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Mar 13 2018

lancake changed the edit policy for T2384: Logic Chains with Gravity Moduals.
Mar 13 2018, 11:08 PM · Logic, Starmade
lancake claimed T2384: Logic Chains with Gravity Moduals.

Old bug, and its task is a bit outdated. Merging and updating tasks.

Mar 13 2018, 11:07 PM · Logic, Starmade
lancake renamed T2386: nullpointer when removing fleet mothership while mining from Deleting fleet Mothership mid-action may cause crash to nullpointer when removing fleet mothership while mining.
Mar 13 2018, 10:59 PM · Fleets, Game Development, Starmade
lancake changed the status of T2386: nullpointer when removing fleet mothership while mining from Open to In Queue.

Can't reproduce it, issue is probably still there though. Logs might be enough to fix it, if not then this can be rejected.

Mar 13 2018, 10:57 PM · Fleets, Game Development, Starmade
lancake lowered the priority of T2389: Docked Entity Firing swarm missiles issue from Normal to Low.
Mar 13 2018, 10:36 PM · CBS: Weapons, Starmade
lancake closed T2389: Docked Entity Firing swarm missiles issue as Rejected.

Docks hitting docks is fine, but they do not deal damage to each other. Checked it again and it behaves like that still.

Mar 13 2018, 10:36 PM · CBS: Weapons, Starmade

Mar 12 2018

SmilingDemon added a parent task for T790: transporter works on a shipyard design: T2889: Ship Yard Bugs.
Mar 12 2018, 6:30 PM · Game Development (Beta), CBS: Functional, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T790: transporter works on a shipyard design.
Mar 12 2018, 6:30 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered.
Mar 12 2018, 6:29 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered: T2889: Ship Yard Bugs.
Mar 12 2018, 6:29 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T596: Shipyards cannot be connected to factory blocks.
Mar 12 2018, 6:25 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T596: Shipyards cannot be connected to factory blocks: T2889: Ship Yard Bugs.
Mar 12 2018, 6:25 PM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T612: Ships created in shipyards lose Transporter target.
Mar 12 2018, 6:25 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T612: Ships created in shipyards lose Transporter target: T2889: Ship Yard Bugs.
Mar 12 2018, 6:25 PM · Game Development (Beta), CBS: Shipyards, Starmade
SmilingDemon added a parent task for T619: Shipyards display incorrect rotational data: T2889: Ship Yard Bugs.
Mar 12 2018, 6:25 PM · Game Development (Beta), CBS: Shipyards, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T619: Shipyards display incorrect rotational data.
Mar 12 2018, 6:25 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T1147: Cannot go back to shipyard from design (edit design can be used to enter): T2889: Ship Yard Bugs.
Mar 12 2018, 6:24 PM · Game Development (Beta), Feature, CBS: Shipyards, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T1147: Cannot go back to shipyard from design (edit design can be used to enter).
Mar 12 2018, 6:24 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: Unknown Object (Maniphest Task).
Mar 12 2018, 6:23 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T1410: Shipyards can build too big ships: T2889: Ship Yard Bugs.
Mar 12 2018, 6:22 PM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T1410: Shipyards can build too big ships.
Mar 12 2018, 6:22 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T1702: shipyard core anchor causes "Enter ship core" to flicker: T2889: Ship Yard Bugs.
Mar 12 2018, 6:21 PM · Game Development (Beta), CBS: Shipyards, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T1702: shipyard core anchor causes "Enter ship core" to flicker.
Mar 12 2018, 6:21 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T1925: deconstructed ship names are still in use: T2889: Ship Yard Bugs.
Mar 12 2018, 6:21 PM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T1925: deconstructed ship names are still in use.
Mar 12 2018, 6:21 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2239: design ship continues to exist after Shipyard computer is destroyed: T2889: Ship Yard Bugs.
Mar 12 2018, 6:20 PM · CBS: Shipyards, Game Development, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2239: design ship continues to exist after Shipyard computer is destroyed.
Mar 12 2018, 6:20 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2488: Constructed ships don't use design hotbar layout: T2889: Ship Yard Bugs.
Mar 12 2018, 6:19 PM · Game Development (Alpha), Starmade, CBS: Shipyards
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2488: Constructed ships don't use design hotbar layout.
Mar 12 2018, 6:19 PM · Starmade, Issue Navigation

Mar 11 2018

Restricted Application added a project to T2393: No sound, "Could not locate OpenAl libraries": Audio.
Mar 11 2018, 7:47 PM · Audio, Starmade
lancake closed T2393: No sound, "Could not locate OpenAl libraries" as Closed.
Mar 11 2018, 7:47 PM · Audio, Starmade
lancake changed the edit policy for T2377: SocketTimeoutException.
Mar 11 2018, 7:46 PM · Starmade
lancake closed T2377: SocketTimeoutException as Rejected.

I remember that this was resolved soon after, not sure what the issue was though.

Mar 11 2018, 7:45 PM · Starmade
lancake changed the status of T2868: Beams don't do the same DPS from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 11 2018, 7:41 PM · CBS: Weapons, Starmade
lancake changed the status of T2876: Chamber Mining Bonus 2 not working from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 11 2018, 7:41 PM · Quality Assurance, Blockconfig, Starmade
lancake changed the status of T2868: Beams don't do the same DPS from Open to In Queue.
Mar 11 2018, 7:33 PM · CBS: Weapons, Starmade
lancake added a comment to T2876: Chamber Mining Bonus 2 not working.

logistics - mining bonus 2 has wrong priority

Mar 11 2018, 7:23 PM · Quality Assurance, Blockconfig, Starmade
Restricted Application edited projects for T2896: Faction role ID is 0-4 while the command that sets it uses 1-5 as the parameter, added: Engine; removed Issue Navigation.
Mar 11 2018, 7:02 PM · Engine, Starmade
lancake merged T2896: Faction role ID is 0-4 while the command that sets it uses 1-5 as the parameter into T1546: Faction's roleID is not consistent with faction_mod_members parameter.
Mar 11 2018, 7:02 PM · Game Development (Beta), Engine (Commands), Starmade
lancake lowered the priority of T2896: Faction role ID is 0-4 while the command that sets it uses 1-5 as the parameter from Normal to Trivial.
Mar 11 2018, 7:02 PM · Engine, Starmade
lancake claimed T2896: Faction role ID is 0-4 while the command that sets it uses 1-5 as the parameter.

Duplicate, merging tasks.

Mar 11 2018, 7:01 PM · Engine, Starmade

Mar 6 2018

AndyP placed T2899: Inventory GUI Tooltips are displaying despite being in a GUI that is in front of it up for grabs.

Open for Testing

Mar 6 2018, 9:16 PM · Starmade, Issue Navigation
AndyP placed T2900: Ship Dropdown Menu in the background prevents clicking of GUis in the foreground up for grabs.

Open for Testing

Mar 6 2018, 9:15 PM · Starmade, Issue Navigation
AndyP placed T2901: GUI Dropdown Menu doesn't close after you click something on it. up for grabs.

Open for Testing

Mar 6 2018, 9:15 PM · Starmade, Issue Navigation
AndyP lowered the priority of T2899: Inventory GUI Tooltips are displaying despite being in a GUI that is in front of it from Normal to Low.
Mar 6 2018, 9:15 PM · Starmade, Issue Navigation
AndyP changed the edit policy for T2899: Inventory GUI Tooltips are displaying despite being in a GUI that is in front of it.
Mar 6 2018, 9:14 PM · Starmade, Issue Navigation
AndyP lowered the priority of T2901: GUI Dropdown Menu doesn't close after you click something on it. from Normal to Low.
Mar 6 2018, 9:14 PM · Starmade, Issue Navigation
AndyP lowered the priority of T2900: Ship Dropdown Menu in the background prevents clicking of GUis in the foreground from Normal to Low.
Mar 6 2018, 9:14 PM · Starmade, Issue Navigation
AndyP claimed T2901: GUI Dropdown Menu doesn't close after you click something on it..
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP claimed T2900: Ship Dropdown Menu in the background prevents clicking of GUis in the foreground.
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP claimed T2899: Inventory GUI Tooltips are displaying despite being in a GUI that is in front of it.
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP created T2901: GUI Dropdown Menu doesn't close after you click something on it..
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP created T2900: Ship Dropdown Menu in the background prevents clicking of GUis in the foreground.
Mar 6 2018, 9:13 PM · Starmade, Issue Navigation
AndyP created T2899: Inventory GUI Tooltips are displaying despite being in a GUI that is in front of it.
Mar 6 2018, 9:12 PM · Starmade, Issue Navigation

Mar 3 2018

Restricted Application changed the status of T2898: Shield Bubbles provide hollow shielding from Feedback to Open.

This one is a bit tricky. Having noticed similar, though not identical, instances of this issue (ship taking damage while shield is up) I have been unable to tie this to any specific reproducible scenario (and why I have been avoiding putting in a report for this until I at least found something I could point at, so far I have nothing except for one thing.... I have ONLY seen this on multiplayer).
At first I thought the issue was piercing effect as a weapon support but that didnt happen. Then I even tried pushing a reactor to well over 100% power usage and shooting that target and couldnt get it to happen. I even put over 100% stabilization on a ship (previously had found it on ships with less than 100%) and found that it did happen but couldnt identify the cause.

Mar 3 2018, 9:42 AM · Customer responded, Starmade, Issue Navigation

Mar 1 2018

SmilingDemon changed the status of T2898: Shield Bubbles provide hollow shielding from Open to Feedback.

Its not happening as you do discribe it.
please take a few screen shots from what to shot at and please do add the blueprints of the shooting ship and the target
(maybe its weapon specific)

Mar 1 2018, 5:39 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2898: Shield Bubbles provide hollow shielding from New / Unconfirmed to Feedback on the Issue Navigation board.
Mar 1 2018, 5:34 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Reproducible from issuerepro:yes to issuerepro:no on T2898: Shield Bubbles provide hollow shielding.
Mar 1 2018, 5:33 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon claimed T2898: Shield Bubbles provide hollow shielding.
Mar 1 2018, 5:33 PM · Customer responded, Starmade, Issue Navigation
Twylite_Fang created T2898: Shield Bubbles provide hollow shielding.
Mar 1 2018, 12:56 AM · Customer responded, Starmade, Issue Navigation

Feb 26 2018

33Cav created T2896: Faction role ID is 0-4 while the command that sets it uses 1-5 as the parameter.
Feb 26 2018, 1:51 AM · Engine, Starmade

Feb 24 2018

Mystery4000 added a comment to T2862: Jump auto charge does not use energy while charging.

I tried the method you said above but the bug still occurs, maybe it’s something to do with my computer

Feb 24 2018, 4:05 AM · Starmade, Issue Navigation
bdennis added a comment to T2890: Frequent crashes.

Ok So I tried to upload the Blueprint giving me issues and I think it may have been the cause of my crashes although I can't say for sure. The reason I think it was the cause is because I can't upload it here it won't allow me and when I tried to download a new copy of the blueprint and re upload it to here I got a PDF that wouldn't open instead of an .sment file and Adobe told me that it may be damaged or not coded correctly. I'm going to try a different method and try again just to be sure that its not the fact that I already have the blue print in my game. So, I'll comment again once I know.

Feb 24 2018, 2:52 AM · Customer responded, Starmade, Issue Navigation
bdennis added a comment to T2890: Frequent crashes.

I think this is the file in its entirety. It was the only one I could find with the name logstarmade.0 as the file name.

Feb 24 2018, 2:42 AM · Customer responded, Starmade, Issue Navigation

Feb 23 2018

decurr added a comment to T2882: Saving to blueprint is incomplete.

Tried to go back in and try again with an export, but it seems the universe has now become corrupted and is unable to load. That could be why it wasn't working. Started a new universe and built the same thing again, this time it does export and admin loads fully complete. Sorry for the false bug report. I've never had a universe fail before.

Feb 23 2018, 1:58 AM · Customer responded, Starmade, Issue Navigation, Support

Feb 21 2018

Restricted Application changed the status of T2882: Saving to blueprint is incomplete from Feedback to Open.

I believe it's the same issue Crusade is having here
https://i.imgur.com/KrUMmNh.jpg
https://i.imgur.com/37YRRyX.png

Feb 21 2018, 8:36 AM · Customer responded, Starmade, Issue Navigation, Support
Fuddyduddy003 added a comment to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design".

I am not sure what means about shipyard broken. My ship is in 100% loaded situation, but I just can't build it or unload it then start a new one.

Feb 21 2018, 12:57 AM · Starmade, Support

Feb 20 2018

SmilingDemon changed the status of T2842: Cannot Fire Salvage Turrets from Open to Feedback.
Feb 20 2018, 7:35 PM · Starmade, Support
SmilingDemon moved T2842: Cannot Fire Salvage Turrets from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 20 2018, 7:35 PM · Starmade, Support
SmilingDemon added a comment to T2842: Cannot Fire Salvage Turrets.

is there a storage attached to the salvager ?
and you wouldnt be able to transfer the salvaged blocks through the turret docks anyways
(or has that being changed ?)

Feb 20 2018, 7:35 PM · Starmade, Support
SmilingDemon claimed T2842: Cannot Fire Salvage Turrets.
Feb 20 2018, 7:33 PM · Starmade, Support
SmilingDemon added a comment to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design".

Ship yards are broken

Feb 20 2018, 7:29 PM · Starmade, Support
Restricted Application changed the status of T2890: Frequent crashes from Feedback to Open.

Ok just give me a bit more time to add the things that need. Also the specific blueprint is a Venator Class star destroyer blueprint that uses old power. I just need a bit more time and I will add that to the report.

Feb 20 2018, 4:06 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed the status of T2882: Saving to blueprint is incomplete from Open to Feedback.
Feb 20 2018, 9:08 AM · Customer responded, Starmade, Issue Navigation, Support
SmilingDemon moved T2882: Saving to blueprint is incomplete from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 20 2018, 9:07 AM · Customer responded, Starmade, Issue Navigation, Support
SmilingDemon claimed T2882: Saving to blueprint is incomplete.

-Feedback-
add the blueprint in question and a screenshot on how it should look like for comparison

Feb 20 2018, 9:07 AM · Customer responded, Starmade, Issue Navigation, Support
33Cav added a comment to T2882: Saving to blueprint is incomplete.

[ver 0.200.334] I am unable to reproduce in Singleplayer or Multiplayer. Saving with Save Blueprint and spawning using Admin Load both work fine for me. Even saving to local from multiplayer and uploading the blueprint from local work with no issues.

Feb 20 2018, 7:16 AM · Customer responded, Starmade, Issue Navigation, Support
Restricted Application changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Feedback to Open.

Yes, this happens in test server. My station is near at -2,23,22. Next to UA2's home base.

Feb 20 2018, 1:02 AM · Starmade, Support

Feb 19 2018

Restricted Application added projects to T2842: Cannot Fire Salvage Turrets: Issue Navigation, Starmade.
Feb 19 2018, 9:06 PM · Starmade, Support
Restricted Application added a project to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design": Waiting on Author.
Feb 19 2018, 9:03 PM · Starmade, Support
AndyP added a comment to T2882: Saving to blueprint is incomplete.

Converting to Bug report

Feb 19 2018, 9:03 PM · Customer responded, Starmade, Issue Navigation, Support
Restricted Application added projects to T2882: Saving to blueprint is incomplete: Issue Navigation, Starmade.
Feb 19 2018, 9:02 PM · Customer responded, Starmade, Issue Navigation, Support
Restricted Application added projects to T2881: Power 2.0 large builds with advance building tools: Issue Navigation, Starmade.
Feb 19 2018, 9:02 PM · Starmade, Issue Navigation, Support
AndyP changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Open to Feedback.

converting to bug report

Feb 19 2018, 9:00 PM · Starmade, Support
Restricted Application added projects to T2893: [Test ser bug] Shipyard > load design > "Unable to unload design": Issue Navigation, Starmade.
Feb 19 2018, 8:59 PM · Starmade, Support
AndyP changed the visibility for T2876: Chamber Mining Bonus 2 not working.
Feb 19 2018, 8:57 PM · Quality Assurance, Blockconfig, Starmade
33Cav added a comment to T2883: Shipyard Design load from Catalog and Blueprint broken.

Shipyards seem to do the following:

Feb 19 2018, 2:55 AM · Starmade, Issue Navigation
33Cav added a comment to T2862: Jump auto charge does not use energy while charging.

I couldn't replicate this in 0.200.334

Feb 19 2018, 2:42 AM · Starmade, Issue Navigation

Feb 18 2018

Valiant70 added a comment to T2847: Reactor will not die.

Good. I’m glad that’s fixed.

Feb 18 2018, 5:51 PM · Engine, Starmade
SmilingDemon changed the status of T2615: An issue with Jump drive in the dev build. from Open to Feedback.

May i close this ?

Feb 18 2018, 1:09 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2615: An issue with Jump drive in the dev build. from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 18 2018, 1:07 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Reproducible from issuerepro:none to issuerepro:no on T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 1:07 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Category from issuecategory:none to issuecategory:cbssystem on T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 12:56 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed the edit policy for T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 12:56 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2862: Jump auto charge does not use energy while charging from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 18 2018, 12:54 PM · Starmade, Issue Navigation
SmilingDemon changed First occurrence (version) from The one before the one said above to 0.200.332 on T2862: Jump auto charge does not use energy while charging.
Feb 18 2018, 12:53 PM · Starmade, Issue Navigation
SmilingDemon claimed T2862: Jump auto charge does not use energy while charging.
Feb 18 2018, 12:52 PM · Starmade, Issue Navigation
SmilingDemon claimed T2615: An issue with Jump drive in the dev build..
Feb 18 2018, 12:52 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon closed T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122) as Rejected.

-Rejected-
works just fine
on station and asteroid
probably fixed in between Dev Versions

Feb 18 2018, 12:38 PM · Engine, Starmade
SmilingDemon set Last tested (version) to 0.200.334 on T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122).
Feb 18 2018, 12:37 PM · Engine, Starmade