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Nov 1 2015

AndyP moved T711: ship core can be destroyed completely from Unclassed to Issue affecting current release on the Starmade board.
Nov 1 2015, 8:20 PM · Engine, Starmade
AndyP moved T782: Transporter unreliable in multiplayer/synch bugs with transporter from Unclassed to Issue affecting current release on the Starmade board.
Nov 1 2015, 8:20 PM · CBS: Functional, Starmade
AndyP moved T769: Null pointer when pasting linked modules in un-initialized chunks. from Unclassed to Issue affecting current release on the Starmade board.
Nov 1 2015, 8:20 PM · CBS: Functional, Starmade

Oct 30 2015

AndyP added a comment to T506: Memory setting should be set in fixed steps, 512, 1g, 1.5g 2g etc + no option to go over 2g for x32.

Yes, java can only use powers of two, as valid steps, so 1100 for example will result in the next higher power of two as real max.
While the behaviour is very inconsistent on this. Depending on exact demand and stepping it goes up, the actual limit can be higher or lower than the one specified.

Oct 30 2015, 10:35 PM · Feature, Starmade
AndyP added a comment to T795: game crashes when trying to view relations of another faction.

Reference of error
(Search, index, and alike)

Oct 30 2015, 10:13 PM · GUI/HUD, Starmade
AndyP added a comment to T663: Shipyard running out of power causes loss of blocks.

it should just "stop" when out of power, and continue when power is restored.

Oct 30 2015, 10:12 PM · CBS: Shipyards, Starmade
Restricted Application updated subscribers of T467: Highlighting/selecting sectors on galaxy map.
Oct 30 2015, 9:49 PM · Galaxy Map, Starmade
Restricted Application updated subscribers of T467: Highlighting/selecting sectors on galaxy map.

This may be an unfortunate combination of video card and driver,

Oct 30 2015, 9:49 PM · Galaxy Map, Starmade

Oct 26 2015

AndyP changed Category from issuecategory:cbsraildock to issuecategory:cbsshipyard on T596: Shipyards cannot be connected to factory blocks.
Oct 26 2015, 10:30 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:cbsraildock to issuecategory:cbsshipyard on T647: Turrets on ships built in shipyard do not inherit AI settings. .
Oct 26 2015, 10:30 PM · CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T619: Shipyards display incorrect rotational data.
Oct 26 2015, 10:30 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:cbsraildock to issuecategory:cbsshipyard on T510: undocking ship from shipyard will usually redock it immediately.
Oct 26 2015, 10:29 PM · CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T574: Improper orientation of blocks when using undo in advanced build mode .
Oct 26 2015, 10:29 PM · CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:physics to issuecategory:cbsshipyard on T578: shipyard testing sector gravity and relational distance on return to normal space.
Oct 26 2015, 10:29 PM · CBS: Shipyards, Quality Assurance, Starmade
AndyP changed Category from issuecategory:none to issuecategory:cbsshipyard on T612: Ships created in shipyards lose Transporter target.
Oct 26 2015, 10:29 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:cbsraildock to issuecategory:cbsshipyard on T712: undocking from camera view resets your view to the shipcore before moving back.
Oct 26 2015, 10:29 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T622: Blocks not added to inventory on removal from ship..
Oct 26 2015, 10:27 PM · CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T642: Shipyard unloads designs after restart.
Oct 26 2015, 10:27 PM · CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T666: Instant spawning ships in shipyard without resource cost.
Oct 26 2015, 10:27 PM · CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage.
Oct 26 2015, 10:27 PM · CBS: Shipyards, Starmade
AndyP set Task Type to issuetype:bug on T663: Shipyard running out of power causes loss of blocks.
Oct 26 2015, 10:26 PM · CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:cbsshipyard to issuecategory:engine on T452: planet plate alignment odd when astronaut logout restart on planet surface.
Oct 26 2015, 10:26 PM · Engine, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T452: planet plate alignment odd when astronaut logout restart on planet surface.
Oct 26 2015, 10:26 PM · Engine, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:cbsshipyard on T658: Shipyards cut off parts of a ship.
Oct 26 2015, 10:26 PM · CBS: Shipyards, Starmade
AndyP shifted T480: Missing icons from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T482: Bad default install-path on linux from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T481: Linewrapping causes download percentage to clip behind the progressbar. from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T485: Feature: Disable initial checksum-check to prevent the launcher from immedeatly overriding any intentionally installed modifications to the game from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Starmade
AndyP shifted T492: Linux version does not open the main window of the launcher due to a bad settings file from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T484: Feature: Download-speed graph from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Launcher Development, Starmade
AndyP shifted T505: Memory setting icon needs to be marked, otherwise new users will not find it from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Starmade
AndyP shifted T493: New Launcher - installation directory from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T507: Memory setting default value for x64 should be 1gb or 1.5 from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Starmade
AndyP shifted T506: Memory setting should be set in fixed steps, 512, 1g, 1.5g 2g etc + no option to go over 2g for x32 from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Starmade
AndyP shifted T508: jvm function -server (for jvm not the game option) should be added, it takes slightly longer to start but the runtime performance is higher from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Starmade
AndyP shifted T509: Have separate memory settings for client and server from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Launcher Development, Starmade
AndyP shifted T516: Launcher falsely claims need for update when switching versions[linux&OSX only] from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T514: Communication of installed Game Version from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T742: pressing Launch doesn't start up the game under certain conditions from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T739: "Determining files to download" triggers on the wrong event from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T743: Linux version fails to start from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T779: "search newest" selects the wrong version from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Starmade
AndyP shifted T775: Launcher should support a --steam flag from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Feature, Starmade
AndyP shifted T780: New launcher not launching when network has star-made.org blocked or computer is offline from the Restricted Space space to the S5 Launcher space.
Oct 26 2015, 10:17 PM · Launcher Development, Starmade
AndyP closed T54: command line argument for starmade-starter - version selector does not work as Invalid.

-Rejected- Launcher will be replaced with new one, Issue no longer valid.

Oct 26 2015, 10:16 PM · Starmade
AndyP closed T55: Command line arguments broken for StarMade-starter.exe as Invalid.

-Rejected- Launcher will be replaced with new one, Issue no longer valid.

Oct 26 2015, 10:16 PM · Starmade
AndyP closed T82: installation settings are shared between separate installations as Invalid.

-Rejected- Launcher will be replaced with new one, Issue no longer valid.

Oct 26 2015, 10:16 PM · Starmade
AndyP closed T341: launcher and starmade connection setup do not remember size or position as Invalid.

-Rejected- Launcher will be replaced with new one, Issue no longer valid.

Oct 26 2015, 10:16 PM · Starmade
AndyP closed T342: "sound problems?" of the launcher needs better information as Invalid.

-Rejected- Launcher will be replaced with new one, Issue no longer valid.

Oct 26 2015, 10:16 PM · Starmade
AndyP closed T408: Console update with -nogui does not exit as Invalid.

-Rejected- Launcher will be replaced with new one, Issue no longer valid.

Oct 26 2015, 10:16 PM · Starmade
AndyP closed T448: Launcher typos when news fail to load as Invalid.

-Rejected- Launcher will be replaced with new one, Issue no longer valid.

Oct 26 2015, 10:16 PM · Starmade
AndyP reassigned T743: Linux version fails to start from wedtm to Megacrafter127.
Oct 26 2015, 10:11 PM · Starmade
AndyP removed a member for Registry Development: kramerc.
Oct 26 2015, 9:51 PM
AndyP added a member for Launcher Development: wedtm.
Oct 26 2015, 9:51 PM
AndyP removed a member for Game Development: bspkrs.
Oct 26 2015, 9:50 PM
AndyP placed T93: Old chat commands are gone up for grabs.
Oct 26 2015, 9:49 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP placed T96: chat captures input insufficiently up for grabs.
Oct 26 2015, 9:49 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T96: chat captures input insufficiently from bspkrs to Backlog / Unclassed on the Game Development board.
Oct 26 2015, 9:49 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T93: Old chat commands are gone from bspkrs to Backlog / Unclassed on the Game Development board.
Oct 26 2015, 9:49 PM · Game Development (Alpha), GUI/HUD, Starmade

Oct 17 2015

AndyP removed a member for Starmade: bspkrs.
Oct 17 2015, 1:15 AM
AndyP removed a member for Starmade: kramerc.
Oct 17 2015, 1:15 AM
AndyP added a member for Starmade: wedtm.
Oct 17 2015, 1:15 AM

Oct 16 2015

AndyP closed T730: Station Turrets ignore enemy players (and vice versa) as Rejected.

Okay - closing then.

Oct 16 2015, 8:04 AM · AI, Starmade

Oct 15 2015

AndyP closed T747: Entity structure will not activate AI as Rejected.
Oct 15 2015, 9:52 PM · Starmade
AndyP claimed T747: Entity structure will not activate AI.
Oct 15 2015, 9:52 PM · Starmade
AndyP reopened T747: Entity structure will not activate AI as "Open".
Oct 15 2015, 9:52 PM · Starmade
AndyP added a comment to T718: Playing the game at a small resolution renders parts of the hud unreadable.

Oh, didnt try that small, lol, yeah.. hm will try it again.

Oct 15 2015, 9:51 PM · Starmade
AndyP added a comment to T730: Station Turrets ignore enemy players (and vice versa).

So this can be closed?

Oct 15 2015, 9:50 PM · AI, Starmade
AndyP updated subscribers of T280: Wireless logic and clocks of a blueprint saved from server to local folder not working.
Oct 15 2015, 9:44 PM · Game Development (Beta), Logic, Starmade
AndyP merged task T755: Computers and logic all disconnect on their own. into T280: Wireless logic and clocks of a blueprint saved from server to local folder not working.
Oct 15 2015, 9:44 PM · Starmade
AndyP added a comment to T755: Computers and logic all disconnect on their own..

Its not a full duplicate, but as there are several problems in loading/unloading them, and even clearing the client cache can cause the behaviour in the mentioned issue can trigger, I'll merge it there and we have to look into the details again, after the other issue is fixed.

Oct 15 2015, 9:44 PM · Starmade
AndyP shifted T755: Computers and logic all disconnect on their own. from the S1 Public space to the S3 Starmade space.
Oct 15 2015, 9:44 PM · Starmade
AndyP claimed T755: Computers and logic all disconnect on their own..
Oct 15 2015, 9:44 PM · Starmade

Oct 5 2015

AndyP placed T737: Shield Supply and Drain textures are swapped up for grabs.
Oct 5 2015, 9:40 PM · Textures, Starmade
AndyP merged T728: Player killed on ship bridge, no damage to the ship and shields at 100% into T524: Weapons able to ignore line of sight if lag is involved.
Oct 5 2015, 9:40 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP merged task T728: Player killed on ship bridge, no damage to the ship and shields at 100% into T524: Weapons able to ignore line of sight if lag is involved.
Oct 5 2015, 9:40 PM · Engine, Starmade
AndyP added a comment to T728: Player killed on ship bridge, no damage to the ship and shields at 100%.

Duplicate of T524

Oct 5 2015, 9:39 PM · Engine, Starmade
AndyP shifted T728: Player killed on ship bridge, no damage to the ship and shields at 100% from the S1 Public space to the S3 Starmade space.
Oct 5 2015, 9:39 PM · Engine, Starmade
AndyP claimed T728: Player killed on ship bridge, no damage to the ship and shields at 100%.
Oct 5 2015, 9:39 PM · Engine, Starmade
AndyP updated subscribers of T542: Gravity Unit not working far away from core of the Ship.
Oct 5 2015, 9:38 PM · Engine, Starmade
AndyP merged task T732: Adjacent Entity Gravity Conflict into T542: Gravity Unit not working far away from core of the Ship.
Oct 5 2015, 9:38 PM · Physics, Starmade
AndyP added a comment to T732: Adjacent Entity Gravity Conflict.

Looks like a combination of T229 and T542

Oct 5 2015, 9:37 PM · Physics, Starmade
AndyP shifted T732: Adjacent Entity Gravity Conflict from the S1 Public space to the S3 Starmade space.
Oct 5 2015, 9:35 PM · Physics, Starmade
AndyP claimed T732: Adjacent Entity Gravity Conflict.
Oct 5 2015, 9:34 PM · Physics, Starmade
AndyP moved T737: Shield Supply and Drain textures are swapped from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Oct 5 2015, 9:33 PM · Textures, Starmade
AndyP added a comment to T737: Shield Supply and Drain textures are swapped.

Please document texture pack and resolution(s) you tried on testing.

Oct 5 2015, 9:33 PM · Textures, Starmade
AndyP shifted T737: Shield Supply and Drain textures are swapped from the S1 Public space to the S3 Starmade space.
Oct 5 2015, 9:32 PM · Textures, Starmade
AndyP claimed T737: Shield Supply and Drain textures are swapped.
Oct 5 2015, 9:32 PM · Textures, Starmade
AndyP placed T745: Lost weapon assign when enter build block up for grabs.
Oct 5 2015, 9:32 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T745: Lost weapon assign when enter build block from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Oct 5 2015, 9:31 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP added a comment to T745: Lost weapon assign when enter build block.

I feel like we had this already, but cant seem to find it.

Oct 5 2015, 9:31 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP shifted T745: Lost weapon assign when enter build block from the S1 Public space to the S3 Starmade space.
Oct 5 2015, 9:31 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP claimed T745: Lost weapon assign when enter build block.
Oct 5 2015, 9:31 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP updated subscribers of T120: hand weapon selected prevents you from building in build mode.
Oct 5 2015, 9:31 PM · Game Development (Beta), Engine (Building), Starmade
AndyP merged task T740: Having gun in hand while copy/pasting things in build mode doesn't work into T120: hand weapon selected prevents you from building in build mode.
Oct 5 2015, 9:31 PM · Engine, Starmade
AndyP added a comment to T740: Having gun in hand while copy/pasting things in build mode doesn't work.

duplicate of T120

Oct 5 2015, 9:30 PM · Engine, Starmade
AndyP shifted T740: Having gun in hand while copy/pasting things in build mode doesn't work from the S1 Public space to the S3 Starmade space.
Oct 5 2015, 9:30 PM · Engine, Starmade
AndyP claimed T740: Having gun in hand while copy/pasting things in build mode doesn't work.
Oct 5 2015, 9:30 PM · Engine, Starmade
AndyP added a comment to T708: Specific rail construction produces errors.

however this task belongs to @spunkie
better contact him to get this forward.

Oct 5 2015, 9:05 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP added a comment to T708: Specific rail construction produces errors.

console or logs will show it.

Oct 5 2015, 9:05 PM · Game Development (Beta), CBS: Rails, Starmade