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Jun 23 2016

SmilingDemon merged T1610: Server failing on bootup into T1595: Native libraries not loading on Linux distributions without glibc 2.14.
Jun 23 2016, 8:06 PM · Engine, Starmade
SmilingDemon triaged T1595: Native libraries not loading on Linux distributions without glibc 2.14 as Pre-Release Quality Assurance priority.
Jun 23 2016, 8:06 PM · Engine, Starmade
SmilingDemon triaged T1610: Server failing on bootup as Urgent priority.
Jun 23 2016, 8:03 PM · Starmade
SmilingDemon claimed T1610: Server failing on bootup.
Jun 23 2016, 8:01 PM · Starmade
schema changed the status of T1464: Nullpointer when editing graphic options from In Queue (Game) to Resolved.
Jun 23 2016, 7:23 PM · GUI/HUD, Starmade
erthparadine updated the task description for T1611: Insufficient Energy - unknown origin/cause.
Jun 23 2016, 6:44 PM · Starmade
erthparadine created T1611: Insufficient Energy - unknown origin/cause.
Jun 23 2016, 6:43 PM · Starmade
lancake changed Last tested (version) from 0.19485 to 0.198.222 on T830: Language pack: not everything has an entry.
Jun 23 2016, 6:19 PM · Translations, Starmade
lancake closed T830: Language pack: not everything has an entry as Rejected.

We moved on to a spreadsheet, currently it has 300 ish entries to be added.
It will take time to find others since some can only be found in specific situations.

Jun 23 2016, 6:19 PM · Translations, Starmade
SmilingDemon added a subtask for T1025: Joystick and Gamepad support broken: T1609: Controller left or right finger trigger can cause nullpointer.
Jun 23 2016, 5:54 PM · Engine, Starmade
SmilingDemon added a parent task for T1609: Controller left or right finger trigger can cause nullpointer: T1025: Joystick and Gamepad support broken.
Jun 23 2016, 5:54 PM · Engine, Starmade
lancake triaged T1589: Pipe block has 24 rotations. as Normal priority.
Jun 23 2016, 5:32 PM · Starmade
lancake closed T1589: Pipe block has 24 rotations. as Rejected.

Intended, 3D models have to have 24 rotations or it wouldn't work. It might change aesthetically later but not sure about that.

Jun 23 2016, 5:32 PM · Starmade
lancake closed T1600: Sound stutters during game launch and In Game. as Rejected.

Brief update; disabling OPENAL sound fixed the issue. On a side note, didn't there used to be a launch menu for this?

Jun 23 2016, 5:29 PM · Starmade
Generalmoneys created T1610: Server failing on bootup.
Jun 23 2016, 5:14 PM · Starmade
AndyP updated the task description for T1609: Controller left or right finger trigger can cause nullpointer.
Jun 23 2016, 3:47 PM · Engine, Starmade
AndyP added a project to T1609: Controller left or right finger trigger can cause nullpointer: Starmade.
Jun 23 2016, 3:45 PM · Engine, Starmade
AndyP moved T1609: Controller left or right finger trigger can cause nullpointer from New / Unconfirmed to Open / Validated on the Issue Navigation board.

-Validated-

Jun 23 2016, 3:45 PM · Engine, Starmade
AndyP changed Hardware-Specific from issuehw:no to issuehw:other on T1609: Controller left or right finger trigger can cause nullpointer.
Jun 23 2016, 3:44 PM · Engine, Starmade
AndyP created T1609: Controller left or right finger trigger can cause nullpointer.
Jun 23 2016, 3:44 PM · Engine, Starmade
erthparadine added a comment to T1603: Huge frame drops when looking at asteroids .

Sorry, I meant framebuffers (I'll update earlier posting)...blame it my lack of morning coffee.

Jun 23 2016, 2:44 PM · Engine, Starmade
SmilingDemon closed T1556: Crash during loading between menu to ingame as Rejected.

great .. not an issue then :)

Jun 23 2016, 2:43 PM · Engine, Starmade
SmilingDemon added a comment to T1603: Huge frame drops when looking at asteroids .

Tab F3 toggles the Framebuffer option ...

Jun 23 2016, 2:42 PM · Engine, Starmade
erthparadine added a comment to T1603: Huge frame drops when looking at asteroids .

Also seeing same behaviors on MacOS (Intel Iris GPU). Forcefully enabling framebuffers (TAB+F3) seems to reduce the jerkiness.

Jun 23 2016, 2:25 PM · Engine, Starmade
Croquelune added a comment to T1556: Crash during loading between menu to ingame.

v0.198.222 confirm fix aswell

Jun 23 2016, 2:06 PM · Engine, Starmade
SmilingDemon placed T1603: Huge frame drops when looking at asteroids up for grabs.
Jun 23 2016, 10:44 AM · Engine, Starmade
SmilingDemon moved T1603: Huge frame drops when looking at asteroids from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 23 2016, 10:44 AM · Engine, Starmade
SmilingDemon added a comment to T1603: Huge frame drops when looking at asteroids .

-validated-

Jun 23 2016, 10:41 AM · Engine, Starmade
SmilingDemon triaged T1603: Huge frame drops when looking at asteroids as Pre-Release Quality Assurance priority.
Jun 23 2016, 10:41 AM · Engine, Starmade
SmilingDemon claimed T1603: Huge frame drops when looking at asteroids .
Jun 23 2016, 10:39 AM · Engine, Starmade
SmilingDemon closed T1607: Deleting Server Config Resets Universe as Rejected.

this is not a bug

Jun 23 2016, 10:33 AM · Starmade
SmilingDemon triaged T1607: Deleting Server Config Resets Universe as Normal priority.
Jun 23 2016, 10:30 AM · Starmade
SmilingDemon claimed T1607: Deleting Server Config Resets Universe.
Jun 23 2016, 10:30 AM · Starmade
Garland220 created T1608: (Mac) Game becomes unresponsive in background.
Jun 23 2016, 4:59 AM · Starmade
admiral_pheonix created T1607: Deleting Server Config Resets Universe.
Jun 23 2016, 4:32 AM · Starmade
admiral_pheonix added a comment to T1398: WEIGHTED_CENTER_OF_MASS = false has no effect.

i think our server is having this issue as well that or its [T1271] effecting us.

Jun 23 2016, 3:49 AM · Starmade
spunkie edited Tester information (Internal use only) on T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed.
Jun 23 2016, 3:48 AM · Game Development (Beta), CBS: Functional, Starmade
spunkie changed the status of T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from Open to In Queue (Game).

Push and pull defensive effects drop out when the effect would exceed the max speed of the ship.

Jun 23 2016, 3:48 AM · Game Development (Beta), CBS: Functional, Starmade

Jun 22 2016

Hairball added a comment to T1600: Sound stutters during game launch and In Game..

Brief update; disabling OPENAL sound fixed the issue. On a side note, didn't there used to be a launch menu for this?

Jun 22 2016, 9:23 PM · Starmade
Hairball added a comment to T1600: Sound stutters during game launch and In Game..

Not sure precisely how new this problem is, as I am a returning player with a new set of hardware, some of which is painfully outdated and could be the issue. I have uploaded two of my most recent logs from steamapps>common>Starmade>Starmade>Logs, and am going to change the settings.cfg and try that before starting a full re-install.

Jun 22 2016, 9:15 PM · Starmade
SpaceKing created T1606: Rail pickup points visible while cloaked.
Jun 22 2016, 8:49 PM · CBS: Rails, Starmade
Anubis_Evo created T1605: GL_INVALID_OPERATION with new Console/Pipe blocks in creative - SP.
Jun 22 2016, 8:40 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon changed the status of T1604: Launcher attempts to use invalid java binary from Open to In Queue (Launcher).
Jun 22 2016, 8:24 PM · Starmade
SmilingDemon added a comment to T1604: Launcher attempts to use invalid java binary.

-validated-
-confirmed-

Jun 22 2016, 8:24 PM · Starmade
SmilingDemon triaged T1604: Launcher attempts to use invalid java binary as High priority.
Jun 22 2016, 8:21 PM · Starmade
SmilingDemon claimed T1604: Launcher attempts to use invalid java binary.
Jun 22 2016, 8:20 PM · Starmade
nightrune updated the task description for T1604: Launcher attempts to use invalid java binary.
Jun 22 2016, 8:16 PM · Starmade
nightrune created T1604: Launcher attempts to use invalid java binary.
Jun 22 2016, 8:16 PM · Starmade
ISolox created T1603: Huge frame drops when looking at asteroids .
Jun 22 2016, 7:17 PM · Engine, Starmade
AndyP added a comment to T1581: Legacy Launcher Doesn't Work.

@QuantumSwag
Well he had a few issues with hooks to system java on OSX, please try the beta launcher.

Jun 22 2016, 7:09 PM · Starmade
SmilingDemon added a comment to T1556: Crash during loading between menu to ingame.

No more files are needed .. if it is now fixed for your settings Croquelune .

Jun 22 2016, 6:57 PM · Engine, Starmade
erthparadine added a comment to T1409: Respawning asteroids causes server lag.

Latest version, with newly redesigned asteroid system, still causes lag:

[2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-3, -4, -6); (2, 3, 5)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:609)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1639)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1305)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:638)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:632)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.update(SourceFile:1095)
[2016-06-22 16:35:36]   at org.schema.game.server.controller.GameServerController.update(SourceFile:1285)
[2016-06-22 16:35:36]   at org.schema.schine.network.server.ServerController.run(SourceFile:270)
[2016-06-22 16:35:36]   at java.lang.Thread.run(Thread.java:745)
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5043)sec[5042]: [(17.999, 132.999, -71.001) (18.001, 133.001, -70.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5044)sec[5042]: [(-315.001, -347.001, -68.001) (-314.999, -346.999, -67.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5045)sec[5042]: [(231.999, -343.001, -342.001) (232.001, -342.999, -341.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5046)sec[5042]: [(174.999, -300.001, 189.999) (175.001, -299.999, 190.001)]
[2016-06-22 16:35:36] SET NON SUN (186, 217, -317)
[2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-4, -3, -5); (3, 2, 4)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:609)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1639)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1305)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:638)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:632)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.update(SourceFile:1095)
[2016-06-22 16:35:36]   at org.schema.game.server.controller.GameServerController.update(SourceFile:1285)
[2016-06-22 16:35:36]   at org.schema.schine.network.server.ServerController.run(SourceFile:270)
[2016-06-22 16:35:36]   at java.lang.Thread.run(Thread.java:745)
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5043)sec[5042]: [(17.999, 132.999, -71.001) (18.001, 133.001, -70.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5044)sec[5042]: [(-315.001, -347.001, -68.001) (-314.999, -346.999, -67.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5045)sec[5042]: [(231.999, -343.001, -342.001) (232.001, -342.999, -341.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5046)sec[5042]: [(174.999, -300.001, 189.999) (175.001, -299.999, 190.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5048)sec[5042]: [(-327.001, 2.999, 343.999) (-326.999, 3.001, 344.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5049)sec[5042]: [(125.999, 331.999, 345.999) (126.001, 332.001, 346.001)]
[2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-104, -9, -150)
[2016-06-22 16:35:36] POPULATE EMPTY (-104, -9, -150)
[2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-103, -11, -150)
[2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-4, -5, -4); (3, 4, 3)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:609)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1639)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1305)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:638)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:632)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.update(SourceFile:1095)
[2016-06-22 16:35:36]   at org.schema.game.server.controller.GameServerController.update(SourceFile:1285)
[2016-06-22 16:35:36]   at org.schema.schine.network.server.ServerController.run(SourceFile:270)
[2016-06-22 16:35:36]   at java.lang.Thread.run(Thread.java:745)
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5054)sec[5053]: [(269.999, 50.999, -97.001) (270.001, 51.001, -96.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5055)sec[5053]: [(38.999, 206.999, 342.999) (39.001, 207.001, 343.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5056)sec[5053]: [(-142.001, -312.001, -275.001) (-141.999, -311.999, -274.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5057)sec[5053]: [(216.999, -348.001, 199.999) (217.001, -347.999, 200.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5058)sec[5053]: [(-251.001, -242.001, 283.999) (-250.999, -241.999, 284.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5059)sec[5053]: [(-348.001, 279.999, -186.001) (-347.999, 280.001, -185.999)]
[2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-5, -6, -4); (4, 5, 3)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:609)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1639)
[2016-06-22 16:35:36]   at obfuscated.acm.a(SourceFile:1305)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:638)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.getSector(SourceFile:632)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011)
[2016-06-22 16:35:36]   at org.schema.game.common.data.world.Universe.update(SourceFile:1095)
[2016-06-22 16:35:36]   at org.schema.game.server.controller.GameServerController.update(SourceFile:1285)
[2016-06-22 16:35:36]   at org.schema.schine.network.server.ServerController.run(SourceFile:270)
[2016-06-22 16:35:36]   at java.lang.Thread.run(Thread.java:745)
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5054)sec[5053]: [(269.999, 50.999, -97.001) (270.001, 51.001, -96.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5055)sec[5053]: [(38.999, 206.999, 342.999) (39.001, 207.001, 343.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5056)sec[5053]: [(-142.001, -312.001, -275.001) (-141.999, -311.999, -274.999)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5057)sec[5053]: [(216.999, -348.001, 199.999) (217.001, -347.999, 200.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5058)sec[5053]: [(-251.001, -242.001, 283.999) (-250.999, -241.999, 284.001)]
[2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5059)sec[5053]: [(-348.001, 279.999, -186.001) (-347.999, 280.001, -185.999)]
[2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-103, -10, -150)
[2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-103, -9, -150)
[2016-06-22 16:35:36] POPULATE EMPTY (-103, -9, -150)
[2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-102, -11, -150)
[2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-102, -10, -150)
[2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-102, -9, -150)
[2016-06-22 16:35:36] POPULATE EMPTY (-102, -9, -150)
[2016-06-22 16:35:36] [UNIVERSE] WARNING: Sector Ping took 19
Jun 22 2016, 6:22 PM · Starmade
17joshuanewcomb added a comment to T1556: Crash during loading between menu to ingame.

I too confirm the hotfix did resolve the shader compilation issue.

Jun 22 2016, 5:09 PM · Engine, Starmade
erthparadine added a comment to T1375: Unable to paste password: new launcher.

To clarify one thing though: I cannot find a keystroke combination that will paste into the initial/small login window shown with a fresh/clean start of launcher version 2.0.5. My earlier mentioned combination will continue to paste into the "uplink" password field though.

Jun 22 2016, 3:40 PM · Launcher Development, Starmade
freedom16789 created T1601: no sound any where in starmade.
Jun 22 2016, 2:48 PM · Starmade
Croquelune added a comment to T1556: Crash during loading between menu to ingame.

Sorry got some problems with my computers wasn't able to answer earlier.

Jun 22 2016, 1:57 PM · Engine, Starmade
lancake merged T1592: unloaded and overheated fleet ships follow move orders into T1187: AI/fleet ships can move when they sometimes shouldn't.
Jun 22 2016, 12:04 PM · Game Development (Alpha), Fleets, Starmade
lancake merged task T1592: unloaded and overheated fleet ships follow move orders into T1187: AI/fleet ships can move when they sometimes shouldn't.
Jun 22 2016, 12:04 PM · Fleets, Starmade
lancake renamed T1187: AI/fleet ships can move when they sometimes shouldn't from unloaded fleets can move in and out of noenter/noexit sectors to unloaded fleet ships can move when they sometimes shouldn't.
Jun 22 2016, 12:04 PM · Game Development (Alpha), Fleets, Starmade
lancake triaged T1592: unloaded and overheated fleet ships follow move orders as High priority.
Jun 22 2016, 12:02 PM · Fleets, Starmade
lancake claimed T1592: unloaded and overheated fleet ships follow move orders.

Hm thought we already had that reported but can't find it. Going to merge it with our other fleet move issue.

Jun 22 2016, 12:01 PM · Fleets, Starmade
lancake moved T1579: Text Rendering Issues from New / Unconfirmed to Feedback on the Issue Navigation board.
Jun 22 2016, 11:58 AM · Translations, Starmade
lancake shifted T1579: Text Rendering Issues from the S1 Public space to the S3 Starmade space.
Jun 22 2016, 11:58 AM · Translations, Starmade
lancake claimed T1579: Text Rendering Issues.

Unfortunately this is pretty much everywhere, even for english, and it's different for all languages depending on the length of a string. I'm not entirely sure if we can put that all in 1 task without making it confusing or extremely long. I'll validate it for now.

Jun 22 2016, 11:55 AM · Translations, Starmade
lancake moved T1600: Sound stutters during game launch and In Game. from New / Unconfirmed to Feedback on the Issue Navigation board.
Jun 22 2016, 11:53 AM · Starmade
lancake triaged T1600: Sound stutters during game launch and In Game. as High priority.
Jun 22 2016, 11:53 AM · Starmade
lancake claimed T1600: Sound stutters during game launch and In Game..

Is this a recent problem? If the previous release was fine, this would be a bit odd.
Try changing `USE_OPEN_AL_SOUND = true`` into `USE_OPEN_AL_SOUND = false`` of your settings.cfg (make sure to save the file after changing it)
It's possible sound won't work at all then though.

Jun 22 2016, 11:52 AM · Starmade
Benevolent27 added a comment to T1455: Database error PUBLIC.ENTITIES.

Update: I went ahead and deleted line 93 from the ".script" file in the index folder and now the world loads successfully. Though I won't be using this world file for the server, at least now it appears I can run a copy of the server to help people get back some of their ships.

Jun 22 2016, 3:54 AM · Starmade
Benevolent27 added a comment to T1455: Database error PUBLIC.ENTITIES.

We had a similar situation over at the Light vs Dark server. Very similar log output. It starts with the same "java.lang.Exception: Server Shutdown: false" part, but then errors out down a different path, stating there was an error on line 93 of the script. In the index/.script file, line 93 is as follows: SET TABLE PUBLIC.FLEET_MEMBERS INDEX '1072215 1072167 1072179 1072167 1072179 1072167 1072173 0 0 0 0 0 0 0 23'

Jun 22 2016, 3:10 AM · Starmade
Hairball created T1600: Sound stutters during game launch and In Game..
Jun 22 2016, 1:53 AM · Starmade

Jun 21 2016

AndyP edited Tester information (Internal use only) on T1595: Native libraries not loading on Linux distributions without glibc 2.14.
Jun 21 2016, 9:23 PM · Engine, Starmade
AndyP added a comment to T1595: Native libraries not loading on Linux distributions without glibc 2.14.

I am NOT sure if this can be fixed from our side at all, but at least sending it in queue for a review.

Jun 21 2016, 9:22 PM · Engine, Starmade
AndyP merged T1599: Dedicated server crashes on startup using Linux Debian into T1595: Native libraries not loading on Linux distributions without glibc 2.14.
Jun 21 2016, 9:22 PM · Engine, Starmade
AndyP merged task T1599: Dedicated server crashes on startup using Linux Debian into T1595: Native libraries not loading on Linux distributions without glibc 2.14.
Jun 21 2016, 9:22 PM · Starmade
AndyP shifted T1599: Dedicated server crashes on startup using Linux Debian from the S1 Public space to the S3 Starmade space.
Jun 21 2016, 9:21 PM · Starmade
AndyP claimed T1599: Dedicated server crashes on startup using Linux Debian.
Jun 21 2016, 9:21 PM · Starmade
AndyP changed the status of T1595: Native libraries not loading on Linux distributions without glibc 2.14 from Open to In Queue (Game).
Jun 21 2016, 9:21 PM · Engine, Starmade
AndyP claimed T1595: Native libraries not loading on Linux distributions without glibc 2.14.
Jun 21 2016, 9:20 PM · Engine, Starmade
systemhack.net renamed T1599: Dedicated server crashes on startup using Linux Debian from Dedicated server crashes startup using Linux Debian to Dedicated server crashes on startup using Linux Debian.
Jun 21 2016, 7:35 PM · Starmade
systemhack.net created T1599: Dedicated server crashes on startup using Linux Debian.
Jun 21 2016, 7:34 PM · Starmade
AndyP added a comment to T1515: Hung server.

So for quick lookup or searching:
obfuscated.aDC.a()
was the function that took most CPU time, beside
Java.io.PrintStream.PrintLn()

Jun 21 2016, 7:27 PM · Starmade, Issue Navigation
spunkie edited Tester information (Internal use only) on T1597: Teal std. armor has wrong stats.
Jun 21 2016, 7:24 PM · Blockconfig, Starmade
AndyP reassigned T1501: Add a (Keep Updated) option from AndyP to calani.
Jun 21 2016, 6:49 PM · Feature, Starmade, Launcher Development
AndyP changed the visibility for T1501: Add a (Keep Updated) option.
Jun 21 2016, 6:48 PM · Feature, Starmade, Launcher Development
AndyP claimed T1501: Add a (Keep Updated) option.
Jun 21 2016, 6:48 PM · Feature, Starmade, Launcher Development
spunkie changed the status of T1597: Teal std. armor has wrong stats from Open to In Queue (Game).

Teal standard armor has the same stats as advanced armor listed in its description for all values except block hp which is correct at 100.

Jun 21 2016, 6:46 PM · Blockconfig, Starmade
AndyP added a comment to T1567: Crash on startup - /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found.

should be fixed by the hotfix @Gimpy can you confirm that?

Jun 21 2016, 6:45 PM · Engine, Starmade
Ithirahad updated the task description for T1598: Strange client desynchronization with clocked logic..
Jun 21 2016, 6:32 PM · Engine, Starmade
spunkie claimed T1597: Teal std. armor has wrong stats.
Jun 21 2016, 6:23 PM · Blockconfig, Starmade
AndyP closed T1531: NullPointer on server as Closed.

Okay, closing the issue then.

Jun 21 2016, 5:01 PM · Starmade
Ithirahad created T1598: Strange client desynchronization with clocked logic..
Jun 21 2016, 2:58 PM · Engine, Starmade
SmilingDemon changed the edit policy for T924: Invoking Advanced Build mode using <CTRL> key crashes game in v0.19498.
Jun 21 2016, 2:07 PM · Engine, Starmade
SmilingDemon closed T924: Invoking Advanced Build mode using <CTRL> key crashes game in v0.19498 as Rejected.

-rejected-
no more info for half a year

Jun 21 2016, 2:06 PM · Engine, Starmade
SmilingDemon moved T1597: Teal std. armor has wrong stats from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 21 2016, 2:02 PM · Blockconfig, Starmade
SmilingDemon placed T1597: Teal std. armor has wrong stats up for grabs.
Jun 21 2016, 2:02 PM · Blockconfig, Starmade
SmilingDemon added a comment to T1597: Teal std. armor has wrong stats.

-Validated-

Jun 21 2016, 2:01 PM · Blockconfig, Starmade
SmilingDemon triaged T1597: Teal std. armor has wrong stats as Pre-Release Quality Assurance priority.
Jun 21 2016, 2:01 PM · Blockconfig, Starmade
SmilingDemon claimed T1597: Teal std. armor has wrong stats.
Jun 21 2016, 2:01 PM · Blockconfig, Starmade
SmilingDemon merged task T1596: Unknown error occurs on mac when attempting to spawn character when first logging in. into T1525: ffmpeg not working.
Jun 21 2016, 1:33 PM · Starmade
SmilingDemon merged T1596: Unknown error occurs on mac when attempting to spawn character when first logging in. into T1525: ffmpeg not working.
Jun 21 2016, 1:33 PM · Engine, Starmade