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Starmade | Invoking Advanced Build mode using <CTRL> key crashes game in v0.19498
Closed, RejectedPublic

Description

Steps:
Wnen I enter a ship, switch to Build Mode, and press the left-<CTRL> key, the game kicks completely out (multiplayer mode).
I tried remapping the Advanced Build Mode to the <TAB> key. The <CTRL> key no longer kills the game, but the <TAB> key does, so it's somehow tied to invoking Advanced Build Mode.
Never happened before I upgraded to v0.19498.
Reproducible. Tried this many times.
Updated version of Java. Still occurs.
Rebooted box. Still occurs.
Tried fresh StarMade install instead of upgrade. Still occurs.
Tried using a fresh server world. Still occurs.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
uncertain
Category
Engine
First occurrence (version)
0.19498
Hardware/Software/System
OS-Specific
Linux Only
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
Username/Profile on Steam
Do not have Steam
Detected video (Graphicsinfo.txt)

Running on thread: ClientThread
Adapter: null
Driver Version: null
Vendor: X.Org
OpenGL Version: 2.1 Mesa 10.4.3
Renderer: Gallium 0.4 on AMD TAHITI
GLSL Ver: 1.30

SMC-Report

(none for Linux)

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Java Version (64bit)

CentOS 6.5, java version 1.7.0_91

Event Timeline

tiberius updated the task description. (Show Details)Dec 1 2015, 7:30 AM
tiberius changed Category from none/unspecified to Control Block System: Functional.
tiberius changed Affected Gamemode(s) from none/unspecified to Multiplayer.
tiberius set First occurrence (version) to 64-bit, v0.19498 build 20151122_012619 .
tiberius changed Reproducible from uncertain to Yes.
tiberius set Last tested (version) to Right after upgrade from version 0.19174.
tiberius changed OS-Specific from No to Linux Only.
tiberius edited Detected video (Graphicsinfo.txt). (Show Details)
tiberius edited SMC-Report. (Show Details)
tiberius edited Serverconfig (server.cfg). (Show Details)
tiberius edited Clientconfig (settings.cfg). (Show Details)
tiberius edited Java Version (64bit). (Show Details)
tiberius set Username/Profile on Steam to Do not have Steam.
tiberius added a subscriber: tiberius.
tiberius created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptDec 1 2015, 7:30 AM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Dec 1 2015, 5:44 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Restricted Project (Project)".
SmilingDemon set Task Type to Bug.
SmilingDemon changed Category from Control Block System: Functional to Engine.
SmilingDemon changed First occurrence (version) from 64-bit, v0.19498 build 20151122_012619 to 0.19498.
SmilingDemon changed Reproducible from Yes to uncertain.
SmilingDemon removed Last tested (version).
SmilingDemon set Hardware-Specific to No.
SmilingDemon set Video Card Vendor to uncertain.
SmilingDemon triaged this task as Normal priority.

What Linux are you using while having that problem ?
Are you using any other software that uses Keybinds at the same time ?
and yes it is not happening on Windows

CentOS 6-64bit.
Using current version of 64-bit Java.
No other S/W running other than Firefox.

SmilingDemon removed SmilingDemon as the assignee of this task.

OK ... setting up for grabs for someone with a Linux system then

I fail to reproduce on ubuntu linux 12.04 using openJDK7. (both v0.19498 and v0.19519)
The issue may be bound to the specific JVM, so knowing which java is being used would help.
If logfiles from the crash could be provided it may also help determining the source.

Also, from the description, the issue appears to be multiplayer only, did you have admin privileges on the server this occurred on?

Yes, I have admin privileges on the server.
How do you want me to send you the logfiles? Text-copy into this textfield, or direct file transfer somehow?
My Java is current (1.7.0_91 (64 bit)). I don't have an Ubuntu machine myself to try it on, but we have more than one CentOS x64 here. Only mine does this weird crash.
I'm using the final version of CentOS 6.
The graphics card couldn't cause an issue like this, could it?

You can upload the files directly to phabricator by using drag and drop on the the textfield for comment.
If you don't want too many people to see them, you can ask to have the view privileges of this ticket limited.

Whether or not the graphics card is the cause cannot really be determined without the logs, although I deem it unlikely.

I'm sending you your 2 logfiles, plus the terminal output of the server.
It's a lot. You may want to not show it anyway.
Note: the 1st line below outputs VERION instead of VERSION.



log.txt.0:

[2015-12-06 09:02:27] [VERION] loading version from install dir: ./
[2015-12-06 09:02:27] [VERSION] VERSION: 0.19498
[2015-12-06 09:02:27] [VERSION] BUILD: 20151122_012619
[2015-12-06 09:02:27] #### StarMade ##### [2015-12-06 09:02:27] # version 0.19498 - build 20151122_012619 # [2015-12-06 09:02:27] ###########
[2015-12-06 09:02:27] [SERIAL] "not retrieved"
[2015-12-06 09:02:27] [STARTER] template dir exists. overwriting template with current data
[2015-12-06 09:02:27] [IO][COPY] FILE FROM /home/Jacob/Games/Starmade/StarMade/./data/config/FactionConfig.xml to /home/Jacob/Games/Starmade/StarMade/./customFactionConfig/FactionConfigTemplate.xml
[2015-12-06 09:02:27] [IO][COPY] FILE FROM /home/Jacob/Games/Starmade/StarMade/./data/config/customFactionConfigHOWTO.txt to /home/Jacob/Games/Starmade/StarMade/./customFactionConfig/customFactionConfigHOWTO.txt
[2015-12-06 09:02:27] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
[2015-12-06 09:02:27] [IO][COPY] FILE FROM /home/Jacob/Games/Starmade/StarMade/./data/language/defaultPack.xml to /home/Jacob/Games/Starmade/StarMade/./language/english/pack.xml
[2015-12-06 09:02:27] java.io.FileNotFoundException: ./keyboard.cfg (No such file or directory)
[2015-12-06 09:02:27] at java.io.FileInputStream.open(Native Method)
[2015-12-06 09:02:27] at java.io.FileInputStream.<init>(FileInputStream.java:146)
[2015-12-06 09:02:27] at java.io.FileReader.<init>(FileReader.java:72)
[2015-12-06 09:02:27] at org.schema.game.client.data.KeyboardMappings.a(SourceFile:152)
[2015-12-06 09:02:27] at org.schema.game.common.Starter.loadLanguage(SourceFile:337)
[2015-12-06 09:02:27] at org.schema.game.common.Starter.main(SourceFile:849)
[2015-12-06 09:02:27] Could not read settings file: using defaults (./keyboard.cfg (No such file or directory))
[2015-12-06 09:02:28] [LANGUAGE] Loading English; Version: 0
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed!
Unsupported Encoding
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed!
Unsupported Encoding
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload!
ADMIN ACCESS REQUIRED
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload!
ADMIN ACCESS REQUIRED
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received,
check your Navigation Panel!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received,
check your Navigation Panel!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Not allowed to build!
Access denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Not allowed to build!
Access denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Access denied
(overwritten by admin rights)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Access denied
(overwritten by admin rights)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Edit access denied:
this structure belongs
to another faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Edit access denied:
this structure belongs
to another faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> State: Cannot edit ship in shipyard at this state:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> State: Cannot edit ship in shipyard at this state:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> You are not allowed
to modify a shop
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> You are not allowed
to modify a shop
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> You are not allowed to edit this!
Someone else is in this ship.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> You are not allowed to edit this!
Someone else is in this ship.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> Found credentials.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> Found credentials.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server block config...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server block config...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> Decrypted StarMade credentials ... logging in to star-made.org
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> Decrypted StarMade credentials ... logging in to star-made.org
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> Decrypted StarMade credentials ... logging in to star-made.org
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> Decrypted StarMade credentials ... logging in to star-made.org
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Logging in to star-made.org successfull.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Logging in to star-made.org successfull.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Logging in to star-made.org successfull.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Logging in to star-made.org successfull.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Requesting Game Mode...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Requesting Game Mode...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Initializing chat system...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Initializing chat system...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Setting up control manager...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Setting up control manager...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Loading block hevahior config...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Loading block hevahior config...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Possible Commands:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Possible Commands:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Cannot spawn!
Please wait %s sec...
(spam protection)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Cannot spawn!
Please wait %s sec...
(spam protection)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Starting up graphics...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Starting up graphics...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> DONE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> DONE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> New block behavior config
has been applied.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> New block behavior config
has been applied.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied:
this structure belongs
to another faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied:
this structure belongs
to another faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Edit access denied:
this structure belongs
to another faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Edit access denied:
this structure belongs
to another faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished!
Please try again.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished!
Please try again.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished!
Please try again.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished!
Please try again.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship!
Please get out of the ship
first!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship!
Please get out of the ship
first!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship!
Please get out of the ship
first!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship!
Please get out of the ship
first!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in
astronaut mode
or as admin!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in
astronaut mode
or as admin!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be
connected to selected block:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be
connected to selected block:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice.
It can be changed later with a faction module.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice.
It can be changed later with a faction module.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail
can support.
Please reduce mass or add more rail
mass enhancers!
Currently at %s%% speed
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail
can support.
Please reduce mass or add more rail
mass enhancers!
Currently at %s%% speed
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR

Cannot enter ship here.
Must enter at core or
another controller!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR

Cannot enter ship here.
Must enter at core or
another controller!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR

Can't do that!
You are a spectator!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR

Can't do that!
You are a spectator!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR

You need a ship core
to create a ship!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR

You need a ship core
to create a ship!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR

Cannot spawn ship here.
No space!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR

Cannot spawn ship here.
No space!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR

Can't do that!
You are a spectator!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR

Can't do that!
You are a spectator!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money
to repair this!
(%s credits required)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money
to repair this!
(%s credits required)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here.
No room to spawn in the target area!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here.
No room to spawn in the target area!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money
for a Space Station!
(%s credits required)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money
for a Space Station!
(%s credits required)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed
in astronaut-mode have
to be connected manually.
(Please complete tutorial first)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed
in astronaut-mode have
to be connected manually.
(Please complete tutorial first)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block,
press %s.
Time left to use this: %s sec
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block,
press %s.
Time left to use this: %s sec
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits!
Do you want to rename the station?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits!
Do you want to rename the station?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning:
Controller blocks placed
in astronaut mode have
to be connected manually.
(use '%s'(select) and '%s'(connect))
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning:
Controller blocks placed
in astronaut mode have
to be connected manually.
(use '%s'(select) and '%s'(connect))
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR

Cannot enter here.
Only ships can be entered
at the moment!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR

Cannot enter here.
Only ships can be entered
at the moment!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR

Cannot enter here.
You are a spectator.

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR

Cannot enter here.
You are a spectator.

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR

Cannot enter here.
You don't have the necessary permissions.

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR

Cannot enter here.
You don't have the necessary permissions.

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR

Cannot enter while
recovering from overheating
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR

Cannot enter while
recovering from overheating
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR

Cannot enter here.
There is already someone in this ship.
You can still enter
computers, etc. though...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR

Cannot enter here.
There is already someone in this ship.
You can still enter
computers, etc. though...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR
Only one Faction block is permitted
per structure.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR
Only one Faction block is permitted
per structure.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR
Only one AI block is permitted
per structure.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR
Only one AI block is permitted
per structure.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR:
The contoller to a block in this paste
is not initialized yet!
Skipping block...
Please wait for the structure to fully load!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR:
The contoller to a block in this paste
is not initialized yet!
Skipping block...
Please wait for the structure to fully load!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR
Only one Shop block is permitted
per structure.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR
Only one Shop block is permitted
per structure.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR
Only one Core block is permitted
per structure.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR
Only one Core block is permitted
per structure.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR
Type not allowed here:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR
Type not allowed here:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste!
Template size is too big
for this server.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste!
Template size is too big
for this server.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete:
not enough blocks!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete:
not enough blocks!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections
ignored due to overlapping blocks.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections
ignored due to overlapping blocks.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Must only contain letters or numbers or ( _-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Must only contain letters or numbers or ( _-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Permission denied!
(faction rank)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify:
You are not in any faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify:
You are not in any faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted
and does not exist!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted
and does not exist!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted
and does not exist!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted
and does not exist!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have
relations with itself.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have
relations with itself.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations
to a NPC faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations
to a NPC faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation:
Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation:
Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five
invitations pending
at the same time.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five
invitations pending
at the same time.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify:
You are not in any faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify:
You are not in any faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted
and does not exist!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted
and does not exist!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found!
It has been removed.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found!
It has been removed.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available
inside a ship!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available
inside a ship!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR

Can't do that!
You are a spectator!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR

Can't do that!
You are a spectator!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon
computer first or else your
weapons aren't connected.
(you'll learn manual later)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon
computer first or else your
weapons aren't connected.
(you'll learn manual later)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING
This station's infrastructure is decayed.
You won't be able to salvage the blocks
you placed!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING
This station's infrastructure is decayed.
You won't be able to salvage the blocks
you placed!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build!
Selected slot is empty!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build!
Selected slot is empty!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build!
Selected slot is empty!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build!
Selected slot is empty!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO:
Use gravity when you are
outside the ship. Look at
a gravity module and press %s.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO:
Use gravity when you are
outside the ship. Look at
a gravity module and press %s.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here!
Position is blocked by
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here!
Position is blocked by
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here!
Position blocked
by active docking area!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here!
Position blocked
by active docking area!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed.
Area not initialized yet.
Please build slower..
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed.
Area not initialized yet.
Please build slower..
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element.

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element.

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed!
This is not a building element!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed!
This is not a building element!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Activated faction module

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Activated faction module

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> Cannot activate:
Invalid faction ID!

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> Cannot activate:
Invalid faction ID!

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> You have to be in a faction
to activate this block.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> You have to be in a faction
to activate this block.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> POWER INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> POWER INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> SHIELD INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
Power Usage (e/sec): %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> SHIELD INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
Power Usage (e/sec): %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> Can't open this on a design!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> Can't open this on a design!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Opened
%s
Location: %s
of %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Opened
%s
Location: %s
of %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Edit Sign
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Edit Sign
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Format
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Format
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks
while rebooting!
(%s)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks
while rebooting!
(%s)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> You can use different kinds of styles for your display block
Use a header like <style></style> to select font and color
e.g. <style>c=#FF0000,f=1</style> -> red text with medium font size.
f=x (x can be 0,1,2 for font sizes)
c=x (x has to be a hex code for font (used in css/html) starting with #)

Variables that can be placed inside the text:
[shield], [shieldCap], [power], [powerCap]
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> You can use different kinds of styles for your display block
Use a header like <style></style> to select font and color
e.g. <style>c=#FF0000,f=1</style> -> red text with medium font size.
f=x (x can be 0,1,2 for font sizes)
c=x (x has to be a hex code for font (used in css/html) starting with #)

Variables that can be placed inside the text:
[shield], [shieldCap], [power], [powerCap]
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> Display Help
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> Display Help
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Cannot activate this block!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Cannot activate this block!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> %s now idling...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> %s now idling...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s not attacking itself
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s not attacking itself
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s attack
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s attack
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> Cannot attack: no target!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> Cannot attack: no target!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> %s roaming at
%s in
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> %s roaming at
%s in
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s now roaming
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s now roaming
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now following %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now following %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked
by another structure
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked
by another structure
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s moving to
%s in
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s moving to
%s in
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> Cannot move: no target!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> Cannot move: no target!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> You don't have crew in this slot.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> You don't have crew in this slot.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> AI Entity Not Loaded:

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> AI Entity Not Loaded:

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here
because it is blocked
by another structure
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here
because it is blocked
by another structure
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100%
will not add any additional armor!
Please repair the ship at a shop before placing
any armor blocks
Stations will repair all armor on reboot.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100%
will not add any additional armor!
Please repair the ship at a shop before placing
any armor blocks
Stations will repair all armor on reboot.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active:
hit %s again to deactivate.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active:
hit %s again to deactivate.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go,
blocked by other player or
denied by faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go,
blocked by other player or
denied by faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go,
blocked by other player or
denied by faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go,
blocked by other player or
denied by faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go
isn't loaded yet.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go
isn't loaded yet.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR

Cannot switch to this.
You don't have the necessary
faction rank!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR

Cannot switch to this.
You don't have the necessary
faction rank!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR
You can't afford that many!
You can only afford %s...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR
You can't afford that many!
You can only afford %s...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any
more of that item!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any
more of that item!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR
You can't split that many!
You can only split %s...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR
You can't split that many!
You can only split %s...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR
You can't delete that many!
You can only delete %s...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR
You can't delete that many!
You can only delete %s...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any
more of that item!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any
more of that item!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so
many of that item!
Max: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so
many of that item!
Max: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR
Shop can't pay fully you!
You can only sell %s...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR
Shop can't pay fully you!
You can only sell %s...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR
You can't sell that many!
You can only sell %s...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR
You can't sell that many!
You can only sell %s...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now!
Please wait %s seconds.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now!
Please wait %s seconds.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint!

Available:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint!

Available:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now!
Please wait %s seconds.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now!
Please wait %s seconds.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now!
Please wait %s seconds.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now!
Please wait %s seconds.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold!
It is old technology
and we are no longer
trading it...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold!
It is old technology
and we are no longer
trading it...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed
to buy at this shop!
(no permission)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed
to buy at this shop!
(no permission)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite
supply.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite
supply.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden
from being traded:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden
from being traded:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed
to buy at this shop!
(no permission)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed
to buy at this shop!
(no permission)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max
stock for the item:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max
stock for the item:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item!
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item!
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item.
It is not allowed in shops.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item.
It is not allowed in shops.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item.
It isn't valid on this server.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item.
It isn't valid on this server.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload!
There is already
an upload in progress!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload!
There is already
an upload in progress!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now!
Please wait %s seconds.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now!
Please wait %s seconds.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists
in your local database!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists
in your local database!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want
to use for this blueprint?
(Warning: once used, you can't get the resource back)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want
to use for this blueprint?
(Warning: once used, you can't get the resource back)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid
number!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid
number!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid
number!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid
number!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible
from your inventory to this blueprint.
(WARNING: you can't take items out of a blueprint again)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible
from your inventory to this blueprint.
(WARNING: you can't take items out of a blueprint again)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name!
Must only contain
letters or numbers or '_', '-'
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name!
Must only contain
letters or numbers or '_', '-'
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block
the marker is pointing to!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block
the marker is pointing to!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block
the marker is pointing to!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block
the marker is pointing to!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING
You already used your core!
You will be given one more.

(this works if you're an admin)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING
You already used your core!
You will be given one more.

(this works if you're an admin)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR:
NOT A SEGCONTROLLER
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR:
NOT A SEGCONTROLLER
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR:
SEGCONTROLLER NOT FOUND (Starting UID with)
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR:
SEGCONTROLLER NOT FOUND (Starting UID with)
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure
to do this tutorial.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure
to do this tutorial.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR
Tutorial failed!
Something went wrong.
Please restart the game or exit tutorial!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR
Tutorial failed!
Something went wrong.
Please restart the game or exit tutorial!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s
(You can quickly control this entity by holding control and pressing the number on the keyboard)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s
(You can quickly control this entity by holding control and pressing the number on the keyboard)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s
(UNLOADED)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s
(UNLOADED)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA*
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA*
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR:
Cannot delete!
You do not own this!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR:
Cannot delete!
You do not own this!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry?
(a backup will be created on the server)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry?
(a backup will be created on the server)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR:
Cannot buy!
You are not near a shop!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR:
Cannot buy!
You are not near a shop!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint?
This will put the blueprint in your
inventory. Right click on it to provide
the necessary materials.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint?
This will put the blueprint in your
inventory. Right click on it to provide
the necessary materials.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s"
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s"
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a
ship or have one
selected to save it.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a
ship or have one
selected to save it.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a
ship or have one
selected to save it.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a
ship or have one
selected to save it.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists
in your local database!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists
in your local database!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload!
There is already
an upload in progress!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload!
There is already
an upload in progress!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn!
See logs!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn!
See logs!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have
not been spawned by a player.

This action cannot be undone.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have
not been spawned by a player.

This action cannot be undone.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists
in your local database!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists
in your local database!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload!
There is already
an upload in progress!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload!
There is already
an upload in progress!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s"
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s"
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR:
Cannot buy!
You are not near a shop!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR:
Cannot buy!
You are not near a shop!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR:
Cannot buy!
You are not near a shop!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR:
Cannot buy!
You are not near a shop!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits!
You currently have %s Credits.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits!
You currently have %s Credits.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s

This will put the blueprint in your inventory.
Right click on it to provide the necessary materials.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s

This will put the blueprint in your inventory.
Right click on it to provide the necessary materials.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> #
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> #
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public.

In case you lose the password,
please ask an admin to reset it!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public.

In case you lose the password,
please ask an admin to reset it!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel.
Only admins may do so.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel.
Only admins may do so.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel.
Only admins may do so.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel.
Only admins may do so.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name!
1.: No '#' at start.
2.: May not be equal to
default channels.
3.: At least 3 characters
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name!
1.: No '#' at start.
2.: May not be equal to
default channels.
3.: At least 3 characters
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item:
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item:
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING!
If you set this rank, you will no longer
be able to edit or change it.

Do you really want to do this?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING!
If you set this rank, you will no longer
be able to edit or change it.

Do you really want to do this?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right
to set permission to that
value
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right
to set permission to that
value
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction.
Do you really want to change your role?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction.
Do you really want to change your role?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights
of an admin role!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting!
You are not in a faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder?
Doing this can only be reverted by a founder
or if the founder is inactive for over a month.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder?
Doing this can only be reverted by a founder
or if the founder is inactive for over a month.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role:
permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change
roles of higher ranked
players!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another
founder but yourself!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another
founder but yourself!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder!
Do you really want to demote yourself?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder!
Do you really want to demote yourself?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick:
permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick:
permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s
from the faction?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s
from the faction?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction?

WARNING: If you are the last member, the faction will disband. [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction? WARNING: If you are the last member, the faction will disband. [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s) [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s) [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission of admin rank! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission of admin rank! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission of admin rank! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission of admin rank! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction and leave your current faction? [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction and leave your current faction? [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase: [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase: [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin): [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin): [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S! Welcome to StarMade! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S! Welcome to StarMade! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_0 -> Object has no editing option (yet)... [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_0 -> Object has no editing option (yet)... [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_1 -> Object is unknown on server... re-requesting... [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_1 -> Object is unknown on server... re-requesting... [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Filter [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Filter [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> ADD SINGLE [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> ADD SINGLE [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> Pick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> Pick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> ADD CATEGORY [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> ADD CATEGORY [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> Pick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> Pick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> CLEAR ALL PULLS [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> CLEAR ALL PULLS [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> ADD ALL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> ADD ALL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> Count Taken Per Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> Count Taken Per Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> How many blocks of everything should be pulled per tick? [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> How many blocks of everything should be pulled per tick? [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> Must be positive! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> Must be positive! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be a number! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be a number! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16 inventories! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16 inventories! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max) [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max) [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16 inventories! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16 inventories! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive) [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive) [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Refine Raw Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Refine Raw Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Craft Generic Resources [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Craft Generic Resources [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> ERROR: Not in shop range! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> ERROR: Not in shop range! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> ERROR: Can't sell from creative mode! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> ERROR: Can't sell from creative mode! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> Cannot delete a whole stack at once (yet) Right click and split it first. [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> Cannot delete a whole stack at once (yet) Right click and split it first. [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Basic Factory [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Basic Factory [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Creative Mode [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Creative Mode [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> DROP TO SELL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> DROP TO SELL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> Drop to sell (no shop) [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> Drop to sell (no shop) [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> Cannot sell a whole stack at once (yet) Right click and split it first. [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> Cannot sell a whole stack at once (yet) Right click and split it first. [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Confirm [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Confirm [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Item cannot be sold (yet)! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Item cannot be sold (yet)! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description. [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description. [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick? [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick? [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s --- [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s --- [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max) [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max) [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16 inventories! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16 inventories! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick? [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick? [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number! [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number! [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock the current ship '%s' from shipyard? [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock the current ship '%s' from shipyard? [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order [2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order [2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order?

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order?

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be
sold (yet)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be
sold (yet)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown
on server...
re-requesting...
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown
on server...
re-requesting...
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100])
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100])
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection:
please wait a moment!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection:
please wait a moment!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection:
please wait a moment!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection:
please wait a moment!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no
named Stashes.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no
named Stashes.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> MESSAGES/QUESTS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> MESSAGES/QUESTS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> MAIL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> MAIL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> MESSAGE LOG
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> MESSAGE LOG
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> RACES
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> RACES
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved
to %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved
to %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING
Duplicate detected:
Keys for "%s"(%s) and
"%s"(%s) have been
switched
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING
Duplicate detected:
Keys for "%s"(%s) and
"%s"(%s) have been
switched
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to

<%s>

or press ESC to cancel.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to

<%s>

or press ESC to cancel.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in!
Must be positive number.

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in!
Must be positive number.

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits.
Winnings will be split 60/30/10 for the first 3 places!
If there are only 2 racers it's split 80/20.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits.
Winnings will be split 60/30/10 for the first 3 places!
If there are only 2 racers it's split 80/20.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join!
This race has a buy-in of %s credits.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join!
This race has a buy-in of %s credits.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join!
This race has a buy-in of %s credits.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join!
This race has a buy-in of %s credits.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s
(FINISHED)%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s
(FINISHED)%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be
sold (yet)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be
sold (yet)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s
Its cost is %s %s blocks

The type and amount of ingridients will be random, depending on the
module type. Recipes have to be placed in the top left slot inside
Faction modules for them to produce that block.
Recipes can be improved over time to be more efficient.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s
Its cost is %s %s blocks

The type and amount of ingridients will be random, depending on the
module type. Recipes have to be placed in the top left slot inside
Faction modules for them to produce that block.
Recipes can be improved over time to be more efficient.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much?
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much?
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be
sold (yet)!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be
sold (yet)!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter:
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter:
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s
Target Structure: %s;
Target Transporter: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s
Target Structure: %s;
Target Transporter: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be
targeted by any nearby structure.
You and the target will also lose all shields on transporting.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be
targeted by any nearby structure.
You and the target will also lose all shields on transporting.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be
targeted by a nearby structure of the same faction.
You and the target will also lose all shields on transporting.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be
targeted by a nearby structure of the same faction.
You and the target will also lose all shields on transporting.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you:
<%s>
Effect Efficiency: %s%%
<to be replaced by icon>
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you:
<%s>
Effect Efficiency: %s%%
<to be replaced by icon>
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you:
<%s>

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you:
<%s>

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 ->
+S: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 ->
+S: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 ->
+E: %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 ->
+E: %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING!
You are running low on memory!
Please increase the max AND min value
in the StarMade-Launcher.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING!
You are running low on memory!
Please increase the max AND min value
in the StarMade-Launcher.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update
when all queued up
updates are done.
Please stand still to not queue new ones!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update
when all queued up
updates are done.
Please stand still to not queue new ones!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race!
No race was created here!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race!
No race was created here!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race!
A race at this gate already exists.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race!
A race at this gate already exists.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started!
No Racers!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started!
No Racers!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race.
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race.
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s
Passed Gate %s of %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s
Passed Gate %s of %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations!
You finished on rank %s!
You won %s credits!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations!
You finished on rank %s!
You won %s credits!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server!
Please send in server error report.
%s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server!
Please send in server error report.
%s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING
This vessel was AI controlled
... switched off AI
re-enable AI with %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING
This vessel was AI controlled
... switched off AI
re-enable AI with %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR:
%s cannot dock
The target area is invalid to dock
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR:
%s cannot dock
The target area is invalid to dock
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure
too big for docking area!
Undocking %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure
too big for docking area!
Undocking %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a
ship of another faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a
ship of another faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a
ship of another faction!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a
ship of another faction!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR:
%s
tried to dock to itself!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR:
%s
tried to dock to itself!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on
%s
to UID '%s'
Structure will now undock!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on
%s
to UID '%s'
Structure will now undock!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed!

Undocking %s
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed!

Undocking %s
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock!
Can't mix rails with old dock!
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock!
Can't mix rails with old dock!
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock!
Docking block in use by

[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock!
Docking block in use by

[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end
of the chain (for now)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end
of the chain (for now)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep
(for now)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep
(for now)
[2015-12-06 09:02:28] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep
(for now)
[2015-12-06 09:02:28] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep
(for now)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end
of the chain (for now)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end
of the chain (for now)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a
ship of another faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a
ship of another faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR
This Item cannot be placed.

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR
This Item cannot be placed.

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to
hit is in godmode from player %s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to
hit is in godmode from player %s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core!
It must be the last
block remaining to delete.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core!
It must be the last
block remaining to delete.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo!
Inventory full.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo!
Inventory full.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's
home base!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's
home base!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR
Only one %s
is permitted per structure!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR
Only one %s
is permitted per structure!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block
at the indicated position.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block
at the indicated position.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack
spectators!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack
spectators!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to
hit is in godmode from player %s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to
hit is in godmode from player %s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to
hit is in godmode from player %s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to
hit is in godmode from player %s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams
with the left mouse button.
Salvage beams are more powerful
unfocused with the right mouse button.
(works with all weapons/etc)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams
with the left mouse button.
Salvage beams are more powerful
unfocused with the right mouse button.
(works with all weapons/etc)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING!
Weapon/Tool will not have any effect!
Server doesn't allow more than %s groups
per computer.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING!
Weapon/Tool will not have any effect!
Server doesn't allow more than %s groups
per computer.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are
no longer supported.
Please use the rail system.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are
no longer supported.
Please use the rail system.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block
and report that bug if you
are the one that placed it.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block
and report that bug if you
are the one that placed it.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block!
Access denied by Faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block!
Access denied by Faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here!
Target not compatible...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here!
Target not compatible...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here!
Chain may only
be 3 deep.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here!
Chain may only
be 3 deep.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here!
No target found on

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here!
No target found on

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here!
Target docking area
is blocked.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here!
Target docking area
is blocked.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note:
Turrets may not have blocks
below the core.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note:
Turrets may not have blocks
below the core.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small
for this turret to dock.
Please expand the docking area,
or use a smaller turret.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small
for this turret to dock.
Please expand the docking area,
or use a smaller turret.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small
for this ship to dock.
Please expand the docking area,
or use a smaller ship.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small
for this ship to dock.
Please expand the docking area,
or use a smaller ship.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here!
Target not compatible...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here!
Target not compatible...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open.
Right click to deactivate/close.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open.
Right click to deactivate/close.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline!
Area is blocked!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline!
Area is blocked!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab:
Unable to load GUI-UNIT:
%s:
Please Report!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab:
Unable to load GUI-UNIT:
%s:
Please Report!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump!
Drive not charged.
(%s/%s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump!
Drive not charged.
(%s/%s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged
Hold left mouse to charge!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged
Hold left mouse to charge!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump!
Ship is docked!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump!
Ship is docked!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR
Physical Object not found!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR
Physical Object not found!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING!

No Jump Drive Modules
connected to entry point.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING!

No Jump Drive Modules
connected to entry point.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected!
Source:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected!
Source:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING!

Modules unpowered: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING!

Modules unpowered: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING!

No controllers
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING!

No controllers
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy
(currently active)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy
(currently active)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING
FAILED ON SERVER!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING
FAILED ON SERVER!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module
on this structure
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module
on this structure
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module
on this structure
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module
on this structure
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING!

No Weapons connected
to entry point
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING!

No Weapons connected
to entry point
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock a design!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock a design!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in
this sector has interrupted
your cloaking and jamming
systems!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in
this sector has interrupted
your cloaking and jamming
systems!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an
entity:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an
entity:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming
entity in this sector
but our signal isn't strong
enough to reveal it!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming
entity in this sector
but our signal isn't strong
enough to reveal it!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan!
drive not charged
(%s/%s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan!
drive not charged
(%s/%s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING!

Scanner unpowered:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING!

Scanner unpowered:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING!

No Scanner!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING!

No Scanner!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server)
%s/%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server)
%s/%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged
%s/%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged
%s/%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING!

No Scanner Modules
connected to entry point
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING!

No Scanner Modules
connected to entry point
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !WARNING!

Shields DOWN
(%s sec recovery)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !WARNING!

Shields DOWN
(%s sec recovery)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields]
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields]
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields]
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields]
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
Warning: this will not create a design!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
Warning: this will not create a design!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here.
In design mode, you can build with any block type and amount.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here.
In design mode, you can build with any block type and amount.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector.
Spawn in enemy waves or shoot at some static targets.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector.
Spawn in enemy waves or shoot at some static targets.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design.
This can also be done by right-clicking on the design item.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design.
This can also be done by right-clicking on the design item.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor
in the shipyard shipyard arc area!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor
in the shipyard shipyard arc area!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met
%s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met
%s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design.
This can also be done by right-clicking on the design item.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design.
This can also be done by right-clicking on the design item.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation!
Systems out of service!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation!
Systems out of service!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial
area is 15 m/s.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial
area is 15 m/s.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems
not responding!
(%s sec)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems
not responding!
(%s sec)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING!

Not enough Thrusters for
the mass of your ship
It will only move slowly
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING!

Not enough Thrusters for
the mass of your ship
It will only move slowly
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING!
No power left for thrusters!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING!
No power left for thrusters!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING!

Thrusters have no power!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING!

Thrusters have no power!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport!
Destination denied access!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport!
Destination denied access!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport!
Not enough endpoints!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport!
Not enough endpoints!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport!
Destination not set or out of reach!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport!
Destination not set or out of reach!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING!
Weapon/Tool will not not work on server!
Server doesn't allow more than %s computers of this type.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING!
Weapon/Tool will not not work on server!
Server doesn't allow more than %s computers of this type.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot!
Initializing weapons...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot!
Initializing weapons...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot
Error in combination
reason:
Invalid combination
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot
Error in combination
reason:
Invalid combination
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot
Error in combination
reason:
No combination
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot
Error in combination
reason:
No combination
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump!
Not enough power in gate!
Power needed for mass:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump!
Not enough power in gate!
Power needed for mass:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump!
Not enough power in gate!
Power needed for mass: 1
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump!
Not enough power in gate!
Power needed for mass: 1
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump!
Can only jump while free floating
or in gravity/aligned to a station.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump!
Can only jump while free floating
or in gravity/aligned to a station.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server!
Please send in report from server
caused by: %s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server!
Please send in report from server
caused by: %s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect
"%s"
missing!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect
"%s"
missing!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error:
Spam protection:
please wait 10 seconds
until you can create
another faction.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error:
Spam protection:
please wait 10 seconds
until you can create
another faction.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s
joined your faction.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s
joined your faction.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the
permission to reset the faction
signature of this object!
You need homebase
permission for this.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the
permission to reset the faction
signature of this object!
You need homebase
permission for this.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission
to reset the faction signature
of this object!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission
to reset the faction signature
of this object!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module:
changed sginature of %s
to
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module:
changed sginature of %s
to
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from
a faction!

Faction does not exist anymore.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from
a faction!

Faction does not exist anymore.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from
a faction!

Not in member roster,
you may have been kicked.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from
a faction!

Not in member roster,
you may have been kicked.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR
You can't change this setting!
-> permission denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR
You can't change this setting!
-> permission denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting
-> not a member of this faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting
-> not a member of this faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting
-> not in any faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting
-> not in any faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR
You can't change this setting!
-> permission denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR
You can't change this setting!
-> permission denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s
left your faction.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s
left your faction.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting
-> not a member of this faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting
-> not a member of this faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting
-> not in any faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting
-> not in any faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR
You can't change this setting!
-> permission denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR
You can't change this setting!
-> permission denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting
-> not a member of this faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting
-> not a member of this faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting
-> not in any faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting
-> not in any faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction
%s.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction
%s.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction!
Faction is not public
or you had no invitation!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction!
Faction is not public
or you had no invitation!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join
does not exist!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join
does not exist!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction.
Your faction will earn faction points
for %s hours after you logout
even when you are offline
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction.
Your faction will earn faction points
for %s hours after you logout
even when you are offline
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same
faction! Member %s has
been set to inactive.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same
faction! Member %s has
been set to inactive.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR
You can't change this setting!
-> not a member!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR
You can't change this setting!
-> not a member!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR
You can't change this setting!
-> no faction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR
You can't change this setting!
-> no faction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news!
No topic!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news!
No topic!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news!
No post body!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news!
No post body!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited
by %s to join
the faction
%s.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited
by %s to join
the faction
%s.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> SERVER: shop only had
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> SERVER: shop only had
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> You are not allowed
to buy at this shop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> You are not allowed
to buy at this shop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> SERVER: you only had %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> SERVER: you only had %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> Shop cannot pay you (left: %s Credits)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> Shop cannot pay you (left: %s Credits)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you
%s (has %s) of %s
(out of stock for price)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you
%s (has %s) of %s
(out of stock for price)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> %s Credits
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> %s Credits
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s of %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s of %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s Credits
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s Credits
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s of %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s of %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock!
Can't mix rails with
old docking system.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock!
Can't mix rails with
old docking system.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock:
This dock would cause
a loop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock:
This dock would cause
a loop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock:
Faction permission denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock:
Faction permission denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock:
Structure doesn't fit!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock:
Structure doesn't fit!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship
%s
Position invalid
Please send in logs.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted
by damage taken
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted
by damage taken
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be
connected to %s.
Reason: Incompatible blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be
connected to %s.
Reason: Incompatible blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure
%s
detected to be stuck!
WARPING OUT OF COLLISION!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure
%s
detected to be stuck!
WARPING OUT OF COLLISION!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure
%s
is slowing down the server!
WARPING OUT OF COLLISION!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure
%s
is slowing down the server!
WARPING OUT OF COLLISION!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks
disconnected.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks
disconnected.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place
%s
on a ship!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place
%s
on a ship!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR
Only one AI block is permitted
per ship!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR
Only one AI block is permitted
per ship!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s
used a block type that is not allowed on ships:
%s
It will be removed!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s
used a block type that is not allowed on ships:
%s
It will be removed!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> MODIFIED BLUEPRINT WARNING
%s spawned blueprint
%s
BB-Price: %s
Price of actual spawned: %s

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> MODIFIED BLUEPRINT WARNING
%s spawned blueprint
%s
BB-Price: %s
Price of actual spawned: %s

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Sector frozen!
Cannot move ships!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Sector frozen!
Cannot move ships!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons
disabled.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons
disabled.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ### Transmission Start

Cease fire immediately!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ### Transmission Start

Cease fire immediately!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ### Transmission Start

No soup for YOU!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ### Transmission Start

No soup for YOU!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission
to do that!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission
to do that!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission
to do that!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission
to do that!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission
to do that!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission
to do that!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ### Transmission Start

Cease fire immediately!
This is your last warning!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ### Transmission Start

Cease fire immediately!
This is your last warning!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ### Transmission Start

Fleet dispatched!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ### Transmission Start

Fleet dispatched!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ### Transmission Start

Our Fleet is on the way to kill you!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ### Transmission Start

Our Fleet is on the way to kill you!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ### Transmission Start

The Trading Guild will
eliminate you!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ### Transmission Start

The Trading Guild will
eliminate you!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ### Transmission Start

Are you suicidal?!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ### Transmission Start

Are you suicidal?!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ### Transmission Start

In space, nobody can hear you scream!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ### Transmission Start

In space, nobody can hear you scream!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ### Transmission Start

Freeze!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ### Transmission Start

Freeze!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ### Transmission Start

Please pull over, sir!

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ### Transmission Start

Please pull over, sir!

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are
worn and decayed!
You can only salvage scrap!
(press %s on the station to repair)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are
worn and decayed!
You can only salvage scrap!
(press %s on the station to repair)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place
%s
on a death star!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place
%s
on a death star!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown
%s
-> %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown
%s
-> %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown
%s
-> %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown
%s
-> %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message:
You are muted
from chatting!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message:
You are muted
from chatting!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message:
This player ignores you.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message:
This player ignores you.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message:
you have been muted!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message:
you have been muted!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel
%s:
Incorrect password!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel
%s:
Incorrect password!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel
%s:
You are banned there!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel
%s:
You are banned there!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked
from the chat channel:
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked
from the chat channel:
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s
cannot be hit by this beam.
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s
cannot be hit by this beam.
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block
to itself!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block
to itself!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted:
Access denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted:
Access denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item?
This cannot be undone!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item?
This cannot be undone!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode.
Designs can then be made into a real ship by providing the resources.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode.
Designs can then be made into a real ship by providing the resources.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted:
Access denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted:
Access denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s)
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s)
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam
Color(RGBA): %s
Distance: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam
Color(RGBA): %s
Distance: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam
Power: %s
Speed: %s
Color(RGBA): %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam
Power: %s
Speed: %s
Color(RGBA): %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam
Current Marking On: %s
Local Pos: %s
Right click -> mark
Left click -> enter marker informatinon
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam
Current Marking On: %s
Local Pos: %s
Right click -> mark
Left click -> enter marker informatinon
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam
Power: %s
Speed: %s
Color(RGBA): %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam
Power: %s
Speed: %s
Color(RGBA): %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
Radius: %s
Distance: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
Radius: %s
Distance: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle
Damage: %s
Speed: %s
Color(RGBA): %s
Distance: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle
Damage: %s
Speed: %s
Color(RGBA): %s
Distance: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam
Damage: %s
Color(RGBA): %s
Distance: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam
Damage: %s
Color(RGBA): %s
Distance: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established,
destination not set or out of reach!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established,
destination not set or out of reach!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you!
Completed %s%%
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you!
Completed %s%%
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach!

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach!

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures!

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures!

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination?
Shield of sending and destination structure
will be dropped!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination?
Shield of sending and destination structure
will be dropped!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it
Right click to charge and trigger transporter beacon.
Current Destination: %s; %s
Charge Speed Percent/sec: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it
Right click to charge and trigger transporter beacon.
Current Destination: %s; %s
Charge Speed Percent/sec: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon
%s
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon
%s
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam
%s
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam
%s
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch
(right click to view)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch
(right click to view)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet
mass or dimension requirements

You are currently
excluded from battle!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet
mass or dimension requirements

You are currently
excluded from battle!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle!
Faction count invalid...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle!
Faction count invalid...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle!
Preset not found...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle!
Preset not found...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle!
Factions preparation failed...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle!
Factions preparation failed...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector
as it's currently loaded...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector
as it's currently loaded...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active!
Removing players in sector!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active!
Removing players in sector!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector!
Import failed...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector!
Import failed...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended!
(Sector unloaded)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended!
(Sector unloaded)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended!
FFA has ended!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended!
FFA has ended!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended!
Only %s faction remains.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended!
Only %s faction remains.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to
spawn ships in battle!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to
spawn ships in battle!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction
in battle costs
your life!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction
in battle costs
your life!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet
mass requirements!

You are currently
excluded from battle.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet
mass requirements!

You are currently
excluded from battle.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet
dimension requirements!

You are currently
excluded from battle.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet
dimension requirements!

You are currently
excluded from battle.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the
next team battle!

GET READY!
(or leave the faction)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the
next team battle!

GET READY!
(or leave the faction)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating
the next battle!

(to cancel, leave the faction)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating
the next battle!

(to cancel, leave the faction)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the
next FFA battle!

GET READY!
(or leave the faction)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the
next FFA battle!

GET READY!
(or leave the faction)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating
the next battle!

(to cancel, leave the faction)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating
the next battle!

(to cancel, leave the faction)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle!
Preset not found...
Resetting round!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle!
Preset not found...
Resetting round!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for
invulnerable characters!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for
invulnerable characters!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception:
%s
physics inconsistency detected (dif)
Performing cleanup on object to recover...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception:
%s
physics inconsistency detected (dif)
Performing cleanup on object to recover...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception:
%s
physics inconsistency detected (miss)
Performing cleanup on object to recover...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception:
%s
physics inconsistency detected (miss)
Performing cleanup on object to recover...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR
Double character update
detected:
%s
Please restart and send in logs.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR
Double character update
detected:
%s
Please restart and send in logs.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR
Double character update
detected:
%s
Please send in server logs.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR
Double character update
detected:
%s
Please send in server logs.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION
Warping out of
possible collisions!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION
Warping out of
possible collisions!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here!
Area blocked from above!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here!
Area blocked from above!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here!
Area blocked!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here!
Area blocked!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack
spectators!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack
spectators!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack
spectators!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack
spectators!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted
Resupply in %s sec
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted
Resupply in %s sec
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP
Resupply in %s sec
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP
Resupply in %s sec
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky!
This block yielded
%s raw resources!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky!
This block yielded
%s raw resources!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
LENGTH: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
LENGTH: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge
without gravity!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge
without gravity!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge
in this gravity direction!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge
in this gravity direction!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR
Catalog entry does not exist!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR
Catalog entry does not exist!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR
You do not own this entry!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR
You do not own this entry!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed!
Entry already exists!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed!
Entry already exists!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message:
There are currently
no blueprints selected
to spawn as NPC!
(change in catalog->admin panel)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message:
There are currently
no blueprints selected
to spawn as NPC!
(change in catalog->admin panel)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s:
Your Rating: %s
Your Rating before:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s:
Your Rating: %s
Your Rating before:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR
There was an IO error,
deleting the entry...
Please report!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR
There was an IO error,
deleting the entry...
Please report!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR
Entry not found!
please report!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR
Entry not found!
please report!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed!
Entry already exists
and you don't own it!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed!
Entry already exists
and you don't own it!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save,
name already exists!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save,
name already exists!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used
to enter.
(would otherwise be denied)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used
to enter.
(would otherwise be denied)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s
attempted to take control of
%s
(Faction access denied)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s
attempted to take control of
%s
(Faction access denied)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s
attempted to take control of
%s
(Already controlled by player %s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s
attempted to take control of
%s
(Already controlled by player %s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of
this structure!

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of
this structure!

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of
this structure!

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of
this structure!

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now.
Please complete your
objective first!

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now.
Please complete your
objective first!

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC.
Please talk to
%s instead!
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC.
Please talk to
%s instead!
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner
not found on server: %s (%s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner
not found on server: %s (%s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner
not found on client:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner
not found on client:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner
not found on server: %s -> %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner
not found on server: %s -> %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute!
(see log)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute!
(see log)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted
on your faction board
%s...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted
on your faction board
%s...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission!
Your rank is too low!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission!
Your rank is too low!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed!
Please send in logs.
%s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed!
Please send in logs.
%s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed!
Please send in logs.
%s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed!
Please send in logs.
%s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed!
Please send in logs.
%s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed!
Please send in logs.
%s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase:
Faction permission denied!

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase:
Faction permission denied!

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed!
Please send in logs.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed!
Please send in logs.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home:
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home:
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned
its home!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned
its home!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission!
Access denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission!
Access denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick!
Access denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick!
Access denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from
%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from
%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with
negative faction points!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with
negative faction points!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim:
Faction permission denied!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim:
Faction permission denied!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed!
(invalid UID)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed!
(invalid UID)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed!
(admin protected)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed!
(admin protected)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked
from your faction
for repeated friendly fire!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked
from your faction
for repeated friendly fire!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member
%s
was kicked for
friendly fire!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member
%s
was kicked for
friendly fire!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING!
Your faction rank does not
allow friendly fire!
Strikes: %s/%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING!
Your faction rank does not
allow friendly fire!
Strikes: %s/%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response:
%s now considers
%s
as an enemy!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response:
%s now considers
%s
as an enemy!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR:
Hostile action detected from
%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR:
Hostile action detected from
%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR:
%s declared war on
%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR:
%s declared war on
%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system
%s has been moved or destroyed.
You no longer control that territory.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system
%s has been moved or destroyed.
You no longer control that territory.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING!
Intruders on structure
detected!
You are being boarded!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING!
Intruders on structure
detected!
You are being boarded!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING!
Intruders on structure
detected!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING!
Intruders on structure
detected!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System
not found!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System
not found!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible
for marking!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible
for marking!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System
not found!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System
not found!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible
for marking!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible
for marking!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System
not found!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System
not found!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible
for marking!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible
for marking!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on
this block type.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on
this block type.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s'
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s'
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply
one active factory. Please make
sure other factories of the same
structure are disabled if there is no
other power source.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply
one active factory. Please make
sure other factories of the same
structure are disabled if there is no
other power source.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s'
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s'
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set!
You must hit a transporter computer!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set!
You must hit a transporter computer!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK:
from %s
to %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK:
from %s
to %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database!
Please wait for auto save
or get the sector unloaded by getting at least 3 sectors away
for more than 20 sec.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database!
Please wait for auto save
or get the sector unloaded by getting at least 3 sectors away
for more than 20 sec.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 ->
YOU DIED!
(some of your credits are lost)
(the character entity got deleted)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 ->
YOU DIED!
(some of your credits are lost)
(the character entity got deleted)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the
gravity field of
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the
gravity field of
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the
gravity field of
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the
gravity field of
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the
gravity field of
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the
gravity field of
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks)
to load %s...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks)
to load %s...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that.
The current object was flying at %s m/s.

(this message can be customized or
turned off in the game option
'Popup Detach Warning' in the ingame options menu)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that.
The current object was flying at %s m/s.

(this message can be customized or
turned off in the game option
'Popup Detach Warning' in the ingame options menu)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the
gravity field of %s

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the
gravity field of %s

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered
at this time.
Player '%s'
will receive it when joining.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered
at this time.
Player '%s'
will receive it when joining.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send!
Name too short!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send!
Name too short!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send!
Name too long!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send!
Name too long!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send!
Receiver's name %s
is reserved for system!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send!
Receiver's name %s
is reserved for system!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send!
Receiver's faction name has
invalid format!
(faction name must between [ ])
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send!
Receiver's faction name has
invalid format!
(faction name must between [ ])
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send!
Faction unknown:
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send!
Faction unknown:
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send!
Faction unknown!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send!
Faction unknown!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on
does no longer exist!
Spawning at last known position...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on
does no longer exist!
Spawning at last known position...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> Cannot spawn!
You are not an admin!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> Cannot spawn!
You are not an admin!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn!
(already exists)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn!
(already exists)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Faction Auto Scanner
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Faction Auto Scanner
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Hostile signature in territory
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Hostile signature in territory
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Our scanners picked up a FRIENDLY
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Our scanners picked up a FRIENDLY
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a NEUTRAL
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a NEUTRAL
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> [UPLOAD][ERROR] Critical error while extracting upload file!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> [UPLOAD][ERROR] Critical error while extracting upload file!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> WARNING:
Cannot hold more credits!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> WARNING:
Cannot hold more credits!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> Cannot create dock!
You need a Rail Docker!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> Cannot create dock!
You need a Rail Docker!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock!
You need a Ship Core!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock!
You need a Ship Core!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock!
Unique name already exists!
Choose a different name.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock!
Unique name already exists!
Choose a different name.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock!
Dock is already in use!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock!
Dock is already in use!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Ship to dock on not found!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Ship to dock on not found!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Spawn protection ended!
(weapon fired)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Spawn protection ended!
(weapon fired)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> No Faction points lost!
Sector set not to cost
faction points on death.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> No Faction points lost!
Sector set not to cost
faction points on death.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> Player %s died
but didn't lose FP.
(Admin FP loss protected)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> Player %s died
but didn't lose FP.
(Admin FP loss protected)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> Unknown command: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> Unknown command: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Possible hacking attempt
by %s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Possible hacking attempt
by %s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on!
%s / %s seconds
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on!
%s / %s seconds
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Something went wrong!
Please tell an admin or
try in a new universe.
Report the error!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Something went wrong!
Please tell an admin or
try in a new universe.
Report the error!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Not enough credits!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Not enough credits!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Cannot afford repairs!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Cannot afford repairs!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Cannot afford repairs!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Cannot afford repairs!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Shop already has a
Shopkeep!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Shop already has a
Shopkeep!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Rank Set! Only rank
'%s'
%smay edit this structure
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Rank Set! Only rank
'%s'
%smay edit this structure
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> You don't have the
right to change permission
to this value!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> You don't have the
right to change permission
to this value!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> Server doesn't allow blueprint station spawning!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> Server doesn't allow blueprint station spawning!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> The blueprint of this item doesn't exist in the catalog!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> The blueprint of this item doesn't exist in the catalog!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> Server doesn't allow blueprint station spawning!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> Server doesn't allow blueprint station spawning!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> The blueprint of this item doesn't exist in the catalog!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> The blueprint of this item doesn't exist in the catalog!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> ERROR: Inventory doesn't
contain blueprint!
(Possible Hack)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> ERROR: Inventory doesn't
contain blueprint!
(Possible Hack)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> Cannot spawn blueprint!
The blueprint doesn't
have all the materials
to spawn it!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> Cannot spawn blueprint!
The blueprint doesn't
have all the materials
to spawn it!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Cause of last Death:
You committed suicide.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Cause of last Death:
You committed suicide.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> %s
committed suicide.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> %s
committed suicide.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> %s
killed
%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> %s
killed
%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> %s
killed
%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> %s
killed
%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> Unkown Object(%s) killed
%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> Unkown Object(%s) killed
%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> Server doesn't allow blueprint spawning!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> Server doesn't allow blueprint spawning!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> Can't spawn this blueprint!
It was changed or removed.
Spawning items in space.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> Can't spawn this blueprint!
It was changed or removed.
Spawning items in space.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Blueprint is free!
(infinite shop)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Blueprint is free!
(infinite shop)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Can only spawn ships
from shop directly. Please
use the blueprint buy system!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Can only spawn ships
from shop directly. Please
use the blueprint buy system!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Cannot buy blueprint.
Spam protection!
Wait %s seconds
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Cannot buy blueprint.
Spam protection!
Wait %s seconds
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Cannot buy blueprint.
Not enough credits!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Cannot buy blueprint.
Not enough credits!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Name already exists!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Name already exists!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> SERVER: recipe cost type unknown %s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> SERVER: recipe cost type unknown %s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> SERVER: no slot free for recipe!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> SERVER: no slot free for recipe!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> SERVER: Cannot afford recipe
%s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> SERVER: Cannot afford recipe
%s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: Invalid recipe request
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: Invalid recipe request
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> Can no longer buy recipes...
Please use the crafting system!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> Can no longer buy recipes...
Please use the crafting system!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> Cannot drop from locked inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> Cannot drop from locked inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> Can't drop active item!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> Can't drop active item!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Cannot save blueprint:
out of slots: %s/%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Cannot save blueprint:
out of slots: %s/%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> You are not
near a shop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> You are not
near a shop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Cannot buy!
No shop in range!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Cannot buy!
No shop in range!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> Server:
No permission to use shop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> Server:
No permission to use shop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots
in inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots
in inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> No space in inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> No space in inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> WARNING
Possible hacking:
Player %s
tried to sell forbidden item.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> WARNING
Possible hacking:
Player %s
tried to sell forbidden item.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> No space in inventory!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> No space in inventory!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> WARNING
Space time disruption
detected!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> WARNING
Space time disruption
detected!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> WARNING
Time and space is warping!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> WARNING
Time and space is warping!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> You are not taking damage!
(spawn protection %s / %s sec)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> You are not taking damage!
(spawn protection %s / %s sec)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> Responsible: <unknown>
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> Responsible: <unknown>
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> Responsible: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> Responsible: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> Responsible: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> Responsible: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Killer: %s (%s/%s HP left)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Killer: %s (%s/%s HP left)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Spawing creature
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Spawing creature
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> %s has died!

%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> %s has died!

%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> This Sector is Protected!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> This Sector is Protected!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> Invalid last entered:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> Invalid last entered:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> Ship has not been found! (original name: %s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> Ship has not been found! (original name: %s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> Found ship in sector:
(orig: %s)
-> %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> Found ship in sector:
(orig: %s)
-> %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Last entered ship
can't be retraced!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Last entered ship
can't be retraced!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> You are not
near a shop!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> You are not
near a shop!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> You don't have enough
credits to buy a
station blueprint!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> You don't have enough
credits to buy a
station blueprint!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> Blueprint not found!
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> Blueprint not found!
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> [SERVER] Error spawning
Please send a report
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> [SERVER] Error spawning
Please send a report
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> Inventory is full!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> Inventory is full!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> You are currently
not allowed to buy
blueprints!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> You are currently
not allowed to buy
blueprints!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Server doesn't allow bookmarks!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Server doesn't allow bookmarks!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> Cannot save more than
%s coordinates.
Please remove some first.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> Cannot save more than
%s coordinates.
Please remove some first.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint:
out of slots: %s/%s!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint:
out of slots: %s/%s!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow
uploading blueprints!

Uploading data is discarded.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow
uploading blueprints!

Uploading data is discarded.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin
textures with height and
width in power of two
(256,512,1024)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin
textures with height and
width in power of two
(256,512,1024)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING
Cannot analyze skin file!
(In case the server uses OpenJDK8
it may have a bug, OpenJDK7 works)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING
Cannot analyze skin file!
(In case the server uses OpenJDK8
it may have a bug, OpenJDK7 works)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING
Player %s
tried to upload corrupted
skin file
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING
Player %s
tried to upload corrupted
skin file
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found:
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found:
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new
block behavior config.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new
block behavior config.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to
sector
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to
sector
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage
from being too close to
a star!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage
from being too close to
a star!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING!
the heat of a star is
damaging your hull!
Hide behind natural objects!
INTENSITY: %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING!
the heat of a star is
damaging your hull!
Hide behind natural objects!
INTENSITY: %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s
is causing server lag
(took %s ms on update)
Physics: %sms
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s
is causing server lag
(took %s ms on update)
Physics: %sms
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server!
Please send in server logs
%s
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server!
Please send in server logs
%s
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s
tried to edit
%s
(faction access denied)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s
tried to edit
%s
(faction access denied)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s)
tried to edit
%s
(faction access denied)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s)
tried to edit
%s
(faction access denied)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector!
(admin forced)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector!
(admin forced)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector!
(admin forced)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector!
(admin forced)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid!

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid!

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid!
Destination structure
not found!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid!
Destination structure
not found!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station
%s
in sector
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station
%s
in sector
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far!
Distance in Sectors: %s,
but max %s Sectors possible
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far!
Distance in Sectors: %s,
but max %s Sectors possible
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current
direction -> %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current
direction -> %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range.
Jumping to waypoint direction
-> %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range.
Jumping to waypoint direction
-> %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range.
Jumping exactly there
-> %s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range.
Jumping exactly there
-> %s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for
%s
position reset to
local(400, 400, 400)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for
%s
position reset to
local(400, 400, 400)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no
Destination!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no
Destination!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR
Own sector invalid (%s)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR
Own sector invalid (%s)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding
planet. please send
in a report
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding
planet. please send
in a report
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding
planet. please send
in a report
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding
planet. please send
in a report
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding
planet. please send
in a report
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding
planet. please send
in a report
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING
UP A PLANETARY DESTRUCTION!
Millions of voices
cried out in terror
and were suddenly silenced...
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING
UP A PLANETARY DESTRUCTION!
Millions of voices
cried out in terror
and were suddenly silenced...
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+.
This updates only the current universe.
Old catalog data will automatically update, when you import!
Be sure to have a Backup!
(All you data got backed up on Version update)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+.
This updates only the current universe.
Old catalog data will automatically update, when you import!
Be sure to have a Backup!
(All you data got backed up on Version update)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress.
This may take a few minutes.
Please do not interrupt this progress!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress.
This may take a few minutes.
Please do not interrupt this progress!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull.
You can now play the game. Have fun!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull.
You can now play the game. Have fun!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone.

.

WARNING: deleting without backup CANNOT be undone [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone.

.

WARNING: deleting without backup CANNOT be undone [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache. Resets the data saved locally from servers The data will be re-fetched on the next connect! [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache. Resets the data saved locally from servers The data will be re-fetched on the next connect! [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3 [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3 [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3 [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3 [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps): [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps): [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus: [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus: [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support?

This action requires the program to be restarted as
Oculus must be initialized before any window is created.

Also please make sure that your graphics card suppports
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support?

This action requires the program to be restarted as
Oculus must be initialized before any window is created.

Also please make sure that your graphics card suppports
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems?
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems?
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information.
If you don't know how to apply this information, please ask on the StarMade forum for help.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information.
If you don't know how to apply this information, please ask on the StarMade forum for help.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues
that occur depending on hardware.
Working work-arounds will be posted here:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues
that occur depending on hardware.
Working work-arounds will be posted here:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button)
will solve most problems for people having trouble with sound.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button)
will solve most problems for people having trouble with sound.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_36 -> WINDOWS(64 bit): Sound looping (noise):
copying OpenAL64.dll from '..\StarMade\native\windows\x64' into both '..\Windows\System32' and '..\Windows\SysWOW64\'
and restarting the computer seems to fix the issue
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound
Do an export to expand the lookup paths before starting the game:

export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH"

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound
Do an export to expand the lookup paths before starting the game:

export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH"

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL
(turn off on sound problems):
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL
(turn off on sound problems):
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All):
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All):
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen:
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen:
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook!

Database detected without Index Database Layer
The system will now create it
This can take a little depending on the size
of the database

WARNING: Do not interrupt this process! Should this process fail you can reset the index by deleting the StarMade/server-database/index directory [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook!

Database detected without Index Database Layer
The system will now create it
This can take a little depending on the size
of the database

WARNING: Do not interrupt this process! Should this process fail you can reset the index by deleting the StarMade/server-database/index directory [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database! Please sent an error report! [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database! Please sent an error report! [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database! Please sent an error report! [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database! Please sent an error report! [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull! Have fun playing! [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull! Have fun playing! [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command: %s has not been found [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command: %s has not been found [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed: Cannot reach target [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed: Cannot reach target [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted: 'We are being attacked! Requesting immediate backup!' [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted: 'We are being attacked! Requesting immediate backup!' [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed %s PLEASE send in server logs immediately (else it might get washed out). [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed %s PLEASE send in server logs immediately (else it might get washed out). [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving: delayed by admin (left %ssec) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving: delayed by admin (left %ssec) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits! %s of %s [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits! %s of %s [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here! Only %s station(s) per sector allowed! [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here! Only %s station(s) per sector allowed! [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists! [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists! [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server! Please send in server error report. %s [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server! Please send in server error report. %s [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt! %s creating backup, and regenerating new sector please report this bug [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt! %s creating backup, and regenerating new sector please report this bug [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed: Calculation took over %s secs (sector %s) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed: Calculation took over %s secs (sector %s) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector (Sector locked by admin) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector (Sector locked by admin) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector (Sector locked by admin) [2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector (Sector locked by admin) [2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE Cleaning sector for import removed:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE
Cleaning sector for import
removed:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR
Object to clean not found:

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR
Object to clean not found:

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR
A chunk has failed to load on
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR
A chunk has failed to load on
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN
REMOTELY KILLED
BY AN ADMIN!
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN
REMOTELY KILLED
BY AN ADMIN!
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint.
A backup will be created at
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint.
A backup will be created at
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint.
A backup will be created at
%s
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint.
A backup will be created at
%s
[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start
Base %s:
Hostile signs in %s...
Sending raiding party...

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start
Base %s:
Hostile signs in %s...
Sending raiding party...

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(()
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(()
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load.
If this message persists, tell an
admin to send a report.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load.
If this message persists, tell an
admin to send a report.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 ->
Press F7 to check on lagging objects/sector (Admin)
(if there is no object/sector lag, it may be just a connection problem)
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 ->
Press F7 to check on lagging objects/sector (Admin)
(if there is no object/sector lag, it may be just a connection problem)
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s).
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s).
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game.
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s).
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s).
[2015-12-06 09:02:29] LF: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game.
[2015-12-06 09:02:29] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game.
[2015-12-06 09:02:29] [SERVER] using world: world0; ./server-database/world0/
[2015-12-06 09:02:29] [INIT] Segment Database Path: /home/Jacob/Games/Starmade/StarMade/./server-database/world0/DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false
[2015-12-06 09:02:29] java.io.FileNotFoundException: ./settings.cfg (No such file or directory)
[2015-12-06 09:02:29] at java.io.FileInputStream.open(Native Method)
[2015-12-06 09:02:29] at java.io.FileInputStream.<init>(FileInputStream.java:146)
[2015-12-06 09:02:29] at java.io.FileReader.<init>(FileReader.java:72)
[2015-12-06 09:02:29] at obfuscated.atO.c(SourceFile:466)
[2015-12-06 09:02:29] at org.schema.game.common.Starter.main(SourceFile:896)
[2015-12-06 09:02:29] Could not read settings file: using defaults
[2015-12-06 09:02:29] [GUI] NO STARMADE-WINDOW CONFIG FOUND. Using defaults
[2015-12-06 09:02:29] [MAIN] LOADED ENGINE SETTINGS
[2015-12-06 09:02:30] [INITIALIZE] REMOTE CLASSES REGISTERED
[2015-12-06 09:02:30] [INITIALIZE] RESOURCE MANAGER INITIALIZED
[2015-12-06 09:02:30] ERROR: no content in Resource: /home/Jacob/Games/Starmade/StarMade/file:/home/Jacob/Games/Starmade/StarMade/StarMade.jar!/org/schema/game/network/commands
[2015-12-06 09:02:30] ### Loading from JAR ##### [2015-12-06 09:02:30] ############ [2015-12-06 09:02:30] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-12-06 09:02:30] [INITIALIZE] SECURITY MANAGER SET [2015-12-06 09:02:30] [INITIALIZE] COMMAND ID's ASSIGNED [2015-12-06 09:02:31] [INITIALIZE] BLOCK CONFIGURATION READ [2015-12-06 09:02:31] [MAIN] INITIALIZATION COMPLETED [2015-12-06 09:02:31] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-12-06 09:02:31] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: /home/Jacob/Games/Starmade/StarMade/./blueprints/catalog.txt [2015-12-06 09:02:31] [SERVER] ## READING ALL BLUEPRINTS! [2015-12-06 09:02:31] [SERVER] #### READING ALL 16 BLUEPRINTS FINISHED! TOOK 81ms
[2015-12-06 09:02:31] [MAIN] MIGRATION PROCESS DONE
[2015-12-06 09:02:31] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA
[2015-12-06 09:02:33] [MAIN] STARTING WITH ARGUMENTS: [-server]
[2015-12-06 09:02:33] [SERVER] initializing
[2015-12-06 09:02:34] [INIT] Seed File: /home/Jacob/Games/Starmade/StarMade/./server-database/world0/.seed
[2015-12-06 09:02:34] [SQL] Fetching connection (may take some if game crashed on the run before)
[2015-12-06 09:02:34] [SQL] connection successfull
[2015-12-06 09:02:34] [DATABASE] ENTITIES UID SIZE: 128
[2015-12-06 09:02:34] [DATABASE] FTL UID SIZE: 128
[2015-12-06 09:02:34] [DATABASE] SYSTEMS UID SIZE: 128
[2015-12-06 09:02:34] [SERVER] Request Thread pool size is: 25
[2015-12-06 09:02:34] [SERVER] port 4242 is open
[2015-12-06 09:02:34] [SERVER] USING TCP...
[2015-12-06 09:02:34] [PARSER] not parsed: idlingFloating
[2015-12-06 09:02:34] [PARSER] not parsed: idlingGravity
[2015-12-06 09:02:34] [PARSER] not parsed: dancingGravity
[2015-12-06 09:02:34] [PARSER] not parsed: movingJumpingJumpUp
[2015-12-06 09:02:34] [PARSER] not parsed: movingJumpingJumpDown
[2015-12-06 09:02:34] [PARSER] not parsed: movingFallingStandard
[2015-12-06 09:02:34] [PARSER] not parsed: movingFallingLedge
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingShortFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingMiddleFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingLongFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityGravToNoGrav
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityNoGravToGrav
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveN
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveS
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveUp
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveDown
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatRot
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatHit
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatDeath
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawling
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalking
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalking
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunning
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGun
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunIdle
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunIdleIn
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunDraw
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunAway
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunFire
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunFireHeavy
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunMeelee
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricator
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorDraw
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorAway
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorFire
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2015-12-06 09:02:34] [PARSER] not parsed: attacking
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeelee
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeeleeFloating
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeeleeGravity
[2015-12-06 09:02:34] [PARSER] not parsed: death
[2015-12-06 09:02:34] [PARSER] not parsed: deathFloating
[2015-12-06 09:02:34] [PARSER] not parsed: deathGravity
[2015-12-06 09:02:34] [PARSER] not parsed: sitting
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlock
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockNoFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockNoFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedge
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeNoFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: hit
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmall
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmallFloating
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmallGravity
[2015-12-06 09:02:34] [PARSER] not parsed: salutes
[2015-12-06 09:02:34] [PARSER] not parsed: salutesSalute
[2015-12-06 09:02:34] [PARSER] not parsed: talk
[2015-12-06 09:02:34] [PARSER] not parsed: talkSalute
[2015-12-06 09:02:34] [PARSER] not parsed: helmet
[2015-12-06 09:02:34] [PARSER] not parsed: helmetOn
[2015-12-06 09:02:34] [PARSER] not parsed: helmetOff
[2015-12-06 09:02:34] [PARSER] not parsed: idlingFloating
[2015-12-06 09:02:34] [PARSER] not parsed: idlingGravity
[2015-12-06 09:02:34] [PARSER] not parsed: dancingGravity
[2015-12-06 09:02:34] [PARSER] not parsed: movingJumpingJumpUp
[2015-12-06 09:02:34] [PARSER] not parsed: movingJumpingJumpDown
[2015-12-06 09:02:34] [PARSER] not parsed: movingFallingStandard
[2015-12-06 09:02:34] [PARSER] not parsed: movingFallingLedge
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingShortFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingMiddleFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingLongFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityGravToNoGrav
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityNoGravToGrav
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveN
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveS
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveUp
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatMoveDown
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatRot
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatHit
[2015-12-06 09:02:34] [PARSER] not parsed: movingNoGravityFloatDeath
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawling
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootCrawlingSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalking
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalking
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootWalkingSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunning
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningNorth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningSouth
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningNorthEast
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningNorthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningSouthWest
[2015-12-06 09:02:34] [PARSER] not parsed: movingByFootRunningSouthEast
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGun
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunIdle
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunIdleIn
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunDraw
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunAway
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunFire
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunFireHeavy
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunMeelee
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricator
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorDraw
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorAway
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorFire
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2015-12-06 09:02:34] [PARSER] not parsed: attacking
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeelee
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeeleeFloating
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeeleeGravity
[2015-12-06 09:02:34] [PARSER] not parsed: death
[2015-12-06 09:02:34] [PARSER] not parsed: deathFloating
[2015-12-06 09:02:34] [PARSER] not parsed: deathGravity
[2015-12-06 09:02:34] [PARSER] not parsed: sitting
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlock
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockNoFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockNoFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedge
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeNoFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: hit
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmall
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmallFloating
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmallGravity
[2015-12-06 09:02:34] [PARSER] not parsed: salutes
[2015-12-06 09:02:34] [PARSER] not parsed: salutesSalute
[2015-12-06 09:02:34] [PARSER] not parsed: talk
[2015-12-06 09:02:34] [PARSER] not parsed: talkSalute
[2015-12-06 09:02:34] [PARSER] not parsed: helmet
[2015-12-06 09:02:34] [PARSER] not parsed: helmetOn
[2015-12-06 09:02:34] [PARSER] not parsed: helmetOff
[2015-12-06 09:02:34] [PARSER] not parsed: movingFallingStandard
[2015-12-06 09:02:34] [PARSER] not parsed: movingFallingLedge
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingShortFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingMiddleFall
[2015-12-06 09:02:34] [PARSER] not parsed: movingLandingLongFall
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGun
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunIdle
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunIdleIn
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunDraw
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunAway
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunFire
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunFireHeavy
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyGunMeelee
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricator
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorDraw
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorAway
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorFire
[2015-12-06 09:02:34] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2015-12-06 09:02:34] [PARSER] not parsed: attacking
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeelee
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeeleeFloating
[2015-12-06 09:02:34] [PARSER] not parsed: attackingMeeleeGravity
[2015-12-06 09:02:34] [PARSER] not parsed: death
[2015-12-06 09:02:34] [PARSER] not parsed: deathFloating
[2015-12-06 09:02:34] [PARSER] not parsed: deathGravity
[2015-12-06 09:02:34] [PARSER] not parsed: sitting
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlock
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockNoFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockNoFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingBlockFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedge
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeNoFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeFloor
[2015-12-06 09:02:34] [PARSER] not parsed: sittingWedgeFloorIdle
[2015-12-06 09:02:34] [PARSER] not parsed: hit
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmall
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmallFloating
[2015-12-06 09:02:34] [PARSER] not parsed: hitSmallGravity
[2015-12-06 09:02:34] [PARSER] not parsed: salutes
[2015-12-06 09:02:34] [PARSER] not parsed: salutesSalute
[2015-12-06 09:02:34] [PARSER] not parsed: talk
[2015-12-06 09:02:34] [PARSER] not parsed: talkSalute
[2015-12-06 09:02:34] [PARSER] not parsed: helmet
[2015-12-06 09:02:34] [PARSER] not parsed: helmetOn
[2015-12-06 09:02:34] [PARSER] not parsed: helmetOff
[2015-12-06 09:02:35] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16
[2015-12-06 09:02:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
[2015-12-06 09:02:35] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47;
[2015-12-06 09:02:35] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47;
[2015-12-06 09:02:35] [TAG] WARNING STRUCT DESERIALIZATION took too long: 59;
[2015-12-06 09:02:35] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@2d5b57 READING tag: ENTITY_SHOP_1448458332324.ent; took long: 59ms
[2015-12-06 09:02:35] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1448458332324.ent took long: 53ms
[2015-12-06 09:02:35] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1448458332324 took long: 278ms
[2015-12-06 09:02:35] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 81ms, loadDB 1ms, add 352ms, entity 281ms
[2015-12-06 09:02:35] [ServerListener] Server initialization OK... now waiting for connections
[2015-12-06 09:02:35] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
[2015-12-06 09:02:35] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 74 on Server(0)
[2015-12-06 09:02:35] SPAWNING WITH Shop(3): AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(0)]
[2015-12-06 09:02:35] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] FROM null to Shop(3) on Server(0)
[2015-12-06 09:02:35] [CREATURE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] align on Shop(3)
[2015-12-06 09:02:35] [SERVER][AI][ACTIVATE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] ShopKeep Enter gravity of 3
[2015-12-06 09:02:35] [NT] Big FullUpdate: 13654 bytes: SenableGameState(1)
[2015-12-06 09:02:35] [NT] Big FullUpdate: 21170 bytes: Shop(3)
[2015-12-06 09:02:36] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 14 on Server(0)
[2015-12-06 09:02:36] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(3)
[2015-12-06 09:02:36] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) SOURCE CHANGE null -> Shop(3)
[2015-12-06 09:02:36] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity change sent
[2015-12-06 09:02:36] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] changed gravity on Server(0) Shop(3) -> (0.0, 0.0, 0.0)
[2015-12-06 09:02:36] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change: (-2.0, -6.6390033, 0.99938476)
[2015-12-06 09:02:36] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] INITIALIZING GRAVITY FOR Shop(3)
[2015-12-06 09:02:36] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity to: [WARNING] UNKNOWN SIDE -1
[2015-12-06 09:02:36] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-2.0, -6.6390033, 0.99938476)
[2015-12-06 09:02:36] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] took 141
[2015-12-06 09:02:36] [SERVER][UPDATE] WARNING: object local update of 4 objects took 141
[2015-12-06 09:02:36] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
[2015-12-06 09:02:36] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(3)
[2015-12-06 09:02:36] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) Acceleration changed to (0.0, -9.89, 0.0)
[2015-12-06 09:02:36] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity change sent
[2015-12-06 09:02:36] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] changed gravity on Server(0) Shop(3) -> (0.0, -9.89, 0.0)
[2015-12-06 09:02:36] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change: (-2.0, -6.6390033, 0.99938476)
[2015-12-06 09:02:36] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] INITIALIZING GRAVITY FOR Shop(3)
[2015-12-06 09:02:36] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity to: TOP
[2015-12-06 09:02:36] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-2.0, -6.6390033, 0.99938476)
[2015-12-06 09:02:42] [SERVER-LOCAL-ADMIN] END; ERROR: command not regognize (use /chat to broadcast)
[2015-12-06 09:02:42] [SERVER-LOCAL-ADMIN] END; ERROR: command not regognize (use /chat to broadcast)
[2015-12-06 09:02:46] [SERVERSOCKET] Connection made. starting new processor 53426, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[2015-12-06 09:02:46] [SERVER] connection registered (TRunning: 1/0/0) 0
[2015-12-06 09:02:46] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
[2015-12-06 09:02:46] [SERVER][LOGIN] new client connected. given id: 1: description: Tiberius
[2015-12-06 09:02:46] [SERVER][LOGIN] return code 0
[2015-12-06 09:02:55] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false
[2015-12-06 09:02:55] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 2)
[2015-12-06 09:02:55] [SERVER] WRITING ENTITY TAG: Shop(3) to ./server-database/world0/ENTITY_SHOP_1448458332324.ent
[2015-12-06 09:02:55] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed
[2015-12-06 09:02:55] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 47ms -> tagcreate: 19; tagwrite: 27; rename: 0; delete: 0; DB: 1
[2015-12-06 09:02:57] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Tiberius (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0
[2015-12-06 09:02:57] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Tiberius (1) connected: true
[2015-12-06 09:02:58] RETRY STATUS: Retries: 11; waiting for pong true (1449421378168/1449421387168); ProcessorID: 0
[2015-12-06 09:02:59] RETRY STATUS: Retries: 11; waiting for pong true (1449421379169/1449421387168); ProcessorID: 0
[2015-12-06 09:03:00] RETRY STATUS: Retries: 11; waiting for pong true (1449421380169/1449421387168); ProcessorID: 0
[2015-12-06 09:03:01] RETRY STATUS: Retries: 11; waiting for pong true (1449421381169/1449421387168); ProcessorID: 0
[2015-12-06 09:03:02] RETRY STATUS: Retries: 11; waiting for pong true (1449421382170/1449421387168); ProcessorID: 0
[2015-12-06 09:03:02] [SERVER] NTException on: RegisteredClient: Tiberius (1) connected: true; ProcessorID: 0
[2015-12-06 09:03:02] [SERVER] last received size: 33
[2015-12-06 09:03:02] [SERVER] last received check: 42
[2015-12-06 09:03:02] [SERVER] last received header: 111: Param
[2015-12-06 09:03:02] [SERVER] last received command: Login[return]
[2015-12-06 09:03:02] java.io.EOFException
[2015-12-06 09:03:02] at java.io.DataInputStream.readInt(DataInputStream.java:392)
[2015-12-06 09:03:02] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
[2015-12-06 09:03:02] at java.lang.Thread.run(Thread.java:745)
[2015-12-06 09:03:02] [SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0
[2015-12-06 09:03:02] [SERVER] Client <1> logged out from server. connections count: 0
[2015-12-06 09:03:02] [SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (1) connected: true
[2015-12-06 09:03:02] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (1) connected: true
[2015-12-06 09:03:02] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (1) connected: true; PID 0
[2015-12-06 09:03:02] [SERVER] logging out client 1
[2015-12-06 09:03:02] [SERVER][WARNING] Exception cound NOT remove client with ID 1: {}
[2015-12-06 09:03:05] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2)
[2015-12-06 09:03:05] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3), AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)]]
[2015-12-06 09:03:05] [DELETE] Cleaning up playerCharacter for AIPlayer(ShopKeep, 4) on Server(0)
[2015-12-06 09:03:05] [ENTITIES] removed object from loaded state Shop(3); 3
[2015-12-06 09:03:05] [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified!
[2015-12-06 09:03:05] [ENTITIES] removed object from loaded state AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)]; 4
[2015-12-06 09:03:05] [DELETE][Server(0)] Sendable 4(AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)]) Physically DELETING DONE and Notified!
[2015-12-06 09:03:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2
[2015-12-06 09:03:05] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified!
[2015-12-06 09:03:13] [SERVERSOCKET] Connection made. starting new processor 53427, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[2015-12-06 09:03:13] [SERVER] connection registered (TRunning: 0/0/0) 1
[2015-12-06 09:03:13] [SERVER][PROCESSOR] client setup completed for PID: 1. listening for input
[2015-12-06 09:03:13] [SERVER][LOGIN] new client connected. given id: 2: description: Tiberius
[2015-12-06 09:03:13] [SERVER][LOGIN] return code 0
[2015-12-06 09:03:24] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Tiberius (2) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 1
[2015-12-06 09:03:24] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Tiberius (2) connected: true
[2015-12-06 09:03:25] RETRY STATUS: Retries: 11; waiting for pong true (1449421405722/1449421414722); ProcessorID: 1
[2015-12-06 09:03:26] RETRY STATUS: Retries: 11; waiting for pong true (1449421406723/1449421414722); ProcessorID: 1
[2015-12-06 09:03:27] RETRY STATUS: Retries: 11; waiting for pong true (1449421407723/1449421414722); ProcessorID: 1
[2015-12-06 09:03:28] RETRY STATUS: Retries: 11; waiting for pong true (1449421408723/1449421414722); ProcessorID: 1
[2015-12-06 09:03:29] RETRY STATUS: Retries: 11; waiting for pong true (1449421409723/1449421414722); ProcessorID: 1
[2015-12-06 09:03:29] [SERVER] NTException on: RegisteredClient: Tiberius (2) connected: true; ProcessorID: 1
[2015-12-06 09:03:29] [SERVER] last received size: 33
[2015-12-06 09:03:29] [SERVER] last received check: 42
[2015-12-06 09:03:29] [SERVER] last received header: 111: Param
[2015-12-06 09:03:29] [SERVER] last received command: Login[return]
[2015-12-06 09:03:29] java.io.EOFException
[2015-12-06 09:03:29] at java.io.DataInputStream.readInt(DataInputStream.java:392)
[2015-12-06 09:03:29] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
[2015-12-06 09:03:29] at java.lang.Thread.run(Thread.java:745)
[2015-12-06 09:03:29] [SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (2) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 1
[2015-12-06 09:03:29] [SERVER] Client <2> logged out from server. connections count: 0
[2015-12-06 09:03:29] [SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (2) connected: true
[2015-12-06 09:03:29] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (2) connected: true
[2015-12-06 09:03:29] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (2) connected: true; PID 1
[2015-12-06 09:03:29] [SERVER] logging out client 2
[2015-12-06 09:03:29] [SERVER][WARNING] Exception cound NOT remove client with ID 2: {}
[2015-12-06 09:03:40] [SERVERSOCKET] Connection made. starting new processor 53428, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[2015-12-06 09:03:40] [SERVER] connection registered (TRunning: 0/0/0) 2
[2015-12-06 09:03:40] [SERVER][PROCESSOR] client setup completed for PID: 2. listening for input
[2015-12-06 09:03:40] [SERVER][LOGIN] new client connected. given id: 3: description: Tiberius
[2015-12-06 09:03:40] [SERVER][LOGIN] return code 0
[2015-12-06 09:03:49] java.net.ConnectException: Connection timed out
[2015-12-06 09:03:49] at java.net.PlainSocketImpl.socketConnect(Native Method)
[2015-12-06 09:03:49] at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339)
[2015-12-06 09:03:49] at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200)
[2015-12-06 09:03:49] at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182)
[2015-12-06 09:03:49] at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
[2015-12-06 09:03:49] at java.net.Socket.connect(Socket.java:579)
[2015-12-06 09:03:49] at java.net.Socket.connect(Socket.java:528)
[2015-12-06 09:03:49] at sun.net.NetworkClient.doConnect(NetworkClient.java:180)
[2015-12-06 09:03:49] at sun.net.www.http.HttpClient.openServer(HttpClient.java:432)
[2015-12-06 09:03:49] at sun.net.www.http.HttpClient.openServer(HttpClient.java:527)
[2015-12-06 09:03:49] at sun.net.www.http.HttpClient.<init>(HttpClient.java:211)
[2015-12-06 09:03:49] at sun.net.www.http.HttpClient.New(HttpClient.java:308)
[2015-12-06 09:03:49] at sun.net.www.http.HttpClient.New(HttpClient.java:326)
[2015-12-06 09:03:49] at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:998)
[2015-12-06 09:03:49] at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:934)
[2015-12-06 09:03:49] at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:852)
[2015-12-06 09:03:49] at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1302)
[2015-12-06 09:03:49] at org.schema.game.common.Starter.getAuthStyle(SourceFile:1253)
[2015-12-06 09:03:49] at obfuscated.ann.getSessionCallBack(SourceFile:882)
[2015-12-06 09:03:49] at org.schema.schine.network.commands.LoginRequest.login(SourceFile:50)
[2015-12-06 09:03:49] at org.schema.schine.network.commands.LoginRequest.run(SourceFile:200)
[2015-12-06 09:03:49] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
[2015-12-06 09:03:49] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
[2015-12-06 09:03:49] at java.lang.Thread.run(Thread.java:745)
[2015-12-06 09:03:49] [INIT] Retrieved auth style: 1
[2015-12-06 09:03:49] [AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[2015-12-06 09:03:49] [SESSION_CALLBACK] no player verification is necessary!
[2015-12-06 09:03:49] [LOGIN] checking user agent: 0: Tiberius
[2015-12-06 09:03:49] [LOGIN] successful auth: now protecting username Tiberius with null
[2015-12-06 09:03:49] [SERVER] checking ip ban: 192.168.0.107
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
[2015-12-06 09:03:49] [TAG] WARNING STRUCT DESERIALIZATION took too long: 36;
[2015-12-06 09:03:49] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@2d5b57 READING tag: ENTITY_SHOP_1448458332324.ent; took long: 36ms
[2015-12-06 09:03:49] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[6](2, 2, 2) loading entity: ENTITY_SHOP_1448458332324 took long: 132ms
[2015-12-06 09:03:49] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 1ms, add 1ms, entity 132ms
[2015-12-06 09:03:49] [SERVER] loaded faction for PlS[Tiberius ; id(5)(1)f(0)] -> 0
[2015-12-06 09:03:49] [SERVER] player LOADED FROM DISK Tiberius, credits: 20000
[2015-12-06 09:03:49] [SERVER] adding player to synch queue (ID: 5) (SECTOR: (2, 2, 2) [6])
[2015-12-06 09:03:49] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Tiberius (1) connected: true: returnCode: 0
[2015-12-06 09:03:49] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 11 on Server(0)
[2015-12-06 09:03:49] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 66
[2015-12-06 09:03:49] [SERVER][UPDATE] WARNING: object local update of PlS[Tiberius ; id(5)(1)f(0)] took 70
[2015-12-06 09:03:49] SPAWNING WITH Shop(7): AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(0)]
[2015-12-06 09:03:49] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] FROM null to Shop(7) on Server(0)
[2015-12-06 09:03:49] [CREATURE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] align on Shop(7)
[2015-12-06 09:03:49] [SERVER][AI][ACTIVATE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] ShopKeep Enter gravity of 7
[2015-12-06 09:03:49] [SERVER][UPDATE] WARNING: object local update of 4 objects took 71
[2015-12-06 09:03:49] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
[2015-12-06 09:03:49] [NT] Big FullUpdate: 21170 bytes: Shop(7)
[2015-12-06 09:03:49] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [368, Tiberius]] to RegisteredClient: Tiberius (1) connected: true
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 1, 1): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 14ms
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
[2015-12-06 09:03:49] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
[2015-12-06 09:03:49] [UNIVERSE] WARNING: Sector Ping took 63
[2015-12-06 09:03:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 65
[2015-12-06 09:03:49] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(7)
[2015-12-06 09:03:49] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) SOURCE CHANGE null -> Shop(7)
[2015-12-06 09:03:49] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity change sent
[2015-12-06 09:03:49] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] changed gravity on Server(0) Shop(7) -> (0.0, 0.0, 0.0)
[2015-12-06 09:03:49] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change: (-2.0, -6.6390047, 4.994423)
[2015-12-06 09:03:49] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] INITIALIZING GRAVITY FOR Shop(7)
[2015-12-06 09:03:49] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity to: [WARNING] UNKNOWN SIDE -1
[2015-12-06 09:03:49] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change DONE: source: Shop(7) origin: (-2.0, -6.6390047, 4.994423)
[2015-12-06 09:03:49] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
[2015-12-06 09:03:49] [SERVER] Disconnect: Processor of RegisteredClient: Tiberius (1) connected: true is dead: Removing client 1
[2015-12-06 09:03:49] [SERVER] logging out client 1
[2015-12-06 09:03:49] [SERVER] successfully removed client with ID 1
[2015-12-06 09:03:49] [SERVER] onLoggedOut starting for RegisteredClient: Tiberius (1) connected: true
[2015-12-06 09:03:49] [SERVER][ClientLogout] saving and removing Player PlS[Tiberius ; id(5)(1)f(0)]
[2015-12-06 09:03:49] [SERVER][ChannelRouter] log off of player PlS[Tiberius ; id(5)(1)f(0)]; removing from all channels
[2015-12-06 09:03:49] [SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(5)(1)f(0)] DD: true
[2015-12-06 09:03:49] [SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(5)(1)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent
[2015-12-06 09:03:49] [SERVER] onLoggedOut DONE for RegisteredClient: Tiberius (1) connected: true
[2015-12-06 09:03:49] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(7)
[2015-12-06 09:03:49] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) Acceleration changed to (0.0, -9.89, 0.0)
[2015-12-06 09:03:49] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity change sent
[2015-12-06 09:03:49] [GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] changed gravity on Server(0) Shop(7) -> (0.0, -9.89, 0.0)
[2015-12-06 09:03:49] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change: (-2.0, -6.6390047, 4.994423)
[2015-12-06 09:03:49] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] INITIALIZING GRAVITY FOR Shop(7)
[2015-12-06 09:03:49] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity to: TOP
[2015-12-06 09:03:49] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change DONE: source: Shop(7) origin: (-2.0, -6.6390047, 4.994423)
[2015-12-06 09:03:49] [ControllerState] REMOVED ALL UNITS OF PlS[Tiberius ; id(5)(1)f(0)] ON Server(0)! LEFT []
[2015-12-06 09:03:49] [NOTIFIED] REMOVED ALL UNITS OF PlS[Tiberius ; id(5)(1)f(0)] ON Server(0)! LEFT []
[2015-12-06 09:03:49] [PLAYER][CLEANUP] PlS[Tiberius ; id(5)(1)f(0)] removed controlled entities
[2015-12-06 09:03:49] [PLAYER][CLEANUP] PlS[Tiberius ; id(5)(1)f(0)] notified team change
[2015-12-06 09:03:49] [ENTITIES] removed object from loaded state PlS[Tiberius ; id(5)(1)f(0)]; 5
[2015-12-06 09:03:49] [DELETE][Server(0)] Sendable 5(PlS[Tiberius ; id(5)(1)f(0)]) Physically DELETING DONE and Notified!
[2015-12-06 09:03:49] [SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(5)(1)f(0)] DD: true
[2015-12-06 09:03:49] [SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(5)(1)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent
[2015-12-06 09:03:52] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Tiberius (3) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 2
[2015-12-06 09:03:52] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Tiberius (3) connected: true
[2015-12-06 09:03:53] RETRY STATUS: Retries: 11; waiting for pong true (1449421433644/1449421442644); ProcessorID: 2
[2015-12-06 09:03:54] RETRY STATUS: Retries: 11; waiting for pong true (1449421434644/1449421442644); ProcessorID: 2
[2015-12-06 09:03:55] RETRY STATUS: Retries: 11; waiting for pong true (1449421435644/1449421442644); ProcessorID: 2
[2015-12-06 09:03:56] [SERVER] NTException on: RegisteredClient: Tiberius (3) connected: true; ProcessorID: 2
[2015-12-06 09:03:56] [SERVER] last received size: 33
[2015-12-06 09:03:56] [SERVER] last received check: 42
[2015-12-06 09:03:56] [SERVER] last received header: 111: Param
[2015-12-06 09:03:56] [SERVER] last received command: Login[return]
[2015-12-06 09:03:56] java.io.EOFException
[2015-12-06 09:03:56] at java.io.DataInputStream.readInt(DataInputStream.java:392)
[2015-12-06 09:03:56] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
[2015-12-06 09:03:56] at java.lang.Thread.run(Thread.java:745)
[2015-12-06 09:03:56] [SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (3) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 2
[2015-12-06 09:03:56] [SERVER] Client <3> logged out from server. connections count: 0
[2015-12-06 09:03:56] [SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (3) connected: true
[2015-12-06 09:03:56] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (3) connected: true
[2015-12-06 09:03:56] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (3) connected: true; PID 2
[2015-12-06 09:03:56] [SERVER] logging out client 3
[2015-12-06 09:03:56] [SERVER][WARNING] Exception cound NOT remove client with ID 3: {}
[2015-12-06 09:04:07] [SERVERSOCKET] Connection made. starting new processor 53429, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[2015-12-06 09:04:07] [SERVER] connection registered (TRunning: 0/0/0) 3
[2015-12-06 09:04:07] [SERVER][PROCESSOR] client setup completed for PID: 3. listening for input
[2015-12-06 09:04:07] [SERVER][LOGIN] new client connected. given id: 4: description: Tiberius
[2015-12-06 09:04:07] [SERVER][LOGIN] return code 0
[2015-12-06 09:04:07] [AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[2015-12-06 09:04:07] [SESSION_CALLBACK] no player verification is necessary!
[2015-12-06 09:04:07] [LOGIN] checking user agent: 0: Tiberius
[2015-12-06 09:04:07] [LOGIN] successful auth: now protecting username Tiberius with null
[2015-12-06 09:04:07] [SERVER] checking ip ban: 192.168.0.107
[2015-12-06 09:04:07] [SERVER] loaded faction for PlS[Tiberius ; id(36)(4)f(0)] -> 0
[2015-12-06 09:04:07] [SERVER] player LOADED FROM DISK Tiberius, credits: 20000
[2015-12-06 09:04:07] [SERVER] adding player to synch queue (ID: 36) (SECTOR: (2, 2, 2) [6])
[2015-12-06 09:04:07] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Tiberius (4) connected: true: returnCode: 0
[2015-12-06 09:04:07] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 198
[2015-12-06 09:04:07] [SERVER][UPDATE] WARNING: object local update of PlS[Tiberius ; id(36)(4)f(0)] took 199
[2015-12-06 09:04:07] [SERVER][UPDATE] WARNING: object local update of 6 objects took 199
[2015-12-06 09:04:07] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
[2015-12-06 09:04:07] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [368, Tiberius]] to RegisteredClient: Tiberius (4) connected: true
[2015-12-06 09:04:07] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Tiberius (4) connected: true
[2015-12-06 09:04:07] [SERVER] sending ALLSYNCHRONIZING update to Tiberius 33, 33
[2015-12-06 09:04:07] [SYNC_SENDER] SENDING ALL OBJECTS: 33
[2015-12-06 09:04:07] [NT] Big FullUpdate: 6826 bytes: SenableGameState(1)
[2015-12-06 09:04:07] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
[2015-12-06 09:04:07] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
[2015-12-06 09:04:07] [NT] Big FullUpdate: 10799 bytes: Shop(7)
[2015-12-06 09:04:07] [SERVER] ALL-SYNCHRONIZE TO Tiberius TOOK 7 ms
[2015-12-06 09:04:07] [SERVER] SYNCHALL TO RegisteredClient: Tiberius (4) connected: true took: 7
[2015-12-06 09:04:07] SENDING new ID RANGE TO CLIENT 37; packet -32764
[2015-12-06 09:04:16] java.net.ConnectException: Connection timed out
[2015-12-06 09:04:16] at java.net.PlainSocketImpl.socketConnect(Native Method)
[2015-12-06 09:04:16] at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339)
[2015-12-06 09:04:16] at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200)
[2015-12-06 09:04:16] at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182)
[2015-12-06 09:04:16] at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
[2015-12-06 09:04:16] at java.net.Socket.connect(Socket.java:579)
[2015-12-06 09:04:16] at java.net.Socket.connect(Socket.java:528)
[2015-12-06 09:04:16] at sun.net.NetworkClient.doConnect(NetworkClient.java:180)
[2015-12-06 09:04:16] at sun.net.www.http.HttpClient.openServer(HttpClient.java:432)
[2015-12-06 09:04:16] at sun.net.www.http.HttpClient.openServer(HttpClient.java:527)
[2015-12-06 09:04:16] at sun.net.www.http.HttpClient.<init>(HttpClient.java:211)
[2015-12-06 09:04:16] at sun.net.www.http.HttpClient.New(HttpClient.java:308)
[2015-12-06 09:04:16] at sun.net.www.http.HttpClient.New(HttpClient.java:326)
[2015-12-06 09:04:16] at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:998)
[2015-12-06 09:04:16] at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:934)
[2015-12-06 09:04:16] at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:852)
[2015-12-06 09:04:16] at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1302)
[2015-12-06 09:04:16] at org.schema.game.common.Starter.getAuthStyle(SourceFile:1253)
[2015-12-06 09:04:16] at obfuscated.ann.getSessionCallBack(SourceFile:882)
[2015-12-06 09:04:16] at org.schema.schine.network.commands.LoginRequest.login(SourceFile:50)
[2015-12-06 09:04:16] at org.schema.schine.network.commands.LoginRequest.run(SourceFile:200)
[2015-12-06 09:04:16] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
[2015-12-06 09:04:16] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
[2015-12-06 09:04:16] at java.lang.Thread.run(Thread.java:745)
[2015-12-06 09:04:16] [INIT] Retrieved auth style: 1
[2015-12-06 09:04:16] [AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[2015-12-06 09:04:16] [SESSION_CALLBACK] no player verification is necessary!
[2015-12-06 09:04:16] [LOGIN] checking user agent: 0: Tiberius
[2015-12-06 09:04:16] [LOGIN] successful auth: now protecting username Tiberius with null
[2015-12-06 09:04:16] [SERVER] checking ip ban: 192.168.0.107
[2015-12-06 09:04:16] [SERVER][LOGIN] login failed (ERROR_ALREADY_LOGGED_IN): SET CLIENT TO NULL
[2015-12-06 09:04:16] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [367, Tiberius, ERROR_ALREADY_LOGGED_IN]] to RegisteredClient: Tiberius (4) connected: true
[2015-12-06 09:04:24] [CHAT] Server(0) initializing data from network object 38
[2015-12-06 09:04:24] [SYNC-RECEIVER] Server(0) DECODING OF NEW OBJECT obfuscated.z@ac12e0 TOOK 17
[2015-12-06 09:04:24] [SERVER] Sending all available channels to PlS[Tiberius ; id(36)(4)f(0)]; total existing: 1
[2015-12-06 09:04:24] [SERVER] Sending available channel to PlS[Tiberius ; id(36)(4)f(0)]: all
[2015-12-06 09:04:25] [SERVER][PLAYERMESSAGE] received message request from PlS[Tiberius ; id(36)(4)f(0)] for 10 messages
[2015-12-06 09:04:25] [DB] loading messages set from 1449421465089 for receiver tiberius: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'tiberius' AND SENT < 1449421465089 ORDER BY SENT DESC LIMIT 10;
[2015-12-06 09:04:26] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Tiberius ; id(36)(4)f(0)]
[2015-12-06 09:04:26] [SERVER][SPAWN] PlS[Tiberius ; id(36)(4)f(0)]; ABSOLUTE :::: (-1.100534, -6.672749, 0.4020993)
[2015-12-06 09:04:26] [SERVER][SPAWN] Gravity object to use for PlS[Tiberius ; id(36)(4)f(0)] not found. UID:
[2015-12-06 09:04:26] [SERVER][PlayerCharacter] Server(0) Set initial transform to (-1.100534, -6.672749, 0.4020993)
[2015-12-06 09:04:26] [CONTROLLERSTATE] Server(0); PlS[Tiberius ; id(36)(4)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Tiberius ; id(36)(4)f(0)], fromId=-1 (null), fromPos=(0, 0, 0), toId=137 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]), toPos=(0, 0, 0), hide=false]
[2015-12-06 09:04:26] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Tiberius ; id(36)(4)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]
[2015-12-06 09:04:26] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0)
[2015-12-06 09:04:26] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)] (handleGravity()) Deactivating gravity
[2015-12-06 09:04:26] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 4ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=2, secY=2, secZ=2, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
[2015-12-06 09:04:26] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 2, 2, 2
[2015-12-06 09:04:35] [SERVER] NTException on: RegisteredClient: Tiberius (4) connected: true; ProcessorID: 3
[2015-12-06 09:04:35] [SERVER] last received size: 32
[2015-12-06 09:04:35] [SERVER] last received check: 42
[2015-12-06 09:04:35] [SERVER] last received header: 123: Stream
[2015-12-06 09:04:35] [SERVER] last received command: Synchronize[void]
[2015-12-06 09:04:35] [SERVER][LASTRECEIVED] decoded class #0: NetworkPlayer; decoded: [(r(-0.03399221, -0.008245133, -2.8044317E-4, 0.9993873))]
[2015-12-06 09:04:35] java.io.EOFException
[2015-12-06 09:04:35] at java.io.DataInputStream.readInt(DataInputStream.java:392)
[2015-12-06 09:04:35] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
[2015-12-06 09:04:35] at java.lang.Thread.run(Thread.java:745)
[2015-12-06 09:04:35] [SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (4) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 3
[2015-12-06 09:04:35] [SERVER] Client <4> logged out from server. connections count: 0
[2015-12-06 09:04:35] [SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (4) connected: true
[2015-12-06 09:04:35] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (4) connected: true
[2015-12-06 09:04:35] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (4) connected: true; PID 3
[2015-12-06 09:04:35] [SERVER] logging out client 4
[2015-12-06 09:04:35] [SERVER] successfully removed client with ID 4
[2015-12-06 09:04:35] [SERVER] onLoggedOut starting for RegisteredClient: Tiberius (4) connected: true
[2015-12-06 09:04:35] [SERVER][ClientLogout] deleting CHATSYSTEM (38)ChatSystem
[2015-12-06 09:04:35] [SERVER][ClientLogout] saving and removing Player PlS[Tiberius ; id(36)(4)f(0)]
[2015-12-06 09:04:35] [SERVER][ChannelRouter] log off of player PlS[Tiberius ; id(36)(4)f(0)]; removing from all channels
[2015-12-06 09:04:35] [SERVER][FactionChannel] removed logged out player from all: PlS[Tiberius ; id(36)(4)f(0)]
[2015-12-06 09:04:35] [SERVER][ClientChannel] successfully removed player on logoff PlS[Tiberius ; id(36)(4)f(0)] from all
[2015-12-06 09:04:35] [SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(36)(4)f(0)] DD: true
[2015-12-06 09:04:35] [SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(36)(4)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent
[2015-12-06 09:04:35] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]
[2015-12-06 09:04:35] [SERVER] onLoggedOut DONE for RegisteredClient: Tiberius (4) connected: true
[2015-12-06 09:04:35] [SERVER][ERROR] could not wisper. client not found: 4
[2015-12-06 09:04:35] [ControllerState] REMOVED ALL UNITS OF PlS[Tiberius ; id(36)(4)f(0)] ON Server(0)! LEFT []
[2015-12-06 09:04:35] [NOTIFIED] REMOVED ALL UNITS OF PlS[Tiberius ; id(36)(4)f(0)] ON Server(0)! LEFT []
[2015-12-06 09:04:35] [PLAYER][CLEANUP] PlS[Tiberius ; id(36)(4)f(0)] removed controlled entities
[2015-12-06 09:04:35] [PLAYER][CLEANUP] PlS[Tiberius ; id(36)(4)f(0)] notified team change
[2015-12-06 09:04:35] [DELETE] Cleaning up playerCharacter for playerState PlS[Tiberius ; id(36)(4)f(0)] on Server(0); ENTITY_PLAYERCHARACTER_Tiberius; PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]
[2015-12-06 09:04:35] [ENTITIES] removed object from loaded state (38)ChatSystem; 38
[2015-12-06 09:04:35] [DELETE][Server(0)] Sendable 38((38)ChatSystem) Physically DELETING DONE and Notified!
[2015-12-06 09:04:35] [ENTITIES] removed object from loaded state PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]; 137
[2015-12-06 09:04:35] [DELETE][Server(0)] Sendable 137(PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]) Physically DELETING DONE and Notified!
[2015-12-06 09:04:35] [ENTITIES] removed object from loaded state PlS[Tiberius ; id(36)(4)f(0)]; 36
[2015-12-06 09:04:35] [DELETE][Server(0)] Sendable 36(PlS[Tiberius ; id(36)(4)f(0)]) Physically DELETING DONE and Notified!
[2015-12-06 09:04:35] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)] to ./server-database/world0/ENTITY_PLAYERCHARACTER_Tiberius.ent
[2015-12-06 09:04:35] [SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(36)(4)f(0)] DD: true
[2015-12-06 09:04:35] [SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(36)(4)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent



serverlog.txt.0:

[2015-12-06 09:02:34] STARMADE SERVER VERSION: 0.19498; Build(20151122_012619)
[2015-12-06 09:02:34] STARMADE SERVER STARTED: Sun Dec 06 09:02:34 PST 2015
[2015-12-06 09:02:46] [SERVERSOCKET] Incoming connection: 53426, /192.168.0.107 -> 4242, /192.168.0.105
[2015-12-06 09:03:02] [DISCONNECT] Client 'RegisteredClient: Tiberius (1) connected: true' IP(/192.168.0.107:53426) HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0
[2015-12-06 09:03:13] [SERVERSOCKET] Incoming connection: 53427, /192.168.0.107 -> 4242, /192.168.0.105
[2015-12-06 09:03:29] [DISCONNECT] Client 'RegisteredClient: Tiberius (2) connected: true' IP(/192.168.0.107:53427) HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 1
[2015-12-06 09:03:40] [SERVERSOCKET] Incoming connection: 53428, /192.168.0.107 -> 4242, /192.168.0.105
[2015-12-06 09:03:49] [AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[2015-12-06 09:03:49] [LOGIN] logged in RegisteredClient: Tiberius (1) connected: true (/192.168.0.107:53426)
[2015-12-06 09:03:49] [LOGOUT] logging out client ID RegisteredClient: Tiberius (1) connected: true
[2015-12-06 09:03:56] [DISCONNECT] Client 'RegisteredClient: Tiberius (3) connected: true' IP(/192.168.0.107:53428) HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 2
[2015-12-06 09:04:07] [SERVERSOCKET] Incoming connection: 53429, /192.168.0.107 -> 4242, /192.168.0.105
[2015-12-06 09:04:07] [AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[2015-12-06 09:04:07] [LOGIN] logged in RegisteredClient: Tiberius (4) connected: true (/192.168.0.107:53429)
[2015-12-06 09:04:16] [AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[2015-12-06 09:04:16] [LOGIN] login failed for /192.168.0.107:53427 (ERROR_ALREADY_LOGGED_IN)
[2015-12-06 09:04:35] [DISCONNECT] Client 'RegisteredClient: Tiberius (4) connected: true' IP(/192.168.0.107:53429) HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 3
[2015-12-06 09:04:35] [LOGOUT] logging out client ID RegisteredClient: Tiberius (4) connected: true


Server terminal output:

[Jacob@bean StarMade]$ source StarMade-dedicated-server-linux.sh
dirname: invalid option -- 'b'
Try `dirname --help' for more information.
[VERION] loading version from install dir: ./
[VERSION] VERSION: 0.19498
[VERSION] BUILD: 20151122_012619

    1. StarMade #######
  1. version 0.19498 - build 20151122_012619 # #############

[SERIAL] "not retrieved"
[STARTER] template dir exists. overwriting template with current data
[IO][COPY] FILE FROM /home/Jacob/Games/Starmade/StarMade/./data/config/FactionConfig.xml to /home/Jacob/Games/Starmade/StarMade/./customFactionConfig/FactionConfigTemplate.xml
[IO][COPY] FILE FROM /home/Jacob/Games/Starmade/StarMade/./data/config/customFactionConfigHOWTO.txt to /home/Jacob/Games/Starmade/StarMade/./customFactionConfig/customFactionConfigHOWTO.txt
[RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
[IO][COPY] FILE FROM /home/Jacob/Games/Starmade/StarMade/./data/language/defaultPack.xml to /home/Jacob/Games/Starmade/StarMade/./language/english/pack.xml
java.io.FileNotFoundException: ./keyboard.cfg (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:146)
at java.io.FileReader.<init>(FileReader.java:72)
at org.schema.game.client.data.KeyboardMappings.a(SourceFile:152)
at org.schema.game.common.Starter.loadLanguage(SourceFile:337)
at org.schema.game.common.Starter.main(SourceFile:849)
Could not read settings file: using defaults (./keyboard.cfg (No such file or directory))
[LANGUAGE] Loading English; Version: 0
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed!
Unsupported Encoding
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed!
Unsupported Encoding
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload!
ADMIN ACCESS REQUIRED
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload!
ADMIN ACCESS REQUIRED
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received,
check your Navigation Panel!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received,
check your Navigation Panel!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Not allowed to build!
Access denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Not allowed to build!
Access denied!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Access denied
(overwritten by admin rights)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Access denied
(overwritten by admin rights)!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Edit access denied:
this structure belongs
to another faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Edit access denied:
this structure belongs
to another faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> State: Cannot edit ship in shipyard at this state:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> State: Cannot edit ship in shipyard at this state:
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> You are not allowed
to modify a shop
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> You are not allowed
to modify a shop
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> You are not allowed to edit this!
Someone else is in this ship.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> You are not allowed to edit this!
Someone else is in this ship.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> Found credentials.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> Found credentials.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server block config...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server block config...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> Decrypted StarMade credentials ... logging in to star-made.org
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> Decrypted StarMade credentials ... logging in to star-made.org
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> Decrypted StarMade credentials ... logging in to star-made.org
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> Decrypted StarMade credentials ... logging in to star-made.org
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Logging in to star-made.org successfull.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Logging in to star-made.org successfull.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Logging in to star-made.org successfull.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Logging in to star-made.org successfull.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Requesting Game Mode...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Requesting Game Mode...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Initializing chat system...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Initializing chat system...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Setting up control manager...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Setting up control manager...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Loading block hevahior config...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Loading block hevahior config...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Possible Commands:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Possible Commands:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Cannot spawn!
Please wait %s sec...
(spam protection)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Cannot spawn!
Please wait %s sec...
(spam protection)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Starting up graphics...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Starting up graphics...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> DONE
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> DONE
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> New block behavior config
has been applied.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> New block behavior config
has been applied.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied:
this structure belongs
to another faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied:
this structure belongs
to another faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Edit access denied:
this structure belongs
to another faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Edit access denied:
this structure belongs
to another faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished!
Please try again.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished!
Please try again.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished!
Please try again.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished!
Please try again.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn?
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn?
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop?
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop?
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn?
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn?
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship!
Please get out of the ship
first!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship!
Please get out of the ship
first!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship!
Please get out of the ship
first!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship!
Please get out of the ship
first!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in
astronaut mode
or as admin!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in
astronaut mode
or as admin!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be
connected to selected block:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be
connected to selected block:
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice.
It can be changed later with a faction module.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice.
It can be changed later with a faction module.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail
can support.
Please reduce mass or add more rail
mass enhancers!
Currently at %s%% speed
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail
can support.
Please reduce mass or add more rail
mass enhancers!
Currently at %s%% speed
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR

Cannot enter ship here.
Must enter at core or
another controller!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR

Cannot enter ship here.
Must enter at core or
another controller!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR

Can't do that!
You are a spectator!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR

Can't do that!
You are a spectator!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR

You need a ship core
to create a ship!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR

You need a ship core
to create a ship!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR

Cannot spawn ship here.
No space!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR

Cannot spawn ship here.
No space!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR

Can't do that!
You are a spectator!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR

Can't do that!
You are a spectator!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money
to repair this!
(%s credits required)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money
to repair this!
(%s credits required)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here.
No room to spawn in the target area!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here.
No room to spawn in the target area!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money
for a Space Station!
(%s credits required)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money
for a Space Station!
(%s credits required)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed
in astronaut-mode have
to be connected manually.
(Please complete tutorial first)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed
in astronaut-mode have
to be connected manually.
(Please complete tutorial first)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block,
press %s.
Time left to use this: %s sec
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block,
press %s.
Time left to use this: %s sec
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits!
Do you want to rename the station?
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits!
Do you want to rename the station?
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning:
Controller blocks placed
in astronaut mode have
to be connected manually.
(use '%s'(select) and '%s'(connect))
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning:
Controller blocks placed
in astronaut mode have
to be connected manually.
(use '%s'(select) and '%s'(connect))
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR

Cannot enter here.
Only ships can be entered
at the moment!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR

Cannot enter here.
Only ships can be entered
at the moment!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR

Cannot enter here.
You are a spectator.

Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR

Cannot enter here.
You are a spectator.

LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR

Cannot enter here.
You don't have the necessary permissions.

Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR

Cannot enter here.
You don't have the necessary permissions.

LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR

Cannot enter while
recovering from overheating
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR

Cannot enter while
recovering from overheating
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR

Cannot enter here.
There is already someone in this ship.
You can still enter
computers, etc. though...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR

Cannot enter here.
There is already someone in this ship.
You can still enter
computers, etc. though...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR
Only one Faction block is permitted
per structure.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR
Only one Faction block is permitted
per structure.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR
Only one AI block is permitted
per structure.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR
Only one AI block is permitted
per structure.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR:
The contoller to a block in this paste
is not initialized yet!
Skipping block...
Please wait for the structure to fully load!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR:
The contoller to a block in this paste
is not initialized yet!
Skipping block...
Please wait for the structure to fully load!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR
Only one Shop block is permitted
per structure.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR
Only one Shop block is permitted
per structure.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR
Only one Core block is permitted
per structure.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR
Only one Core block is permitted
per structure.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR
Type not allowed here:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR
Type not allowed here:
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste!
Template size is too big
for this server.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste!
Template size is too big
for this server.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete:
not enough blocks!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete:
not enough blocks!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections
ignored due to overlapping blocks.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections
ignored due to overlapping blocks.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Permission denied!
(faction rank)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Permission denied!
(faction rank)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied!
(faction rank)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied!
(faction rank)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied!
(faction rank)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied!
(faction rank)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Must only contain letters or numbers or ( _-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Must only contain letters or numbers or ( _-)!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Permission denied!
(faction rank)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Permission denied!
(faction rank)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify:
You are not in any faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify:
You are not in any faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted
and does not exist!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted
and does not exist!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted
and does not exist!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted
and does not exist!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have
relations with itself.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have
relations with itself.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations
to a NPC faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations
to a NPC faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation:
Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation:
Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five
invitations pending
at the same time.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five
invitations pending
at the same time.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify:
You are not in any faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify:
You are not in any faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted
and does not exist!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted
and does not exist!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found!
It has been removed.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found!
It has been removed.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available
inside a ship!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available
inside a ship!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR

Can't do that!
You are a spectator!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR

Can't do that!
You are a spectator!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon
computer first or else your
weapons aren't connected.
(you'll learn manual later)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon
computer first or else your
weapons aren't connected.
(you'll learn manual later)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING
This station's infrastructure is decayed.
You won't be able to salvage the blocks
you placed!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING
This station's infrastructure is decayed.
You won't be able to salvage the blocks
you placed!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build!
Selected slot is empty!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build!
Selected slot is empty!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build!
Selected slot is empty!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build!
Selected slot is empty!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO:
Use gravity when you are
outside the ship. Look at
a gravity module and press %s.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO:
Use gravity when you are
outside the ship. Look at
a gravity module and press %s.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here!
Position is blocked by
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here!
Position is blocked by
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here!
Position blocked
by active docking area!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here!
Position blocked
by active docking area!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed.
Area not initialized yet.
Please build slower..
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed.
Area not initialized yet.
Please build slower..
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element.

Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element.

LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed!
This is not a building element!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed!
This is not a building element!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Activated faction module

Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Activated faction module

LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> Cannot activate:
Invalid faction ID!

Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> Cannot activate:
Invalid faction ID!

LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> You have to be in a faction
to activate this block.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> You have to be in a faction
to activate this block.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> POWER INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> POWER INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> SHIELD INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
Power Usage (e/sec): %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> SHIELD INFO

Capacity: %s/%s
Recharge Rate (e/sec): %s
Power Usage (e/sec): %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> Can't open this on a design!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> Can't open this on a design!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Opened
%s
Location: %s
of %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Opened
%s
Location: %s
of %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Edit Sign
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Edit Sign
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Format
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Format
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks
while rebooting!
(%s)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks
while rebooting!
(%s)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> You can use different kinds of styles for your display block
Use a header like <style></style> to select font and color
e.g. <style>c=#FF0000,f=1</style> -> red text with medium font size.
f=x (x can be 0,1,2 for font sizes)
c=x (x has to be a hex code for font (used in css/html) starting with #)

Variables that can be placed inside the text:
[shield], [shieldCap], [power], [powerCap]
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> You can use different kinds of styles for your display block
Use a header like <style></style> to select font and color
e.g. <style>c=#FF0000,f=1</style> -> red text with medium font size.
f=x (x can be 0,1,2 for font sizes)
c=x (x has to be a hex code for font (used in css/html) starting with #)

Variables that can be placed inside the text:
[shield], [shieldCap], [power], [powerCap]
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> Display Help
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> Display Help
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Cannot activate this block!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Cannot activate this block!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> %s now idling...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> %s now idling...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s not attacking itself
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s not attacking itself
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s attack
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s attack
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> Cannot attack: no target!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> Cannot attack: no target!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> %s roaming at
%s in
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> %s roaming at
%s in
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s now roaming
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s now roaming
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now following %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now following %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked
by another structure
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked
by another structure
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s moving to
%s in
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s moving to
%s in
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> Cannot move: no target!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> Cannot move: no target!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> You don't have crew in this slot.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> You don't have crew in this slot.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> AI Entity Not Loaded:

Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> AI Entity Not Loaded:

LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here
because it is blocked
by another structure
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here
because it is blocked
by another structure
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100%
will not add any additional armor!
Please repair the ship at a shop before placing
any armor blocks
Stations will repair all armor on reboot.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100%
will not add any additional armor!
Please repair the ship at a shop before placing
any armor blocks
Stations will repair all armor on reboot.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active:
hit %s again to deactivate.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active:
hit %s again to deactivate.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go,
blocked by other player or
denied by faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go,
blocked by other player or
denied by faction
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go,
blocked by other player or
denied by faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go,
blocked by other player or
denied by faction
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go
isn't loaded yet.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go
isn't loaded yet.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR

Cannot switch to this.
You don't have the necessary
faction rank!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR

Cannot switch to this.
You don't have the necessary
faction rank!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR
You can't afford that many!
You can only afford %s...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR
You can't afford that many!
You can only afford %s...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any
more of that item!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any
more of that item!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR
You can't split that many!
You can only split %s...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR
You can't split that many!
You can only split %s...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR
You can't delete that many!
You can only delete %s...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR
You can't delete that many!
You can only delete %s...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any
more of that item!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any
more of that item!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so
many of that item!
Max: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so
many of that item!
Max: %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR
Shop can't pay fully you!
You can only sell %s...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR
Shop can't pay fully you!
You can only sell %s...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR
You can't sell that many!
You can only sell %s...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR
You can't sell that many!
You can only sell %s...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now!
Please wait %s seconds.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now!
Please wait %s seconds.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint!

Available:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint!

Available:
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now!
Please wait %s seconds.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now!
Please wait %s seconds.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now!
Please wait %s seconds.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now!
Please wait %s seconds.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold!
It is old technology
and we are no longer
trading it...
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold!
It is old technology
and we are no longer
trading it...
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed
to buy at this shop!
(no permission)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed
to buy at this shop!
(no permission)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite
supply.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite
supply.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden
from being traded:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden
from being traded:
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed
to buy at this shop!
(no permission)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed
to buy at this shop!
(no permission)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max
stock for the item:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max
stock for the item:
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item!
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item!
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item.
It is not allowed in shops.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item.
It is not allowed in shops.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item.
It isn't valid on this server.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item.
It isn't valid on this server.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload!
There is already
an upload in progress!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload!
There is already
an upload in progress!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now!
Please wait %s seconds.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now!
Please wait %s seconds.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists
in your local database!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists
in your local database!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want
to use for this blueprint?
(Warning: once used, you can't get the resource back)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want
to use for this blueprint?
(Warning: once used, you can't get the resource back)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid
number!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid
number!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid
number!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid
number!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible
from your inventory to this blueprint.
(WARNING: you can't take items out of a blueprint again)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible
from your inventory to this blueprint.
(WARNING: you can't take items out of a blueprint again)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name!
Must only contain
letters or numbers or '_', '-'
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name!
Must only contain
letters or numbers or '_', '-'
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership:
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership:
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block
the marker is pointing to!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block
the marker is pointing to!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block
the marker is pointing to!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block
the marker is pointing to!
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING
You already used your core!
You will be given one more.

(this works if you're an admin)
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING
You already used your core!
You will be given one more.

(this works if you're an admin)
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR:
NOT A SEGCONTROLLER
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR:
NOT A SEGCONTROLLER
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR:
SEGCONTROLLER NOT FOUND (Starting UID with)
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR:
SEGCONTROLLER NOT FOUND (Starting UID with)
%s
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure
to do this tutorial.
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure
to do this tutorial.
LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR
Tutorial failed!
Something went wrong.
Please restart the game or exit tutorial!
Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR
Tutorial failed!
Something went wrong.
Please restart the game or exit tutorial!
LF: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss
Language: SET: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet...
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet...
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s
(You can quickly control this entity by holding control and pressing the number on the keyboard)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s
(You can quickly control this entity by holding control and pressing the number on the keyboard)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s
(UNLOADED)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s
(UNLOADED)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA*
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA*
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded
%s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load
%s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR:
Cannot delete!
You do not own this!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR:
Cannot delete!
You do not own this!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry?
(a backup will be created on the server)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry?
(a backup will be created on the server)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR:
Cannot buy!
You are not near a shop!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR:
Cannot buy!
You are not near a shop!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint?
This will put the blueprint in your
inventory. Right click on it to provide
the necessary materials.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint?
This will put the blueprint in your
inventory. Right click on it to provide
the necessary materials.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s"
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s"
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a
ship or have one
selected to save it.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a
ship or have one
selected to save it.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a
ship or have one
selected to save it.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a
ship or have one
selected to save it.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists
in your local database!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists
in your local database!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload!
There is already
an upload in progress!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload!
There is already
an upload in progress!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn!
See logs!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn!
See logs!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have
not been spawned by a player.

This action cannot be undone.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have
not been spawned by a player.

This action cannot be undone.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists
in your local database!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists
in your local database!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload!
There is already
an upload in progress!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload!
There is already
an upload in progress!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s

Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s

LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s

Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s

LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s"
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s"
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR:
Cannot buy!
You are not near a shop!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR:
Cannot buy!
You are not near a shop!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR:
Cannot buy!
You are not near a shop!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR:
Cannot buy!
You are not near a shop!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits!
You currently have %s Credits.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits!
You currently have %s Credits.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s

This will put the blueprint in your inventory.
Right click on it to provide the necessary materials.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s

This will put the blueprint in your inventory.
Right click on it to provide the necessary materials.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel
%s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> #
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> #
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public.

In case you lose the password,
please ask an admin to reset it!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public.

In case you lose the password,
please ask an admin to reset it!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel.
Only admins may do so.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel.
Only admins may do so.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel.
Only admins may do so.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel.
Only admins may do so.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name!
1.: No '#' at start.
2.: May not be equal to
default channels.
3.: At least 3 characters
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name!
1.: No '#' at start.
2.: May not be equal to
default channels.
3.: At least 3 characters
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item:
%s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item:
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item:
%s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING!
If you set this rank, you will no longer
be able to edit or change it.

Do you really want to do this?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING!
If you set this rank, you will no longer
be able to edit or change it.

Do you really want to do this?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right
to set permission to that
value
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right
to set permission to that
value
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction.
Do you really want to change your role?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction.
Do you really want to change your role?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role:
permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role:
permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change
roles of higher ranked
players!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change
roles of higher ranked
players!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role:
permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role:
permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change
roles of higher ranked
players!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change
roles of higher ranked
players!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights
of an admin role!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights
of an admin role!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights
of an admin role!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights
of an admin role!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights
of an admin role!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights
of an admin role!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights
of an admin role!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights
of an admin role!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights
of an admin role!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights
of an admin role!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights
of an admin role!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights
of an admin role!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting!
You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting!
You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting!
You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting!
You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting!
You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting!
You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting!
You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting!
You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting!
You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting!
You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting!
You are not in a faction!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting!
You are not in a faction!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role:
permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role:
permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change
roles of higher ranked
players!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change
roles of higher ranked
players!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder?
Doing this can only be reverted by a founder
or if the founder is inactive for over a month.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder?
Doing this can only be reverted by a founder
or if the founder is inactive for over a month.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role:
permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role:
permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change
roles of higher ranked
players!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change
roles of higher ranked
players!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another
founder but yourself!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another
founder but yourself!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder!
Do you really want to demote yourself?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder!
Do you really want to demote yourself?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick:
permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick:
permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s
from the faction?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s
from the faction?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction?

WARNING: If you are the last member, the faction will disband. Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction? WARNING: If you are the last member, the faction will disband. LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s) Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s) LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission of admin rank! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission of admin rank! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission of admin rank! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission of admin rank! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction and leave your current faction? Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction and leave your current faction? LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase: Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase: LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin): Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin): LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S! Welcome to StarMade! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S! Welcome to StarMade! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_0 -> Object has no editing option (yet)... Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_0 -> Object has no editing option (yet)... LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_1 -> Object is unknown on server... re-requesting... Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONS_1 -> Object is unknown on server... re-requesting... LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Filter Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Filter LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> ADD SINGLE Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> ADD SINGLE LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> Pick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> Pick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> ADD CATEGORY Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> ADD CATEGORY LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> Pick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> Pick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> CLEAR ALL PULLS Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> CLEAR ALL PULLS LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> ADD ALL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> ADD ALL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> Count Taken Per Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> Count Taken Per Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> How many blocks of everything should be pulled per tick? Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> How many blocks of everything should be pulled per tick? LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> Must be positive! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> Must be positive! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be a number! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be a number! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16 inventories! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16 inventories! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max) Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max) LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16 inventories! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16 inventories! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive) Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive) LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Refine Raw Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Refine Raw Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Craft Generic Resources Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Craft Generic Resources LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> ERROR: Not in shop range! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> ERROR: Not in shop range! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> ERROR: Can't sell from creative mode! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> ERROR: Can't sell from creative mode! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> Cannot delete a whole stack at once (yet) Right click and split it first. Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> Cannot delete a whole stack at once (yet) Right click and split it first. LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Basic Factory Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Basic Factory LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Creative Mode Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Creative Mode LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> FILTER BY BLOCK NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> FILTER BY BLOCK NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> DROP TO SELL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> DROP TO SELL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> Drop to sell (no shop) Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> Drop to sell (no shop) LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> Cannot sell a whole stack at once (yet) Right click and split it first. Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> Cannot sell a whole stack at once (yet) Right click and split it first. LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Confirm Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Confirm LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Item cannot be sold (yet)! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Item cannot be sold (yet)! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description. Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description. LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick? Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick? LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s --- Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s --- LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max) Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max) LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16 inventories! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16 inventories! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick? Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick? LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number! Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number! LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock the current ship '%s' from shipyard? Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock the current ship '%s' from shipyard? LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order?

Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order?

LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be
sold (yet)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be
sold (yet)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown
on server...
re-requesting...
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown
on server...
re-requesting...
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100])
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100])
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection:
please wait a moment!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection:
please wait a moment!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection:
please wait a moment!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection:
please wait a moment!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no
named Stashes.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no
named Stashes.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> MESSAGES/QUESTS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> MESSAGES/QUESTS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> MAIL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> MAIL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> MESSAGE LOG
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> MESSAGE LOG
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> RACES
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> RACES
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved
to %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved
to %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING
Duplicate detected:
Keys for "%s"(%s) and
"%s"(%s) have been
switched
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING
Duplicate detected:
Keys for "%s"(%s) and
"%s"(%s) have been
switched
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to

<%s>

or press ESC to cancel.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to

<%s>

or press ESC to cancel.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in!
Must be positive number.

Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in!
Must be positive number.

LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits.
Winnings will be split 60/30/10 for the first 3 places!
If there are only 2 racers it's split 80/20.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits.
Winnings will be split 60/30/10 for the first 3 places!
If there are only 2 racers it's split 80/20.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join!
This race has a buy-in of %s credits.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join!
This race has a buy-in of %s credits.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join!
This race has a buy-in of %s credits.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join!
This race has a buy-in of %s credits.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s
%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s
%s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s
(FINISHED)%s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s
(FINISHED)%s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be
sold (yet)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be
sold (yet)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s
Its cost is %s %s blocks

The type and amount of ingridients will be random, depending on the
module type. Recipes have to be placed in the top left slot inside
Faction modules for them to produce that block.
Recipes can be improved over time to be more efficient.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s
Its cost is %s %s blocks

The type and amount of ingridients will be random, depending on the
module type. Recipes have to be placed in the top left slot inside
Faction modules for them to produce that block.
Recipes can be improved over time to be more efficient.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much?
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much?
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be
sold (yet)!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be
sold (yet)!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s)
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s)
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter:
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter:
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s
Target Structure: %s;
Target Transporter: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s
Target Structure: %s;
Target Transporter: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters!
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be
targeted by any nearby structure.
You and the target will also lose all shields on transporting.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be
targeted by any nearby structure.
You and the target will also lose all shields on transporting.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be
targeted by a nearby structure of the same faction.
You and the target will also lose all shields on transporting.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be
targeted by a nearby structure of the same faction.
You and the target will also lose all shields on transporting.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you:
<%s>
Effect Efficiency: %s%%
<to be replaced by icon>
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you:
<%s>
Effect Efficiency: %s%%
<to be replaced by icon>
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you:
<%s>

Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you:
<%s>

LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 ->
+S: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 ->
+S: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 ->
+E: %s
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 ->
+E: %s
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING!
You are running low on memory!
Please increase the max AND min value
in the StarMade-Launcher.
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING!
You are running low on memory!
Please increase the max AND min value
in the StarMade-Launcher.
LF: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update
when all queued up
updates are done.
Please stand still to not queue new ones!
Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update
when all queued up
updates are done.
Please stand still to not queue new ones!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race!
No race was created here!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race!
No race was created here!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race!
A race at this gate already exists.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race!
A race at this gate already exists.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started!
No Racers!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started!
No Racers!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s
Passed Gate %s of %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s
Passed Gate %s of %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations!
You finished on rank %s!
You won %s credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations!
You finished on rank %s!
You won %s credits!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server!
Please send in server error report.
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server!
Please send in server error report.
%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING
This vessel was AI controlled
... switched off AI
re-enable AI with %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING
This vessel was AI controlled
... switched off AI
re-enable AI with %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR:
%s cannot dock
The target area is invalid to dock
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR:
%s cannot dock
The target area is invalid to dock
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure
too big for docking area!
Undocking %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure
too big for docking area!
Undocking %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a
ship of another faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a
ship of another faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a
ship of another faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a
ship of another faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR:
%s
tried to dock to itself!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR:
%s
tried to dock to itself!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on
%s
to UID '%s'
Structure will now undock!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on
%s
to UID '%s'
Structure will now undock!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed!

Undocking %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed!

Undocking %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock!
Can't mix rails with old dock!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock!
Can't mix rails with old dock!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock!
Docking block in use by

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock!
Docking block in use by

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end
of the chain (for now)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end
of the chain (for now)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep
(for now)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep
(for now)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep
(for now)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep
(for now)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end
of the chain (for now)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end
of the chain (for now)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a
ship of another faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a
ship of another faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR
This Item cannot be placed.

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR
This Item cannot be placed.

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to
hit is in godmode from player %s!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to
hit is in godmode from player %s!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core!
It must be the last
block remaining to delete.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core!
It must be the last
block remaining to delete.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo!
Inventory full.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo!
Inventory full.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's
home base!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's
home base!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR
Only one %s
is permitted per structure!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR
Only one %s
is permitted per structure!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block
at the indicated position.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block
at the indicated position.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack
spectators!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack
spectators!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to
hit is in godmode from player %s!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to
hit is in godmode from player %s!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to
hit is in godmode from player %s!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to
hit is in godmode from player %s!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams
with the left mouse button.
Salvage beams are more powerful
unfocused with the right mouse button.
(works with all weapons/etc)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams
with the left mouse button.
Salvage beams are more powerful
unfocused with the right mouse button.
(works with all weapons/etc)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING!
Weapon/Tool will not have any effect!
Server doesn't allow more than %s groups
per computer.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING!
Weapon/Tool will not have any effect!
Server doesn't allow more than %s groups
per computer.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from
%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are
no longer supported.
Please use the rail system.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are
no longer supported.
Please use the rail system.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block
and report that bug if you
are the one that placed it.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block
and report that bug if you
are the one that placed it.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block!
Access denied by Faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block!
Access denied by Faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here!
Target not compatible...
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here!
Target not compatible...
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here!
Chain may only
be 3 deep.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here!
Chain may only
be 3 deep.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here!
No target found on

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here!
No target found on

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here!
Target docking area
is blocked.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here!
Target docking area
is blocked.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note:
Turrets may not have blocks
below the core.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note:
Turrets may not have blocks
below the core.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small
for this turret to dock.
Please expand the docking area,
or use a smaller turret.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small
for this turret to dock.
Please expand the docking area,
or use a smaller turret.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small
for this ship to dock.
Please expand the docking area,
or use a smaller ship.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small
for this ship to dock.
Please expand the docking area,
or use a smaller ship.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here!
Target not compatible...
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here!
Target not compatible...
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open.
Right click to deactivate/close.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open.
Right click to deactivate/close.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline!
Area is blocked!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline!
Area is blocked!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab:
Unable to load GUI-UNIT:
%s:
Please Report!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab:
Unable to load GUI-UNIT:
%s:
Please Report!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump!
Drive not charged.
(%s/%s)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump!
Drive not charged.
(%s/%s)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged
Hold left mouse to charge!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged
Hold left mouse to charge!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump!
Ship is docked!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump!
Ship is docked!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR
Physical Object not found!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR
Physical Object not found!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING!

No Jump Drive Modules
connected to entry point.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING!

No Jump Drive Modules
connected to entry point.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING!

Weapon Elements unpowered: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING!

Weapon Elements unpowered: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING!

No weapon controllers.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING!

No weapon controllers.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected!
Source:
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected!
Source:
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING!

Modules unpowered: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING!

Modules unpowered: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING!

No controllers
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING!

No controllers
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy
(currently active)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy
(currently active)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING
FAILED ON SERVER!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING
FAILED ON SERVER!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module
on this structure
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module
on this structure
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module
on this structure
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module
on this structure
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING!

No Weapons connected
to entry point
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING!

No Weapons connected
to entry point
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING!

Weapon Elements unpowered: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING!

Weapon Elements unpowered: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING!

No weapon controllers.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING!

No weapon controllers.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock a design!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock a design!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s...
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s...
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in
this sector has interrupted
your cloaking and jamming
systems!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in
this sector has interrupted
your cloaking and jamming
systems!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an
entity:

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an
entity:

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming
entity in this sector
but our signal isn't strong
enough to reveal it!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming
entity in this sector
but our signal isn't strong
enough to reveal it!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan!
drive not charged
(%s/%s)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan!
drive not charged
(%s/%s)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING!

Scanner unpowered:
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING!

Scanner unpowered:
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING!

No Scanner!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING!

No Scanner!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server)
%s/%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server)
%s/%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged
%s/%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged
%s/%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING!

No Scanner Modules
connected to entry point
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING!

No Scanner Modules
connected to entry point
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !WARNING!

Shields DOWN
(%s sec recovery)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !WARNING!

Shields DOWN
(%s sec recovery)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields]
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields]
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields]
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields]
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
Warning: this will not create a design!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
Warning: this will not create a design!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here.
In design mode, you can build with any block type and amount.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here.
In design mode, you can build with any block type and amount.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector.
Spawn in enemy waves or shoot at some static targets.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector.
Spawn in enemy waves or shoot at some static targets.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest:
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest:
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest:
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest:
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest:
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest:
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design.
This can also be done by right-clicking on the design item.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design.
This can also be done by right-clicking on the design item.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor
in the shipyard shipyard arc area!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor
in the shipyard shipyard arc area!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition
%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met
%s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met
%s
%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load...
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load...
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service...
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service...
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design.
This can also be done by right-clicking on the design item.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design.
This can also be done by right-clicking on the design item.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation!
Systems out of service!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation!
Systems out of service!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial
area is 15 m/s.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial
area is 15 m/s.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems
not responding!
(%s sec)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems
not responding!
(%s sec)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING!

Not enough Thrusters for
the mass of your ship
It will only move slowly
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING!

Not enough Thrusters for
the mass of your ship
It will only move slowly
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING!
No power left for thrusters!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING!
No power left for thrusters!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING!

Thrusters have no power!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING!

Thrusters have no power!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport!
Destination denied access!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport!
Destination denied access!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport!
Not enough endpoints!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport!
Not enough endpoints!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport!
Destination not set or out of reach!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport!
Destination not set or out of reach!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING!
Weapon/Tool will not not work on server!
Server doesn't allow more than %s computers of this type.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING!
Weapon/Tool will not not work on server!
Server doesn't allow more than %s computers of this type.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot!
Initializing weapons...
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot!
Initializing weapons...
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot
Error in combination
reason:
Invalid combination
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot
Error in combination
reason:
Invalid combination
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot
Error in combination
reason:
No combination
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot
Error in combination
reason:
No combination
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump!
Not enough power in gate!
Power needed for mass:

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump!
Not enough power in gate!
Power needed for mass:

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump!
Not enough power in gate!
Power needed for mass: 1
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump!
Not enough power in gate!
Power needed for mass: 1
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump!
Can only jump while free floating
or in gravity/aligned to a station.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump!
Can only jump while free floating
or in gravity/aligned to a station.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING!

No Weapons connected
to entry point
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING!

Weapon Elements unpowered: %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING!

No weapon controllers.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server!
Please send in report from server
caused by: %s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server!
Please send in report from server
caused by: %s
%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect
"%s"
missing!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect
"%s"
missing!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error:
Spam protection:
please wait 10 seconds
until you can create
another faction.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error:
Spam protection:
please wait 10 seconds
until you can create
another faction.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s
joined your faction.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s
joined your faction.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the
permission to reset the faction
signature of this object!
You need homebase
permission for this.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the
permission to reset the faction
signature of this object!
You need homebase
permission for this.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission
to reset the faction signature
of this object!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission
to reset the faction signature
of this object!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module:
changed sginature of %s
to
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module:
changed sginature of %s
to
%s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from
a faction!

Faction does not exist anymore.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from
a faction!

Faction does not exist anymore.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from
a faction!

Not in member roster,
you may have been kicked.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from
a faction!

Not in member roster,
you may have been kicked.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR
You can't change this setting!
-> permission denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR
You can't change this setting!
-> permission denied!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting
-> not a member of this faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting
-> not a member of this faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting
-> not in any faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting
-> not in any faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR
You can't change this setting!
-> permission denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR
You can't change this setting!
-> permission denied!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s
left your faction.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s
left your faction.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting
-> not a member of this faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting
-> not a member of this faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting
-> not in any faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting
-> not in any faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR
You can't change this setting!
-> permission denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR
You can't change this setting!
-> permission denied!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting
-> not a member of this faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting
-> not a member of this faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting
-> not in any faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting
-> not in any faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction
%s.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction
%s.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction:

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction:

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction!
Faction is not public
or you had no invitation!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction!
Faction is not public
or you had no invitation!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join
does not exist!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join
does not exist!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction.
Your faction will earn faction points
for %s hours after you logout
even when you are offline
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction.
Your faction will earn faction points
for %s hours after you logout
even when you are offline
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same
faction! Member %s has
been set to inactive.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same
faction! Member %s has
been set to inactive.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR
You can't change this setting!
-> not a member!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR
You can't change this setting!
-> not a member!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR
You can't change this setting!
-> no faction!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR
You can't change this setting!
-> no faction!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news!
No topic!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news!
No topic!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news!
No post body!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news!
No post body!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited
by %s to join
the faction
%s.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited
by %s to join
the faction
%s.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> SERVER: shop only had
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> SERVER: shop only had
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> You are not allowed
to buy at this shop!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> You are not allowed
to buy at this shop!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> SERVER: you only had %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> SERVER: you only had %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> Shop cannot pay you (left: %s Credits)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> Shop cannot pay you (left: %s Credits)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you
%s (has %s) of %s
(out of stock for price)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you
%s (has %s) of %s
(out of stock for price)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> %s Credits
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> %s Credits
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s of %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s of %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s Credits
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s Credits
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s of %s
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s of %s
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock!
Can't mix rails with
old docking system.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock!
Can't mix rails with
old docking system.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock:
This dock would cause
a loop!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock:
This dock would cause
a loop!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock:
Faction permission denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock:
Faction permission denied!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock:
Structure doesn't fit!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock:
Structure doesn't fit!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Error adding ship
%s
Position invalid
Please send in logs.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Error adding ship
%s
Position invalid
Please send in logs.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship
%s
Position invalid
Please send in logs.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship
%s
Position invalid
Please send in logs.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship
%s
Position invalid
Please send in logs.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship
%s
Position invalid
Please send in logs.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship
%s
Position invalid
Please send in logs.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship
%s
Position invalid
Please send in logs.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted
by damage taken
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted
by damage taken
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be
connected to %s.
Reason: Incompatible blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be
connected to %s.
Reason: Incompatible blocks
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure
%s
detected to be stuck!
WARPING OUT OF COLLISION!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure
%s
detected to be stuck!
WARPING OUT OF COLLISION!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure
%s
is slowing down the server!
WARPING OUT OF COLLISION!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure
%s
is slowing down the server!
WARPING OUT OF COLLISION!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks
disconnected.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks
disconnected.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place
%s
on a ship!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place
%s
on a ship!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR
Only one AI block is permitted
per ship!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR
Only one AI block is permitted
per ship!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s
used a block type that is not allowed on ships:
%s
It will be removed!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s
used a block type that is not allowed on ships:
%s
It will be removed!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> MODIFIED BLUEPRINT WARNING
%s spawned blueprint
%s
BB-Price: %s
Price of actual spawned: %s

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> MODIFIED BLUEPRINT WARNING
%s spawned blueprint
%s
BB-Price: %s
Price of actual spawned: %s

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Sector frozen!
Cannot move ships!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Sector frozen!
Cannot move ships!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons
disabled.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons
disabled.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ### Transmission Start

Cease fire immediately!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ### Transmission Start

Cease fire immediately!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ### Transmission Start

No soup for YOU!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ### Transmission Start

No soup for YOU!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission
to do that!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission
to do that!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission
to do that!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission
to do that!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission
to do that!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission
to do that!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ### Transmission Start

Cease fire immediately!
This is your last warning!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ### Transmission Start

Cease fire immediately!
This is your last warning!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ### Transmission Start

Fleet dispatched!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ### Transmission Start

Fleet dispatched!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ### Transmission Start

Our Fleet is on the way to kill you!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ### Transmission Start

Our Fleet is on the way to kill you!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ### Transmission Start

The Trading Guild will
eliminate you!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ### Transmission Start

The Trading Guild will
eliminate you!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ### Transmission Start

Are you suicidal?!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ### Transmission Start

Are you suicidal?!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ### Transmission Start

In space, nobody can hear you scream!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ### Transmission Start

In space, nobody can hear you scream!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ### Transmission Start

Freeze!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ### Transmission Start

Freeze!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ### Transmission Start

Please pull over, sir!

Transmission End

Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ### Transmission Start

Please pull over, sir!

Transmission End

LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed.
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed.
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are
worn and decayed!
You can only salvage scrap!
(press %s on the station to repair)
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are
worn and decayed!
You can only salvage scrap!
(press %s on the station to repair)
LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place
%s
on a death star!
Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place
%s
on a death star!
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown
%s
-> %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown
%s
-> %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown
%s
-> %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown
%s
-> %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message:
You are muted
from chatting!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message:
You are muted
from chatting!
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message:
This player ignores you.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message:
This player ignores you.
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message:
you have been muted!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message:
you have been muted!
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel
%s:
Incorrect password!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel
%s:
Incorrect password!
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel
%s:
You are banned there!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel
%s:
You are banned there!
LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked
from the chat channel:
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked
from the chat channel:
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial!
LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s
cannot be hit by this beam.
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s
cannot be hit by this beam.
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block
to itself!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block
to itself!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Effect:
%s

Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.

If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:

LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.

To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.

Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.

Note that for the full effect,
you need to connect 1:1 in size.

LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted:
Access denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted:
Access denied!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item?
This cannot be undone!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item?
This cannot be undone!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)...
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)...
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode.
Designs can then be made into a real ship by providing the resources.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode.
Designs can then be made into a real ship by providing the resources.
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted:
Access denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted:
Access denied!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s)
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s)
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam
Color(RGBA): %s
Distance: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam
Color(RGBA): %s
Distance: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam
Power: %s
Speed: %s
Color(RGBA): %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam
Power: %s
Speed: %s
Color(RGBA): %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam
Current Marking On: %s
Local Pos: %s
Right click -> mark
Left click -> enter marker informatinon
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam
Current Marking On: %s
Local Pos: %s
Right click -> mark
Left click -> enter marker informatinon
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam
Power: %s
Speed: %s
Color(RGBA): %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam
Power: %s
Speed: %s
Color(RGBA): %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
Radius: %s
Distance: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
Radius: %s
Distance: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle
Damage: %s
Speed: %s
Color(RGBA): %s
Distance: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle
Damage: %s
Speed: %s
Color(RGBA): %s
Distance: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam
Damage: %s
Color(RGBA): %s
Distance: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam
Damage: %s
Color(RGBA): %s
Distance: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established,
destination not set or out of reach!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established,
destination not set or out of reach!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you!
Completed %s%%
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you!
Completed %s%%
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach!

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach!

LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures!

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures!

LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination?
Shield of sending and destination structure
will be dropped!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination?
Shield of sending and destination structure
will be dropped!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it
Right click to charge and trigger transporter beacon.
Current Destination: %s; %s
Charge Speed Percent/sec: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it
Right click to charge and trigger transporter beacon.
Current Destination: %s; %s
Charge Speed Percent/sec: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire!
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon
%s
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon
%s
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam
%s
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam
%s
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch
(right click to view)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch
(right click to view)
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet
mass or dimension requirements

You are currently
excluded from battle!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet
mass or dimension requirements

You are currently
excluded from battle!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle!
Faction count invalid...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle!
Faction count invalid...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle!
Preset not found...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle!
Preset not found...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle!
Factions preparation failed...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle!
Factions preparation failed...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector
as it's currently loaded...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector
as it's currently loaded...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active!
Removing players in sector!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active!
Removing players in sector!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector!
Import failed...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector!
Import failed...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:

LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended!
(Sector unloaded)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended!
(Sector unloaded)
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended!
FFA has ended!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended!
FFA has ended!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended!
Only %s faction remains.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended!
Only %s faction remains.
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to
spawn ships in battle!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to
spawn ships in battle!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction
in battle costs
your life!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction
in battle costs
your life!
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet
mass requirements!

You are currently
excluded from battle.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet
mass requirements!

You are currently
excluded from battle.
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet
dimension requirements!

You are currently
excluded from battle.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet
dimension requirements!

You are currently
excluded from battle.
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the
next team battle!

GET READY!
(or leave the faction)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the
next team battle!

GET READY!
(or leave the faction)
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating
the next battle!

(to cancel, leave the faction)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating
the next battle!

(to cancel, leave the faction)
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the
next FFA battle!

GET READY!
(or leave the faction)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the
next FFA battle!

GET READY!
(or leave the faction)
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating
the next battle!

(to cancel, leave the faction)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating
the next battle!

(to cancel, leave the faction)
LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle!
Preset not found...
Resetting round!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle!
Preset not found...
Resetting round!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for
invulnerable characters!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for
invulnerable characters!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception:
%s
physics inconsistency detected (dif)
Performing cleanup on object to recover...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception:
%s
physics inconsistency detected (dif)
Performing cleanup on object to recover...
LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception:
%s
physics inconsistency detected (miss)
Performing cleanup on object to recover...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception:
%s
physics inconsistency detected (miss)
Performing cleanup on object to recover...
LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR
Double character update
detected:
%s
Please restart and send in logs.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR
Double character update
detected:
%s
Please restart and send in logs.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR
Double character update
detected:
%s
Please send in server logs.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR
Double character update
detected:
%s
Please send in server logs.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION
Warping out of
possible collisions!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION
Warping out of
possible collisions!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized...
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here!
Area blocked from above!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here!
Area blocked from above!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here!
Area blocked!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here!
Area blocked!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack
spectators!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack
spectators!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack
spectators!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack
spectators!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted
Resupply in %s sec
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted
Resupply in %s sec
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP
Resupply in %s sec
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP
Resupply in %s sec
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky!
This block yielded
%s raw resources!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky!
This block yielded
%s raw resources!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
LENGTH: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
LENGTH: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge
without gravity!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge
without gravity!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge
in this gravity direction!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge
in this gravity direction!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR
Catalog entry does not exist!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR
Catalog entry does not exist!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR
You do not own this entry!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR
You do not own this entry!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed!
Entry already exists!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed!
Entry already exists!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message:
There are currently
no blueprints selected
to spawn as NPC!
(change in catalog->admin panel)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message:
There are currently
no blueprints selected
to spawn as NPC!
(change in catalog->admin panel)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s:
Your Rating: %s
Your Rating before:
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s:
Your Rating: %s
Your Rating before:
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR
There was an IO error,
deleting the entry...
Please report!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR
There was an IO error,
deleting the entry...
Please report!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR
Entry not found!
please report!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR
Entry not found!
please report!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed!
Entry already exists
and you don't own it!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed!
Entry already exists
and you don't own it!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save,
name already exists!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save,
name already exists!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used
to enter.
(would otherwise be denied)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used
to enter.
(would otherwise be denied)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s
attempted to take control of
%s
(Faction access denied)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s
attempted to take control of
%s
(Faction access denied)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s
attempted to take control of
%s
(Already controlled by player %s)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s
attempted to take control of
%s
(Already controlled by player %s)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of
this structure!

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of
this structure!

LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of
this structure!

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of
this structure!

LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now.
Please complete your
objective first!

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now.
Please complete your
objective first!

LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC.
Please talk to
%s instead!
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC.
Please talk to
%s instead!
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner
not found on server: %s (%s)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner
not found on server: %s (%s)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner
not found on client:
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner
not found on client:
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner
not found on server: %s -> %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner
not found on server: %s -> %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute!
(see log)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute!
(see log)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted
on your faction board
%s...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted
on your faction board
%s...
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission!
Your rank is too low!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission!
Your rank is too low!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed!
Please send in logs.
%s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed!
Please send in logs.
%s
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed!
Please send in logs.
%s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed!
Please send in logs.
%s
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed!
Please send in logs.
%s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed!
Please send in logs.
%s
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase:
Faction permission denied!

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase:
Faction permission denied!

LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed!
Please send in logs.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed!
Please send in logs.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home:
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home:
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned
its home!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned
its home!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission!
Access denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission!
Access denied!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick!
Access denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick!
Access denied!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from
%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from
%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with
negative faction points!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with
negative faction points!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim:
Faction permission denied!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim:
Faction permission denied!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed!
(invalid UID)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed!
(invalid UID)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed!
(admin protected)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed!
(admin protected)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked
from your faction
for repeated friendly fire!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked
from your faction
for repeated friendly fire!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member
%s
was kicked for
friendly fire!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member
%s
was kicked for
friendly fire!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING!
Your faction rank does not
allow friendly fire!
Strikes: %s/%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING!
Your faction rank does not
allow friendly fire!
Strikes: %s/%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response:
%s now considers
%s
as an enemy!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response:
%s now considers
%s
as an enemy!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR:
Hostile action detected from
%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR:
Hostile action detected from
%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot:
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot:
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR:
%s declared war on
%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR:
%s declared war on
%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system
%s has been moved or destroyed.
You no longer control that territory.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system
%s has been moved or destroyed.
You no longer control that territory.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING!
Intruders on structure
detected!
You are being boarded!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING!
Intruders on structure
detected!
You are being boarded!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING!
Intruders on structure
detected!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING!
Intruders on structure
detected!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System
not found!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System
not found!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible
for marking!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible
for marking!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System
not found!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System
not found!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible
for marking!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible
for marking!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System
not found!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System
not found!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible
for marking!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible
for marking!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on
this block type.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on
this block type.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s'
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s'
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply
one active factory. Please make
sure other factories of the same
structure are disabled if there is no
other power source.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply
one active factory. Please make
sure other factories of the same
structure are disabled if there is no
other power source.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s'
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s'
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set!
You must hit a transporter computer!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set!
You must hit a transporter computer!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK:
from %s
to %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK:
from %s
to %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database!
Please wait for auto save
or get the sector unloaded by getting at least 3 sectors away
for more than 20 sec.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database!
Please wait for auto save
or get the sector unloaded by getting at least 3 sectors away
for more than 20 sec.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 ->
YOU DIED!
(some of your credits are lost)
(the character entity got deleted)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 ->
YOU DIED!
(some of your credits are lost)
(the character entity got deleted)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the
gravity field of
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the
gravity field of
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the
gravity field of
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the
gravity field of
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the
gravity field of
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the
gravity field of
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks)
to load %s...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks)
to load %s...
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that.
The current object was flying at %s m/s.

(this message can be customized or
turned off in the game option
'Popup Detach Warning' in the ingame options menu)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that.
The current object was flying at %s m/s.

(this message can be customized or
turned off in the game option
'Popup Detach Warning' in the ingame options menu)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the
gravity field of %s

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the
gravity field of %s

LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered
at this time.
Player '%s'
will receive it when joining.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered
at this time.
Player '%s'
will receive it when joining.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send!
Name too short!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send!
Name too short!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send!
Name too long!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send!
Name too long!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send!
Receiver's name %s
is reserved for system!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send!
Receiver's name %s
is reserved for system!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send!
Receiver's faction name has
invalid format!
(faction name must between [ ])
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send!
Receiver's faction name has
invalid format!
(faction name must between [ ])
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send!
Faction unknown:
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send!
Faction unknown:
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send!
Faction unknown!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send!
Faction unknown!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on
does no longer exist!
Spawning at last known position...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on
does no longer exist!
Spawning at last known position...
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> Cannot spawn!
You are not an admin!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> Cannot spawn!
You are not an admin!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn!
(already exists)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn!
(already exists)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Faction Auto Scanner
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Faction Auto Scanner
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Hostile signature in territory
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Hostile signature in territory
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Our scanners picked up a FRIENDLY
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Our scanners picked up a FRIENDLY
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a NEUTRAL
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a NEUTRAL
signature in our territory.

Origin System: %s %s.
Send Scanner there to get exact
positions!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> [UPLOAD][ERROR] Critical error while extracting upload file!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> [UPLOAD][ERROR] Critical error while extracting upload file!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> WARNING:
Cannot hold more credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> WARNING:
Cannot hold more credits!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> Cannot create dock!
You need a Rail Docker!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> Cannot create dock!
You need a Rail Docker!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock!
You need a Ship Core!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock!
You need a Ship Core!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock!
Unique name already exists!
Choose a different name.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock!
Unique name already exists!
Choose a different name.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock!
Dock is already in use!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock!
Dock is already in use!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Ship to dock on not found!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Ship to dock on not found!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Spawn protection ended!
(weapon fired)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Spawn protection ended!
(weapon fired)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> No Faction points lost!
Sector set not to cost
faction points on death.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> No Faction points lost!
Sector set not to cost
faction points on death.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> Player %s died
but didn't lose FP.
(Admin FP loss protected)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> Player %s died
but didn't lose FP.
(Admin FP loss protected)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> Unknown command: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> Unknown command: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Possible hacking attempt
by %s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Possible hacking attempt
by %s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on!
%s / %s seconds
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on!
%s / %s seconds
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Something went wrong!
Please tell an admin or
try in a new universe.
Report the error!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Something went wrong!
Please tell an admin or
try in a new universe.
Report the error!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Not enough credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Not enough credits!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Cannot afford repairs!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Cannot afford repairs!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Cannot afford repairs!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Cannot afford repairs!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Shop already has a
Shopkeep!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Shop already has a
Shopkeep!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Rank Set! Only rank
'%s'
%smay edit this structure
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Rank Set! Only rank
'%s'
%smay edit this structure
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> You don't have the
right to change permission
to this value!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> You don't have the
right to change permission
to this value!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> Server doesn't allow blueprint station spawning!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> Server doesn't allow blueprint station spawning!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> The blueprint of this item doesn't exist in the catalog!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> The blueprint of this item doesn't exist in the catalog!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> Server doesn't allow blueprint station spawning!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> Server doesn't allow blueprint station spawning!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> The blueprint of this item doesn't exist in the catalog!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> The blueprint of this item doesn't exist in the catalog!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> ERROR: Inventory doesn't
contain blueprint!
(Possible Hack)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> ERROR: Inventory doesn't
contain blueprint!
(Possible Hack)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> Cannot spawn blueprint!
The blueprint doesn't
have all the materials
to spawn it!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> Cannot spawn blueprint!
The blueprint doesn't
have all the materials
to spawn it!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Cause of last Death:
You committed suicide.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Cause of last Death:
You committed suicide.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> %s
committed suicide.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> %s
committed suicide.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> %s
killed
%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> %s
killed
%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> %s
killed
%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> %s
killed
%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> Unkown Object(%s) killed
%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> Unkown Object(%s) killed
%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> Server doesn't allow blueprint spawning!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> Server doesn't allow blueprint spawning!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> Can't spawn this blueprint!
It was changed or removed.
Spawning items in space.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> Can't spawn this blueprint!
It was changed or removed.
Spawning items in space.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Blueprint is free!
(infinite shop)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Blueprint is free!
(infinite shop)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Can only spawn ships
from shop directly. Please
use the blueprint buy system!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Can only spawn ships
from shop directly. Please
use the blueprint buy system!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Cannot buy blueprint.
Spam protection!
Wait %s seconds
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Cannot buy blueprint.
Spam protection!
Wait %s seconds
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Cannot buy blueprint.
Not enough credits!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Cannot buy blueprint.
Not enough credits!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Name already exists!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Name already exists!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> SERVER: recipe cost type unknown %s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> SERVER: recipe cost type unknown %s
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> SERVER: no slot free for recipe!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> SERVER: no slot free for recipe!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> SERVER: Cannot afford recipe
%s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> SERVER: Cannot afford recipe
%s
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: Invalid recipe request
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: Invalid recipe request
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> Can no longer buy recipes...
Please use the crafting system!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> Can no longer buy recipes...
Please use the crafting system!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> Cannot drop from locked inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> Cannot drop from locked inventory!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> Can't drop active item!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> Can't drop active item!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Cannot save blueprint:
out of slots: %s/%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Cannot save blueprint:
out of slots: %s/%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> You are not
near a shop!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> You are not
near a shop!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Cannot buy!
No shop in range!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Cannot buy!
No shop in range!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> Server:
No permission to use shop!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> Server:
No permission to use shop!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots
in inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots
in inventory!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> No space in inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> No space in inventory!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> WARNING
Possible hacking:
Player %s
tried to sell forbidden item.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> WARNING
Possible hacking:
Player %s
tried to sell forbidden item.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> No space in inventory!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> No space in inventory!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> WARNING
Space time disruption
detected!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> WARNING
Space time disruption
detected!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> WARNING
Time and space is warping!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> WARNING
Time and space is warping!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> You are not taking damage!
(spawn protection %s / %s sec)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> You are not taking damage!
(spawn protection %s / %s sec)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> Responsible: <unknown>
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> Responsible: <unknown>
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> Responsible: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> Responsible: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> Responsible: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> Responsible: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Killer: %s (%s/%s HP left)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Killer: %s (%s/%s HP left)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Spawing creature
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Spawing creature
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> %s has died!

%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> %s has died!

%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> This Sector is Protected!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> This Sector is Protected!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> Invalid last entered:

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> Invalid last entered:

LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> Ship has not been found! (original name: %s)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> Ship has not been found! (original name: %s)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> Found ship in sector:
(orig: %s)
-> %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> Found ship in sector:
(orig: %s)
-> %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Last entered ship
can't be retraced!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Last entered ship
can't be retraced!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> You are not
near a shop!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> You are not
near a shop!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> You don't have enough
credits to buy a
station blueprint!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> You don't have enough
credits to buy a
station blueprint!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> Blueprint not found!
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> Blueprint not found!
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> [SERVER] Error spawning
Please send a report
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> [SERVER] Error spawning
Please send a report
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> Inventory is full!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> Inventory is full!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> You are currently
not allowed to buy
blueprints!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> You are currently
not allowed to buy
blueprints!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Server doesn't allow bookmarks!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Server doesn't allow bookmarks!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> Cannot save more than
%s coordinates.
Please remove some first.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> Cannot save more than
%s coordinates.
Please remove some first.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint:
out of slots: %s/%s!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint:
out of slots: %s/%s!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow
uploading blueprints!

Uploading data is discarded.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow
uploading blueprints!

Uploading data is discarded.
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin
textures with height and
width in power of two
(256,512,1024)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin
textures with height and
width in power of two
(256,512,1024)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING
Cannot analyze skin file!
(In case the server uses OpenJDK8
it may have a bug, OpenJDK7 works)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING
Cannot analyze skin file!
(In case the server uses OpenJDK8
it may have a bug, OpenJDK7 works)
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING
Player %s
tried to upload corrupted
skin file
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING
Player %s
tried to upload corrupted
skin file
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found:
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found:
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished!
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb
LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download
LF: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new
block behavior config.
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new
block behavior config.
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to
sector
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to
sector
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage
from being too close to
a star!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage
from being too close to
a star!
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING!
the heat of a star is
damaging your hull!
Hide behind natural objects!
INTENSITY: %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING!
the heat of a star is
damaging your hull!
Hide behind natural objects!
INTENSITY: %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s
is causing server lag
(took %s ms on update)
Physics: %sms
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s
is causing server lag
(took %s ms on update)
Physics: %sms
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server!
Please send in server logs
%s
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server!
Please send in server logs
%s
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s
tried to edit
%s
(faction access denied)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s
tried to edit
%s
(faction access denied)
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s)
tried to edit
%s
(faction access denied)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s)
tried to edit
%s
(faction access denied)
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector!
(admin forced)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector!
(admin forced)
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector!
(admin forced)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector!
(admin forced)
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid!

Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid!

LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid!
Destination structure
not found!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid!
Destination structure
not found!
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable!
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station
%s
in sector
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station
%s
in sector
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown!
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far!
Distance in Sectors: %s,
but max %s Sectors possible
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far!
Distance in Sectors: %s,
but max %s Sectors possible
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current
direction -> %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current
direction -> %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range.
Jumping to waypoint direction
-> %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range.
Jumping to waypoint direction
-> %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range.
Jumping exactly there
-> %s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range.
Jumping exactly there
-> %s
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for
%s
position reset to
local(400, 400, 400)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for
%s
position reset to
local(400, 400, 400)
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no
Destination!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no
Destination!
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR
Own sector invalid (%s)
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR
Own sector invalid (%s)
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid!
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid!
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding
planet. please send
in a report
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding
planet. please send
in a report
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding
planet. please send
in a report
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding
planet. please send
in a report
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding
planet. please send
in a report
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding
planet. please send
in a report
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet
%s
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet
%s
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING
UP A PLANETARY DESTRUCTION!
Millions of voices
cried out in terror
and were suddenly silenced...
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING
UP A PLANETARY DESTRUCTION!
Millions of voices
cried out in terror
and were suddenly silenced...
LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected!
Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected!
LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search
Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search
LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree
Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree
LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks
Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks
LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes
Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes
LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table
Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional)
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional)
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions)
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions)
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+.
This updates only the current universe.
Old catalog data will automatically update, when you import!
Be sure to have a Backup!
(All you data got backed up on Version update)
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+.
This updates only the current universe.
Old catalog data will automatically update, when you import!
Be sure to have a Backup!
(All you data got backed up on Version update)
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress.
This may take a few minutes.
Please do not interrupt this progress!
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress.
This may take a few minutes.
Please do not interrupt this progress!
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull.
You can now play the game. Have fun!
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull.
You can now play the game. Have fun!
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone.

.

WARNING: deleting without backup CANNOT be undone Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone.

.

WARNING: deleting without backup CANNOT be undone LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache. Resets the data saved locally from servers The data will be re-fetched on the next connect! Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache. Resets the data saved locally from servers The data will be re-fetched on the next connect! LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3 Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3 LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3 Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3 LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242) Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242) LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash) Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash) LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps): Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps): LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus: Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus: LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support?

This action requires the program to be restarted as
Oculus must be initialized before any window is created.

Also please make sure that your graphics card suppports
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support?

This action requires the program to be restarted as
Oculus must be initialized before any window is created.

Also please make sure that your graphics card suppports
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems?
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems?
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information.
If you don't know how to apply this information, please ask on the StarMade forum for help.
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information.
If you don't know how to apply this information, please ask on the StarMade forum for help.
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues
that occur depending on hardware.
Working work-arounds will be posted here:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues
that occur depending on hardware.
Working work-arounds will be posted here:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button)
will solve most problems for people having trouble with sound.
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button)
will solve most problems for people having trouble with sound.
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_36 -> WINDOWS(64 bit): Sound looping (noise):
copying OpenAL64.dll from '..\StarMade\native\windows\x64' into both '..\Windows\System32' and '..\Windows\SysWOW64\'
and restarting the computer seems to fix the issue
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound
Do an export to expand the lookup paths before starting the game:

export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH"

Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound
Do an export to expand the lookup paths before starting the game:

export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH"

LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL
(turn off on sound problems):
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL
(turn off on sound problems):
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All):
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All):
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution:
LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen:
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen:
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional!
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional!
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit
LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel
LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked!
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked!
LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked!
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked!
LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main
Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main
LF: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator
Language: SET: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator
LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online
Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online
LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All
Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All
LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players
Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players
LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog
Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog
LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity
Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity
LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector
Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector
LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction
Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction
LF: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook!

Database detected without Index Database Layer
The system will now create it
This can take a little depending on the size
of the database

WARNING: Do not interrupt this process! Should this process fail you can reset the index by deleting the StarMade/server-database/index directory Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook!

Database detected without Index Database Layer
The system will now create it
This can take a little depending on the size
of the database

WARNING: Do not interrupt this process! Should this process fail you can reset the index by deleting the StarMade/server-database/index directory LF: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE LF: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s LF: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s LF: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database! Please sent an error report! Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database! Please sent an error report! LF: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database! Please sent an error report! Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database! Please sent an error report! LF: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull! Have fun playing! Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull! Have fun playing! LF: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation LF: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a Language: SET: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a LF: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command: %s has not been found Language: SET: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command: %s has not been found LF: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed: Cannot reach target Language: SET: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed: Cannot reach target LF: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted: 'We are being attacked! Requesting immediate backup!' Language: SET: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted: 'We are being attacked! Requesting immediate backup!' LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed %s PLEASE send in server logs immediately (else it might get washed out). Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed %s PLEASE send in server logs immediately (else it might get washed out). LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving: delayed by admin (left %ssec) Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving: delayed by admin (left %ssec) LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits! %s of %s Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits! %s of %s LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here! Only %s station(s) per sector allowed! Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here! Only %s station(s) per sector allowed! LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists! Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists! LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server! Please send in server error report. %s Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server! Please send in server error report. %s LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt! %s creating backup, and regenerating new sector please report this bug Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt! %s creating backup, and regenerating new sector please report this bug LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed: Calculation took over %s secs (sector %s) Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed: Calculation took over %s secs (sector %s) LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector (Sector locked by admin) Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector (Sector locked by admin) LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector (Sector locked by admin) Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector (Sector locked by admin) LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE Cleaning sector for import removed:

Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE
Cleaning sector for import
removed:

LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR
Object to clean not found:

Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR
Object to clean not found:

LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR
A chunk has failed to load on
%s
Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR
A chunk has failed to load on
%s
LF: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN
REMOTELY KILLED
BY AN ADMIN!
Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN
REMOTELY KILLED
BY AN ADMIN!
LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint.
A backup will be created at
%s
Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint.
A backup will be created at
%s
LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint.
A backup will be created at
%s
Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint.
A backup will be created at
%s
LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start
Base %s:
Hostile signs in %s...
Sending raiding party...

Transmission End

Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start
Base %s:
Hostile signs in %s...
Sending raiding party...

Transmission End

LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...

Transmission End

LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...

Transmission End

LF: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(()
Language: SET: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(()
LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT
Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT
LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss
Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss
LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB
Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB
LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH
Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH
LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load.
If this message persists, tell an
admin to send a report.
Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load.
If this message persists, tell an
admin to send a report.
LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 ->
Press F7 to check on lagging objects/sector (Admin)
(if there is no object/sector lag, it may be just a connection problem)
Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 ->
Press F7 to check on lagging objects/sector (Admin)
(if there is no object/sector lag, it may be just a connection problem)
LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s).
Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s).
LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game.
Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game.
LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game.
Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game.
LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s).
Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s).
LF: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game.
Language: SET: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game.
[SERVER] using world: world0; ./server-database/world0/
[INIT] Segment Database Path: /home/Jacob/Games/Starmade/StarMade/./server-database/world0/DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false
java.io.FileNotFoundException: ./settings.cfg (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:146)
at java.io.FileReader.<init>(FileReader.java:72)
at obfuscated.atO.c(SourceFile:466)
at org.schema.game.common.Starter.main(SourceFile:896)
Could not read settings file: using defaults
[GUI] NO STARMADE-WINDOW CONFIG FOUND. Using defaults
[MAIN] LOADED ENGINE SETTINGS
[INITIALIZE] REMOTE CLASSES REGISTERED
[INITIALIZE] RESOURCE MANAGER INITIALIZED
ERROR: no content in Resource: /home/Jacob/Games/Starmade/StarMade/file:/home/Jacob/Games/Starmade/StarMade/StarMade.jar!/org/schema/game/network/commands

  1. Loading from JAR ##### ############

[INITIALIZE] REMOTE COMMANDS REGISTERED
[INITIALIZE] SECURITY MANAGER SET
[INITIALIZE] COMMAND ID's ASSIGNED
[INITIALIZE] BLOCK CONFIGURATION READ
[MAIN] INITIALIZATION COMPLETED
[MAIN] CHECKING IF MIGRATION NECESSARY
[BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: /home/Jacob/Games/Starmade/StarMade/./blueprints/catalog.txt
[SERVER] ## READING ALL BLUEPRINTS!
[SERVER] ## READING ALL 16 BLUEPRINTS FINISHED! TOOK 81ms
[MAIN] MIGRATION PROCESS DONE
[MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA
[MAIN] STARTING WITH ARGUMENTS: [-server]
[SERVER] initializing
[INIT] Seed File: /home/Jacob/Games/Starmade/StarMade/./server-database/world0/.seed
[SQL] Fetching connection (may take some if game crashed on the run before)
[SQL] connection successfull
[DATABASE] ENTITIES UID SIZE: 128
[DATABASE] FTL UID SIZE: 128
[DATABASE] SYSTEMS UID SIZE: 128
[SERVER] Request Thread pool size is: 25
[SERVER] port 4242 is open
[SERVER] USING TCP...
[PARSER] not parsed: idlingFloating
[PARSER] not parsed: idlingGravity
[PARSER] not parsed: dancingGravity
[PARSER] not parsed: movingJumpingJumpUp
[PARSER] not parsed: movingJumpingJumpDown
[PARSER] not parsed: movingFallingStandard
[PARSER] not parsed: movingFallingLedge
[PARSER] not parsed: movingLandingShortFall
[PARSER] not parsed: movingLandingMiddleFall
[PARSER] not parsed: movingLandingLongFall
[PARSER] not parsed: movingNoGravityGravToNoGrav
[PARSER] not parsed: movingNoGravityNoGravToGrav
[PARSER] not parsed: movingNoGravityFloatMoveN
[PARSER] not parsed: movingNoGravityFloatMoveS
[PARSER] not parsed: movingNoGravityFloatMoveUp
[PARSER] not parsed: movingNoGravityFloatMoveDown
[PARSER] not parsed: movingNoGravityFloatRot
[PARSER] not parsed: movingNoGravityFloatHit
[PARSER] not parsed: movingNoGravityFloatDeath
[PARSER] not parsed: movingByFootCrawling
[PARSER] not parsed: movingByFootCrawlingNorth
[PARSER] not parsed: movingByFootCrawlingSouth
[PARSER] not parsed: movingByFootCrawlingWest
[PARSER] not parsed: movingByFootCrawlingEast
[PARSER] not parsed: movingByFootCrawlingNorthEast
[PARSER] not parsed: movingByFootCrawlingNorthWest
[PARSER] not parsed: movingByFootCrawlingSouthWest
[PARSER] not parsed: movingByFootCrawlingSouthEast
[PARSER] not parsed: movingByFootSlowWalking
[PARSER] not parsed: movingByFootSlowWalkingNorth
[PARSER] not parsed: movingByFootSlowWalkingSouth
[PARSER] not parsed: movingByFootSlowWalkingWest
[PARSER] not parsed: movingByFootSlowWalkingEast
[PARSER] not parsed: movingByFootSlowWalkingNorthEast
[PARSER] not parsed: movingByFootSlowWalkingNorthWest
[PARSER] not parsed: movingByFootSlowWalkingSouthWest
[PARSER] not parsed: movingByFootSlowWalkingSouthEast
[PARSER] not parsed: movingByFootWalking
[PARSER] not parsed: movingByFootWalkingNorth
[PARSER] not parsed: movingByFootWalkingSouth
[PARSER] not parsed: movingByFootWalkingWest
[PARSER] not parsed: movingByFootWalkingEast
[PARSER] not parsed: movingByFootWalkingNorthEast
[PARSER] not parsed: movingByFootWalkingNorthWest
[PARSER] not parsed: movingByFootWalkingSouthWest
[PARSER] not parsed: movingByFootWalkingSouthEast
[PARSER] not parsed: movingByFootRunning
[PARSER] not parsed: movingByFootRunningNorth
[PARSER] not parsed: movingByFootRunningSouth
[PARSER] not parsed: movingByFootRunningWest
[PARSER] not parsed: movingByFootRunningEast
[PARSER] not parsed: movingByFootRunningNorthEast
[PARSER] not parsed: movingByFootRunningNorthWest
[PARSER] not parsed: movingByFootRunningSouthWest
[PARSER] not parsed: movingByFootRunningSouthEast
[PARSER] not parsed: upperBodyGun
[PARSER] not parsed: upperBodyGunIdle
[PARSER] not parsed: upperBodyGunIdleIn
[PARSER] not parsed: upperBodyGunDraw
[PARSER] not parsed: upperBodyGunAway
[PARSER] not parsed: upperBodyGunFire
[PARSER] not parsed: upperBodyGunFireHeavy
[PARSER] not parsed: upperBodyGunMeelee
[PARSER] not parsed: upperBodyFabricator
[PARSER] not parsed: upperBodyFabricatorIdle
[PARSER] not parsed: upperBodyFabricatorDraw
[PARSER] not parsed: upperBodyFabricatorAway
[PARSER] not parsed: upperBodyFabricatorFire
[PARSER] not parsed: upperBodyFabricatorPumpAction
[PARSER] not parsed: attacking
[PARSER] not parsed: attackingMeelee
[PARSER] not parsed: attackingMeeleeFloating
[PARSER] not parsed: attackingMeeleeGravity
[PARSER] not parsed: death
[PARSER] not parsed: deathFloating
[PARSER] not parsed: deathGravity
[PARSER] not parsed: sitting
[PARSER] not parsed: sittingBlock
[PARSER] not parsed: sittingBlockNoFloor
[PARSER] not parsed: sittingBlockNoFloorIdle
[PARSER] not parsed: sittingBlockFloor
[PARSER] not parsed: sittingBlockFloorIdle
[PARSER] not parsed: sittingWedge
[PARSER] not parsed: sittingWedgeNoFloor
[PARSER] not parsed: sittingWedgeNoFloorIdle
[PARSER] not parsed: sittingWedgeFloor
[PARSER] not parsed: sittingWedgeFloorIdle
[PARSER] not parsed: hit
[PARSER] not parsed: hitSmall
[PARSER] not parsed: hitSmallFloating
[PARSER] not parsed: hitSmallGravity
[PARSER] not parsed: salutes
[PARSER] not parsed: salutesSalute
[PARSER] not parsed: talk
[PARSER] not parsed: talkSalute
[PARSER] not parsed: helmet
[PARSER] not parsed: helmetOn
[PARSER] not parsed: helmetOff
[PARSER] not parsed: idlingFloating
[PARSER] not parsed: idlingGravity
[PARSER] not parsed: dancingGravity
[PARSER] not parsed: movingJumpingJumpUp
[PARSER] not parsed: movingJumpingJumpDown
[PARSER] not parsed: movingFallingStandard
[PARSER] not parsed: movingFallingLedge
[PARSER] not parsed: movingLandingShortFall
[PARSER] not parsed: movingLandingMiddleFall
[PARSER] not parsed: movingLandingLongFall
[PARSER] not parsed: movingNoGravityGravToNoGrav
[PARSER] not parsed: movingNoGravityNoGravToGrav
[PARSER] not parsed: movingNoGravityFloatMoveN
[PARSER] not parsed: movingNoGravityFloatMoveS
[PARSER] not parsed: movingNoGravityFloatMoveUp
[PARSER] not parsed: movingNoGravityFloatMoveDown
[PARSER] not parsed: movingNoGravityFloatRot
[PARSER] not parsed: movingNoGravityFloatHit
[PARSER] not parsed: movingNoGravityFloatDeath
[PARSER] not parsed: movingByFootCrawling
[PARSER] not parsed: movingByFootCrawlingNorth
[PARSER] not parsed: movingByFootCrawlingSouth
[PARSER] not parsed: movingByFootCrawlingWest
[PARSER] not parsed: movingByFootCrawlingEast
[PARSER] not parsed: movingByFootCrawlingNorthEast
[PARSER] not parsed: movingByFootCrawlingNorthWest
[PARSER] not parsed: movingByFootCrawlingSouthWest
[PARSER] not parsed: movingByFootCrawlingSouthEast
[PARSER] not parsed: movingByFootSlowWalking
[PARSER] not parsed: movingByFootSlowWalkingNorth
[PARSER] not parsed: movingByFootSlowWalkingSouth
[PARSER] not parsed: movingByFootSlowWalkingWest
[PARSER] not parsed: movingByFootSlowWalkingEast
[PARSER] not parsed: movingByFootSlowWalkingNorthEast
[PARSER] not parsed: movingByFootSlowWalkingNorthWest
[PARSER] not parsed: movingByFootSlowWalkingSouthWest
[PARSER] not parsed: movingByFootSlowWalkingSouthEast
[PARSER] not parsed: movingByFootWalking
[PARSER] not parsed: movingByFootWalkingNorth
[PARSER] not parsed: movingByFootWalkingSouth
[PARSER] not parsed: movingByFootWalkingWest
[PARSER] not parsed: movingByFootWalkingEast
[PARSER] not parsed: movingByFootWalkingNorthEast
[PARSER] not parsed: movingByFootWalkingNorthWest
[PARSER] not parsed: movingByFootWalkingSouthWest
[PARSER] not parsed: movingByFootWalkingSouthEast
[PARSER] not parsed: movingByFootRunning
[PARSER] not parsed: movingByFootRunningNorth
[PARSER] not parsed: movingByFootRunningSouth
[PARSER] not parsed: movingByFootRunningWest
[PARSER] not parsed: movingByFootRunningEast
[PARSER] not parsed: movingByFootRunningNorthEast
[PARSER] not parsed: movingByFootRunningNorthWest
[PARSER] not parsed: movingByFootRunningSouthWest
[PARSER] not parsed: movingByFootRunningSouthEast
[PARSER] not parsed: upperBodyGun
[PARSER] not parsed: upperBodyGunIdle
[PARSER] not parsed: upperBodyGunIdleIn
[PARSER] not parsed: upperBodyGunDraw
[PARSER] not parsed: upperBodyGunAway
[PARSER] not parsed: upperBodyGunFire
[PARSER] not parsed: upperBodyGunFireHeavy
[PARSER] not parsed: upperBodyGunMeelee
[PARSER] not parsed: upperBodyFabricator
[PARSER] not parsed: upperBodyFabricatorIdle
[PARSER] not parsed: upperBodyFabricatorDraw
[PARSER] not parsed: upperBodyFabricatorAway
[PARSER] not parsed: upperBodyFabricatorFire
[PARSER] not parsed: upperBodyFabricatorPumpAction
[PARSER] not parsed: attacking
[PARSER] not parsed: attackingMeelee
[PARSER] not parsed: attackingMeeleeFloating
[PARSER] not parsed: attackingMeeleeGravity
[PARSER] not parsed: death
[PARSER] not parsed: deathFloating
[PARSER] not parsed: deathGravity
[PARSER] not parsed: sitting
[PARSER] not parsed: sittingBlock
[PARSER] not parsed: sittingBlockNoFloor
[PARSER] not parsed: sittingBlockNoFloorIdle
[PARSER] not parsed: sittingBlockFloor
[PARSER] not parsed: sittingBlockFloorIdle
[PARSER] not parsed: sittingWedge
[PARSER] not parsed: sittingWedgeNoFloor
[PARSER] not parsed: sittingWedgeNoFloorIdle
[PARSER] not parsed: sittingWedgeFloor
[PARSER] not parsed: sittingWedgeFloorIdle
[PARSER] not parsed: hit
[PARSER] not parsed: hitSmall
[PARSER] not parsed: hitSmallFloating
[PARSER] not parsed: hitSmallGravity
[PARSER] not parsed: salutes
[PARSER] not parsed: salutesSalute
[PARSER] not parsed: talk
[PARSER] not parsed: talkSalute
[PARSER] not parsed: helmet
[PARSER] not parsed: helmetOn
[PARSER] not parsed: helmetOff
[PARSER] not parsed: movingFallingStandard
[PARSER] not parsed: movingFallingLedge
[PARSER] not parsed: movingLandingShortFall
[PARSER] not parsed: movingLandingMiddleFall
[PARSER] not parsed: movingLandingLongFall
[PARSER] not parsed: upperBodyGun
[PARSER] not parsed: upperBodyGunIdle
[PARSER] not parsed: upperBodyGunIdleIn
[PARSER] not parsed: upperBodyGunDraw
[PARSER] not parsed: upperBodyGunAway
[PARSER] not parsed: upperBodyGunFire
[PARSER] not parsed: upperBodyGunFireHeavy
[PARSER] not parsed: upperBodyGunMeelee
[PARSER] not parsed: upperBodyFabricator
[PARSER] not parsed: upperBodyFabricatorIdle
[PARSER] not parsed: upperBodyFabricatorDraw
[PARSER] not parsed: upperBodyFabricatorAway
[PARSER] not parsed: upperBodyFabricatorFire
[PARSER] not parsed: upperBodyFabricatorPumpAction
[PARSER] not parsed: attacking
[PARSER] not parsed: attackingMeelee
[PARSER] not parsed: attackingMeeleeFloating
[PARSER] not parsed: attackingMeeleeGravity
[PARSER] not parsed: death
[PARSER] not parsed: deathFloating
[PARSER] not parsed: deathGravity
[PARSER] not parsed: sitting
[PARSER] not parsed: sittingBlock
[PARSER] not parsed: sittingBlockNoFloor
[PARSER] not parsed: sittingBlockNoFloorIdle
[PARSER] not parsed: sittingBlockFloor
[PARSER] not parsed: sittingBlockFloorIdle
[PARSER] not parsed: sittingWedge
[PARSER] not parsed: sittingWedgeNoFloor
[PARSER] not parsed: sittingWedgeNoFloorIdle
[PARSER] not parsed: sittingWedgeFloor
[PARSER] not parsed: sittingWedgeFloorIdle
[PARSER] not parsed: hit
[PARSER] not parsed: hitSmall
[PARSER] not parsed: hitSmallFloating
[PARSER] not parsed: hitSmallGravity
[PARSER] not parsed: salutes
[PARSER] not parsed: salutesSalute
[PARSER] not parsed: talk
[PARSER] not parsed: talkSalute
[PARSER] not parsed: helmet
[PARSER] not parsed: helmetOn
[PARSER] not parsed: helmetOff
[SERVER][CATALOG] READ RAW BLUEPRINTS: 16
[SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
[TAG] WARNING STRUCT DESERIALIZATION took too long: 47;
[TAG] WARNING STRUCT DESERIALIZATION took too long: 47;
[TAG] WARNING STRUCT DESERIALIZATION took too long: 59;
[SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@2d5b57 READING tag: ENTITY_SHOP_1448458332324.ent; took long: 59ms
[SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1448458332324.ent took long: 53ms
[SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1448458332324 took long: 278ms
[SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 81ms, loadDB 1ms, add 352ms, entity 281ms
[ServerListener] Server initialization OK... now waiting for connections
[SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
[SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 74 on Server(0)
SPAWNING WITH Shop(3): AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(0)]
[CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] FROM null to Shop(3) on Server(0)
[CREATURE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] align on Shop(3)
[SERVER][AI][ACTIVATE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] ShopKeep Enter gravity of 3
[NT] Big FullUpdate: 13654 bytes: SenableGameState(1)
[NT] Big FullUpdate: 21170 bytes: Shop(3)
[SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 14 on Server(0)
Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(3)
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) SOURCE CHANGE null -> Shop(3)
[SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity change sent
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] changed gravity on Server(0) Shop(3) -> (0.0, 0.0, 0.0)
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change: (-2.0, -6.6390033, 0.99938476)
Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] INITIALIZING GRAVITY FOR Shop(3)
[PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity to: [WARNING] UNKNOWN SIDE -1
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-2.0, -6.6390033, 0.99938476)
[SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] took 141
[SERVER][UPDATE] WARNING: object local update of 4 objects took 141
[SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(3)
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) Acceleration changed to (0.0, -9.89, 0.0)
[SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity change sent
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] changed gravity on Server(0) Shop(3) -> (0.0, -9.89, 0.0)
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change: (-2.0, -6.6390033, 0.99938476)
Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] INITIALIZING GRAVITY FOR Shop(3)
[PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] gravity to: TOP
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)] Server(0) starting gravity change DONE: source: Shop(3) origin: (-2.0, -6.6390033, 0.99938476)

[SERVER-LOCAL-ADMIN] END; ERROR: command not regognize (use /chat to broadcast)

[SERVER-LOCAL-ADMIN] END; ERROR: command not regognize (use /chat to broadcast)
[SERVERSOCKET] Connection made. starting new processor 53426, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[SERVER] connection registered (TRunning: 1/0/0) 0
[SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
[SERVER][LOGIN] new client connected. given id: 1: description: Tiberius
[SERVER][LOGIN] return code 0
[DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false
[SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 2)
[SERVER] WRITING ENTITY TAG: Shop(3) to ./server-database/world0/ENTITY_SHOP_1448458332324.ent
[SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed
[SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 47ms -> tagcreate: 19; tagwrite: 27; rename: 0; delete: 0; DB: 1
[SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Tiberius (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0
[SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Tiberius (1) connected: true
RETRY STATUS: Retries: 11; waiting for pong true (1449421378168/1449421387168); ProcessorID: 0
RETRY STATUS: Retries: 11; waiting for pong true (1449421379169/1449421387168); ProcessorID: 0
RETRY STATUS: Retries: 11; waiting for pong true (1449421380169/1449421387168); ProcessorID: 0
RETRY STATUS: Retries: 11; waiting for pong true (1449421381169/1449421387168); ProcessorID: 0
RETRY STATUS: Retries: 11; waiting for pong true (1449421382170/1449421387168); ProcessorID: 0
[SERVER] NTException on: RegisteredClient: Tiberius (1) connected: true; ProcessorID: 0
[SERVER] last received size: 33
[SERVER] last received check: 42
[SERVER] last received header: 111: Param
[SERVER] last received command: Login[return]
java.io.EOFException
at java.io.DataInputStream.readInt(DataInputStream.java:392)
at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
at java.lang.Thread.run(Thread.java:745)
[SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0
[SERVER] Client <1> logged out from server. connections count: 0
[SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (1) connected: true
[SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (1) connected: true
[SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (1) connected: true; PID 0
[SERVER] logging out client 1
[SERVER][WARNING] Exception cound NOT remove client with ID 1: {}
[SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2)
[SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3), AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)]]
[DELETE] Cleaning up playerCharacter for AIPlayer(ShopKeep, 4) on Server(0)
[ENTITIES] removed object from loaded state Shop(3); 3
[DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified!
[ENTITIES] removed object from loaded state AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)]; 4
[DELETE][Server(0)] Sendable 4(AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(4)]) Physically DELETING DONE and Notified!
[ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2
[DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified!
[SERVERSOCKET] Connection made. starting new processor 53427, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[SERVER] connection registered (TRunning: 0/0/0) 1
[SERVER][PROCESSOR] client setup completed for PID: 1. listening for input
[SERVER][LOGIN] new client connected. given id: 2: description: Tiberius
[SERVER][LOGIN] return code 0
[SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Tiberius (2) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 1
[SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Tiberius (2) connected: true
RETRY STATUS: Retries: 11; waiting for pong true (1449421405722/1449421414722); ProcessorID: 1
RETRY STATUS: Retries: 11; waiting for pong true (1449421406723/1449421414722); ProcessorID: 1
RETRY STATUS: Retries: 11; waiting for pong true (1449421407723/1449421414722); ProcessorID: 1
RETRY STATUS: Retries: 11; waiting for pong true (1449421408723/1449421414722); ProcessorID: 1
RETRY STATUS: Retries: 11; waiting for pong true (1449421409723/1449421414722); ProcessorID: 1
[SERVER] NTException on: RegisteredClient: Tiberius (2) connected: true; ProcessorID: 1
[SERVER] last received size: 33
[SERVER] last received check: 42
[SERVER] last received header: 111: Param
[SERVER] last received command: Login[return]
java.io.EOFException
at java.io.DataInputStream.readInt(DataInputStream.java:392)
at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
at java.lang.Thread.run(Thread.java:745)
[SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (2) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 1
[SERVER] Client <2> logged out from server. connections count: 0
[SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (2) connected: true
[SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (2) connected: true
[SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (2) connected: true; PID 1
[SERVER] logging out client 2
[SERVER][WARNING] Exception cound NOT remove client with ID 2: {}
[SERVERSOCKET] Connection made. starting new processor 53428, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[SERVER] connection registered (TRunning: 0/0/0) 2
[SERVER][PROCESSOR] client setup completed for PID: 2. listening for input
[SERVER][LOGIN] new client connected. given id: 3: description: Tiberius
[SERVER][LOGIN] return code 0
java.net.ConnectException: Connection timed out
at java.net.PlainSocketImpl.socketConnect(Native Method)
at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339)
at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200)
at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
at java.net.Socket.connect(Socket.java:579)
at java.net.Socket.connect(Socket.java:528)
at sun.net.NetworkClient.doConnect(NetworkClient.java:180)
at sun.net.www.http.HttpClient.openServer(HttpClient.java:432)
at sun.net.www.http.HttpClient.openServer(HttpClient.java:527)
at sun.net.www.http.HttpClient.<init>(HttpClient.java:211)
at sun.net.www.http.HttpClient.New(HttpClient.java:308)
at sun.net.www.http.HttpClient.New(HttpClient.java:326)
at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:998)
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:934)
at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:852)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1302)
at org.schema.game.common.Starter.getAuthStyle(SourceFile:1253)
at obfuscated.ann.getSessionCallBack(SourceFile:882)
at org.schema.schine.network.commands.LoginRequest.login(SourceFile:50)
at org.schema.schine.network.commands.LoginRequest.run(SourceFile:200)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:745)
[INIT] Retrieved auth style: 1
[AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[SESSION_CALLBACK] no player verification is necessary!
[LOGIN] checking user agent: 0: Tiberius
[LOGIN] successful auth: now protecting username Tiberius with null
[SERVER] checking ip ban: 192.168.0.107
[SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
[TAG] WARNING STRUCT DESERIALIZATION took too long: 36;
[SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@2d5b57 READING tag: ENTITY_SHOP_1448458332324.ent; took long: 36ms
[SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[6](2, 2, 2) loading entity: ENTITY_SHOP_1448458332324 took long: 132ms
[SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 1ms, add 1ms, entity 132ms
[SERVER] loaded faction for PlS[Tiberius ; id(5)(1)f(0)] -> 0
[SERVER] player LOADED FROM DISK Tiberius, credits: 20000
[SERVER] adding player to synch queue (ID: 5) (SECTOR: (2, 2, 2) [6])
[SERVER][LOGIN] login received. returning login info for RegisteredClient: Tiberius (1) connected: true: returnCode: 0
[SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 11 on Server(0)
[SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 66
[SERVER][UPDATE] WARNING: object local update of PlS[Tiberius ; id(5)(1)f(0)] took 70
SPAWNING WITH Shop(7): AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(0)]
[CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] FROM null to Shop(7) on Server(0)
[CREATURE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] align on Shop(7)
[SERVER][AI][ACTIVATE] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] ShopKeep Enter gravity of 7
[SERVER][UPDATE] WARNING: object local update of 4 objects took 71
[SERVER] SERIALIZED PROXIMITY (2, 2, 2)
[NT] Big FullUpdate: 21170 bytes: Shop(7)
[SEND][SERVERMESSAGE] [SERVERMSG (type 0): [368, Tiberius]] to RegisteredClient: Tiberius (1) connected: true
[SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
[SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 1, 1): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 14ms
[SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
[SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
[UNIVERSE] WARNING: Sector Ping took 63
[SERVER][UPDATE] WARNING: UNIVERSE update took 65
Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(7)
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) SOURCE CHANGE null -> Shop(7)
[SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity change sent
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] changed gravity on Server(0) Shop(7) -> (0.0, 0.0, 0.0)
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change: (-2.0, -6.6390047, 4.994423)
Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] INITIALIZING GRAVITY FOR Shop(7)
[PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity to: [WARNING] UNKNOWN SIDE -1
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change DONE: source: Shop(7) origin: (-2.0, -6.6390047, 4.994423)
[SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
[SERVER] Disconnect: Processor of RegisteredClient: Tiberius (1) connected: true is dead: Removing client 1
[SERVER] logging out client 1
[SERVER] successfully removed client with ID 1
[SERVER] onLoggedOut starting for RegisteredClient: Tiberius (1) connected: true
[SERVER][ClientLogout] saving and removing Player PlS[Tiberius ; id(5)(1)f(0)]
[SERVER][ChannelRouter] log off of player PlS[Tiberius ; id(5)(1)f(0)]; removing from all channels
[SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(5)(1)f(0)] DD: true
[SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(5)(1)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent
[SERVER] onLoggedOut DONE for RegisteredClient: Tiberius (1) connected: true
Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(7)
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) Acceleration changed to (0.0, -9.89, 0.0)
[SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity change sent
[GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] changed gravity on Server(0) Shop(7) -> (0.0, -9.89, 0.0)
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change: (-2.0, -6.6390047, 4.994423)
Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] INITIALIZING GRAVITY FOR Shop(7)
[PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] gravity to: TOP
[CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] Server(0) starting gravity change DONE: source: Shop(7) origin: (-2.0, -6.6390047, 4.994423)
[ControllerState] REMOVED ALL UNITS OF PlS[Tiberius ; id(5)(1)f(0)] ON Server(0)! LEFT []
[NOTIFIED] REMOVED ALL UNITS OF PlS[Tiberius ; id(5)(1)f(0)] ON Server(0)! LEFT []
[PLAYER][CLEANUP] PlS[Tiberius ; id(5)(1)f(0)] removed controlled entities
[PLAYER][CLEANUP] PlS[Tiberius ; id(5)(1)f(0)] notified team change
[ENTITIES] removed object from loaded state PlS[Tiberius ; id(5)(1)f(0)]; 5
[DELETE][Server(0)] Sendable 5(PlS[Tiberius ; id(5)(1)f(0)]) Physically DELETING DONE and Notified!
[SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(5)(1)f(0)] DD: true
[SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(5)(1)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent
[SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Tiberius (3) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 2
[SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Tiberius (3) connected: true
RETRY STATUS: Retries: 11; waiting for pong true (1449421433644/1449421442644); ProcessorID: 2
RETRY STATUS: Retries: 11; waiting for pong true (1449421434644/1449421442644); ProcessorID: 2
RETRY STATUS: Retries: 11; waiting for pong true (1449421435644/1449421442644); ProcessorID: 2
[SERVER] NTException on: RegisteredClient: Tiberius (3) connected: true; ProcessorID: 2
[SERVER] last received size: 33
[SERVER] last received check: 42
[SERVER] last received header: 111: Param
[SERVER] last received command: Login[return]
java.io.EOFException
at java.io.DataInputStream.readInt(DataInputStream.java:392)
at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
at java.lang.Thread.run(Thread.java:745)
[SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (3) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 2
[SERVER] Client <3> logged out from server. connections count: 0
[SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (3) connected: true
[SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (3) connected: true
[SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (3) connected: true; PID 2
[SERVER] logging out client 3
[SERVER][WARNING] Exception cound NOT remove client with ID 3: {}
[SERVERSOCKET] Connection made. starting new processor 53429, /192.168.0.107; local: 4242, /192.168.0.105, keepalive false
[SERVER] connection registered (TRunning: 0/0/0) 3
[SERVER][PROCESSOR] client setup completed for PID: 3. listening for input
[SERVER][LOGIN] new client connected. given id: 4: description: Tiberius
[SERVER][LOGIN] return code 0
[AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[SESSION_CALLBACK] no player verification is necessary!
[LOGIN] checking user agent: 0: Tiberius
[LOGIN] successful auth: now protecting username Tiberius with null
[SERVER] checking ip ban: 192.168.0.107
[SERVER] loaded faction for PlS[Tiberius ; id(36)(4)f(0)] -> 0
[SERVER] player LOADED FROM DISK Tiberius, credits: 20000
[SERVER] adding player to synch queue (ID: 36) (SECTOR: (2, 2, 2) [6])
[SERVER][LOGIN] login received. returning login info for RegisteredClient: Tiberius (4) connected: true: returnCode: 0
[SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 198
[SERVER][UPDATE] WARNING: object local update of PlS[Tiberius ; id(36)(4)f(0)] took 199
[SERVER][UPDATE] WARNING: object local update of 6 objects took 199
[SERVER] SERIALIZED PROXIMITY (2, 2, 2)
[SEND][SERVERMESSAGE] [SERVERMSG (type 0): [368, Tiberius]] to RegisteredClient: Tiberius (4) connected: true
[SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Tiberius (4) connected: true
[SERVER] sending ALLSYNCHRONIZING update to Tiberius 33, 33
[SYNC_SENDER] SENDING ALL OBJECTS: 33
[NT] Big FullUpdate: 6826 bytes: SenableGameState(1)
[SERVER] SERIALIZED PROXIMITY (2, 2, 2)
[SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false]
[NT] Big FullUpdate: 10799 bytes: Shop(7)
[SERVER] ALL-SYNCHRONIZE TO Tiberius TOOK 7 ms
[SERVER] SYNCHALL TO RegisteredClient: Tiberius (4) connected: true took: 7
SENDING new ID RANGE TO CLIENT 37; packet -32764
java.net.ConnectException: Connection timed out
at java.net.PlainSocketImpl.socketConnect(Native Method)
at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339)
at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200)
at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
at java.net.Socket.connect(Socket.java:579)
at java.net.Socket.connect(Socket.java:528)
at sun.net.NetworkClient.doConnect(NetworkClient.java:180)
at sun.net.www.http.HttpClient.openServer(HttpClient.java:432)
at sun.net.www.http.HttpClient.openServer(HttpClient.java:527)
at sun.net.www.http.HttpClient.<init>(HttpClient.java:211)
at sun.net.www.http.HttpClient.New(HttpClient.java:308)
at sun.net.www.http.HttpClient.New(HttpClient.java:326)
at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:998)
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:934)
at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:852)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1302)
at org.schema.game.common.Starter.getAuthStyle(SourceFile:1253)
at obfuscated.ann.getSessionCallBack(SourceFile:882)
at org.schema.schine.network.commands.LoginRequest.login(SourceFile:50)
at org.schema.schine.network.commands.LoginRequest.run(SourceFile:200)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:745)
[INIT] Retrieved auth style: 1
[AUTH] authenticating Tiberius; useAuth: false; requireAuth: false
[SESSION_CALLBACK] no player verification is necessary!
[LOGIN] checking user agent: 0: Tiberius
[LOGIN] successful auth: now protecting username Tiberius with null
[SERVER] checking ip ban: 192.168.0.107
[SERVER][LOGIN] login failed (ERROR_ALREADY_LOGGED_IN): SET CLIENT TO NULL
[SEND][SERVERMESSAGE] [SERVERMSG (type 0): [367, Tiberius, ERROR_ALREADY_LOGGED_IN]] to RegisteredClient: Tiberius (4) connected: true
[CHAT] Server(0) initializing data from network object 38
[SYNC-RECEIVER] Server(0) DECODING OF NEW OBJECT obfuscated.z@ac12e0 TOOK 17
[SERVER] Sending all available channels to PlS[Tiberius ; id(36)(4)f(0)]; total existing: 1
[SERVER] Sending available channel to PlS[Tiberius ; id(36)(4)f(0)]: all
[SERVER][PLAYERMESSAGE] received message request from PlS[Tiberius ; id(36)(4)f(0)] for 10 messages
[DB] loading messages set from 1449421465089 for receiver tiberius: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'tiberius' AND SENT < 1449421465089 ORDER BY SENT DESC LIMIT 10;
[SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Tiberius ; id(36)(4)f(0)]
[SERVER][SPAWN] PlS[Tiberius ; id(36)(4)f(0)]; ABSOLUTE :::: (-1.100534, -6.672749, 0.4020993)
[SERVER][SPAWN] Gravity object to use for PlS[Tiberius ; id(36)(4)f(0)] not found. UID:
[SERVER][PlayerCharacter] Server(0) Set initial transform to (-1.100534, -6.672749, 0.4020993)
[CONTROLLERSTATE] Server(0); PlS[Tiberius ; id(36)(4)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Tiberius ; id(36)(4)f(0)], fromId=-1 (null), fromPos=(0, 0, 0), toId=137 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]), toPos=(0, 0, 0), hide=false]
[CONTROLLER][ADD-UNIT] (Server(0)): PlS[Tiberius ; id(36)(4)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]
[GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0)
Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)] (handleGravity()) Deactivating gravity
[SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 4ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=2, secY=2, secZ=2, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
[SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 2, 2, 2
[SERVER] NTException on: RegisteredClient: Tiberius (4) connected: true; ProcessorID: 3
[SERVER] last received size: 32
[SERVER] last received check: 42
[SERVER] last received header: 123: Stream
[SERVER] last received command: Synchronize[void]
[SERVER][LASTRECEIVED] decoded class #0: NetworkPlayer; decoded: [(r(-0.03399221, -0.008245133, -2.8044317E-4, 0.9993873))]
java.io.EOFException
at java.io.DataInputStream.readInt(DataInputStream.java:392)
at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
at java.lang.Thread.run(Thread.java:745)
[SERVER][DISCONNECT] Client 'RegisteredClient: Tiberius (4) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 3
[SERVER] Client <4> logged out from server. connections count: 0
[SERVER] UNREGISTERING CLIENT RegisteredClient: Tiberius (4) connected: true
[SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Tiberius (4) connected: true
[SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Tiberius (4) connected: true; PID 3
[SERVER] logging out client 4
[SERVER] successfully removed client with ID 4
[SERVER] onLoggedOut starting for RegisteredClient: Tiberius (4) connected: true
[SERVER][ClientLogout] deleting CHATSYSTEM (38)ChatSystem
[SERVER][ClientLogout] saving and removing Player PlS[Tiberius ; id(36)(4)f(0)]
[SERVER][ChannelRouter] log off of player PlS[Tiberius ; id(36)(4)f(0)]; removing from all channels
[SERVER][FactionChannel] removed logged out player from all: PlS[Tiberius ; id(36)(4)f(0)]
[SERVER][ClientChannel] successfully removed player on logoff PlS[Tiberius ; id(36)(4)f(0)] from all
[SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(36)(4)f(0)] DD: true
[SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(36)(4)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent
[SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]
[SERVER] onLoggedOut DONE for RegisteredClient: Tiberius (4) connected: true
[SERVER][ERROR] could not wisper. client not found: 4
[ControllerState] REMOVED ALL UNITS OF PlS[Tiberius ; id(36)(4)f(0)] ON Server(0)! LEFT []
[NOTIFIED] REMOVED ALL UNITS OF PlS[Tiberius ; id(36)(4)f(0)] ON Server(0)! LEFT []
[PLAYER][CLEANUP] PlS[Tiberius ; id(36)(4)f(0)] removed controlled entities
[PLAYER][CLEANUP] PlS[Tiberius ; id(36)(4)f(0)] notified team change
[DELETE] Cleaning up playerCharacter for playerState PlS[Tiberius ; id(36)(4)f(0)] on Server(0); ENTITY_PLAYERCHARACTER_Tiberius; PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]
[ENTITIES] removed object from loaded state (38)ChatSystem; 38
[DELETE][Server(0)] Sendable 38((38)ChatSystem) Physically DELETING DONE and Notified!
[ENTITIES] removed object from loaded state PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]; 137
[DELETE][Server(0)] Sendable 137(PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)]) Physically DELETING DONE and Notified!
[ENTITIES] removed object from loaded state PlS[Tiberius ; id(36)(4)f(0)]; 36
[DELETE][Server(0)] Sendable 36(PlS[Tiberius ; id(36)(4)f(0)]) Physically DELETING DONE and Notified!
[SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Tiberius)(137)] to ./server-database/world0/ENTITY_PLAYERCHARACTER_Tiberius.ent
[SERVER] WRITING PLAYER TO DISK: PlS[Tiberius ; id(36)(4)f(0)] DD: true
[SERVER] WRITING ENTITY TAG: PlS[Tiberius ; id(36)(4)f(0)] to ./server-database/world0/ENTITY_PLAYERSTATE_Tiberius.ent
^CWARNING: USING EMERGENCY SHUTDOWN HOOK

WARNING: USING EMERGENCY SHUTDOWN HOOK: onShutDown [SERVER] SERVER SHUTDOWN. Dumping server State! [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 18 [SERVER] Terminate: Writing Entity: Sector[16](1, 3, 2); trans: false; [] [DATABASE] UPDATING SECTOR: (1, 3, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (1, 3, 2) (ents: 0) [SERVER] Terminate: Writing Entity: Sector[25](2, 3, 2); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[32](3, 2, 3); trans: false; [] [DATABASE] UPDATING SECTOR: (2, 3, 2) trans: false [SERVER] Terminate: Writing Entity: Sector[22](2, 2, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[12](1, 2, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[14](1, 2, 3); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[24](2, 3, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[35](3, 3, 3); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[27](3, 1, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[17](1, 3, 3); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[21](2, 1, 3); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[20](2, 1, 2); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[28](3, 1, 2); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[26](2, 3, 3); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[31](3, 2, 2); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[29](3, 1, 3); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[18](2, 1, 1); trans: true; [Asteroid(19)sec[18]] [SERVER] Terminate: Writing Entity: Sector[33](3, 3, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[9](1, 1, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[13](1, 2, 2); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[10](1, 1, 2); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[34](3, 3, 2); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[30](3, 2, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[23](2, 2, 3); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[6](2, 2, 2); trans: false; [AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)], Shop(7)] [SERVER] Terminate: Writing Entity: Sector[15](1, 3, 1); trans: false; [] [SERVER] Terminate: Writing Entity: Sector[11](1, 1, 3); trans: false; [] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (2, 3, 2) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 2, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #32 active: true at (3, 2, 3) (ents: 0) [DATABASE] UPDATING SECTOR: (2, 2, 1) trans: false [SERVER] SERVER SECTOR WRITING STARTED #22 active: true at (2, 2, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (1, 2, 1) trans: false [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 1 [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (1, 2, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (1, 2, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (1, 2, 3) (ents: 0) [DATABASE] UPDATING SECTOR: (2, 3, 1) trans: false [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (2, 3, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 3, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #35 active: true at (3, 3, 3) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 1, 1) trans: false [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (3, 1, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (1, 3, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #17 active: true at (1, 3, 3) (ents: 0) [DATABASE] UPDATING SECTOR: (2, 1, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (2, 1, 3) (ents: 0) [DATABASE] UPDATING SECTOR: (2, 1, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (2, 1, 2) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 1, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (3, 1, 2) (ents: 0) [DATABASE] UPDATING SECTOR: (2, 3, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (2, 3, 3) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 2, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #31 active: true at (3, 2, 2) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 1, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (3, 1, 3) (ents: 0) [SERVER] SERVER SECTOR WRITING STARTED #18 active: true at (2, 1, 1) (ents: 1) [SERVER] Terminate: DONE Writing Entity: Sector[18](2, 1, 1): Asteroid(19)sec[18] [DATABASE] UPDATING SECTOR: (3, 3, 1) trans: false [SERVER] SERVER SECTOR WRITING STARTED #33 active: true at (3, 3, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (1, 1, 1) trans: false [SERVER] SERVER SECTOR WRITING STARTED #9 active: true at (1, 1, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (1, 2, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (1, 2, 2) (ents: 0) [DATABASE] UPDATING SECTOR: (1, 1, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #10 active: true at (1, 1, 2) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 3, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #34 active: true at (3, 3, 2) (ents: 0) [DATABASE] UPDATING SECTOR: (3, 2, 1) trans: false [SERVER] SERVER SECTOR WRITING STARTED #30 active: true at (3, 2, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (2, 2, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (2, 2, 3) (ents: 0) [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false [SERVER] SERVER SECTOR WRITING STARTED #6 active: true at (2, 2, 2) (ents: 2) [SERVER] Terminate: DONE Writing Entity: Sector[6](2, 2, 2): AICharacter[(ENTITY_CREATURE_1448468256392_0)(ShopKeep)(8)] [SERVER] WRITING ENTITY TAG: Shop(7) to ./server-database/world0/ENTITY_SHOP_1448458332324.ent [SERVER] Database: Entry Shop(7) skipped SQL update since it hasn't changed [SERVER] Terminate: DONE Writing Entity: Sector[6](2, 2, 2): Shop(7) [DATABASE] UPDATING SECTOR: (1, 3, 1) trans: false [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (1, 3, 1) (ents: 0) [DATABASE] UPDATING SECTOR: (1, 1, 3) trans: false [SERVER] SERVER SECTOR WRITING STARTED #11 active: true at (1, 1, 3) (ents: 0) java.net.ConnectException: Connection timed out at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339) at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200) at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392) at java.net.Socket.connect(Socket.java:579) at java.net.Socket.connect(Socket.java:528) at sun.net.NetworkClient.doConnect(NetworkClient.java:180) at sun.net.www.http.HttpClient.openServer(HttpClient.java:432) at sun.net.www.http.HttpClient.openServer(HttpClient.java:527) at sun.net.www.http.HttpClient.<init>(HttpClient.java:211) at sun.net.www.http.HttpClient.New(HttpClient.java:308) at sun.net.www.http.HttpClient.New(HttpClient.java:326) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:998) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:934) at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:852) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1302) at org.schema.game.common.Starter.getAuthStyle(SourceFile:1253) at obfuscated.ann.getSessionCallBack(SourceFile:882) at org.schema.schine.network.commands.LoginRequest.login(SourceFile:50) at org.schema.schine.network.commands.LoginRequest.run(SourceFile:200) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:745) [INIT] Retrieved auth style: 1 [AUTH] authenticating Tiberius; useAuth: false; requireAuth: false [SESSION_CALLBACK] no player verification is necessary! [LOGIN] checking user agent: 0: Tiberius [LOGIN] successful auth: now protecting username Tiberius with null [SERVER] checking ip ban: 192.168.0.107 [SERVER] loaded faction for PlS[Tiberius ; id(138)(3)f(0)] -> 0 [SERVER] player LOADED FROM DISK Tiberius, credits: 20000 [SERVER] adding player to synch queue (ID: 138) (SECTOR: (2, 2, 2) [6]) [SERVER][LOGIN] login received. returning login info for RegisteredClient: Tiberius (3) connected: true: returnCode: 0 [SERVER] SERVER THREAD POOL TERMINATED [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 0 [SERVER] SERVER THREAD QUEUE TERMINATED [SHUTDOWN] all queued writing jobs finished. closing database [SHUTDOWN] Emergency shudown: cannot close database is an ordered mannor (threads might be interrupted unexpected) [SHUTDOWN] Emergency shudown: leaving database to recover on next server start [SHUTDOWN] database closed successfully [SERVER] SERVER SHUTDOWN. ServerState saved! WARNING: USING EMERGENCY SHUTDOWN HOOK: closing log WARNING: USING EMERGENCY SHUTDOWN HOOK DONE [Jacob@bean StarMade]$


Megacrafter127 removed Megacrafter127 as the assignee of this task.

The logs seem to contain no related error as far as I can tell, putting the ticket up for grabs if anyone else may have an idea.

Just created a brand new CentOS6.7 64-bit machine. Updated using yum update to make current.
Installed latest StarMade (1.8) fresh. Didn't map any keys.
Start game for the first time (Sandbox). Once I spawn in the shop, I press the leftCTRL key. Bombs straight out.
Is there a debug version of this game that I can try that might give information?

Additional clue: When I reassign the Advance Build Mode to the rightCTRL key, the leftCTRL key no longer bombs me out in Build Mode.
But the rightCTRL does - so it's not the key specifically, but the request for Advanced Build Mode. ??

lancake added a subscriber: lancake.Mar 8 2016, 5:45 PM

Are you still having this issue?

SmilingDemon closed this task as Rejected.Jun 21 2016, 2:06 PM
SmilingDemon claimed this task.

-rejected-
no more info for half a year

rejecting this

Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptJun 21 2016, 2:06 PM
SmilingDemon changed the edit policy from "Restricted Project (Project)" to "Starmade (Project)".Jun 21 2016, 2:07 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Aug 26 2016, 10:32 AM
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