Page MenuHomeSchine - Phabricator

Starmade | Cargo bleeds from not full storage.
Closed, FinishedPublic

Description

Cargo is bleeding from Storage even if not full.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
No
Last tested (version)
0.19508 (Dev)
Category
Control Block System: Functional
First occurrence (version)
19507
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Chandler updated the task description. (Show Details)Nov 30 2015, 9:21 PM
Chandler added a project: Issue Navigation.
Chandler set First occurrence (version) to 19507.
Chandler set Last tested (version) to 19507.
Chandler edited Serverconfig (server.cfg). (Show Details)
Chandler edited Clientconfig (settings.cfg). (Show Details)
Chandler added subscribers: AndyP, Chandler.
Chandler created this task.
Chandler raised the priority of this task from to High.
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Nov 30 2015, 10:50 PM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP set Task Type to Bug.
AndyP set Category to none/unspecified.
AndyP set Affected Gamemode(s) to none/unspecified.
AndyP set Reproducible to uncertain.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
AndyP claimed this task.
AndyP raised the priority of this task from High to Pre-Release Quality Assurance.

-Validated-

It did not do that on the build we reported T911

when below max and text was white, it did not bleed.
So first occurence should be 0.19507 then.

AndyP removed AndyP as the assignee of this task.Nov 30 2015, 10:53 PM

Found that i lost cargo after re logging.

SmilingDemon changed Category from none/unspecified to Control Block System: Functional.Dec 2 2015, 4:53 PM
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon changed Reproducible from uncertain to No.
SmilingDemon changed Last tested (version) from 19507 to 0.19508 (Dev).

cant reproduce in latest dev build

please try again

could be fixed already

Chandler added a comment.EditedDec 2 2015, 8:09 PM

Still found a bleeder, still no rhyme or reason.. At least i found the cargo floating and was able to recover it...

19509

yeah .. cant find a way to properly reproduce this .. it happens or not .. seemingly erratic.

didnt had problem in the first 3 tests and put it back on feedback .. drives me crazy this one

I hear you...

SmilingDemon closed this task as Rejected.Dec 5 2015, 10:16 AM

-Rejected-

fixed as part of T939

Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptDec 5 2015, 10:16 AM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
AndyP moved this task from Unclassed to Archived on the Starmade board.Dec 5 2015, 10:48 AM
Chandler reopened this task as Open.Dec 7 2015, 5:21 PM

Just checked my cargo, i left it near full, it is now empty.

Restricted Application added a project: Issue Navigation. · View Herald TranscriptDec 7 2015, 5:21 PM

@Chandler ... any news on this now? ... havnt seen it happening to any of my three bases storages

@Chandler ... any news on this now? ... havnt seen it happening to any of my three bases storages

Seems good now, I think the flow has been staunched. :)

SmilingDemon closed this task as Closed.Dec 15 2015, 7:50 AM

closing again then

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptDec 15 2015, 7:50 AM
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:21 PM