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Feb 28 2017

lancake moved T2250: Cannons deal damage too deep or too shallow from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · CBS: Weapons, Starmade
lancake moved T2251: Cannon with explosive effect doesn't deal penetration damage from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:15 AM · Starmade

Feb 24 2017

AndyP claimed T2249: Flip flop cant be set to false, NOT-Signal broken.
Feb 24 2017, 9:59 PM · Logic, Starmade
schema changed the status of T2251: Cannon with explosive effect doesn't deal penetration damage from In Queue (Game) to Resolved.
Feb 24 2017, 4:15 PM · Starmade
schema changed the status of T2250: Cannons deal damage too deep or too shallow from In Queue (Game) to Resolved.

Multithread optimization of AABB update cause AABBs to go invalid when subsequent collisions where happening causing the gaps

Feb 24 2017, 3:12 PM · CBS: Weapons, Starmade
schema changed the status of T2249: Flip flop cant be set to false, NOT-Signal broken from In Queue (Game) to Resolved.

Should have old behavior now. A not block will still not change state when R is used (because it sends TRUE which the not block turns to FALSE). However the not block will now send a FALSE signal when doing so

Feb 24 2017, 3:11 PM · Logic, Starmade
DukeofRealms added a comment to T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.

The font issue seems to have been resolved.

Feb 24 2017, 1:27 AM · Starmade

Feb 23 2017

AndyP added a comment to T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.

-QA Testing-

Feb 23 2017, 11:36 PM · Starmade

Feb 22 2017

lancake added a comment to T235: overridden blueprints show credit price instead of mass and mass wrong.

Only fixed for new overwrites, or overwrites of something that was already overwritten. Basically an entry that already has this, can be fixed if you save over it again.

Feb 22 2017, 11:00 PM · GUI/HUD, Starmade
lancake renamed T2234: Placing previous selected blocks than the one showing on the hotbar from Placing previous selected blocks then the one showing on the hotbar. to Placing previous selected blocks than the one showing on the hotbar.
Feb 22 2017, 10:00 PM · GUI/HUD, Starmade
lancake changed the status of T2234: Placing previous selected blocks than the one showing on the hotbar from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 22 2017, 2:50 PM · GUI/HUD, Starmade
lancake changed the status of T235: overridden blueprints show credit price instead of mass and mass wrong from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 22 2017, 2:50 PM · GUI/HUD, Starmade
lancake changed the status of T2180: Galaxy map stops reading scroll wheel inputs from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 22 2017, 2:49 PM · Galaxy Map, Starmade

Feb 13 2017

AndyP added a project to T1734: display cursor coordinates in build mode: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Council
AndyP added a project to T1895: invert hotbar scrolling direction: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Council
AndyP added a project to T1900: changelog continue button: Feature.
Feb 13 2017, 5:26 PM · Launcher Development, Feature, Starmade
AndyP added a project to T2017: Make backup sections optional: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade
AndyP added a project to T2032: Add backup compression: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade

Feb 10 2017

33Cav added a comment to T1892: White Light Bar can't be switched off or connected to logic.

Well I know that it can turn on and off now. (100% since 0.199.349 and probably a few patches before).

Feb 10 2017, 12:19 AM · Starmade
33Cav added a comment to T2199: Template paste crash.

What blocks were removed since the introduction of templates?

Feb 10 2017, 12:05 AM · Engine, Starmade

Feb 7 2017

lancake moved T1651: All shapes, one block from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 7 2017, 2:12 PM · Feature, Starmade, Council

Feb 3 2017

lancake changed Last tested (version) from 0.19439 (Dev) to 0.199.434 on T63: Rail speed controllers can't shift-V logic.
Feb 3 2017, 12:05 AM · CBS: Rails, Starmade
lancake changed the status of T63: Rail speed controllers can't shift-V logic from In Queue (Game) to Resolved.

Got fixed along the way.

Feb 3 2017, 12:05 AM · CBS: Rails, Starmade

Feb 2 2017

lancake merged T2175: beam weapons lose damage across sector borders into T1024: Damage Beam applies damage inconsistently to armored blocks.
Feb 2 2017, 10:00 PM · CBS: Weapons, Starmade
lancake changed the status of T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 2 2017, 3:45 PM · GUI/HUD, Starmade
lancake moved T2206: Asteroid name "Nocx, Macet" generates Nocx and Hattel from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Feb 2 2017, 12:51 PM · Universe, Starmade

Feb 1 2017

lancake changed the status of T2206: Asteroid name "Nocx, Macet" generates Nocx and Hattel from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 1 2017, 6:11 PM · Universe, Starmade
lancake added a comment to T2200: Ships Don't Load in After Loading in from Blueprint.

Should have been fixed.

Feb 1 2017, 2:13 PM · Engine, Starmade
lancake changed the status of T2200: Ships Don't Load in After Loading in from Blueprint from In Queue (Game) to Resolved.
Feb 1 2017, 2:13 PM · Engine, Starmade
lancake changed the status of T2204: Duplicate keystrokes in input fields from In Queue (Game) to Resolved.
Feb 1 2017, 2:12 PM · GUI/HUD, Starmade

Jan 31 2017

lancake changed the status of T2199: Template paste crash from In Queue (Game) to Resolved.
Jan 31 2017, 11:26 PM · Engine, Starmade

Jan 28 2017

lancake changed the status of T1892: White Light Bar can't be switched off or connected to logic from In Queue (Game) to Resolved.
Jan 28 2017, 1:01 PM · Starmade
lancake moved T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 28 2017, 1:00 PM · Textures, Starmade
schema changed the status of T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode from In Queue (Game) to Resolved.
Jan 28 2017, 12:23 PM · Textures, Starmade

Jan 27 2017

SmilingDemon changed Last tested (version) from 0.199.402 to 0.199.427 on T2165: Green pickup rail textures are backwards.
Jan 27 2017, 11:54 PM · Textures, Starmade
SmilingDemon changed the status of T2165: Green pickup rail textures are backwards from In Queue (Game) to Resolved.
Jan 27 2017, 11:53 PM · Textures, Starmade
lancake moved T2185: Selecting meta item in hotbar causes ArrayIndexOutOfBounds from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:35 PM · Engine, Starmade
lancake moved T2154: NPC's (Outcasts) lose control of a system all players are kicked from the server from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:35 PM · Engine, Starmade
lancake moved T866: Module or button description do not show up for action bar 2-10 in ship mode. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:35 PM · GUI/HUD, Starmade
lancake moved T346: offensive explosive effect on cannons and beams stops gaining after 10% from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:32 PM · CBS: Weapons, Starmade
lancake moved T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0 from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:32 PM · Engine, Starmade
lancake moved T1024: Damage Beam applies damage inconsistently to armored blocks from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:31 PM · CBS: Weapons, Starmade
schema changed the status of T954: Templates rotation (and mirror cubes) does not appear to include docking or rails from In Queue (Game) to Resolved.
Jan 27 2017, 2:05 PM · Engine, Starmade

Jan 26 2017

schema changed the status of T2190: Up / Down arrow keys not working in chat from In Queue (Game) to Resolved.

Affected all controller keys (left right, tab, end, ... etc)

Jan 26 2017, 6:47 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake added a comment to T2191: docking ports rotated on latest dev builds.

should be fixed in the next build (or it's already fixed in this build).
Keep in mind that any ship you already loaded and broke this way, won't fix itself.

Jan 26 2017, 6:17 PM · CBS: Rails, Starmade
lancake changed the status of T2191: docking ports rotated on latest dev builds from In Queue (Game) to Resolved.
Jan 26 2017, 6:16 PM · CBS: Rails, Starmade
lancake changed the status of T2154: NPC's (Outcasts) lose control of a system all players are kicked from the server from In Queue (Game) to Resolved.
Jan 26 2017, 1:02 PM · Engine, Starmade

Jan 25 2017

lancake changed the status of T346: offensive explosive effect on cannons and beams stops gaining after 10% from In Queue (Game) to Resolved.
Jan 25 2017, 3:47 PM · CBS: Weapons, Starmade
schema changed the status of T2185: Selecting meta item in hotbar causes ArrayIndexOutOfBounds from In Queue (Game) to Resolved.
Jan 25 2017, 12:21 AM · Engine, Starmade

Jan 24 2017

Ithirahad added a comment to T551: Turrets are not saved and linked correctly in shipyards.

If memory serves, the last report I've heard about this bug is that it only happens after a certain number of turrets. Maybe 10 or so? Needs testing with a lot of turrets and preferably a larger ship than typical testing articles. Try a faction-level setup with some big turrets and lots of point-defense.

Jan 24 2017, 4:37 PM · CBS: Shipyards, Starmade

Jan 22 2017

schema changed the status of T1651: All shapes, one block from In Queue (Game) to Resolved.

Input with IME will be possible next version

Jan 22 2017, 9:57 PM · Feature, Starmade, Council
Panpiper added a comment to T1024: Damage Beam applies damage inconsistently to armored blocks.

What? No thumbs up button? ;-)

Jan 22 2017, 7:39 PM · CBS: Weapons, Starmade
lancake changed the status of T1024: Damage Beam applies damage inconsistently to armored blocks from Open to Resolved.

Should be fixed in next build, requires some fine tweaking though to get it just right though.
Now it stacks damage on any armor block till the block dies before it continues propagating. A similar system to what cannons use.

Jan 22 2017, 6:45 PM · CBS: Weapons, Starmade

Jan 13 2017

lancake moved T2128: Armor HP Bonus deals bonus Structure HP Damage. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 13 2017, 2:04 PM · CBS: Weapons, Starmade
lancake moved T68: texture faces need to be flipped or rotated from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 13 2017, 2:04 PM · Textures, Starmade
lancake added a comment to T68: texture faces need to be flipped or rotated.

Nevermind, you can get it by rotating the logic blocks with copy/paste but that's another task where unrotatable blocks shouldn't be allowed to rotate in any circumstance.

Jan 13 2017, 2:04 PM · Textures, Starmade
lancake moved T2125: Sensor does not compare right values for thrust from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 13 2017, 2:02 PM · Logic, Starmade
lancake added a comment to T68: texture faces need to be flipped or rotated.

v. 0.199.357
Not resolved for everything. The logic blocks seems impacted since the new textures update. The side face are rotated 90°.


Also the actual gravity block little sides arrows (yellow) are really confusing since they indcate the exact opposite of the gravity direction (red arrow). It should be rotated 180° in order to indicate the gravity direction.

EDIT: See also : https://starmadedock.net/threads/i-hate-ocd-xd.28137/

Jan 13 2017, 1:36 PM · Textures, Starmade

Jan 8 2017

Croquelune added a comment to T68: texture faces need to be flipped or rotated.

Not resolved for everything. The logic blocks seems impacted since the new textures update. The side face are rotated 90°.

Jan 8 2017, 8:21 PM · Textures, Starmade

Jan 7 2017

SmilingDemon changed the status of T207: context menu doesn't disappear when using keys to close menu from In Queue (Game) to Resolved.
Jan 7 2017, 10:36 PM · GUI/HUD, Starmade

Jan 5 2017

SmilingDemon changed the status of T262: Bloomed coloured suns look really weird from In Queue (Game) to Resolved.
Jan 5 2017, 8:40 PM · Engine, Starmade

Jan 2 2017

lancake added a comment to T2128: Armor HP Bonus deals bonus Structure HP Damage..

Make sure to check if System Structure HP Bonus effects still work (they should do what the armor HP bonus did in this bug)

Just checked. CannonSystemHPBonus does not work.
https://youtu.be/lkBwCP3k25w

Jan 2 2017, 9:18 PM · CBS: Weapons, Starmade
SmilingDemon changed the status of T115: starfield visible in thruster plumes from In Queue (Game) to Resolved.
Jan 2 2017, 7:06 PM · Engine, Starmade
SmilingDemon changed the status of T201: Beacon flare has a jagged edge. from In Queue (Game) to Resolved.
Jan 2 2017, 6:46 PM · Engine, Starmade
Azereiah added a comment to T2128: Armor HP Bonus deals bonus Structure HP Damage..

Make sure to check if System Structure HP Bonus effects still work (they should do what the armor HP bonus did in this bug)

Jan 2 2017, 6:36 PM · CBS: Weapons, Starmade
lancake changed the status of T2125: Sensor does not compare right values for thrust from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jan 2 2017, 3:27 PM · Logic, Starmade
lancake added a comment to T2128: Armor HP Bonus deals bonus Structure HP Damage..

Make sure to check if System Structure HP Bonus effects still work (they should do what the armor HP bonus did in this bug)

Jan 2 2017, 2:59 PM · CBS: Weapons, Starmade
lancake changed the status of T2128: Armor HP Bonus deals bonus Structure HP Damage. from In Queue (Game) to Resolved.
Jan 2 2017, 2:59 PM · CBS: Weapons, Starmade

Jan 1 2017

Croquelune added a comment to T1539: Block lighting normalization issues.

This one got resurrected hardly with the new update: v. 0.199.357

Jan 1 2017, 5:20 AM · QA-Return, Game Development, Starmade

Dec 31 2016

lancake changed the status of T68: texture faces need to be flipped or rotated from In Queue (Game) to Resolved.
Dec 31 2016, 12:28 AM · Textures, Starmade

Dec 30 2016

lancake moved T905: shield power consumption display values incorrect from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:40 PM · GUI/HUD, Starmade
lancake moved T2105: Faction window "tab" area font is too large from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:40 PM · GUI/HUD, Starmade
lancake moved T1394: Missile-Lock animation played after no longer selecting Lock on Missile from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:40 PM · GUI/HUD, Starmade
lancake moved T2100: Sell available and price updates at the wrong time from Confirmed fix to Coordinate multiplayer test on the Quality Assurance board.
Dec 30 2016, 10:39 PM · Tradenetwork, Starmade
lancake moved T1355: Mouse Option "Flip through hotbars... Without Control" incorrect from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:33 PM · GUI/HUD, Starmade
lancake moved T2093: No pickup text when picking up credits from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:26 PM · Engine, Starmade
lancake moved T1734: display cursor coordinates in build mode from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:26 PM · Feature, Starmade, Council
lancake moved T1895: invert hotbar scrolling direction from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:26 PM · Feature, Starmade, Council
lancake moved T2106: NPC Faction Descriptions contain typos from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 9:46 PM · Typos, Starmade

Dec 27 2016

lancake changed the status of T1355: Mouse Option "Flip through hotbars... Without Control" incorrect from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 27 2016, 4:09 PM · GUI/HUD, Starmade

Dec 22 2016

lancake changed the status of T2093: No pickup text when picking up credits from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 22 2016, 10:54 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from /destroy_entity_dock to 0.199.353 (DEV) on T1812: Asteroids only containing >0.5% ore+shards.
Dec 22 2016, 6:02 PM · Universe, Starmade
SmilingDemon changed Last tested (version) from 0.199.153 (DEV) to /destroy_entity_dock on T1812: Asteroids only containing >0.5% ore+shards.
Dec 22 2016, 6:02 PM · Universe, Starmade
SmilingDemon changed the status of T1812: Asteroids only containing >0.5% ore+shards from In Queue (Game) to Resolved.
Dec 22 2016, 6:01 PM · Universe, Starmade

Dec 21 2016

lancake changed the status of T866: Module or button description do not show up for action bar 2-10 in ship mode. from In Queue (Game) to Resolved.

Must have been fixed too, looks fine.

Dec 21 2016, 7:19 PM · GUI/HUD, Starmade
lancake changed the status of T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0 from In Queue (Game) to Resolved.

Looks fine, needs someone else to double check. Maybe fixed a while ago or I just failed to reproduce

Dec 21 2016, 7:18 PM · Engine, Starmade
lancake changed the status of T77: escape key does not close options menu from In Queue (Game) to Resolved.

Fixed a while ago it seems.

Dec 21 2016, 7:10 PM · GUI/HUD, Starmade
lancake changed the status of T905: shield power consumption display values incorrect from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 21 2016, 7:07 PM · GUI/HUD, Starmade
lancake changed the status of T918: Ship Yard computer over capacity message is not red from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 21 2016, 4:29 PM · GUI/HUD, Starmade
lancake changed the status of T2105: Faction window "tab" area font is too large from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 21 2016, 4:29 PM · GUI/HUD, Starmade
lancake changed the status of T1895: invert hotbar scrolling direction from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 21 2016, 4:28 PM · Feature, Starmade, Council
lancake changed the status of T138: Astronaut flying/walking movement speed can be increased by holding down multiple movement buttons at the same time from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 21 2016, 4:28 PM · Engine, Starmade
lancake added a comment to T2106: NPC Faction Descriptions contain typos.

Regarding the typos, don't forget the "aliens species". You're wanting the word alien, as otherwise you've got a double plural, and that just looks/sounds wrong unless you're speaking of Fish, Moose, Sheep, and the handfull of other critters that have a plural-by-default name.
I dont know where the files are located within the .jar, as I haven't opened it to look, but the place controlling them in-game is here:
[starmade install location]\data\npcFactions\npcspawnconfig.xml
Edit the description field in that file, re-launch the game, and the typos vanish.
At least, for the non-Steam versions. (I know Steam does wonky things with game files, if anyone can find 'em for Steam that'd be great)

Dec 21 2016, 10:46 AM · Typos, Starmade
Lord_Greyscale added a comment to T2106: NPC Faction Descriptions contain typos.

Regarding the typos, don't forget the "aliens species". You're wanting the word alien, as otherwise you've got a double plural, and that just looks/sounds wrong unless you're speaking of Fish, Moose, Sheep, and the handfull of other critters that have a plural-by-default name.

Dec 21 2016, 12:53 AM · Typos, Starmade

Dec 20 2016

lancake changed the status of T1734: display cursor coordinates in build mode from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 20 2016, 11:58 PM · Feature, Starmade, Council
lancake changed the status of T1394: Missile-Lock animation played after no longer selecting Lock on Missile from In Queue (Game) to Resolved.

Should be fixed in next version.

Dec 20 2016, 10:55 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T2106: NPC Faction Descriptions contain typos from In Queue (Game) to Resolved.
Dec 20 2016, 8:53 PM · Typos, Starmade

Dec 18 2016

AndyP moved T2100: Sell available and price updates at the wrong time from Unclassed to Issue affecting current release on the Starmade board.
Dec 18 2016, 2:03 PM · Tradenetwork, Starmade
AndyP moved T2103: Faction expansion takes the wrong systems from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Dec 18 2016, 1:35 PM · NPC-Factions, Starmade
AndyP moved T2084: NPC Factions can generate on top of each other from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Dec 18 2016, 1:35 PM · Universe, Starmade