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Mar 6 2018

AndyP lowered the priority of T2901: GUI Dropdown Menu doesn't close after you click something on it. from Normal to Low.
Mar 6 2018, 9:14 PM · Starmade, Issue Navigation
AndyP lowered the priority of T2900: Ship Dropdown Menu in the background prevents clicking of GUis in the foreground from Normal to Low.
Mar 6 2018, 9:14 PM · Starmade, Issue Navigation
AndyP claimed T2901: GUI Dropdown Menu doesn't close after you click something on it..
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP claimed T2900: Ship Dropdown Menu in the background prevents clicking of GUis in the foreground.
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP claimed T2899: Inventory GUI Tooltips are displaying despite being in a GUI that is in front of it.
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP created T2901: GUI Dropdown Menu doesn't close after you click something on it..
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP created T2900: Ship Dropdown Menu in the background prevents clicking of GUis in the foreground.
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP created T2899: Inventory GUI Tooltips are displaying despite being in a GUI that is in front of it.
Mar 6 2018, 9:12 PM · Starmade, Issue Navigation

Mar 3 2018

Restricted Application changed the status of T2898: Shield Bubbles provide hollow shielding from Feedback to Open.

This one is a bit tricky. Having noticed similar, though not identical, instances of this issue (ship taking damage while shield is up) I have been unable to tie this to any specific reproducible scenario (and why I have been avoiding putting in a report for this until I at least found something I could point at, so far I have nothing except for one thing.... I have ONLY seen this on multiplayer).
At first I thought the issue was piercing effect as a weapon support but that didnt happen. Then I even tried pushing a reactor to well over 100% power usage and shooting that target and couldnt get it to happen. I even put over 100% stabilization on a ship (previously had found it on ships with less than 100%) and found that it did happen but couldnt identify the cause.

Mar 3 2018, 9:42 AM · Customer responded, Starmade, Issue Navigation

Mar 1 2018

SmilingDemon changed the status of T2898: Shield Bubbles provide hollow shielding from Open to Feedback.

Its not happening as you do discribe it.
please take a few screen shots from what to shot at and please do add the blueprints of the shooting ship and the target
(maybe its weapon specific)

Mar 1 2018, 5:39 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2898: Shield Bubbles provide hollow shielding from New / Unconfirmed to Feedback on the Issue Navigation board.
Mar 1 2018, 5:34 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Reproducible from issuerepro:yes to issuerepro:no on T2898: Shield Bubbles provide hollow shielding.
Mar 1 2018, 5:33 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon claimed T2898: Shield Bubbles provide hollow shielding.
Mar 1 2018, 5:33 PM · Customer responded, Starmade, Issue Navigation
Twylite_Fang created T2898: Shield Bubbles provide hollow shielding.
Mar 1 2018, 12:56 AM · Customer responded, Starmade, Issue Navigation

Feb 26 2018

33Cav created T2896: Faction role ID is 0-4 while the command that sets it uses 1-5 as the parameter.
Feb 26 2018, 1:51 AM · Engine, Starmade

Feb 24 2018

Mystery4000 added a comment to T2862: Jump auto charge does not use energy while charging.

I tried the method you said above but the bug still occurs, maybe it’s something to do with my computer

Feb 24 2018, 4:05 AM · Starmade, Issue Navigation
bdennis added a comment to T2890: Frequent crashes.

Ok So I tried to upload the Blueprint giving me issues and I think it may have been the cause of my crashes although I can't say for sure. The reason I think it was the cause is because I can't upload it here it won't allow me and when I tried to download a new copy of the blueprint and re upload it to here I got a PDF that wouldn't open instead of an .sment file and Adobe told me that it may be damaged or not coded correctly. I'm going to try a different method and try again just to be sure that its not the fact that I already have the blue print in my game. So, I'll comment again once I know.

Feb 24 2018, 2:52 AM · Customer responded, Starmade, Issue Navigation
bdennis added a comment to T2890: Frequent crashes.

I think this is the file in its entirety. It was the only one I could find with the name logstarmade.0 as the file name.

Feb 24 2018, 2:42 AM · Customer responded, Starmade, Issue Navigation

Feb 23 2018

decurr added a comment to T2882: Saving to blueprint is incomplete.

Tried to go back in and try again with an export, but it seems the universe has now become corrupted and is unable to load. That could be why it wasn't working. Started a new universe and built the same thing again, this time it does export and admin loads fully complete. Sorry for the false bug report. I've never had a universe fail before.

Feb 23 2018, 1:58 AM · Customer responded, Starmade, Issue Navigation, Support

Feb 21 2018

Restricted Application changed the status of T2882: Saving to blueprint is incomplete from Feedback to Open.

I believe it's the same issue Crusade is having here
https://i.imgur.com/KrUMmNh.jpg
https://i.imgur.com/37YRRyX.png

Feb 21 2018, 8:36 AM · Customer responded, Starmade, Issue Navigation, Support
Fuddyduddy003 added a comment to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design".

I am not sure what means about shipyard broken. My ship is in 100% loaded situation, but I just can't build it or unload it then start a new one.

Feb 21 2018, 12:57 AM · Starmade, Support

Feb 20 2018

SmilingDemon changed the status of T2842: Cannot Fire Salvage Turrets from Open to Feedback.
Feb 20 2018, 7:35 PM · Starmade, Support
SmilingDemon moved T2842: Cannot Fire Salvage Turrets from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 20 2018, 7:35 PM · Starmade, Support
SmilingDemon added a comment to T2842: Cannot Fire Salvage Turrets.

is there a storage attached to the salvager ?
and you wouldnt be able to transfer the salvaged blocks through the turret docks anyways
(or has that being changed ?)

Feb 20 2018, 7:35 PM · Starmade, Support
SmilingDemon claimed T2842: Cannot Fire Salvage Turrets.
Feb 20 2018, 7:33 PM · Starmade, Support
SmilingDemon added a comment to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design".

Ship yards are broken

Feb 20 2018, 7:29 PM · Starmade, Support
Restricted Application changed the status of T2890: Frequent crashes from Feedback to Open.

Ok just give me a bit more time to add the things that need. Also the specific blueprint is a Venator Class star destroyer blueprint that uses old power. I just need a bit more time and I will add that to the report.

Feb 20 2018, 4:06 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed the status of T2882: Saving to blueprint is incomplete from Open to Feedback.
Feb 20 2018, 9:08 AM · Customer responded, Starmade, Issue Navigation, Support
SmilingDemon moved T2882: Saving to blueprint is incomplete from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 20 2018, 9:07 AM · Customer responded, Starmade, Issue Navigation, Support
SmilingDemon claimed T2882: Saving to blueprint is incomplete.

-Feedback-
add the blueprint in question and a screenshot on how it should look like for comparison

Feb 20 2018, 9:07 AM · Customer responded, Starmade, Issue Navigation, Support
33Cav added a comment to T2882: Saving to blueprint is incomplete.

[ver 0.200.334] I am unable to reproduce in Singleplayer or Multiplayer. Saving with Save Blueprint and spawning using Admin Load both work fine for me. Even saving to local from multiplayer and uploading the blueprint from local work with no issues.

Feb 20 2018, 7:16 AM · Customer responded, Starmade, Issue Navigation, Support
Restricted Application changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Feedback to Open.

Yes, this happens in test server. My station is near at -2,23,22. Next to UA2's home base.

Feb 20 2018, 1:02 AM · Starmade, Support

Feb 19 2018

Restricted Application added projects to T2842: Cannot Fire Salvage Turrets: Issue Navigation, Starmade.
Feb 19 2018, 9:06 PM · Starmade, Support
AndyP moved T2842: Cannot Fire Salvage Turrets from Backlog to Forwarded Request on the Support board.

Converting to Bug report

Feb 19 2018, 9:05 PM · Starmade, Support
Restricted Application added a project to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design": Waiting on Author.
Feb 19 2018, 9:03 PM · Starmade, Support
AndyP added a comment to T2882: Saving to blueprint is incomplete.

Converting to Bug report

Feb 19 2018, 9:03 PM · Customer responded, Starmade, Issue Navigation, Support
Restricted Application added projects to T2882: Saving to blueprint is incomplete: Issue Navigation, Starmade.
Feb 19 2018, 9:02 PM · Customer responded, Starmade, Issue Navigation, Support
Restricted Application added projects to T2881: Power 2.0 large builds with advance building tools: Issue Navigation, Starmade.
Feb 19 2018, 9:02 PM · Starmade, Issue Navigation, Support
AndyP added a comment to T2881: Power 2.0 large builds with advance building tools.

Converting to Bug report

Feb 19 2018, 9:02 PM · Starmade, Issue Navigation, Support
AndyP moved T2881: Power 2.0 large builds with advance building tools from Backlog to Forwarded Request on the Support board.
Feb 19 2018, 9:01 PM · Starmade, Issue Navigation, Support
AndyP moved T2882: Saving to blueprint is incomplete from Backlog to Forwarded Request on the Support board.
Feb 19 2018, 9:01 PM · Customer responded, Starmade, Issue Navigation, Support
AndyP changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Open to Feedback.

converting to bug report

Feb 19 2018, 9:00 PM · Starmade, Support
Restricted Application added projects to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design": Issue Navigation, Starmade.
Feb 19 2018, 8:59 PM · Starmade, Support
AndyP changed the visibility for T2876: Chamber Mining Bonus 2 not working.
Feb 19 2018, 8:57 PM · Quality Assurance, Blockconfig, Starmade
Fuddyduddy003 created T2893: [Test ser bug] Shipyard > load design > "Unable to unload design".
Feb 19 2018, 3:06 PM · Starmade, Support
33Cav added a comment to T2883: Shipyard Design load from Catalog and Blueprint broken.

Shipyards seem to do the following:

Feb 19 2018, 2:55 AM · Starmade, Issue Navigation
33Cav added a comment to T2862: Jump auto charge does not use energy while charging.

I couldn't replicate this in 0.200.334

Feb 19 2018, 2:42 AM · Starmade, Issue Navigation

Feb 18 2018

Valiant70 added a comment to T2847: Reactor will not die.

Good. I’m glad that’s fixed.

Feb 18 2018, 5:51 PM · Engine, Starmade
SmilingDemon changed the status of T2615: An issue with Jump drive in the dev build. from Open to Feedback.

May i close this ?

Feb 18 2018, 1:09 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2615: An issue with Jump drive in the dev build. from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 18 2018, 1:07 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Reproducible from issuerepro:none to issuerepro:no on T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 1:07 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Category from issuecategory:none to issuecategory:cbssystem on T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 12:56 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed the edit policy for T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 12:56 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2862: Jump auto charge does not use energy while charging from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 18 2018, 12:54 PM · Starmade, Issue Navigation
SmilingDemon changed First occurrence (version) from The one before the one said above to 0.200.332 on T2862: Jump auto charge does not use energy while charging.
Feb 18 2018, 12:53 PM · Starmade, Issue Navigation
SmilingDemon claimed T2862: Jump auto charge does not use energy while charging.
Feb 18 2018, 12:52 PM · Starmade, Issue Navigation
SmilingDemon claimed T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 12:52 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon closed T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122) as Rejected.

-Rejected-
works just fine
on station and asteroid
probably fixed in between Dev Versions

Feb 18 2018, 12:38 PM · Engine, Starmade
SmilingDemon set Last tested (version) to 0.200.334 on T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122).
Feb 18 2018, 12:37 PM · Engine, Starmade
SmilingDemon changed the status of T2890: Frequent crashes from Open to Feedback.

Hello
Please add the logstarmade.0.log file of one of those crashes (and anyother if it isnt the only log from that game session)
If possible also add the Blueprint that is causing this for you

Feb 18 2018, 10:19 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2890: Frequent crashes from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 18 2018, 10:16 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Category from issuecategory:none to issuecategory:engine on T2890: Frequent crashes.
Feb 18 2018, 10:16 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon claimed T2890: Frequent crashes.
Feb 18 2018, 10:15 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon closed T2847: Reactor will not die as Rejected.

ok rejecting this then. could kill it just fine down to 0%

Feb 18 2018, 10:06 AM · Engine, Starmade
bdennis created T2890: Frequent crashes.
Feb 18 2018, 1:28 AM · Customer responded, Starmade, Issue Navigation

Feb 17 2018

Restricted Application changed the status of T2847: Reactor will not die from Feedback to Open.

This may have been fixed a couple of versions ago. The thing about integrity explosions not deducting RHP might be what caused this behavior, but I don’t think that had been reported as such at the time I found this.

Feb 17 2018, 9:11 PM · Engine, Starmade
SmilingDemon changed the status of T2874: faction setting treat neutral as hostile from Open to Feedback.
Feb 17 2018, 2:52 PM · NPC-Factions, Starmade
Restricted Application changed the status of T2874: faction setting treat neutral as hostile from Feedback to Open.
Feb 17 2018, 2:52 PM · NPC-Factions, Starmade
SmilingDemon changed the status of T2847: Reactor will not die from Open to Feedback.
Feb 17 2018, 2:52 PM · Engine, Starmade
Restricted Application changed the status of T2847: Reactor will not die from Feedback to Open.
Feb 17 2018, 2:51 PM · Engine, Starmade
SmilingDemon changed the status of T2869: Reactor is disabled/forced secondary despite being only reactor on entity from Open to Feedback.
Feb 17 2018, 2:51 PM · Engine, Starmade
Restricted Application changed the status of T2869: Reactor is disabled/forced secondary despite being only reactor on entity from Feedback to Open.
Feb 17 2018, 2:51 PM · Engine, Starmade
SmilingDemon changed the visibility for T2402: Giving an order in the shipyard is rendering the shipyard unusable..
Feb 17 2018, 2:50 PM · Starmade, Issue Navigation
SmilingDemon changed the visibility for T2404: Shipyards are broken.
Feb 17 2018, 2:50 PM · Starmade, Issue Navigation
SmilingDemon changed the visibility for T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 17 2018, 2:50 PM · Starmade, Issue Navigation
SmilingDemon changed the visibility for T2886: Error when constructing in shipyard.
Feb 17 2018, 2:49 PM · Starmade, Issue Navigation

Feb 15 2018

Silviyius updated the task description for T2881: Power 2.0 large builds with advance building tools.
Feb 15 2018, 8:00 PM · Starmade, Issue Navigation, Support
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T1971: Shipyard shifted links.
Feb 15 2018, 6:57 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T1971: Shipyard shifted links: T2889: Ship Yard Bugs.
Feb 15 2018, 6:57 PM · Starmade, Issue Navigation
SmilingDemon merged T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog into T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 15 2018, 6:56 PM · Starmade, Issue Navigation
Restricted Application edited projects for T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog, added: CBS: Shipyards; removed Issue Navigation.
Feb 15 2018, 6:56 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog.

sorry got overlooked .. merging it to the same thing

Feb 15 2018, 6:55 PM · CBS: Shipyards, Starmade
SmilingDemon lowered the priority of T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog from Pre-Release Quality Assurance to High.
Feb 15 2018, 6:54 PM · CBS: Shipyards, Starmade
SmilingDemon claimed T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog.
Feb 15 2018, 6:54 PM · CBS: Shipyards, Starmade
SmilingDemon changed the visibility for T2889: Ship Yard Bugs.
Feb 15 2018, 6:50 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: Unknown Object (Maniphest Task).
Feb 15 2018, 6:48 PM · Starmade, Issue Navigation
Restricted Application changed the status of T2092: Shipyard losing blocks from a part built ship in it, a subtask of T2889: Ship Yard Bugs, from Feedback to Open.
Feb 15 2018, 6:48 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2092: Shipyard losing blocks from a part built ship in it.
Feb 15 2018, 6:48 PM · Starmade, Issue Navigation
Restricted Application changed the status of T2092: Shipyard losing blocks from a part built ship in it from Feedback to Open.
Feb 15 2018, 6:48 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: Unknown Object (Maniphest Task).
Feb 15 2018, 6:47 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2351: Shipyard fails to load design: "Overlaps with Structure": T2889: Ship Yard Bugs.
Feb 15 2018, 6:46 PM · CBS: Shipyards, Game Development, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2351: Shipyard fails to load design: "Overlaps with Structure".
Feb 15 2018, 6:46 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2407: shipyards not completing tasks.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2407: shipyards not completing tasks: T2889: Ship Yard Bugs.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2404: Shipyards are broken.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2404: Shipyards are broken: T2889: Ship Yard Bugs.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon raised the priority of T2404: Shipyards are broken from Normal to High.
Feb 15 2018, 6:39 PM · Starmade, Issue Navigation
SmilingDemon claimed T2404: Shipyards are broken.
Feb 15 2018, 6:39 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2411: Shipyard not properly recognizing docked entities: T2889: Ship Yard Bugs.
Feb 15 2018, 6:38 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2411: Shipyard not properly recognizing docked entities.
Feb 15 2018, 6:38 PM · Starmade, Issue Navigation