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Jun 21 2017

schema changed the status of T2431: Fill tool doesn't adjust fill step after undo from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 21 2017, 10:19 AM · Engine, Starmade
schema changed the status of T2425: advanced build mode scroll area too small from In Queue to Resolved.
Jun 21 2017, 9:39 AM · Starmade, GUI/HUD
lancake changed the status of Unknown Object (Maniphest Task), a subtask of T2278: Cannot Dock Here, from Resolved to In Queue.
Jun 21 2017, 8:45 AM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed Last tested (version) from 0.199.253 to 0.199.613 on T2004: Attempting to access Online Play without a Internet connection causes crash.
Jun 21 2017, 8:40 AM · Engine (General), QA-Return, Game Development, Starmade
lancake changed the status of T2004: Attempting to access Online Play without a Internet connection causes crash from Resolved to In Queue.

-QA Testing-

Jun 21 2017, 8:40 AM · Engine (General), QA-Return, Game Development, Starmade
schema changed the status of T2433: Fill tool ignores "restrict building to helper" from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 21 2017, 5:57 AM · Engine (Building), Starmade
schema changed the status of T2429: Brush size doesn't update after entering a different entity from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 21 2017, 5:18 AM · GUI/HUD, Starmade

Jun 20 2017

lancake changed the status of T2434: Remove mode toggle is inversed from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 20 2017, 9:07 PM · Starmade
lancake changed the status of T2432: Fill tool doesn't add till it reaches set block count from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 20 2017, 9:07 PM · Engine, Starmade
lancake changed the status of T2436: Fill tool crash with meta item and shape selection from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 20 2017, 9:07 PM · Starmade, Engine
lancake added a comment to T2423: advanced build mode symmetry menu issues.

Was partially fixed, still needs the button colours though.

Jun 20 2017, 9:05 PM · GUI/HUD, Starmade
jstenholt created T2438: Anti Missile Turrets Extremely Odd Behavior.
Jun 20 2017, 5:38 PM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T2424: advanced build mode brush size scrollbar from In Queue to Resolved.
Jun 20 2017, 3:23 PM · Starmade, GUI/HUD
Restricted Application changed the status of T2370: Extensive use of Damage Pulse weapons may cause ArrayIndexOutOfBoundsException from Feedback to Open.

Apologies on the delay there

Jun 20 2017, 2:35 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake moved T2004: Attempting to access Online Play without a Internet connection causes crash from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 20 2017, 11:48 AM · Engine (General), QA-Return, Game Development, Starmade
lancake moved T2270: Server deadlocked, unknown cause from Coordinate multiplayer test to Confirmed fix on the Quality Assurance board.

Assuming it's fixed, haven't heard anything new about it.

Jun 20 2017, 11:48 AM · Engine (Crashes), Starmade
lancake moved T1616: ArrayIndexOutOfBoundsException with missiles or effects from Coordinate multiplayer test to Confirmed fix on the Quality Assurance board.
Jun 20 2017, 11:09 AM · CBS: Weapons, Starmade

Jun 19 2017

lancake added a comment to T1678: Uplink does not save.

Requires the launcher update to roll out first.

Jun 19 2017, 9:45 PM · Quality Assurance, Game Development (Alpha), GUI/HUD, Starmade
lancake raised the priority of T2431: Fill tool doesn't adjust fill step after undo from Normal to Pre-Release Quality Assurance.
Jun 19 2017, 5:25 PM · Engine, Starmade
Restricted Application added a project to T2436: Fill tool crash with meta item and shape selection : Engine.
Jun 19 2017, 1:42 PM · Starmade, Engine
Unknown Object (User) created T2435: Certain UI Elements will remain the same size regardless of resolution.
Jun 19 2017, 12:58 PM · GUI/HUD, Starmade
lancake created T2434: Remove mode toggle is inversed.
Jun 19 2017, 9:49 AM · Starmade
lancake created T2433: Fill tool ignores "restrict building to helper".
Jun 19 2017, 9:34 AM · Engine (Building), Starmade
lancake raised the priority of T2432: Fill tool doesn't add till it reaches set block count from Normal to Pre-Release Quality Assurance.
Jun 19 2017, 9:26 AM · Engine, Starmade
Restricted Application added a project to T2432: Fill tool doesn't add till it reaches set block count: Engine.
Jun 19 2017, 9:25 AM · Engine, Starmade
Restricted Application added a project to T2431: Fill tool doesn't adjust fill step after undo: Engine.
Jun 19 2017, 9:10 AM · Engine, Starmade
Dragon_Lord904 updated the task description for T2430: GLException: GL_INVALID_VALUE.
Jun 19 2017, 9:09 AM · Customer responded, Starmade, Issue Navigation
Dragon_Lord904 updated the task description for T2430: GLException: GL_INVALID_VALUE.
Jun 19 2017, 9:08 AM · Customer responded, Starmade, Issue Navigation
Dragon_Lord904 created T2430: GLException: GL_INVALID_VALUE.
Jun 19 2017, 9:05 AM · Customer responded, Starmade, Issue Navigation

Jun 18 2017

Restricted Application added a project to T2429: Brush size doesn't update after entering a different entity: GUI/HUD.
Jun 18 2017, 9:07 PM · Starmade, GUI/HUD
lancake shifted T2427: menus have too much padding at the bottom from the Restricted Space space to the S3 Starmade space.
Jun 18 2017, 9:00 PM · Starmade, GUI/HUD
lancake shifted T2426: advanced build mode panel padding from the Restricted Space space to the S3 Starmade space.
Jun 18 2017, 9:00 PM · Starmade, GUI/HUD
lancake shifted T2425: advanced build mode scroll area too small from the Restricted Space space to the S3 Starmade space.
Jun 18 2017, 9:00 PM · GUI/HUD, Starmade
lancake shifted T2424: advanced build mode brush size scrollbar from the Restricted Space space to the S3 Starmade space.
Jun 18 2017, 9:00 PM · Starmade, GUI/HUD
lancake shifted T2423: advanced build mode symmetry menu issues from the Restricted Space space to the S3 Starmade space.
Jun 18 2017, 8:59 PM · Starmade, GUI/HUD
lancake shifted T2422: advanced build mode doesn't catch mouse clicks properly from the Restricted Space space to the S3 Starmade space.
Jun 18 2017, 8:59 PM · GUI/HUD, Starmade
elias99 created T2428: Blueprint Error drops unusable blocks.
Jun 18 2017, 8:00 PM · Engine (Data), Game Development, Starmade

Jun 17 2017

Napther added a comment to T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius.

I recall (But not tested recently at all) that missile damage also depends partially on the side of the entity hit. A perfect hit to a flat side facing galactic North isnt always the same as a perfect hit from any other side. Could be worth double checking

Jun 17 2017, 11:20 PM · CBS: Weapons, Starmade

Jun 16 2017

lancake closed T25: linking system memory leak as Closed.
Jun 16 2017, 8:12 PM · CBS: Weapons, Starmade
lancake closed T36: Too long names causes database issues as Closed.
Jun 16 2017, 8:12 PM · Engine, Starmade
lancake closed T154: Linking a computer to itself removes it previous link as Closed.
Jun 16 2017, 8:12 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake closed T91: beams have trouble hitting ships at extreme ranges as Closed.
Jun 16 2017, 8:12 PM · CBS: Weapons, Starmade
lancake closed T292: using shield supply changes status to under fire as Closed.
Jun 16 2017, 8:12 PM · CBS: Functional, Starmade
lancake closed T317: Dedicated server GUI maxes 1 CPU core as Closed.
Jun 16 2017, 8:12 PM · Engine, Starmade
lancake closed T355: ship and armor HP is capped as Closed.
Jun 16 2017, 8:12 PM · Game Development (Beta), CBS: Functional, Starmade
lancake closed T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius as Closed.
Jun 16 2017, 8:12 PM · CBS: Weapons, Starmade
lancake closed T918: Ship Yard computer over capacity message is not red as Closed.
Jun 16 2017, 8:12 PM · GUI/HUD, Starmade
lancake closed T990: Roll keys (Z/X) and roll control not working properly as Closed.
Jun 16 2017, 8:12 PM · Game Development (Alpha), Controls, Starmade
lancake closed T1257: build mode undo/redo is incomplete as Closed.
Jun 16 2017, 8:12 PM · Game Development (Beta), Engine (Building), Starmade
lancake closed T1327: Interrupting update of old launcher corrupts the file as Closed.
Jun 16 2017, 8:12 PM · Starmade
lancake closed T1422: NaN illegal comparison with shootout rail as Closed.
Jun 16 2017, 8:11 PM · CBS: Rails, Starmade
lancake closed T1803: Game consumes all memory, and maintains this across multiple sessions as Closed.
Jun 16 2017, 8:11 PM · Engine (General), Starmade
lancake closed T1809: First news title cut off if it's too long as Closed.
Jun 16 2017, 8:11 PM · Starmade
lancake closed T2017: Make backup sections optional as Closed.
Jun 16 2017, 8:11 PM · Feature, Starmade
lancake closed T2278: Cannot Dock Here as Closed.
Jun 16 2017, 8:11 PM · Game Development (Alpha), CBS: Rails, Starmade
lancake moved T1327: Interrupting update of old launcher corrupts the file from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 16 2017, 4:12 PM · Starmade
lancake moved T1809: First news title cut off if it's too long from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 16 2017, 4:11 PM · Starmade
lancake moved T1803: Game consumes all memory, and maintains this across multiple sessions from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 16 2017, 4:11 PM · Engine (General), Starmade
lancake added a comment to T1659: shop permissions lock out everyone.

This one is still a bit bugged in current release although close to being fixed in unreleased dev. Will have to check it again then.

Jun 16 2017, 4:10 PM · Tradenetwork, Quality Assurance, Starmade
lancake edited Tester information (Internal use only) on T1539: Block lighting normalization issues.
Jun 16 2017, 3:00 PM · QA-Return, Game Development, Starmade
lancake added a comment to T1539: Block lighting normalization issues.

-QA Testing-

Jun 16 2017, 2:59 PM · QA-Return, Game Development, Starmade
lancake changed the status of T1539: Block lighting normalization issues from Resolved to In Queue.
Jun 16 2017, 2:58 PM · QA-Return, Game Development, Starmade
lancake moved T1422: NaN illegal comparison with shootout rail from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

There might still be a special case out there involving shoot out rails, but I can't find anything else anymore...Better to just close it and make a new task for anything new.

Jun 16 2017, 2:47 PM · CBS: Rails, Starmade
lancake changed Last tested (version) from 0.19624 to 0.199.535 on T1257: build mode undo/redo is incomplete.
Jun 16 2017, 2:45 PM · Game Development (Beta), Engine (Building), Starmade
lancake moved T1257: build mode undo/redo is incomplete from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jun 16 2017, 2:45 PM · Game Development (Beta), Engine (Building), Starmade
lancake changed Last tested (version) from 0.197.45 to 0.199.535 on T292: using shield supply changes status to under fire.
Jun 16 2017, 2:41 PM · CBS: Functional, Starmade
lancake moved T292: using shield supply changes status to under fire from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

Can't reproduce anymore, maybe some weird sync issue made me doubt if this was fixed or not.

Jun 16 2017, 2:41 PM · CBS: Functional, Starmade
lancake changed Last tested (version) from 0.19247 to 0.199.535 on T36: Too long names causes database issues.
Jun 16 2017, 1:36 PM · Engine, Starmade
lancake moved T36: Too long names causes database issues from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jun 16 2017, 1:36 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19439 (Dev) to 0.199.535 on T154: Linking a computer to itself removes it previous link.
Jun 16 2017, 11:34 AM · Game Development (Beta), CBS: Weapons, Starmade
lancake moved T154: Linking a computer to itself removes it previous link from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jun 16 2017, 11:34 AM · Game Development (Beta), CBS: Weapons, Starmade
lancake moved T91: beams have trouble hitting ships at extreme ranges from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

Still fine.

Jun 16 2017, 11:19 AM · CBS: Weapons, Starmade
lancake moved T918: Ship Yard computer over capacity message is not red from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jun 16 2017, 11:11 AM · GUI/HUD, Starmade
lancake moved T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 16 2017, 10:54 AM · CBS: Weapons, Starmade
lancake changed the status of T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius from In Queue to Resolved.

Nevermind...It's consistent, this is the case for no explosive effect too. I do not remember the missile radius looking this odd before, will have to downgrade and check an older version.

Jun 16 2017, 12:16 AM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.19420 (Dev) to 0.199.535 on T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius.
Jun 16 2017, 12:00 AM · CBS: Weapons, Starmade

Jun 15 2017

lancake changed the status of T559: MissileExplosiveRadius and PulseExplosiveRadius don't increase max radius from Resolved to In Queue.

-QA Testing-

Jun 15 2017, 11:59 PM · CBS: Weapons, Starmade
Aceface added a comment to T355: ship and armor HP is capped.

yup, works:
http://prntscr.com/fka0il

Jun 15 2017, 9:55 PM · Game Development (Beta), CBS: Functional, Starmade
Napther added a comment to T1833: Crash when being hit by some weapons.

Yeah, I havent had a crash in recent memory related to this so its perhaps a safe bet that for now it is fixed.

Jun 15 2017, 8:46 PM · Engine, Starmade
lancake updated the task description for T2422: advanced build mode doesn't catch mouse clicks properly.
Jun 15 2017, 4:52 PM · GUI/HUD, Starmade
lancake closed T46: Beam duration activated by logic is always the same as Closed.
Jun 15 2017, 3:56 PM · CBS: Weapons, Starmade
lancake moved T46: Beam duration activated by logic is always the same from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 15 2017, 3:56 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.19349 (Dev) to 0.199.535 on T25: linking system memory leak.
Jun 15 2017, 3:54 PM · CBS: Weapons, Starmade
lancake moved T25: linking system memory leak from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jun 15 2017, 3:54 PM · CBS: Weapons, Starmade
lancake added a comment to T355: ship and armor HP is capped.

-QA Testing-

Jun 15 2017, 3:51 PM · Game Development (Beta), CBS: Functional, Starmade
lancake changed Last tested (version) from 0.19357 (Dev) to 0.199.535 on T355: ship and armor HP is capped.
Jun 15 2017, 3:47 PM · Game Development (Beta), CBS: Functional, Starmade
lancake moved T355: ship and armor HP is capped from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 15 2017, 3:47 PM · Game Development (Beta), CBS: Functional, Starmade
Restricted Application added a project to T2427: menus have too much padding at the bottom: GUI/HUD.
Jun 15 2017, 12:22 PM · Starmade, GUI/HUD
Restricted Application added a project to T2426: advanced build mode panel padding : GUI/HUD.
Jun 15 2017, 12:18 PM · Starmade, GUI/HUD
Restricted Application added a project to T2425: advanced build mode scroll area too small: GUI/HUD.
Jun 15 2017, 12:10 PM · GUI/HUD, Starmade
Restricted Application added a project to T2424: advanced build mode brush size scrollbar: GUI/HUD.
Jun 15 2017, 12:01 PM · Starmade, GUI/HUD
Restricted Application added a project to T2423: advanced build mode symmetry menu issues: GUI/HUD.
Jun 15 2017, 10:48 AM · Starmade, GUI/HUD
Restricted Application added a project to T2422: advanced build mode doesn't catch mouse clicks properly: GUI/HUD.
Jun 15 2017, 10:40 AM · GUI/HUD, Starmade

Jun 14 2017

Restricted Application removed projects from T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay: Customer responded, Issue Navigation.
Jun 14 2017, 3:08 PM · Engine, Starmade
lancake merged T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay into T1669: Leaving to main menu instead of desktop causing issues.
Jun 14 2017, 3:08 PM · Game Development (Alpha), Engine (General), Starmade
Restricted Application changed the status of T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay from Feedback to Open.

Going to main menu and back in-game several times in the same session will indeed result in a memory build up, although that should steadily decline after a while but usually at a too slow pace to help.
Frequently alt tabbing can make the GC go lazy too often and could also take a while for it to recover completely.

Jun 14 2017, 3:07 PM · Engine, Starmade
lancake changed the status of T2173: Rail docker freeze from Open to Feedback.

@Lunchbox and @The_Onion
Can any of you upload a blueprint of the ship + thing docked to it that causes it? And/or provide very clear steps to reproduce for a simple example?

Jun 14 2017, 2:49 PM · CBS: Rails, Starmade
lancake closed T2174: Fleet invalid position from undock from mother ship as Rejected.

Tried out that blueprint and works just fine, looking at the logs, it's a NaN issue which received another fix on 11 March 2017, meaning only 0.199.535 has it. The task number is T1422 although it's a private issue so you won't be able to see its content.

Jun 14 2017, 2:41 PM · CBS: Rails, Starmade
lancake closed T2078: Thruster plumes do not draw in test sector as Rejected.

No feedback, closing task.

Jun 14 2017, 2:02 PM · CBS: Systems, Starmade
lancake closed T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded. as Rejected.

Alright, thanks for the feedback, closing task.

Jun 14 2017, 1:44 PM · Engine, Starmade