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Starmade | Logic Chains with Gravity Moduals
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Description

If you connect an activation module to a gravity module and press the activation module, the gravity unit activates. If you put any chain of logic between the two, the gravity does not work.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Last tested (version)
0.199.535a
Category
Logic Gates
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

Create an activation block. Link it to any logic block (even another activation block will not work). Link the second block to the gravity module. When you press the first activation block, nothing happens.

Serverconfig (server.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>

Event Timeline

lancake claimed this task.

-rejected-

Old bug, and its task is a bit outdated. Merging and updating tasks.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Mar 13 2018, 11:08 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
Restricted Application edited projects, added Logic; removed Issue Navigation. · View Herald TranscriptMar 13 2018, 11:08 PM