to Beta on the Galaxy Map board.
Mar 15 2017, 2:30 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP moved T1120: Map icons and connections don't update (immediately) from Backlog / Unclassed to Beta on the Galaxy Map board.
Mar 15 2017, 2:30 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP moved T1289: galaxy map navigation is inconsistent from certain angles from Backlog / Unclassed to Beta on the Galaxy Map board.
Mar 15 2017, 2:30 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP moved T1555: map stars in the foreground of icons from Backlog / Unclassed to Beta on the Galaxy Map board.
Mar 15 2017, 2:30 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP edited projects for T22: Rail-orientation/type get copied on FALSE signals too, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T84: Logic blocks next to storages and shipyard computer do not get triggered, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T170: Area triggers behave abnormally when in the presence of objects which activated them previously. , added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T293: not all computers work on stations/planets with logic, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T1778: Can not unconnect a rail docker from a logic block, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T1780: Trigger (Area) not detecting docked entity on Rail, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T111: Wireless connection isnt wireless when on same Entity except Asteroids, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Beta), Logic, Starmade
AndyP edited projects for T156: gravity unit does not activate/deactivate with logic gates inbetween, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Beta), Logic, Starmade
AndyP edited projects for T382: blocks can't be activated by logic but can be linked, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Beta), Logic, Starmade
AndyP edited projects for T1045: activation gates don't trigger for docked entities, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Beta), Logic, Starmade
AndyP edited projects for T1315: shift + v not working for a certain blocks or should not work at all, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:29 PM · Game Development (Beta), Logic, Starmade
AndyP closed T2163: Bricked button/activation module after logic activity with rails as Closed.

Fixed together with other issue.

Mar 15 2017, 2:28 PM · Logic, Starmade
AndyP moved T170: Area triggers behave abnormally when in the presence of objects which activated them previously. from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:27 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T156: gravity unit does not activate/deactivate with logic gates inbetween from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:26 PM · Game Development (Beta), Logic, Starmade
AndyP moved T111: Wireless connection isnt wireless when on same Entity except Asteroids from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:26 PM · Game Development (Beta), Logic, Starmade
AndyP moved T84: Logic blocks next to storages and shipyard computer do not get triggered from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:26 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T22: Rail-orientation/type get copied on FALSE signals too from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:26 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer. from Backlog / Unclassed to Will not be fixed on the Engine board.
Mar 15 2017, 2:25 PM · Engine (Data), Starmade
AndyP changed Category from issuecategory:none to issuecategory:engine on T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer..
Mar 15 2017, 2:25 PM · Engine (Data), Starmade
Restricted Application removed a project from T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer.: Engine.
Mar 15 2017, 2:24 PM · Engine (Data), Starmade
AndyP moved T1439: select skin opens up 2 menu instances from Archived to Rejected / Duplicate / Invalid on the Starmade board.
Mar 15 2017, 2:24 PM · GUI/HUD, Starmade
AndyP moved T912: Cargo visual representation is incorrect from Archived to Rejected / Duplicate / Invalid on the Starmade board.
Mar 15 2017, 2:24 PM · CBS: Functional, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Archived to Rejected / Duplicate / Invalid on the Starmade board.
Mar 15 2017, 2:24 PM · Logic, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Issue affecting current release to Archived on the Starmade board.
Mar 15 2017, 2:24 PM · Logic, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Alpha to Will not be fixed on the Logic board.
Mar 15 2017, 2:23 PM · Logic, Starmade
AndyP changed the status of T179: several logic block do not work with area trigger controller from In Queue to wontfix.

Intended that way.

Mar 15 2017, 2:23 PM · Logic, Starmade
AndyP moved T179: several logic block do not work with area trigger controller from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:23 PM · Logic, Starmade
AndyP moved T293: not all computers work on stations/planets with logic from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:23 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T1315: shift + v not working for a certain blocks or should not work at all from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:22 PM · Game Development (Beta), Logic, Starmade
AndyP added a comment to T1045: activation gates don't trigger for docked entities.

Possible relation to:
T1780: Trigger (Area) not detecting docked entity on Rail

Mar 15 2017, 2:22 PM · Game Development (Beta), Logic, Starmade
AndyP moved T1045: activation gates don't trigger for docked entities from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Beta), Logic, Starmade
AndyP moved T382: blocks can't be activated by logic but can be linked from Backlog / Unclassed to Beta on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Beta), Logic, Starmade
AndyP moved T1778: Can not unconnect a rail docker from a logic block from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T1957: new rail detection from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:21 PM · Logic, Starmade
AndyP moved T1780: Trigger (Area) not detecting docked entity on Rail from Backlog / Unclassed to Alpha on the Logic board.
Mar 15 2017, 2:21 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T1494: Display Module tag powercap & shieldcap have typos, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1835: rounding in block description, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1904: Tutorial Subtitles stay after closing, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1913: Power Aux overload message is incorrect, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:20 PM · Game Development (Beta), Typos, Starmade
AndyP edited projects for T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics), added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:19 PM · Game Development (Alpha), Typos, Starmade
AndyP edited projects for T153: Shop descriptions contain nonexistent features. (And other nitpicks.), added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:19 PM · Game Development (Alpha), Typos, Starmade
AndyP moved T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Backlog / Unclassed to Beta on the Typos board.
Mar 15 2017, 2:19 PM · Typos, Game Development (Beta), Starmade
AndyP closed T101: Missing safety locks/fuses as Closed.

Cleanup - majority fixed - remaining task in queue.

Mar 15 2017, 2:19 PM · Typos, Starmade
AndyP moved T153: Shop descriptions contain nonexistent features. (And other nitpicks.) from Backlog / Unclassed to Alpha on the Typos board.
Mar 15 2017, 2:18 PM · Game Development (Alpha), Typos, Starmade
AndyP edited projects for T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction , added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 2:18 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T859: Right shift / build mode info not working properly on a large planet and station, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:17 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited projects for T848: module charge can go over its limit, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 2:17 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP moved T848: module charge can go over its limit from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 2:15 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP added a comment to T848: module charge can go over its limit.

Hm, leaving this in GUI/HUD but the original problem may be an underlying Engine issue.

Mar 15 2017, 2:15 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP moved T859: Right shift / build mode info not working properly on a large planet and station from Backlog / Unclassed to Beta on the GUI/HUD board.
Mar 15 2017, 2:07 PM · Game Development (Beta), GUI/HUD, Starmade