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Dec 13 2016

AndyP added a comment to T2089: Wrong player placement after leaving block.

Thank you for reporting.
Unfortunately its a duplicate of T957

Dec 13 2016, 10:52 AM · Engine, Starmade
AndyP merged T2089: Wrong player placement after leaving block into T957: Placement of player after exiting ship core is unexpected under specific circumstances.
Dec 13 2016, 10:51 AM · Game Development (Beta), Engine (General), Starmade
Restricted Application removed a project from T2089: Wrong player placement after leaving block: Issue Navigation.
Dec 13 2016, 10:51 AM · Engine, Starmade
AndyP changed the edit policy for T2089: Wrong player placement after leaving block.
Dec 13 2016, 10:51 AM · Engine, Starmade
AndyP claimed T2089: Wrong player placement after leaving block.
Dec 13 2016, 10:51 AM · Engine, Starmade
AndyP merged T2091: AI can't use broadside weapons into T315: AI can´t aim with rotated weapon computers.
Dec 13 2016, 10:47 AM · Game Development (Beta), AI, Starmade
Restricted Application removed a project from T2091: AI can't use broadside weapons: Issue Navigation.
Dec 13 2016, 10:47 AM · AI, Starmade
AndyP changed the edit policy for T2091: AI can't use broadside weapons.
Dec 13 2016, 10:47 AM · AI, Starmade
AndyP claimed T2091: AI can't use broadside weapons.
Dec 13 2016, 10:46 AM · AI, Starmade
jijiji created T2091: AI can't use broadside weapons.
Dec 13 2016, 9:50 AM · AI, Starmade
jijiji edited Clientconfig (settings.cfg) on T2090: AI fires tracking missiles without locking enemy.
Dec 13 2016, 9:35 AM · AI, Starmade
jijiji created T2090: AI fires tracking missiles without locking enemy.
Dec 13 2016, 9:35 AM · AI, Starmade
jijiji created T2089: Wrong player placement after leaving block.
Dec 13 2016, 9:28 AM · Engine, Starmade
scisco created T2088: Shipyard Not Unloading Design.
Dec 13 2016, 2:06 AM · Engine, Starmade
lancake changed Category from issuecategory:none to issuecategory:npc on T2050: Produce turn issues.
Dec 13 2016, 12:53 AM · Game Development (Alpha), NPC-Factions, Starmade
lancake changed Category from issuecategory:none to issuecategory:trade on T2052: Selling bug in the trade network.
Dec 13 2016, 12:53 AM · Tradenetwork, Starmade
lancake claimed T2048: dropping items.
Dec 13 2016, 12:53 AM · Engine, Starmade
AndyP closed T2068: Shop Buy/Sell Price Exploit as Closed.

-QA Testing-

Dec 13 2016, 12:52 AM · Starmade
lancake moved T1812: Asteroids only containing >0.5% ore+shards from Archived to Issue affecting current dev-build on the Starmade board.
Dec 13 2016, 12:49 AM · Universe, Starmade
lancake moved T2085: NPC Faction homebase isn't a trade station from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 13 2016, 12:43 AM · Universe, Starmade
lancake moved T2086: Playershop stocklimits and prices swapped after update from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 13 2016, 12:42 AM · Tradenetwork, Starmade
lancake moved T2087: Prices don't update after trade order from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 13 2016, 12:42 AM · Tradenetwork, Starmade
lancake created T2087: Prices don't update after trade order .
Dec 13 2016, 12:42 AM · Tradenetwork, Starmade
lancake set First occurrence (version) to 0.199.334 on T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 13 2016, 12:36 AM · Tradenetwork, Starmade
lancake changed the status of T2083: When selling many items to a shop, it might say not enough money in shop even though there is from Open to In Queue (Game).
Dec 13 2016, 12:33 AM · Tradenetwork, Starmade

Dec 12 2016

AndyP updated the task description for T2086: Playershop stocklimits and prices swapped after update.
Dec 12 2016, 11:04 PM · Tradenetwork, Starmade
AndyP created T2086: Playershop stocklimits and prices swapped after update.
Dec 12 2016, 11:03 PM · Tradenetwork, Starmade
lancake created T2085: NPC Faction homebase isn't a trade station.
Dec 12 2016, 10:46 PM · Universe, Starmade
lancake moved T2048: dropping items from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Engine, Starmade
lancake moved T2050: Produce turn issues from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Game Development (Alpha), NPC-Factions, Starmade
lancake moved T2052: Selling bug in the trade network from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Tradenetwork, Starmade
lancake moved T2068: Shop Buy/Sell Price Exploit from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Starmade
lancake moved T2075: Incomplete Deletion of Blueprints when Deleted from the catalog from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Starmade, Issue Navigation
lancake moved T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Starmade, Issue Navigation
lancake moved T2077: Strange Null Pointer Crash after a crash ends a game session from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Engine, Starmade
lancake moved T2079: Getting game killing crashes shortly after loading up a world from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · NPC-Factions, Starmade
lancake moved T2082: Search for Trades - Result list - Buy and Sell switched from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:34 PM · Engine, Starmade
lancake moved T2083: When selling many items to a shop, it might say not enough money in shop even though there is from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:34 PM · Tradenetwork, Starmade
lancake moved T2084: NPC Factions can generate on top of each other from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:34 PM · Universe, Starmade
lancake created T2084: NPC Factions can generate on top of each other.
Dec 12 2016, 10:34 PM · Universe, Starmade
SmilingDemon edited Tester information (Internal use only) on T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 8:43 PM · Tradenetwork, Starmade
SmilingDemon added a comment to T2083: When selling many items to a shop, it might say not enough money in shop even though there is.

-validated-

Dec 12 2016, 8:42 PM · Tradenetwork, Starmade
SmilingDemon triaged T2083: When selling many items to a shop, it might say not enough money in shop even though there is as Pre-Release Quality Assurance priority.
Dec 12 2016, 8:42 PM · Tradenetwork, Starmade
SmilingDemon claimed T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 8:41 PM · Tradenetwork, Starmade
ThaHenry created T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 7:53 PM · Tradenetwork, Starmade
Restricted Application added a project to T955: Tethered cellphone causes strange connection sequence: Starmade.

I know this is extremely outdated and is probably already assumed to be fixed but I thought I would chime in and say that this issue is still occuring.

Dec 12 2016, 3:19 PM · Starmade
Starberyl added a comment to T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

Alright, I have installed the version: 0.199.334(Latest)
build: 20161211_212818 Client.

Dec 12 2016, 2:53 AM · Starmade

Dec 11 2016

SmilingDemon moved T1983: Turret aim problem from Confirmed to Open / Validated on the Issue Navigation board.
Dec 11 2016, 5:23 PM · Issue Navigation, Starmade
SmilingDemon reopened T1983: Turret aim problem as "Open".
Dec 11 2016, 5:22 PM · Issue Navigation, Starmade
SmilingDemon closed T1983: Turret aim problem as Closed.
Dec 11 2016, 5:22 PM · Issue Navigation, Starmade
SmilingDemon triaged T1983: Turret aim problem as Normal priority.
Dec 11 2016, 5:19 PM · Issue Navigation, Starmade
SmilingDemon claimed T1983: Turret aim problem.
Dec 11 2016, 5:19 PM · Issue Navigation, Starmade
SmilingDemon moved T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 11 2016, 5:10 PM · Starmade
SmilingDemon added a comment to T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

are you able to make a clean install into a new folder using the last dev build and import the blueprint there to check again?
the nullpointer from the logs should have been fixed already.

Dec 11 2016, 5:09 PM · Starmade
SmilingDemon triaged T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading as Normal priority.
Dec 11 2016, 5:05 PM · Starmade
SmilingDemon claimed T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

Still works just fine in latest Dev Build

Dec 11 2016, 5:04 PM · Starmade
Starberyl moved T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading from Unclassed to Issue affecting current release on the Starmade board.

Log have been re-uploaded, seems like the Phabricator rolled back work progress.

Dec 11 2016, 3:38 AM · Starmade
lancake changed the status of T2077: Strange Null Pointer Crash after a crash ends a game session from In Queue (Game) to Resolved.
Dec 11 2016, 1:24 AM · Engine, Starmade
lancake changed the status of T2077: Strange Null Pointer Crash after a crash ends a game session from Open to In Queue (Game).
Dec 11 2016, 1:24 AM · Engine, Starmade
lancake triaged T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end as Pre-Release Quality Assurance priority.
Dec 11 2016, 1:19 AM · Starmade, Issue Navigation
lancake claimed T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.

Most likely from the excessive logging that is taking place. There is/was also an issue that the scavengers had no trading ship and that resulted in their trading fleets ending up with hundreds of combat ships.
Also a lot of logging in that case, enough to slow everything down.

Dec 11 2016, 1:19 AM · Starmade, Issue Navigation
lancake changed First occurrence (version) from unknown to 0.199.311 on T2075: Incomplete Deletion of Blueprints when Deleted from the catalog.
Dec 11 2016, 1:15 AM · Starmade, Issue Navigation
lancake triaged T2075: Incomplete Deletion of Blueprints when Deleted from the catalog as Pre-Release Quality Assurance priority.
Dec 11 2016, 1:15 AM · Starmade, Issue Navigation
lancake claimed T2075: Incomplete Deletion of Blueprints when Deleted from the catalog.

Can't reproduce but I assume it has to do with the new categories. Keeping on open till I'm sure it's fixed or not.

Dec 11 2016, 1:14 AM · Starmade, Issue Navigation

Dec 10 2016

lancake reopened T1812: Asteroids only containing >0.5% ore+shards as "In Queue (Game)".
Dec 10 2016, 9:10 PM · Universe, Starmade
SmilingDemon changed Last tested (version) from 0.199.147 to 0.199.331 (DEV) on T1796: Close button of build mode info panel does nothing.
Dec 10 2016, 6:14 PM · GUI/HUD, Starmade
SmilingDemon closed T1796: Close button of build mode info panel does nothing as Closed.

-QA Testing-

Dec 10 2016, 6:13 PM · GUI/HUD, Starmade
AndyP added a member for Game Development: Auburn.
Dec 10 2016, 6:07 PM
Auburn changed the status of T1706: Banned player is told to "Contact Schine for further assistance" from In Queue (Game) to Resolved.

Fix already implemented.

Dec 10 2016, 5:52 PM · Typos, Starmade
SmilingDemon changed Last tested (version) from 0.198.485 (DEV) to 0.199.326 (DEV) on T1715: Username is erased after hitting enter on username in online play.
Dec 10 2016, 5:01 PM · GUI/HUD, Starmade
SmilingDemon closed T1715: Username is erased after hitting enter on username in online play as Closed.

-Qa Testing-

Dec 10 2016, 5:01 PM · GUI/HUD, Starmade
Auburn changed the status of T1567: Crash on startup - /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 10 2016, 4:52 PM · Engine, Starmade
Auburn changed the status of T1796: Close button of build mode info panel does nothing from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 10 2016, 4:52 PM · GUI/HUD, Starmade
Auburn changed the status of T1715: Username is erased after hitting enter on username in online play from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 10 2016, 4:52 PM · GUI/HUD, Starmade

Dec 7 2016

AndyP updated the task description for T2082: Search for Trades - Result list - Buy and Sell switched.
Dec 7 2016, 1:56 AM · Engine, Starmade
AndyP created T2082: Search for Trades - Result list - Buy and Sell switched.
Dec 7 2016, 1:56 AM · Engine, Starmade

Dec 6 2016

Starberyl created T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.
Dec 6 2016, 8:33 PM · Starmade
SmilingDemon closed T2071: Blocks with inventory unaccesible after second login as Closed.
Dec 6 2016, 7:04 PM · CBS: Functional, Starmade
SmilingDemon added a comment to T2071: Blocks with inventory unaccesible after second login.

-QA Testing-

Dec 6 2016, 7:04 PM · CBS: Functional, Starmade
lancake added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

Managed to trigger said crash but still not sure of the cause. Really stumped as to the log file it could have ended up in though since I'm not sure what broke.

Dec 6 2016, 6:28 PM · Engine, Starmade
lancake changed the status of T2079: Getting game killing crashes shortly after loading up a world from In Queue (Game) to Resolved.
Dec 6 2016, 5:13 PM · NPC-Factions, Starmade
lancake changed the status of T2079: Getting game killing crashes shortly after loading up a world from Open to In Queue (Game).

Should be fixed now

Dec 6 2016, 5:12 PM · NPC-Factions, Starmade
SmilingDemon closed T2080: Thruster plume effects can only be seen while the ship is being accelerated as Rejected.

-rejected-
Intended Behaviour in a newtonian thrust physics system.
the Thruster Plume should show velocity or vector direction change

Dec 6 2016, 9:03 AM · Models, Starmade
SmilingDemon triaged T2080: Thruster plume effects can only be seen while the ship is being accelerated as Trivial priority.
Dec 6 2016, 9:00 AM · Models, Starmade
SmilingDemon claimed T2080: Thruster plume effects can only be seen while the ship is being accelerated.
Dec 6 2016, 9:00 AM · Models, Starmade
Unknown Object (User) created T2080: Thruster plume effects can only be seen while the ship is being accelerated.
Dec 6 2016, 6:59 AM · Models, Starmade

Dec 5 2016

StormWing0 created T2079: Getting game killing crashes shortly after loading up a world.
Dec 5 2016, 8:44 PM · NPC-Factions, Starmade
StormWing0 added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

Yep Created a new world to test on, I'll test it again if needed to see if I can cause it this patch but all the worlds I had on the dev build with this bug are from the last patch and the 0.199.303 patch.

Dec 5 2016, 7:49 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.303 (DEV) to 0.199.306 (DEV) on T2071: Blocks with inventory unaccesible after second login.
Dec 5 2016, 7:08 PM · CBS: Functional, Starmade
SmilingDemon closed T2057: NPC Factions wont turn Hostile or Enemy as Closed.

-QA Testing-

Dec 5 2016, 7:00 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.285 (DEV) to 0.199.306 (DEV) on T2057: NPC Factions wont turn Hostile or Enemy.
Dec 5 2016, 6:59 PM · Engine, Starmade
SmilingDemon closed T2064: NPC Faction Ships and Stations In God Mode as Closed.
Dec 5 2016, 6:37 PM · Engine, Starmade
SmilingDemon added a comment to T2064: NPC Faction Ships and Stations In God Mode.

-QA testing-

Dec 5 2016, 6:37 PM · Engine, Starmade
SmilingDemon closed T2070: cant deposit Credits into a shop as Closed.

-QA Testing-

Dec 5 2016, 6:27 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.303(DEV) to 0.199.306 (DEV) on T2070: cant deposit Credits into a shop.
Dec 5 2016, 6:27 PM · Engine, Starmade
SmilingDemon moved T2077: Strange Null Pointer Crash after a crash ends a game session from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 5 2016, 6:12 PM · Engine, Starmade
SmilingDemon added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

did you cereated a new world for this to test on ?
if not .. how old is it and how often did you upgrade from an older version ?

Dec 5 2016, 6:11 PM · Engine, Starmade
SmilingDemon triaged T2077: Strange Null Pointer Crash after a crash ends a game session as Pre-Release Quality Assurance priority.
Dec 5 2016, 6:10 PM · Engine, Starmade
SmilingDemon claimed T2077: Strange Null Pointer Crash after a crash ends a game session.
Dec 5 2016, 6:08 PM · Engine, Starmade
Snowtiger256 edited Steps to reproduce on T2072: Other players see weapons fire when using docking beam or charging/using jump drive.
Dec 5 2016, 11:49 AM · Starmade, Issue Navigation