In T1238#53559, @Kingofanime wrote:Those are some really short pickup rail lines in your gif... I would try making them longer.
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Apr 25 2016
Apr 25 2016
AndyP moved T197: editing blueprint description also edits faction description from Issue affecting current release to Archived on the Starmade board.
AndyP moved T231: Restricted build helper still applies in astronaut mode from Issue affecting current release to Archived on the Starmade board.
AndyP moved T288: too low minimal-width for shop dialog from Issue affecting current release to Archived on the Starmade board.
AndyP moved T303: beams passing through ship from Issue affecting current release to Archived on the Starmade board.
AndyP moved T340: "power failure" event does not check power inheriting from Issue affecting current release to Archived on the Starmade board.
AndyP moved T386: Alignment/gravity overridden by vessel you're docked to from Issue affecting current release to Archived on the Starmade board.
AndyP moved T440: Reboot dialog, has no "min-size" from Issue affecting current release to Archived on the Starmade board.
AndyP moved T469: Z Fighting on Galaxy Map from Issue affecting current release to Archived on the Starmade board.
AndyP moved T437: Background noise persists even when game is muted from Issue affecting current release to Archived on the Starmade board.
AndyP moved T542: Gravity Unit not working far away from core of the Ship from Issue affecting current release to Archived on the Starmade board.
AndyP moved T625: inventory filter needs a quick reset button from Issue affecting current release to Archived on the Starmade board.
AndyP moved T736: Astrotech does not accept slave modules from Issue affecting current release to Archived on the Starmade board.
AndyP moved T753: Block count and mass is off from Issue affecting current release to Archived on the Starmade board.
AndyP moved T791: display module formatting help button is not visible from Issue affecting current release to Archived on the Starmade board.
AndyP moved T787: Ships/Stations do not save AI enabled state on docks from Issue affecting current release to Archived on the Starmade board.
AndyP moved T788: area trigger controller doesn't auto link with other logic blocks from Issue affecting current release to Archived on the Starmade board.
AndyP moved T750: Shield regeneration rate displayed on GUI does not reflect combat nerf from Issue affecting current release to Archived on the Starmade board.
AndyP moved T881: Dark Grey Advanced Heptas incorrectly made in standard factory from Issue affecting current release to Archived on the Starmade board.
AndyP moved T904: Cargo block doesn't become full if it's the only one linked to a chest from Issue affecting current release to Archived on the Starmade board.
AndyP moved T853: shield effect overrides lighten mode from Issue affecting current release to Archived on the Starmade board.
AndyP moved T968: scrolling in tab player list menu also scrolls through hotbar from Issue affecting current release to Archived on the Starmade board.
AndyP moved T943: all textures on t002.png ppear broken on debris blocks from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1042: Astronaut laser can turn really thin from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1101: playerlist and navigation menu use the same saved size and position from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1180: fleets get stuck with old orders (sometimes until they are unloaded?) from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1290: a teleport or jump to another player can crash client from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1250: Frequent Crashes In Latest Version from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1212: can't salvage invisible blocks from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1269: using any hotbar slot undocks you from a shipyard anchor from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1336: When filling a blueprint inputs from your keyboards process actions from Unclassed to Archived on the Starmade board.
AndyP moved T1347: old launcher show only server incompatibility with previous version from Unclassed to Archived on the Starmade board.
AndyP moved T1376: Unable to spawn deleted blueprint from Unclassed to Archived on the Starmade board.
AndyP moved T1338: beta launcher overlay from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1359: build helper remembers settings but doesn't care about type from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1273: first person view should be placed on the astronauts head from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1361: creating design new or from blueprint causes nullpointer exception from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1208: Can't add ship to fleet if it isnt in the same sector from Issue affecting current release to Archived on the Starmade board.
AndyP moved T1286: Map screen in build mode contains heavy graphical glitches from Rejected / Duplicate / Invalid to Archived on the Starmade board.
megashub added a comment to T1238: carrier recall drones unable to redock properly and get stuck in a loop caused by non physical rails
.
Kingofanime added a comment to T1238: carrier recall drones unable to redock properly and get stuck in a loop caused by non physical rails
.
Those are some really short pickup rail lines in your gif... I would try making them longer.
lancake changed the status of T871: Replace filter for not the same type of blocks ignore set orientation from In Queue (Game) to Resolved.
Appears fixed now.
lancake edited Tester information (Internal use only) on T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client.
lancake added a comment to T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client.
Updated logs again
lancake updated the task description for T1046: create docking doesn't create rail docker when going in an uninitialized chunk.
lancake renamed T1046: create docking doesn't create rail docker when going in an uninitialized chunk from create docking throws nullpointer when going in an uninitialized chunk to create docking doesn't create rail docker when going in an uninitialized chunk.
+ T1277 - \r appears in block descriptions
Apr 24 2016
Apr 24 2016
Chandler moved T1340: Scrolling in storage picks up another item from Open / Validated to Feedback on the Issue Navigation board.
Unable to reproduce. Please, if you can, upload a vid. of the bug occurring.
Intended behaviour ->
Reason:
Chandler triaged T1381: After using The 'Edit Design" Player ends up by the holographic core. as Urgent priority.
megashub added a comment to T1238: carrier recall drones unable to redock properly and get stuck in a loop caused by non physical rails
.
Before I go cluttering up the bug tracker, I wanted to ask here as a comment first.
In T753#53404, @lancake wrote:-QA Testing-
Tried the steps to reproduce and failed to do it, fix confirmed.
lancake changed Last tested (version) from 0.197.43 Dev to 0.197.49 on T1370: Shape based structures bugged (Shipyard, all gates).
Was fixed a while ago.
lancake changed Last tested (version) from 0.197.36 to 0.197.51 on T1339: class cast exception when firing lock on missile while docked to a shop.
lancake closed T1339: class cast exception when firing lock on missile while docked to a shop as Closed.
-QA Testing-
lancake moved T1370: Shape based structures bugged (Shipyard, all gates) from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
lancake renamed T1339: class cast exception when firing lock on missile while docked to a shop from class cast exception when firing lock on missile while docked to class cast exception when firing lock on missile while docked to a shop.
schema changed the status of T1339: class cast exception when firing lock on missile while docked to a shop from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
AndyP changed the status of T1370: Shape based structures bugged (Shipyard, all gates) from In Queue (Game) to Resolved.
-Forward-
AndyP moved T1361: creating design new or from blueprint causes nullpointer exception from Unclassed to Issue affecting current release on the Starmade board.
AndyP moved T1338: beta launcher overlay from Unclassed to Issue affecting current release on the Starmade board.
AndyP moved T1359: build helper remembers settings but doesn't care about type from Unclassed to Issue affecting current release on the Starmade board.
AndyP moved T1368: Email recipient having problems with case sensitivity from Unclassed to Issue affecting current release on the Starmade board.
AndyP moved T1370: Shape based structures bugged (Shipyard, all gates) from Unclassed to Issue affecting current release on the Starmade board.
spunkie changed the status of T1376: Unable to spawn deleted blueprint from Open to In Queue (Game).
Attempts to spawn a filled blueprint deleted from the catalog results in dropped items and can not add items to an incomplete blueprint missing from the catalog.
SmilingDemon closed T246: Clicking spawn multiple times after suicide generates multiple suicides as Closed.
-QA Testing-
cant reproduce - fixed
lancake changed Last tested (version) from 0.19439 to 0.197.47 on T753: Block count and mass is off.
-QA Testing-
lancake moved T753: Block count and mass is off from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
lancake changed Last tested (version) from 0.197.46 to 0.197.47 on T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities..
lancake closed T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. as Closed.
-QA Testing-
lancake changed Last tested (version) from 0.197.39 to 0.197.47 on T1359: build helper remembers settings but doesn't care about type.
-QA Testing-
lancake moved T1359: build helper remembers settings but doesn't care about type from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
schema changed the status of T1359: build helper remembers settings but doesn't care about type from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
schema changed the status of T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016
Apr 23 2016
SmilingDemon changed Category from issuecategory:none to issuecategory:engine on T1342: Incorrect transporter spawn position.