I searched this issue and it seems no one has reported this one yet. its kind of a minor thing, but can be issues for shared ships.
OK this one is complicated, but here it goes. say I want to share a ship. or say I want to build then sell them to other players. well if I set the main vessel to may faction then I reset it, the factions for all of its docked entities will remain set to whatever it was before I reset the main part.
that's an issue cause that means to sell my ships after I build them I need to then to also have all its docked entities also with their own faction modules. so I can then go and reset all their factions as well. its a minor annoyance. but yeah it can be tedious if your dealing with people exploiting this to like say steal or disable a ship. which i have seen this used to do.