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Sep 24 2016

AndyP moved T1218: loaded fleet ships get stuck in a loop after a specific move order from Unclassed to Issue affecting current release on the Starmade board.
Sep 24 2016, 10:19 AM · Fleets, Quality Assurance, Starmade
AndyP moved T1953: New update intel drivers error spam from New / Unconfirmed to Feedback on the Issue Navigation board.

There are quite some settings that should cause problems.

Sep 24 2016, 10:16 AM · Starmade
AndyP triaged T1953: New update intel drivers error spam as Normal priority.
Sep 24 2016, 10:04 AM · Starmade
AndyP claimed T1953: New update intel drivers error spam.
Sep 24 2016, 10:01 AM · Starmade
AndyP moved T1735: pickup point hud icon off when inactive from Planned Feature to Archived on the Starmade board.
Sep 24 2016, 9:27 AM · CBS: Rails, Feature, Starmade, Council
AndyP moved T1756: Storage Level Emitter / sensor block from Planned Feature to Archived on the Starmade board.
Sep 24 2016, 9:26 AM · Logic, Feature, Starmade, Council
AndyP moved T1672: Trading Guild prices from Accepted to Archive / Discarded on the Council board.
Sep 24 2016, 12:52 AM · Feature, Starmade, Council

Sep 23 2016

AndyP changed the status of T1756: Storage Level Emitter / sensor block from In Queue (Game) to Resolved.
Sep 23 2016, 4:16 PM · Logic, Feature, Starmade, Council

Sep 22 2016

AndyP shifted T1822: Ungrouping from the S1 Public space to the S3 Starmade space.
Sep 22 2016, 4:24 PM · Customer responded, Starmade, Issue Navigation
AndyP claimed T1822: Ungrouping.
  • Validated -

Open for testing.

Sep 22 2016, 4:24 PM · Customer responded, Starmade, Issue Navigation
AndyP merged T1949: Display Module copy does not check for target type into T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 22 2016, 3:52 PM · Logic, Starmade
AndyP merged task T1949: Display Module copy does not check for target type into T1947: Display Blocks can be Copied to any C-V linkable Block.
Sep 22 2016, 3:52 PM · Logic, Starmade
AndyP moved T1949: Display Module copy does not check for target type from Unclassed to Issue affecting current dev-build on the Starmade board.
Sep 22 2016, 3:41 PM · Logic, Starmade
AndyP created T1949: Display Module copy does not check for target type.
Sep 22 2016, 3:41 PM · Logic, Starmade

Sep 17 2016

AndyP moved T1934: Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs. from New / Unconfirmed to Feedback on the Issue Navigation board.

Trying to reproduce

Sep 17 2016, 7:22 PM · Starmade
AndyP triaged T1934: Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs. as Pre-Release Quality Assurance priority.
Sep 17 2016, 7:21 PM · Starmade
AndyP renamed T1934: Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs. from Inconsistent metaobject vs meta item references, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs. to Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs..
Sep 17 2016, 7:21 PM · Starmade
AndyP claimed T1934: Inconsistent metaobject vs meta item references - inventories swapped, randomized, only final 4 of 6 total digits in new ID is sometimes stored, and typo in logs..
Sep 17 2016, 7:20 PM · Starmade

Sep 16 2016

AndyP added a comment to T1927: Faction Modcules do not properly set ranks/ownership on docked entities..

Its even too weak at preserving the children state.

Sep 16 2016, 8:10 PM · Starmade
AndyP shifted T1927: Faction Modcules do not properly set ranks/ownership on docked entities. from the S1 Public space to the S3 Starmade space.
Sep 16 2016, 8:05 PM · Starmade
AndyP closed T1927: Faction Modcules do not properly set ranks/ownership on docked entities. as Rejected.

Intended behaviour.
Faction inheritance is only applied if the docked entity has:

  • no faction module (simple inheritance)
  • its own faction module, BUT did not have a rank set there directly
  • NO public permission or faction permission module is beside the rail OR rail docker
Sep 16 2016, 8:05 PM · Starmade

Sep 14 2016

AndyP added a comment to T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.

Reformatted from T1922#75735

Sep 14 2016, 9:41 PM · Engine, Starmade

Sep 13 2016

AndyP added a member for Issue Navigation: Phocian.
Sep 13 2016, 12:42 PM

Sep 12 2016

AndyP moved T1651: All shapes, one block from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 11:10 AM · Feature, Starmade, Council
AndyP changed the status of T1651: All shapes, one block from Resolved to In Queue (Game).
Sep 12 2016, 11:08 AM · Feature, Starmade, Council
AndyP moved T1651: All shapes, one block from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 11:08 AM · Feature, Starmade, Council
AndyP renamed T1756: Storage Level Emitter / sensor block from Storage Level Emitter to Storage Level Emitter / sensor block.
Sep 12 2016, 11:06 AM · Logic, Feature, Starmade, Council
AndyP moved T1756: Storage Level Emitter / sensor block from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 11:04 AM · Logic, Feature, Starmade, Council
AndyP updated the task description for T1756: Storage Level Emitter / sensor block.
Sep 12 2016, 11:04 AM · Logic, Feature, Starmade, Council
AndyP changed the status of T1756: Storage Level Emitter / sensor block from Resolved to In Queue (Game).
Sep 12 2016, 11:03 AM · Logic, Feature, Starmade, Council
AndyP moved T1756: Storage Level Emitter / sensor block from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 11:03 AM · Logic, Feature, Starmade, Council
AndyP moved T1758: Lower the mass of refined materials from Unclassed to Issue affecting current release on the Starmade board.
Sep 12 2016, 10:58 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed the status of T1758: Lower the mass of refined materials from Resolved to In Queue (Game).
Sep 12 2016, 10:58 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP moved T1758: Lower the mass of refined materials from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development
also reclassing to bugreport.

Sep 12 2016, 10:57 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP moved T1846: Space Dust Camera-Relative from Unclassed to Issue affecting current release on the Starmade board.
Sep 12 2016, 10:55 AM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP changed the status of T1846: Space Dust Camera-Relative from Resolved to In Queue (Game).
Sep 12 2016, 10:54 AM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1846: Space Dust Camera-Relative from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development
Also reclassing to "bug".

Sep 12 2016, 10:54 AM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1895: invert hotbar scrolling direction from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:33 AM · Feature, Starmade, Council
AndyP changed the status of T1895: invert hotbar scrolling direction from Resolved to In Queue (Game).
Sep 12 2016, 10:33 AM · Feature, Starmade, Council
AndyP moved T1895: invert hotbar scrolling direction from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 10:32 AM · Feature, Starmade, Council
AndyP moved T1890: Build Mode: Flip Axis from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:30 AM · Feature, Game Development, Starmade, Council
AndyP moved T1890: Build Mode: Flip Axis from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 10:30 AM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1890: Build Mode: Flip Axis from Resolved to In Queue (Game).
Sep 12 2016, 10:28 AM · Feature, Game Development, Starmade, Council
AndyP moved T1866: Custom Mirror Functions from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:26 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1866: Custom Mirror Functions from the Restricted Space space to the S3 Starmade space.
Sep 12 2016, 10:26 AM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1866: Custom Mirror Functions from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 12 2016, 10:25 AM · Feature, Starmade, Game Development, Council
AndyP moved T1847: Easier copying from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:19 AM · Feature, Starmade, Council
AndyP shifted T1847: Easier copying from the Restricted Space space to the S3 Starmade space.
Sep 12 2016, 10:18 AM · Feature, Starmade, Council
AndyP changed the status of T1847: Easier copying from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 12 2016, 10:18 AM · Feature, Starmade, Council

Sep 11 2016

AndyP changed the status of T1847: Easier copying from Open to Resolved.

Result:
5/5 Yes

Sep 11 2016, 7:36 PM · Feature, Starmade, Council
AndyP changed the status of T1866: Custom Mirror Functions from Open to Resolved.

Result:
5/5 Yes

Sep 11 2016, 6:52 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1890: Build Mode: Flip Axis from Open to Resolved.

Result:
5/5 Yes

Sep 11 2016, 6:46 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1895: invert hotbar scrolling direction from Open to Resolved.

Result:
4/5 Yes
1/5 No

Sep 11 2016, 6:42 PM · Feature, Starmade, Council
AndyP moved T1775: Alliance Permission Modules from Unclassed to Planned Feature on the Starmade board.
Sep 11 2016, 6:14 PM · Feature, Starmade, Game Development, Council
AndyP shifted T1775: Alliance Permission Modules from the Restricted Space space to the S3 Starmade space.
Sep 11 2016, 6:14 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1775: Alliance Permission Modules from Open to In Queue (Game).

Converting to task for #workflow_game_development

Sep 11 2016, 6:13 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1846: Space Dust Camera-Relative from Open to Resolved.

Picking up for feedback from Schine.

Sep 11 2016, 6:10 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1734: display cursor coordinates in build mode from Unclassed to Planned Feature on the Starmade board.
Sep 11 2016, 6:08 PM · Feature, Starmade, Council
AndyP shifted T1734: display cursor coordinates in build mode from the Restricted Space space to the S3 Starmade space.
Sep 11 2016, 6:08 PM · Feature, Starmade, Council
AndyP changed the status of T1734: display cursor coordinates in build mode from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 11 2016, 6:08 PM · Feature, Starmade, Council
AndyP moved T1672: Trading Guild prices from Unclassed to Archived on the Starmade board.
Sep 11 2016, 6:05 PM · Feature, Starmade, Council
AndyP closed T1672: Trading Guild prices as Invalid.
Sep 11 2016, 6:05 PM · Feature, Starmade, Council
AndyP added a comment to T1672: Trading Guild prices.

Pushing through, but as its already planned to remove the old shops as infinite addition of items/stock to the economy by exploring.

Sep 11 2016, 6:04 PM · Feature, Starmade, Council
AndyP shifted T1672: Trading Guild prices from the Restricted Space space to the S3 Starmade space.
Sep 11 2016, 6:03 PM · Feature, Starmade, Council
AndyP changed the status of T1672: Trading Guild prices from Resolved to In Queue (Game).
Sep 11 2016, 6:03 PM · Feature, Starmade, Council

Sep 10 2016

AndyP claimed T1821: Placing Blueprints onto docks through Build Mode .
Sep 10 2016, 1:33 AM · Feature, Starmade, Game Development, Council
AndyP moved T1762: Shop automisation from Active to Accepted on the Council board.
Sep 10 2016, 1:28 AM · Feature, Starmade, Game Development, Council
AndyP moved T1762: Shop automisation from Unclassed to Planned Feature on the Starmade board.
Sep 10 2016, 1:00 AM · Feature, Starmade, Game Development, Council
AndyP updated the task description for T1762: Shop automisation.
Sep 10 2016, 12:59 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1762: Shop automisation from the Restricted Space space to the S3 Starmade space.
Sep 10 2016, 12:58 AM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1762: Shop automisation from Open to In Queue (Game).

Converting to task for #workflow_game_development

Sep 10 2016, 12:56 AM · Feature, Starmade, Game Development, Council
AndyP moved T1821: Placing Blueprints onto docks through Build Mode from Unclassed to Planned Feature on the Starmade board.
Sep 10 2016, 12:55 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1821: Placing Blueprints onto docks through Build Mode from the Restricted Space space to the S3 Starmade space.
Sep 10 2016, 12:54 AM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1821: Placing Blueprints onto docks through Build Mode from Open to In Queue (Game).

Converting to task for Game Development

Sep 10 2016, 12:54 AM · Feature, Starmade, Game Development, Council
AndyP moved T1681: Rail Docker Variants/ Job specific dockers from Unclassed to Planned Feature on the Starmade board.
Sep 10 2016, 12:34 AM · Feature, Starmade, Game Development, Council
AndyP updated the task description for T1681: Rail Docker Variants/ Job specific dockers .
Sep 10 2016, 12:33 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1681: Rail Docker Variants/ Job specific dockers from the Restricted Space space to the S3 Starmade space.
Sep 10 2016, 12:33 AM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1681: Rail Docker Variants/ Job specific dockers from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 10 2016, 12:31 AM · Feature, Starmade, Game Development, Council
AndyP moved T1735: pickup point hud icon off when inactive from Unclassed to Planned Feature on the Starmade board.
Sep 10 2016, 12:30 AM · CBS: Rails, Feature, Starmade, Council
AndyP shifted T1735: pickup point hud icon off when inactive from the Restricted Space space to the S3 Starmade space.
Sep 10 2016, 12:30 AM · CBS: Rails, Feature, Starmade, Council
AndyP changed the status of T1735: pickup point hud icon off when inactive from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 10 2016, 12:29 AM · CBS: Rails, Feature, Starmade, Council
AndyP moved T1737: Jump Interdiction (Sector lockout) from Unclassed to Planned Feature on the Starmade board.
Sep 10 2016, 12:18 AM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1737: Jump Interdiction (Sector lockout) from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 10 2016, 12:18 AM · Feature, Game Development, Starmade, Council
AndyP shifted T1737: Jump Interdiction (Sector lockout) from the Restricted Space space to the S3 Starmade space.
Sep 10 2016, 12:17 AM · Feature, Game Development, Starmade, Council
AndyP moved T1619: Clientside setting for screenshot folder location from Unclassed to Planned Feature on the Starmade board.
Sep 10 2016, 12:15 AM · Feature, Starmade, Game Development, Council
AndyP moved T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from Unclassed to Planned Feature on the Starmade board.
Sep 10 2016, 12:15 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1619: Clientside setting for screenshot folder location from the Restricted Space space to the S3 Starmade space.
Sep 10 2016, 12:15 AM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1619: Clientside setting for screenshot folder location from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 10 2016, 12:15 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from the Restricted Space space to the S3 Starmade space.
Sep 10 2016, 12:00 AM · Feature, Starmade, Game Development, Council

Sep 9 2016

AndyP changed the status of T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 9 2016, 11:59 PM · Feature, Starmade, Game Development, Council
AndyP moved T1643: Blueprint resource shopping lists/Buy all ingredients button from Unclassed to Planned Feature on the Starmade board.
Sep 9 2016, 11:57 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1643: Blueprint resource shopping lists/Buy all ingredients button from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 9 2016, 11:57 PM · Feature, Game Development, Starmade, Council
AndyP shifted T1643: Blueprint resource shopping lists/Buy all ingredients button from the Restricted Space space to the S3 Starmade space.
Sep 9 2016, 11:57 PM · Feature, Game Development, Starmade, Council
AndyP updated the task description for T1643: Blueprint resource shopping lists/Buy all ingredients button .
Sep 9 2016, 11:57 PM · Feature, Game Development, Starmade, Council
AndyP moved T1705: Increase Planet Hit Points from Unclassed to Planned Feature on the Starmade board.
Sep 9 2016, 11:30 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1705: Increase Planet Hit Points from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 9 2016, 11:30 PM · Feature, Game Development, Starmade, Council
AndyP shifted T1705: Increase Planet Hit Points from the Restricted Space space to the S3 Starmade space.
Sep 9 2016, 11:30 PM · Feature, Game Development, Starmade, Council
AndyP moved T1743: A button to see the extended information about a server in the server list from Unclassed to Planned Feature on the Starmade board.
Sep 9 2016, 10:36 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:mponly on T1743: A button to see the extended information about a server in the server list.
Sep 9 2016, 10:36 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP updated the task description for T1743: A button to see the extended information about a server in the server list.
Sep 9 2016, 10:36 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council