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Mar 17 2017

AndyP claimed T2286: Thread Dumps not created on linux.
Mar 17 2017, 12:35 PM · Starmade
Benevolent27 created T2286: Thread Dumps not created on linux.
Mar 17 2017, 3:12 AM · Starmade
Benevolent27 added a comment to T2267: Server Shut Down for no apparent reason.

Sorry about the wait. I've been a bit overloaded at home.

Mar 17 2017, 2:44 AM · Engine (Crashes), Starmade
schema added a comment to T1776: converted blueprints have undocked entities as response fleet.

they despawn, yeah

Mar 17 2017, 12:23 AM · Engine (Data), Starmade

Mar 16 2017

lancake moved T1465: Projectiles cause a NullPointerException and beams are invisible from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Mar 16 2017, 11:31 PM · Engine (Crashes), Starmade
lancake set First occurrence (version) to 0.197.36 on T1337: Wedge blast door texture reversed.
Mar 16 2017, 11:15 PM · Game Development (Alpha), Textures, Starmade
lancake moved T1337: Wedge blast door texture reversed from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 16 2017, 11:15 PM · Game Development (Alpha), Textures, Starmade
lancake moved T1616: ArrayIndexOutOfBoundsException with missiles or effects from Confirmed fix to Coordinate multiplayer test on the Quality Assurance board.
Mar 16 2017, 11:11 PM · CBS: Weapons, Starmade
lancake moved T1616: ArrayIndexOutOfBoundsException with missiles or effects from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 16 2017, 11:10 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.199.132 to 0.199.484 on T1776: converted blueprints have undocked entities as response fleet.
Mar 16 2017, 11:01 PM · Engine (Data), Starmade
lancake changed the status of T1776: converted blueprints have undocked entities as response fleet from Resolved to In Queue.

-QA Testing-

Mar 16 2017, 11:01 PM · Engine (Data), Starmade
lancake set Last tested (version) to 0.199.484 on T1510: NullPointer in Character file.
Mar 16 2017, 10:01 PM · Engine (Crashes), Starmade
lancake moved T1510: NullPointer in Character file from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Mar 16 2017, 10:01 PM · Engine (Crashes), Starmade
lancake changed the status of Unknown Object (Maniphest Task), a subtask of T1510: NullPointer in Character file, from Resolved to In Queue.
Mar 16 2017, 9:51 PM · Engine (Crashes), Starmade
AndyP edited projects for T1368: Email recipient having problems with case sensitivity, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:55 PM · Game Development (Alpha), Engine (General), Starmade
AndyP edited projects for T1368: Email recipient having problems with case sensitivity, added: Engine (General); removed Engine.
Mar 16 2017, 7:54 PM · Game Development (Alpha), Engine (General), Starmade
AndyP moved T428: Feature QA: Stay attached to ship while being logged out from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:50 PM · Astronaut, Quality Assurance, Feature, Starmade
AndyP moved T959: Storage cannot be connected to a Rail Turret Axis. from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Game Development (Beta), CBS: Functional, Feature, Starmade
AndyP moved T1138: Set a redirect on a logout link from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Registry Development, Starmade
AndyP moved T1231: Add registry status indicator to launcher from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Launcher Development, Starmade
AndyP moved T1313: block editor tool needs a beacon flag from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Game Development (Beta), Tools, Feature, Starmade
AndyP moved T1147: Cannot go back to shipyard from design (edit design can be used to enter) from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Game Development (Beta), Feature, CBS: Shipyards, Starmade
AndyP moved T1638: Feature: [Esc] should close open dialogs from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Launcher Development, Starmade
AndyP moved T509: Have separate memory settings for client and server from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Launcher Development, Starmade
AndyP moved T1745: Force HTTPS for Citizen's Registry from Unclassed to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Registry Development, Starmade
AndyP moved T1900: changelog continue button from Unclassed to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Launcher Development, Feature, Starmade
AndyP moved T2017: Make backup sections optional from Unclassed to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Starmade
AndyP moved T2255: Present backup dialog on external game updates from Unclassed to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Launcher Development, Starmade
AndyP moved T1320: Prelaunch process + electron/java bundle updater from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Launcher Development, Starmade
AndyP moved T1636: Launcher shows [update] instead of [install] prior to installing. from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Launcher Development, Starmade
AndyP moved T1846: Space Dust Camera-Relative from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1758: Lower the mass of refined materials from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP moved T2096: Log api logins from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Registry Development, Starmade
AndyP moved T2095: Add IP/Audit log from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Registry Development, Starmade
AndyP moved T2038: Admin dashboard from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Registry Development, Starmade
AndyP moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Starmade, Game Development, Council
AndyP edited projects for T225: radarjammer doesn't affect AI anymore, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:46 PM · Game Development (Beta), AI, Starmade
AndyP moved T225: radarjammer doesn't affect AI anymore from Backlog / Unclassed to Beta on the AI board.
Mar 16 2017, 7:46 PM · Game Development (Beta), AI, Starmade
AndyP edited projects for T1325: Joystick/Xbox controller input: Missing deadzone, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:45 PM · Game Development (Beta), Controls, Starmade
AndyP edited projects for T1323: X-box-Controller: D-Pad not working, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:45 PM · Game Development (Alpha), Controls, Starmade
AndyP edited projects for T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:45 PM · Game Development (Alpha), Controls, Starmade
AndyP edited projects for T1016: Joystick sensitivity is not saved & coolie hat not recognized, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:45 PM · Game Development (Alpha), Controls, Starmade
AndyP edited projects for T990: Roll keys (Z/X) and roll control not working properly, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:45 PM · Game Development (Alpha), Controls, Starmade
AndyP moved T990: Roll keys (Z/X) and roll control not working properly from Backlog / Unclassed to Alpha on the Controls board.
Mar 16 2017, 7:44 PM · Game Development (Alpha), Controls, Starmade
AndyP moved T1016: Joystick sensitivity is not saved & coolie hat not recognized from Backlog / Unclassed to Alpha on the Controls board.
Mar 16 2017, 7:44 PM · Game Development (Alpha), Controls, Starmade
AndyP moved T1323: X-box-Controller: D-Pad not working from Beta to Alpha on the Controls board.
Mar 16 2017, 7:44 PM · Game Development (Alpha), Controls, Starmade
AndyP moved T1323: X-box-Controller: D-Pad not working from Backlog / Unclassed to Beta on the Controls board.
Mar 16 2017, 7:44 PM · Game Development (Alpha), Controls, Starmade
AndyP moved T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar from Backlog / Unclassed to Alpha on the Controls board.
Mar 16 2017, 7:44 PM · Game Development (Alpha), Controls, Starmade
AndyP moved T1325: Joystick/Xbox controller input: Missing deadzone from Backlog / Unclassed to Beta on the Controls board.
Mar 16 2017, 7:44 PM · Game Development (Beta), Controls, Starmade
AndyP edited projects for T1631: /ban_ip not accepting wildcards, added: Game Development (Alpha), Engine (Commands); removed Engine, Game Development.
Mar 16 2017, 7:44 PM · Game Development (Beta), Engine (Commands), Starmade
Restricted Application added a project to T1631: /ban_ip not accepting wildcards: Engine.
Mar 16 2017, 7:43 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP edited projects for T364: Server Crashing with enable break off is true, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T1068: Old recipes in storages or inventory cause nullpointer, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T1384: Null pointer in logfile when charging shields, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T1505: Show leaderboard key = null pointer, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T1568: Server crash java.lang.NullPointerException, hangs on at "[SERVER][SHUTDOWN]", added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T1605: GL_INVALID_OPERATION with new Console/Pipe blocks in creative - SP, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T2040: Entity_Playercharacter was hidden nullpointer exception, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:23 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP edited projects for T1669: Leaving to main menu instead of desktop causing issues, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:22 PM · Game Development (Alpha), Engine (General), Starmade
AndyP edited projects for T259: Collision Damage: Plexdoor Exploit when protected vs unprotected entity, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:21 PM · Game Development (Alpha), Engine (General), Starmade
AndyP edited projects for T306: Skybox - customized png for hires background in game gets shown different then the original png, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T319: bloom only works for one star in binary systems, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T710: cargo space and area trigger display issues, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T776: planet atmosphere can't be disabled, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T863: Destroying a slab will give you full size debris, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T966: Lighten mode does not work on transparent blocks, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T1133: Transparent and invisible blocks produce shadows, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T1356: Helmet removed automatically when switching to cargo or creative mode, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T1444: Lights from blocks emit the wrong color, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T1489: Shield don't render at all on invisible blocks, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T1532: Lighting bleeds through solid slab surfaces., added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T1716: "Additional Stars" only show in spawn galaxy, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T2178: Lighting blocks adjacent to wedges illuminate only one side, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP edited projects for T758: Chunks don't get initialized properly (non physical parts), added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP edited projects for T875: transparency issue with blocks next to slabs, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP edited projects for T925: More transparency issues, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP edited projects for T1466: Does not correctly detect frame buffer capabilities, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP edited projects for T1471: After switching textures in game, cannot switch back to previous in same session, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP edited projects for T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP edited projects for T1656: Transparent blocks lose texture when console/light bar placed above it., added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP edited projects for T1846: Space Dust Camera-Relative, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP edited projects for T1889: Rotate cargo space blocks, break rendering in current chunk and sometimes in surrounding chunks , added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T710: cargo space and area trigger display issues from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:19 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T306: Skybox - customized png for hires background in game gets shown different then the original png from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:19 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T319: bloom only works for one star in binary systems from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:19 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T758: Chunks don't get initialized properly (non physical parts) from Backlog / Unclassed to Alpha on the Engine (Rendering) board.
Mar 16 2017, 7:19 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T863: Destroying a slab will give you full size debris from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:19 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T776: planet atmosphere can't be disabled from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:19 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T875: transparency issue with blocks next to slabs from Backlog / Unclassed to Alpha on the Engine (Rendering) board.
Mar 16 2017, 7:18 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T925: More transparency issues from Backlog / Unclassed to Alpha on the Engine (Rendering) board.
Mar 16 2017, 7:18 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T966: Lighten mode does not work on transparent blocks from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T1133: Transparent and invisible blocks produce shadows from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T1356: Helmet removed automatically when switching to cargo or creative mode from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T1444: Lights from blocks emit the wrong color from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T1466: Does not correctly detect frame buffer capabilities from Backlog / Unclassed to Alpha on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T1471: After switching textures in game, cannot switch back to previous in same session from Backlog / Unclassed to Alpha on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T1489: Shield don't render at all on invisible blocks from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered from Backlog / Unclassed to Alpha on the Engine (Rendering) board.
Mar 16 2017, 7:17 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T1532: Lighting bleeds through solid slab surfaces. from Backlog / Unclassed to Beta on the Engine (Rendering) board.
Mar 16 2017, 7:16 PM · Game Development (Beta), Engine (Rendering), Starmade