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Sep 15 2016

Malacodor added a comment to T1866: Custom Mirror Functions .

I found an error in the suggestion, which I fixed. I also added a section about rotational symmetry, but that's optional. Both is listed under "Edit 2".

Sep 15 2016, 4:53 PM · Feature, Starmade, Game Development, Council
Ithirahad added a comment to T1643: Blueprint resource shopping lists/Buy all ingredients button .

I'm not in the council, but can I go ahead and recommend integration with the trading system (if it's feasible), so that mass orders for blueprints can be made from other shops via the Trading Guild delivery service?

Sep 15 2016, 3:34 PM · Feature, Game Development, Starmade, Council
Spindizzi created T1925: deconstructed ship names are still in use.
Sep 15 2016, 3:01 PM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon added a comment to T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.

That logfile contains the middle of a game session
(the start is missing and it ends in midair)

Sep 15 2016, 10:10 AM · Engine, Starmade

Sep 14 2016

Benevolent27 added a comment to T1143: overheating fleet ships can't be salvaged.

I'm still having this issue. I destroy my enemies and cannot salvage the corpses of their ships. They deserve to be mined.

Sep 14 2016, 10:51 PM · Game Development (Beta), Fleets, Starmade
AndyP added a comment to T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.

Reformatted from T1922#75735

Sep 14 2016, 9:41 PM · Engine, Starmade
Remitorm_Darkwind added a comment to T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.
Sep 14 2016, 8:37 PM · Engine, Starmade
Remitorm_Darkwind added a comment to T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.

I have 8.00 gb of ram and I'm using an Intel(R) Pentium(R) CPU N3700 @ 1.60 GHz my GPU is a Intel(R) HD Graphics

Sep 14 2016, 8:35 PM · Engine, Starmade
Malacodor added a comment to T29: OpenAL = off, no sound after a few shots.

Happens for me with both OpenAL on and off and affects power auxiliar explosions, too.

Sep 14 2016, 6:47 PM · Quality Assurance, Game Development (Alpha), Audio, Starmade
Rabid created T1924: Infinite shop bug.
Sep 14 2016, 2:57 PM · Universe, Starmade
SmilingDemon moved T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers from New / Unconfirmed to Feedback on the Issue Navigation board.
Sep 14 2016, 9:57 AM · Engine, Starmade
SmilingDemon moved T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers from Unclassed to Issue affecting current release on the Starmade board.
Sep 14 2016, 9:57 AM · Engine, Starmade
SmilingDemon added a comment to T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.

Please add a logfile from after one of those crashes (to be found in the logs folder of your starmade install directory)

Sep 14 2016, 9:57 AM · Engine, Starmade
SmilingDemon triaged T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers as High priority.
Sep 14 2016, 9:53 AM · Engine, Starmade
SmilingDemon claimed T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.
Sep 14 2016, 9:53 AM · Engine, Starmade
Goodlife00 added a comment to T1198: Ships will get stuck on pickup rails when re-docked without a player inside.

version 0.199.217

Sep 14 2016, 5:53 AM · Fleets, Starmade
Goodlife00 added a comment to T1198: Ships will get stuck on pickup rails when re-docked without a player inside.

I just accidentally reproduced this in the latest version

Sep 14 2016, 5:53 AM · Fleets, Starmade
Crimson-Artist moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sep 14 2016, 12:52 AM · Feature, Starmade, Game Development, Council

Sep 13 2016

Trekkerjoe added a comment to T1482: moire effect and colour distortion from large distances.

I use a GTX 960, and I get a similar effect.

Sep 13 2016, 11:45 PM · Game Development, Starmade
Malacodor created T1923: Right shift does not work properly on large stations or planets.
Sep 13 2016, 10:50 PM · GUI/HUD, Starmade
Sven_The_Slayer added a comment to T1919: Sector Boundary Station/Blueprint Spawn Protection .

Isn't there a hardcoded limit of 1 station per sector, or is that just a default config limit?
If hardcoded, it is also possible have any created station not appear where the user was pointing, but in the exact center of the sector instead. That way we won't even need an indicator for the center.

Sep 13 2016, 9:30 PM · Feature, Starmade, Game Development, Council
Remitorm_Darkwind created T1922: Crash upon trying to import a blueprint to the catalogue or uploading to servers.
Sep 13 2016, 9:21 PM · Engine, Starmade
Megacrafter127 added a comment to T1919: Sector Boundary Station/Blueprint Spawn Protection .

Isn't there a hardcoded limit of 1 station per sector, or is that just a default config limit?
If hardcoded, it is also possible have any created station not appear where the user was pointing, but in the exact center of the sector instead. That way we won't even need an indicator for the center.

Sep 13 2016, 8:39 PM · Feature, Starmade, Game Development, Council
SmilingDemon created T1921: copying rail orientations to rail blocks, undocks docked entities.
Sep 13 2016, 7:24 PM · CBS: Rails, Starmade
SmilingDemon assigned T1920: Cant set a custom java path in 2.1.0 builds to calani.
Sep 13 2016, 6:52 PM · Starmade
SmilingDemon created T1920: Cant set a custom java path in 2.1.0 builds.
Sep 13 2016, 6:51 PM · Starmade
Sven_The_Slayer moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Restricted Project Column to Restricted Project Column on the Restricted Project board.

There should also be a way to indicate the center of the current sector.

Sep 13 2016, 6:37 PM · Feature, Starmade, Game Development, Council
SmilingDemon closed T1911: Power Auxiliary Block Causing Server Crash as Closed.

fixed

Sep 13 2016, 5:46 PM · Starmade
SmilingDemon moved T1874: Installed game version lacking hotfix indicator from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Sep 13 2016, 5:40 PM · Starmade
SmilingDemon added a comment to T1874: Installed game version lacking hotfix indicator.

-QA Testing-

Sep 13 2016, 5:40 PM · Starmade
SmilingDemon changed Last tested (version) from 2.1.0 to 2.1.0 (build 7802468) on T1874: Installed game version lacking hotfix indicator.
Sep 13 2016, 5:40 PM · Starmade
Megacrafter127 moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Backlog to Active on the Council board.
Sep 13 2016, 1:01 PM · Feature, Starmade, Game Development, Council
Megacrafter127 added a comment to T1919: Sector Boundary Station/Blueprint Spawn Protection .

There should also be a way to indicate the center of the current sector.

Sep 13 2016, 1:01 PM · Feature, Starmade, Game Development, Council
Megacrafter127 moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sep 13 2016, 1:00 PM · Feature, Starmade, Game Development, Council
Phocian claimed T1283: Fleet member list changes on server restart..
Sep 13 2016, 12:53 PM · Starmade, Issue Navigation
AndyP added a member for Issue Navigation: Phocian.
Sep 13 2016, 12:42 PM
SmilingDemon added a subtask for T1735: pickup point hud icon off when inactive: T1310: Disabled pickup areas still show their marker and have no separate texture.
Sep 13 2016, 11:38 AM · CBS: Rails, Feature, Starmade, Council
SmilingDemon added a parent task for T1310: Disabled pickup areas still show their marker and have no separate texture: T1735: pickup point hud icon off when inactive.
Sep 13 2016, 11:38 AM · CBS: Rails, Starmade
schema changed the status of T1735: pickup point hud icon off when inactive from In Queue (Game) to Resolved.
Sep 13 2016, 11:21 AM · CBS: Rails, Feature, Starmade, Council

Sep 12 2016

Crimson-Artist created T1919: Sector Boundary Station/Blueprint Spawn Protection .
Sep 12 2016, 11:35 PM · Feature, Starmade, Game Development, Council
SmilingDemon changed the status of T1916: Screenshot with GUI doesn't show GUI when AA is enabled from Open to In Queue (Game).

-validated-
-confirmed-

Sep 12 2016, 6:30 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon renamed T1916: Screenshot with GUI doesn't show GUI when AA is enabled from Screenshot with GUI doesn't show GUI to Screenshot with GUI doesn't show GUI when AA is enabled.
Sep 12 2016, 6:30 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application added a project to T1249: Big enough mining drones don't salvage: Starmade.

I have performed some fleet mining tests today,

Sep 12 2016, 1:31 PM · Fleets, Quality Assurance, Starmade
AndyP moved T1651: All shapes, one block from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 11:10 AM · Feature, Starmade, Council
AndyP changed the status of T1651: All shapes, one block from Resolved to In Queue (Game).
Sep 12 2016, 11:08 AM · Feature, Starmade, Council
AndyP moved T1651: All shapes, one block from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 11:08 AM · Feature, Starmade, Council
AndyP renamed T1756: Storage Level Emitter / sensor block from Storage Level Emitter to Storage Level Emitter / sensor block.
Sep 12 2016, 11:06 AM · Logic, Feature, Starmade, Council
AndyP moved T1756: Storage Level Emitter / sensor block from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 11:04 AM · Logic, Feature, Starmade, Council
AndyP updated the task description for T1756: Storage Level Emitter / sensor block.
Sep 12 2016, 11:04 AM · Logic, Feature, Starmade, Council
AndyP changed the status of T1756: Storage Level Emitter / sensor block from Resolved to In Queue (Game).
Sep 12 2016, 11:03 AM · Logic, Feature, Starmade, Council
AndyP moved T1756: Storage Level Emitter / sensor block from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 11:03 AM · Logic, Feature, Starmade, Council
AndyP moved T1758: Lower the mass of refined materials from Unclassed to Issue affecting current release on the Starmade board.
Sep 12 2016, 10:58 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed the status of T1758: Lower the mass of refined materials from Resolved to In Queue (Game).
Sep 12 2016, 10:58 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP moved T1758: Lower the mass of refined materials from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development
also reclassing to bugreport.

Sep 12 2016, 10:57 AM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP moved T1846: Space Dust Camera-Relative from Unclassed to Issue affecting current release on the Starmade board.
Sep 12 2016, 10:55 AM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP changed the status of T1846: Space Dust Camera-Relative from Resolved to In Queue (Game).
Sep 12 2016, 10:54 AM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1846: Space Dust Camera-Relative from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development
Also reclassing to "bug".

Sep 12 2016, 10:54 AM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1895: invert hotbar scrolling direction from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:33 AM · Feature, Starmade, Council
AndyP changed the status of T1895: invert hotbar scrolling direction from Resolved to In Queue (Game).
Sep 12 2016, 10:33 AM · Feature, Starmade, Council
AndyP moved T1895: invert hotbar scrolling direction from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 10:32 AM · Feature, Starmade, Council
AndyP moved T1890: Build Mode: Flip Axis from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:30 AM · Feature, Game Development, Starmade, Council
AndyP moved T1890: Build Mode: Flip Axis from Feedback from Schine to Accepted on the Council board.

Converting to task for #workflow_game_development

Sep 12 2016, 10:30 AM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1890: Build Mode: Flip Axis from Resolved to In Queue (Game).
Sep 12 2016, 10:28 AM · Feature, Game Development, Starmade, Council
AndyP moved T1866: Custom Mirror Functions from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:26 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1866: Custom Mirror Functions from the Restricted Space space to the S3 Starmade space.
Sep 12 2016, 10:26 AM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1866: Custom Mirror Functions from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 12 2016, 10:25 AM · Feature, Starmade, Game Development, Council
AndyP moved T1847: Easier copying from Unclassed to Planned Feature on the Starmade board.
Sep 12 2016, 10:19 AM · Feature, Starmade, Council
AndyP shifted T1847: Easier copying from the Restricted Space space to the S3 Starmade space.
Sep 12 2016, 10:18 AM · Feature, Starmade, Council
AndyP changed the status of T1847: Easier copying from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 12 2016, 10:18 AM · Feature, Starmade, Council

Sep 11 2016

Malacodor created T1918: Power Auxiliary: Random Explosions aren't Random.
Sep 11 2016, 10:00 PM · CBS: Functional, Starmade
alij331 created T1917: Ship jumping 1km at-a-time like there's no tomorrow (local play).
Sep 11 2016, 9:58 PM · Physics, Starmade
Malacodor added a comment to T1916: Screenshot with GUI doesn't show GUI when AA is enabled.

Sorry, forgot that.

Sep 11 2016, 8:58 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon moved T1916: Screenshot with GUI doesn't show GUI when AA is enabled from New / Unconfirmed to Feedback on the Issue Navigation board.
Sep 11 2016, 8:45 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a comment to T1916: Screenshot with GUI doesn't show GUI when AA is enabled.

please add your setting.cfg

Sep 11 2016, 8:43 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon triaged T1916: Screenshot with GUI doesn't show GUI when AA is enabled as Normal priority.
Sep 11 2016, 8:42 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon claimed T1916: Screenshot with GUI doesn't show GUI when AA is enabled.
Sep 11 2016, 8:42 PM · Game Development (Beta), GUI/HUD, Starmade
Malacodor updated the task description for T1916: Screenshot with GUI doesn't show GUI when AA is enabled.
Sep 11 2016, 8:28 PM · Game Development (Beta), GUI/HUD, Starmade
Malacodor renamed T1916: Screenshot with GUI doesn't show GUI when AA is enabled from Screenshot with F5 to Screenshot with GUI doesn't show GUI.
Sep 11 2016, 8:26 PM · Game Development (Beta), GUI/HUD, Starmade
Malacodor created T1916: Screenshot with GUI doesn't show GUI when AA is enabled.
Sep 11 2016, 8:23 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1847: Easier copying from Open to Resolved.

Result:
5/5 Yes

Sep 11 2016, 7:36 PM · Feature, Starmade, Council
AndyP changed the status of T1866: Custom Mirror Functions from Open to Resolved.

Result:
5/5 Yes

Sep 11 2016, 6:52 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1890: Build Mode: Flip Axis from Open to Resolved.

Result:
5/5 Yes

Sep 11 2016, 6:46 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1895: invert hotbar scrolling direction from Open to Resolved.

Result:
4/5 Yes
1/5 No

Sep 11 2016, 6:42 PM · Feature, Starmade, Council
AndyP moved T1775: Alliance Permission Modules from Unclassed to Planned Feature on the Starmade board.
Sep 11 2016, 6:14 PM · Feature, Starmade, Game Development, Council
AndyP shifted T1775: Alliance Permission Modules from the Restricted Space space to the S3 Starmade space.
Sep 11 2016, 6:14 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1775: Alliance Permission Modules from Open to In Queue (Game).

Converting to task for #workflow_game_development

Sep 11 2016, 6:13 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1846: Space Dust Camera-Relative from Open to Resolved.

Picking up for feedback from Schine.

Sep 11 2016, 6:10 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1734: display cursor coordinates in build mode from Unclassed to Planned Feature on the Starmade board.
Sep 11 2016, 6:08 PM · Feature, Starmade, Council
AndyP shifted T1734: display cursor coordinates in build mode from the Restricted Space space to the S3 Starmade space.
Sep 11 2016, 6:08 PM · Feature, Starmade, Council
AndyP changed the status of T1734: display cursor coordinates in build mode from Resolved to In Queue (Game).

Converting to task for #workflow_game_development

Sep 11 2016, 6:08 PM · Feature, Starmade, Council
AndyP moved T1672: Trading Guild prices from Unclassed to Archived on the Starmade board.
Sep 11 2016, 6:05 PM · Feature, Starmade, Council
AndyP closed T1672: Trading Guild prices as Invalid.
Sep 11 2016, 6:05 PM · Feature, Starmade, Council
AndyP added a comment to T1672: Trading Guild prices.

Pushing through, but as its already planned to remove the old shops as infinite addition of items/stock to the economy by exploring.

Sep 11 2016, 6:04 PM · Feature, Starmade, Council
AndyP shifted T1672: Trading Guild prices from the Restricted Space space to the S3 Starmade space.
Sep 11 2016, 6:03 PM · Feature, Starmade, Council
AndyP changed the status of T1672: Trading Guild prices from Resolved to In Queue (Game).
Sep 11 2016, 6:03 PM · Feature, Starmade, Council
SmilingDemon merged T1915: linux client crashes on java.io.FileNotFoundException into T1825: no longer Comments in settings.cfg on Ubuntu.
Sep 11 2016, 8:07 AM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon merged task T1915: linux client crashes on java.io.FileNotFoundException into T1825: no longer Comments in settings.cfg on Ubuntu.
Sep 11 2016, 8:07 AM · Starmade
SmilingDemon triaged T1915: linux client crashes on java.io.FileNotFoundException as Normal priority.
Sep 11 2016, 8:06 AM · Starmade
SmilingDemon claimed T1915: linux client crashes on java.io.FileNotFoundException.
Sep 11 2016, 8:05 AM · Starmade
SmilingDemon closed T1910: Rail doors do not work as Rejected.

ok closing this then

Sep 11 2016, 8:01 AM · CBS: Rails, Starmade