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Apr 23 2016

SmilingDemon changed Category from issuecategory:cbssystem to issuecategory:igui on T1340: Scrolling in storage picks up another item.
Apr 23 2016, 8:45 PM · Game Development (Alpha), GUI/HUD, Starmade
SmilingDemon moved T1376: Unable to spawn deleted blueprint from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Apr 23 2016, 8:45 PM · Engine, Starmade
SmilingDemon placed T1376: Unable to spawn deleted blueprint up for grabs.

-validated-

Apr 23 2016, 8:45 PM · Engine, Starmade
SmilingDemon triaged T1376: Unable to spawn deleted blueprint as High priority.
Apr 23 2016, 8:44 PM · Engine, Starmade
SmilingDemon claimed T1376: Unable to spawn deleted blueprint.
Apr 23 2016, 8:41 PM · Engine, Starmade
erthparadine updated the task description for T1376: Unable to spawn deleted blueprint.
Apr 23 2016, 7:49 PM · Engine, Starmade
lancake closed T1338: beta launcher overlay as Closed.
Apr 23 2016, 7:44 PM · Starmade
SmilingDemon added a comment to T1338: beta launcher overlay.

not an issue in latest builds .. it never shows 3 lines

Apr 23 2016, 7:24 PM · Starmade
SmilingDemon moved T1340: Scrolling in storage picks up another item from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Apr 23 2016, 7:02 PM · Game Development (Alpha), GUI/HUD, Starmade
SmilingDemon placed T1340: Scrolling in storage picks up another item up for grabs.

-validated-

Apr 23 2016, 7:02 PM · Game Development (Alpha), GUI/HUD, Starmade
SmilingDemon triaged T1340: Scrolling in storage picks up another item as Normal priority.
Apr 23 2016, 7:01 PM · Game Development (Alpha), GUI/HUD, Starmade
SmilingDemon claimed T1340: Scrolling in storage picks up another item.
Apr 23 2016, 6:59 PM · Game Development (Alpha), GUI/HUD, Starmade
SmilingDemon placed T1342: Incorrect transporter spawn position up for grabs.
Apr 23 2016, 6:55 PM · Game Development (Beta), CBS: Functional, Starmade
SmilingDemon moved T1342: Incorrect transporter spawn position from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Apr 23 2016, 6:54 PM · Game Development (Beta), CBS: Functional, Starmade
SmilingDemon added a comment to T1342: Incorrect transporter spawn position.

-validated-

Apr 23 2016, 6:54 PM · Game Development (Beta), CBS: Functional, Starmade
SmilingDemon triaged T1342: Incorrect transporter spawn position as Normal priority.
Apr 23 2016, 6:54 PM · Game Development (Beta), CBS: Functional, Starmade
SmilingDemon claimed T1342: Incorrect transporter spawn position.
Apr 23 2016, 6:53 PM · Game Development (Beta), CBS: Functional, Starmade
SmilingDemon placed T1375: Unable to paste password: new launcher up for grabs.
Apr 23 2016, 6:47 PM · Launcher Development, Starmade
SmilingDemon edited Tester information (Internal use only) on T1375: Unable to paste password: new launcher.
Apr 23 2016, 6:47 PM · Launcher Development, Starmade
SmilingDemon shifted T1375: Unable to paste password: new launcher from the S1 Public space to the S3 Starmade space.
Apr 23 2016, 6:21 PM · Launcher Development, Starmade
SmilingDemon moved T1375: Unable to paste password: new launcher from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Apr 23 2016, 6:20 PM · Launcher Development, Starmade
SmilingDemon added a comment to T1375: Unable to paste password: new launcher.

-Validated-

Apr 23 2016, 6:20 PM · Launcher Development, Starmade
SmilingDemon triaged T1375: Unable to paste password: new launcher as Normal priority.
Apr 23 2016, 6:18 PM · Launcher Development, Starmade
SmilingDemon claimed T1375: Unable to paste password: new launcher.
Apr 23 2016, 6:12 PM · Launcher Development, Starmade
SmilingDemon added a comment to T1357: Max memory slider knob's initial position is incorrect..

on v135 and win7 this wasnt the case for me

Apr 23 2016, 5:33 PM · Starmade
SmilingDemon changed the status of T1318: Spawning ships with same names as formerly existing one may lack docked entities from Open to In Queue (Game).
Apr 23 2016, 5:30 PM · Engine (General), Starmade
SmilingDemon edited Steps to reproduce on T1318: Spawning ships with same names as formerly existing one may lack docked entities.
Apr 23 2016, 5:30 PM · Engine (General), Starmade
SmilingDemon renamed T1318: Spawning ships with same names as formerly existing one may lack docked entities from Blueprint Spawning ships sometimes delete random entities from it to Spawning ships with same names as formerly existing one may lack docked entities.
Apr 23 2016, 5:27 PM · Engine (General), Starmade
lancake changed Last tested (version) from 0.19564 (Dev) to 0.197.46 on T1180: fleets get stuck with old orders (sometimes until they are unloaded?).
Apr 23 2016, 5:16 PM · Fleets, Starmade
lancake closed T1180: fleets get stuck with old orders (sometimes until they are unloaded?) as Closed.

-QA Testing-

Apr 23 2016, 5:16 PM · Fleets, Starmade
lancake closed T1180: fleets get stuck with old orders (sometimes until they are unloaded?), a subtask of T1287: Fleets on defend/attack don't move back to assigned sector after combat, as Closed.
Apr 23 2016, 5:16 PM · Game Development (Beta), Fleets, Starmade
lancake changed the status of T1359: build helper remembers settings but doesn't care about type from Open to In Queue (Game).
Apr 23 2016, 5:11 PM · Engine, Starmade
lancake claimed T1359: build helper remembers settings but doesn't care about type.

-Validated- & -Confirmed-

Apr 23 2016, 5:11 PM · Engine, Starmade
lancake moved T1374: blueprint description clips through other text from Open / Validated to Confirmed on the Issue Navigation board.
Apr 23 2016, 5:11 PM · Game Development, Starmade
lancake moved T1374: blueprint description clips through other text from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Apr 23 2016, 5:11 PM · Game Development, Starmade
lancake closed T1250: Frequent Crashes In Latest Version as Closed.

Haven't heard from anyone that this still happens, closing.

Apr 23 2016, 5:08 PM · Engine, Starmade
lancake moved T1250: Frequent Crashes In Latest Version from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 5:07 PM · Engine, Starmade
lancake added a comment to T292: using shield supply changes status to under fire.

Not seeing a difference, but not sure what's triggering it either. I'll check this out later.

Apr 23 2016, 5:05 PM · CBS: Functional, Starmade
lancake changed Last tested (version) from 0.19342 (Dev) to 0.197.46 on T104: Safety element: Faction Menu.
Apr 23 2016, 4:55 PM · Engine, Starmade
lancake closed T104: Safety element: Faction Menu as Closed.

-QA Testing-

Apr 23 2016, 4:55 PM · Engine, Starmade
lancake closed T104: Safety element: Faction Menu, a subtask of T101: Missing safety locks/fuses, as Closed.
Apr 23 2016, 4:55 PM · Typos, Starmade
lancake moved T104: Safety element: Faction Menu from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 4:55 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19247 (Dev) to 0.197.46 on T103: Safety element: Structure Menu.
Apr 23 2016, 4:44 PM · Engine, Starmade
lancake added a comment to T103: Safety element: Structure Menu.

-QA Testing-

Apr 23 2016, 4:43 PM · Engine, Starmade
lancake closed T103: Safety element: Structure Menu, a subtask of T101: Missing safety locks/fuses, as Closed.
Apr 23 2016, 4:43 PM · Typos, Starmade
lancake closed T103: Safety element: Structure Menu as Closed.
Apr 23 2016, 4:43 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19291 (Dev) to 0.197.46 on T340: "power failure" event does not check power inheriting.
Apr 23 2016, 4:40 PM · CBS: Weapons, Starmade
lancake closed T340: "power failure" event does not check power inheriting as Closed.

-QA Testing-

Apr 23 2016, 4:40 PM · CBS: Weapons, Starmade
lancake moved T340: "power failure" event does not check power inheriting from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 4:40 PM · CBS: Weapons, Starmade
lancake edited Steps to reproduce on T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities..
Apr 23 2016, 4:36 PM · Engine, Starmade
lancake edited Tester information (Internal use only) on T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities..
Apr 23 2016, 4:31 PM · Engine, Starmade
lancake changed the status of T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from Resolved to In Queue (Game).

-QA Testing-

Apr 23 2016, 4:30 PM · Engine, Starmade
lancake closed T1361: creating design new or from blueprint causes nullpointer exception as Closed.
Apr 23 2016, 4:28 PM · CBS: Shipyards, Starmade
lancake added a comment to T1361: creating design new or from blueprint causes nullpointer exception.

-QA Testing-

Apr 23 2016, 4:27 PM · CBS: Shipyards, Starmade
lancake moved T1361: creating design new or from blueprint causes nullpointer exception from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 4:27 PM · CBS: Shipyards, Starmade
schema changed the status of T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016, 2:29 PM · Engine, Starmade
spunkie updated the task description for T1378: Jump inhibitor warning message not indicating the source.
Apr 23 2016, 2:25 PM · Starmade, Issue Navigation
schema added a comment to T104: Safety element: Faction Menu.

Faction Block dialog unchanged except removal of hombase related stuff when no permission is given. Pls move into separate issue because that dialog will be redesigned anyways, so currently i don't put to much time into the old one.

Apr 23 2016, 2:09 PM · Engine, Starmade
schema changed the status of T103: Safety element: Structure Menu from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016, 2:08 PM · Engine, Starmade
schema changed the status of T103: Safety element: Structure Menu, a subtask of T101: Missing safety locks/fuses, from In Queue (Game) to Resolved.
Apr 23 2016, 2:08 PM · Typos, Starmade
schema changed the status of T104: Safety element: Faction Menu, a subtask of T101: Missing safety locks/fuses, from In Queue (Game) to Resolved.
Apr 23 2016, 2:08 PM · Typos, Starmade
schema changed the status of T104: Safety element: Faction Menu from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016, 2:08 PM · Engine, Starmade
schema changed the status of T340: "power failure" event does not check power inheriting from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016, 1:59 PM · CBS: Weapons, Starmade
spunkie created T1378: Jump inhibitor warning message not indicating the source.
Apr 23 2016, 1:59 PM · Starmade, Issue Navigation
schema changed the status of T292: using shield supply changes status to under fire from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016, 1:56 PM · CBS: Functional, Starmade
schema changed the status of T1361: creating design new or from blueprint causes nullpointer exception from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016, 1:42 PM · CBS: Shipyards, Starmade
schema added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

(fixed issue where fonts werent loaded right on version 0.197.45)

Apr 23 2016, 1:30 PM · Translations, Starmade
spunkie updated the task description for T1377: Jump drive/inhibitor functioning with no linked modules (exploit?).
Apr 23 2016, 11:32 AM · CBS: Functional, Starmade
spunkie created T1377: Jump drive/inhibitor functioning with no linked modules (exploit?).
Apr 23 2016, 10:49 AM · CBS: Functional, Starmade
AndyP added a comment to T1361: creating design new or from blueprint causes nullpointer exception.

Does only crash client, not server - respacing to "public"

Apr 23 2016, 9:23 AM · CBS: Shipyards, Starmade
AndyP shifted T1361: creating design new or from blueprint causes nullpointer exception from the Restricted Space space to the S3 Starmade space.
Apr 23 2016, 9:23 AM · CBS: Shipyards, Starmade
AndyP reassigned T1361: creating design new or from blueprint causes nullpointer exception from AndyP to lancake.
Apr 23 2016, 9:22 AM · CBS: Shipyards, Starmade
AndyP shifted T1361: creating design new or from blueprint causes nullpointer exception from the S3 Starmade space to the Restricted Space space.
Apr 23 2016, 9:22 AM · CBS: Shipyards, Starmade
AndyP claimed T1361: creating design new or from blueprint causes nullpointer exception.
Apr 23 2016, 9:22 AM · CBS: Shipyards, Starmade
erthparadine created T1376: Unable to spawn deleted blueprint.
Apr 23 2016, 2:18 AM · Engine, Starmade

Apr 22 2016

erthparadine created T1375: Unable to paste password: new launcher.
Apr 22 2016, 11:02 PM · Launcher Development, Starmade
spunkie closed T542: Gravity Unit not working far away from core of the Ship as Closed.
Apr 22 2016, 10:27 PM · Engine, Starmade
spunkie changed Last tested (version) from 0.19549 to 0.197.45 dev on T542: Gravity Unit not working far away from core of the Ship.
Apr 22 2016, 10:27 PM · Engine, Starmade
spunkie edited Steps to reproduce on T542: Gravity Unit not working far away from core of the Ship.
Apr 22 2016, 10:26 PM · Engine, Starmade
spunkie added a comment to T542: Gravity Unit not working far away from core of the Ship.

-QA testing-

Apr 22 2016, 10:23 PM · Engine, Starmade
SmilingDemon moved T1318: Spawning ships with same names as formerly existing one may lack docked entities from Feedback to Open / Validated on the Issue Navigation board.
Apr 22 2016, 9:45 PM · Engine (General), Starmade
SmilingDemon changed the status of T1360: Shipyard Adds Suffix and Prefix to Shipnames from Open to In Queue (Game).

-validated-
-confirmed-

Apr 22 2016, 9:42 PM · CBS: Shipyards, Starmade
SmilingDemon triaged T1360: Shipyard Adds Suffix and Prefix to Shipnames as Release Blocker priority.
Apr 22 2016, 9:36 PM · CBS: Shipyards, Starmade
SmilingDemon claimed T1360: Shipyard Adds Suffix and Prefix to Shipnames.
Apr 22 2016, 9:31 PM · CBS: Shipyards, Starmade
lancake changed Last tested (version) from 0.197.39 to 0.197.45 on T858: Build Mode for Shipyard design displays total power cap, including Shipyard's Station..
Apr 22 2016, 5:12 PM · GUI/HUD, Starmade
lancake closed T858: Build Mode for Shipyard design displays total power cap, including Shipyard's Station. as Closed.

-QA Testing-

Apr 22 2016, 5:12 PM · GUI/HUD, Starmade
lancake closed T1290: a teleport or jump to another player can crash client as Closed.

Closing, heard no complaints about it so assuming it's fixed.

Apr 22 2016, 4:54 PM · Engine, Starmade
lancake moved T1290: a teleport or jump to another player can crash client from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 22 2016, 4:54 PM · Engine, Starmade
lancake changed the status of T1361: creating design new or from blueprint causes nullpointer exception from Open to In Queue (Game).
Apr 22 2016, 4:46 PM · CBS: Shipyards, Starmade
lancake moved T1361: creating design new or from blueprint causes nullpointer exception from Open / Validated to Confirmed on the Issue Navigation board.
Apr 22 2016, 4:46 PM · CBS: Shipyards, Starmade
lancake triaged T1361: creating design new or from blueprint causes nullpointer exception as Release Blocker priority.
Apr 22 2016, 4:46 PM · CBS: Shipyards, Starmade
lancake renamed T1361: creating design new or from blueprint causes nullpointer exception from Game Crashes When Creating Design Either New or From Blueprint to creating design new or from blueprint causes nullpointer exception.
Apr 22 2016, 4:46 PM · CBS: Shipyards, Starmade
lancake moved T1361: creating design new or from blueprint causes nullpointer exception from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Apr 22 2016, 4:42 PM · CBS: Shipyards, Starmade
lancake shifted T1361: creating design new or from blueprint causes nullpointer exception from the S1 Public space to the S3 Starmade space.
Apr 22 2016, 4:42 PM · CBS: Shipyards, Starmade
lancake updated the task description for T1361: creating design new or from blueprint causes nullpointer exception.
Apr 22 2016, 4:41 PM · CBS: Shipyards, Starmade
lancake claimed T1361: creating design new or from blueprint causes nullpointer exception.

-Validated-

Apr 22 2016, 4:40 PM · CBS: Shipyards, Starmade
lancake changed Last tested (version) from 0.1989 to 0.197.45 on T303: beams passing through ship .
Apr 22 2016, 4:34 PM · Engine, Starmade
lancake closed T303: beams passing through ship as Closed.

-QA Testing-

Apr 22 2016, 4:34 PM · Engine, Starmade
lancake moved T303: beams passing through ship from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 22 2016, 4:34 PM · Engine, Starmade
lancake created T1374: blueprint description clips through other text.
Apr 22 2016, 4:32 PM · Game Development, Starmade