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Reproduce this problem, and after that crash, upload that logfile (make sure to upload that file before restarting the game, or else the file will be overridden).
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Jun 21 2017
-QA Testing-
Jun 20 2017
Was partially fixed, still needs the button colours though.
Apologies on the delay there
Assuming it's fixed, haven't heard anything new about it.
Jun 19 2017
Requires the launcher update to roll out first.
Jun 18 2017
Jun 17 2017
I recall (But not tested recently at all) that missile damage also depends partially on the side of the entity hit. A perfect hit to a flat side facing galactic North isnt always the same as a perfect hit from any other side. Could be worth double checking
Jun 16 2017
This one is still a bit bugged in current release although close to being fixed in unreleased dev. Will have to check it again then.
-QA Testing-
There might still be a special case out there involving shoot out rails, but I can't find anything else anymore...Better to just close it and make a new task for anything new.
-QA Testing-
Can't reproduce anymore, maybe some weird sync issue made me doubt if this was fixed or not.
-QA Testing-
-QA Testing-
Still fine.
-QA Testing-
Nevermind...It's consistent, this is the case for no explosive effect too. I do not remember the missile radius looking this odd before, will have to downgrade and check an older version.
Jun 15 2017
-QA Testing-
yup, works:
http://prntscr.com/fka0il
Yeah, I havent had a crash in recent memory related to this so its perhaps a safe bet that for now it is fixed.
-QA Testing-
-QA Testing-
Jun 14 2017
Going to main menu and back in-game several times in the same session will indeed result in a memory build up, although that should steadily decline after a while but usually at a too slow pace to help.
Frequently alt tabbing can make the GC go lazy too often and could also take a while for it to recover completely.