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Jan 21 2016

Chandler claimed T1061: Scrolling through cargo/inventory menu (with mouse wheel) changes 'held' block.
Jan 21 2016, 4:30 PM · GUI/HUD, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Please attach the logs from the new position then, we will look into them.

Jan 21 2016, 3:38 PM · Engine, Starmade
Napther created T1074: Jump Inhibitors stacking "active" overlay.
Jan 21 2016, 12:41 PM · Game Development (Beta), GUI/HUD, Starmade
Megacrafter127 closed T742: pressing Launch doesn't start up the game under certain conditions as Closed.

-QA Testing-
Fix confirmed for all OS

Jan 21 2016, 10:36 AM · Starmade
Megacrafter127 added a comment to T742: pressing Launch doesn't start up the game under certain conditions.

-QA Testing-
Fixed on linux, and windows.

Jan 21 2016, 9:34 AM · Starmade
calani changed the status of T742: pressing Launch doesn't start up the game under certain conditions from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 21 2016, 8:10 AM · Starmade
godmars moved T1013: Missiles don't hit the target anymore from Open / Validated to Feedback on the Issue Navigation board.
Jan 21 2016, 6:06 AM · CBS: Weapons, Starmade
godmars added a comment to T1013: Missiles don't hit the target anymore.

Tested at ranges from 40m up to 2000m and none of described effects were observed. The missiles connected and did damage every time. Were you firing at something on the border of a sector?

Jan 21 2016, 6:06 AM · CBS: Weapons, Starmade
Zackey_TNT claimed T1051: Defensive Ion Effect Not Affecting Docked Entities.

Interesting issue, However, with the recent change to 25% there needs to be some counter balance. This could also promote tactical targeting instead of derping the mother ship itself.

Jan 21 2016, 4:14 AM · CBS: Functional, Starmade
Zackey_TNT claimed T1014: Ai continues to fire after making peace with an enemy..

I shall conduct my testing shortly, However, Note that I know this to be true from my countless ally misfires after weapons trials. The ai simply does not update.

Jan 21 2016, 4:13 AM · Game Development (Alpha), AI, Starmade
godmars claimed T1013: Missiles don't hit the target anymore.
Jan 21 2016, 12:35 AM · CBS: Weapons, Starmade

Jan 20 2016

Comr4de created T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only.
Jan 20 2016, 11:15 PM · Blockconfig, Starmade
lancake changed Reproducible from issuerepro:none to issuerepro:yes on T739: "Determining files to download" triggers on the wrong event.
Jan 20 2016, 8:54 PM · Starmade
lancake closed T739: "Determining files to download" triggers on the wrong event as Closed.

-QA Testing-

Jan 20 2016, 8:53 PM · Starmade
17joshuanewcomb updated the task description for T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.
Jan 20 2016, 8:09 PM · Engine, Starmade
17joshuanewcomb renamed T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION from Constant Crash because of Graphics engine glitch to Constant Crash because of EXCEPTION_ACCESS_VIOLATION.
Jan 20 2016, 8:06 PM · Engine, Starmade
spunkie added a comment to T1059: Ship roll / rotate alone when build mode.

I don't use controllers or joysticks but when I'm in a mode that removes mouse control of ship turning like chat or build or shop menu sometimes the ship will drift its rotation but its sporadic in occurrence.

Jan 20 2016, 7:42 PM · Engine, Starmade
TomislavH added a comment to T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.
[2016-01-20 20:16:41] GL_ERROR: GL_INVALID_OPERATION
Jan 20 2016, 7:27 PM · CBS: Weapons, Starmade
TomislavH added a comment to T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.
Jan 20 2016, 7:24 PM · CBS: Weapons, Starmade
lancake added a comment to T739: "Determining files to download" triggers on the wrong event.

It's fine for windows and megacrafter127 checked linux.

Jan 20 2016, 7:23 PM · Starmade
lancake changed the status of T1072: Scrolling in the "Build type" dropdown list closes it from Open to In Queue (Launcher).

-Confirmed-

Jan 20 2016, 7:11 PM · Starmade
lancake set Task Type to issuetype:bug on T1072: Scrolling in the "Build type" dropdown list closes it.
Jan 20 2016, 7:11 PM · Starmade
lancake created T1072: Scrolling in the "Build type" dropdown list closes it.
Jan 20 2016, 7:10 PM · Starmade
Megacrafter127 edited Steps to reproduce on T742: pressing Launch doesn't start up the game under certain conditions.
Jan 20 2016, 6:09 PM · Starmade
Megacrafter127 renamed T742: pressing Launch doesn't start up the game under certain conditions from pressing Launch doesn't start up the game to pressing Launch doesn't start up the game under certain conditions.
Jan 20 2016, 6:07 PM · Starmade
TomislavH added a comment to T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.

Well it seems that at the moment I cannot provoke same incident again too.. I guess it was "read only" fault , or run as administrator helped too.. if it hapopens i will send log here...thanks for assistance

Jan 20 2016, 4:18 PM · CBS: Weapons, Starmade
TomislavH added a comment to T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.

It happened on last 2 of them (and only ones i made)..lemme search that log

Jan 20 2016, 4:11 PM · CBS: Weapons, Starmade
SmilingDemon moved T991: Station Docking Spawns Entity In Space. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 20 2016, 4:01 PM · CBS: Rails, Starmade
SmilingDemon closed T991: Station Docking Spawns Entity In Space. as Rejected.

no response.
rejecting

Jan 20 2016, 4:00 PM · CBS: Rails, Starmade
SmilingDemon moved T1068: Old recipes in storages or inventory cause nullpointer from Unclassed to Issue affecting current release on the Starmade board.
Jan 20 2016, 3:58 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon changed the status of T1068: Old recipes in storages or inventory cause nullpointer from Open to In Queue (Game).

pushing in queue with logfile info

Jan 20 2016, 3:58 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon removed Video Card Model on T1068: Old recipes in storages or inventory cause nullpointer.
Jan 20 2016, 3:57 PM · Game Development (Alpha), Engine (Crashes), Starmade
BoeseBoese added a comment to T1068: Old recipes in storages or inventory cause nullpointer.
Jan 20 2016, 3:55 PM · Game Development (Alpha), Engine (Crashes), Starmade
BoeseBoese set Video Card Model to Geforce GT 430 on T1068: Old recipes in storages or inventory cause nullpointer.
Jan 20 2016, 3:55 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon added a comment to T1068: Old recipes in storages or inventory cause nullpointer.

This then:

Jan 20 2016, 3:43 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP added a comment to T1068: Old recipes in storages or inventory cause nullpointer.
crshed it again(20.1.2016), so here´s the log:
Jan 20 2016, 2:36 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake moved T854: Armor values wrongly applied to missile damage from Open / Validated to Feedback on the Issue Navigation board.
Jan 20 2016, 11:55 AM · Engine, Starmade
lancake added a comment to T854: Armor values wrongly applied to missile damage.

I can't confirm, seems to work like it should.

Jan 20 2016, 11:55 AM · Engine, Starmade
BoeseBoese added a comment to T1068: Old recipes in storages or inventory cause nullpointer.
Jan 20 2016, 11:08 AM · Game Development (Alpha), Engine (Crashes), Starmade
lancake moved T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 20 2016, 11:02 AM · CBS: Weapons, Starmade
lancake shifted T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems from the S1 Public space to the S3 Starmade space.
Jan 20 2016, 11:02 AM · CBS: Weapons, Starmade
lancake claimed T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.

I can't reproduce unfortunately. Can you give us the crash log? It's located in the Starmade/logs folder, give us the log.txt.0 (sort by date to be sure) after crashing and not rebooting your game. Drag and drop the file into the comment field to share.

Jan 20 2016, 11:02 AM · CBS: Weapons, Starmade
lancake added a comment to T1063: FPS Drop looking in General Direction of System Star.

Can I edit one little detail about the task? It wont let me...

Jan 20 2016, 10:45 AM · Engine, Starmade
Megacrafter127 edited Serverconfig (server.cfg) on T742: pressing Launch doesn't start up the game under certain conditions.
Jan 20 2016, 10:41 AM · Starmade
Megacrafter127 changed the status of T742: pressing Launch doesn't start up the game under certain conditions from Resolved to In Queue (Launcher).

-QA Testing-
Not fixed, at least on ubuntu linux 14.04 32bit. Tester information field updated with new log. Does occur on 64bit ubuntu linux 12.04 too, unless the environment path is manually set to the launcher's install folder beforehand. Thus assuming the cause to be a path resolving issue.

Jan 20 2016, 10:18 AM · Starmade
Megacrafter127 changed Last tested (version) from v0.0.4 to v0.0.5 on T742: pressing Launch doesn't start up the game under certain conditions.
Jan 20 2016, 10:16 AM · Starmade
SmilingDemon added a comment to T1063: FPS Drop looking in General Direction of System Star.

add it as a comment

Jan 20 2016, 9:48 AM · Engine, Starmade
calani changed the status of T742: pressing Launch doesn't start up the game under certain conditions from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 20 2016, 9:44 AM · Starmade
17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Something tells me Minecraft wont encounter this crash, because each and every single time, its an EXCEPTION_ACCESS_VIOLATION from Java, and I personally have never seen this from minecraft... Ya, I am having no trouble opening up minecraft...

Jan 20 2016, 5:59 AM · Engine, Starmade
17joshuanewcomb added a comment to T1063: FPS Drop looking in General Direction of System Star.

Can I edit one little detail about the task? It wont let me...

Jan 20 2016, 5:38 AM · Engine, Starmade

Jan 19 2016

AndyP updated subscribers of T780: New launcher not launching when network has star-made.org blocked or computer is offline.
Jan 19 2016, 10:47 PM · Launcher Development, Starmade
AndyP merged task T1071: Launcher should work offline into T780: New launcher not launching when network has star-made.org blocked or computer is offline.
Jan 19 2016, 10:47 PM · Starmade
AndyP changed the visibility for T1071: Launcher should work offline.
Jan 19 2016, 10:47 PM · Starmade
AndyP claimed T1071: Launcher should work offline.
Jan 19 2016, 10:47 PM · Starmade
wedtm created T1071: Launcher should work offline.
Jan 19 2016, 10:44 PM · Starmade
calani added a comment to T742: pressing Launch doesn't start up the game under certain conditions.

What errors get thrown in ubuntu 14.04 x64? Is it trying to launch the game before downloading it? Are there any missing files/dependencies, ex ~/dep/java/jre1.7.0_80/bin/java?
I've so far been unable to reproduce the behavior.

Jan 19 2016, 9:47 PM · Starmade
TomislavH added a comment to T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.

Update: I removed "read only" status of whole instalation folder and set that game runs as administrator. I then managed to enter build mode, activate missle computer and build and connect my tubes , but game crashed when I entered core room where computers are located.

Jan 19 2016, 9:02 PM · CBS: Weapons, Starmade
TomislavH created T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.
Jan 19 2016, 8:24 PM · CBS: Weapons, Starmade
lancake moved T1051: Defensive Ion Effect Not Affecting Docked Entities from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 19 2016, 8:02 PM · CBS: Functional, Starmade
lancake triaged T1051: Defensive Ion Effect Not Affecting Docked Entities as Low priority.
Jan 19 2016, 8:02 PM · CBS: Functional, Starmade
lancake claimed T1051: Defensive Ion Effect Not Affecting Docked Entities.

It was intended back when I asked about it but that was before shield sharing, seems to be a good idea to put that in now.

Jan 19 2016, 8:01 PM · CBS: Functional, Starmade
lancake placed T1013: Missiles don't hit the target anymore up for grabs.
Jan 19 2016, 8:00 PM · CBS: Weapons, Starmade
lancake moved T1013: Missiles don't hit the target anymore from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 19 2016, 8:00 PM · CBS: Weapons, Starmade
lancake triaged T1013: Missiles don't hit the target anymore as Normal priority.
Jan 19 2016, 7:59 PM · CBS: Weapons, Starmade
lancake claimed T1013: Missiles don't hit the target anymore.

Might be a duplicate of T958 or T9

Jan 19 2016, 7:58 PM · CBS: Weapons, Starmade
lancake placed T1014: Ai continues to fire after making peace with an enemy. up for grabs.
Jan 19 2016, 7:54 PM · Game Development (Alpha), AI, Starmade
lancake moved T1014: Ai continues to fire after making peace with an enemy. from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 19 2016, 7:54 PM · Game Development (Alpha), AI, Starmade
lancake shifted T1014: Ai continues to fire after making peace with an enemy. from the S1 Public space to the S3 Starmade space.
Jan 19 2016, 7:54 PM · Game Development (Alpha), AI, Starmade
lancake claimed T1014: Ai continues to fire after making peace with an enemy..

-Validated-

Jan 19 2016, 7:53 PM · Game Development (Alpha), AI, Starmade
lancake moved T1069: Nullpointer when create docking in symmetry mode. from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 19 2016, 7:35 PM · CBS: Rails, Starmade
lancake shifted T1069: Nullpointer when create docking in symmetry mode. from the S1 Public space to the S3 Starmade space.
Jan 19 2016, 7:35 PM · CBS: Rails, Starmade
lancake added a comment to T1069: Nullpointer when create docking in symmetry mode..

-Feedback-

Jan 19 2016, 7:35 PM · CBS: Rails, Starmade
lancake moved T1063: FPS Drop looking in General Direction of System Star from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 19 2016, 7:34 PM · Engine, Starmade
lancake shifted T1063: FPS Drop looking in General Direction of System Star from the S1 Public space to the S3 Starmade space.
Jan 19 2016, 7:34 PM · Engine, Starmade
lancake claimed T1063: FPS Drop looking in General Direction of System Star.

-Feedback-

Jan 19 2016, 7:34 PM · Engine, Starmade
lancake added a comment to T1063: FPS Drop looking in General Direction of System Star.

Can you try again without V-sync? V-sync drops to 30 fps if it can't maintain 60 fps properly.

Jan 19 2016, 7:33 PM · Engine, Starmade
lancake moved T1060: Cannons with penetration depth have damage loss from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 19 2016, 7:32 PM · CBS: Weapons, Starmade
lancake added a comment to T1060: Cannons with penetration depth have damage loss.

Will need to check if the same goes for other weapons like beams or missiles.

Jan 19 2016, 7:32 PM · CBS: Weapons, Starmade
lancake triaged T1060: Cannons with penetration depth have damage loss as Normal priority.
Jan 19 2016, 7:32 PM · CBS: Weapons, Starmade
lancake claimed T1060: Cannons with penetration depth have damage loss.

Hm yeah, tried it out on the simplest setup possible, 45 cannons, 10 damage each on basic hull with no armor HP. I've destroyed 390 HP of the 450 HP.

Jan 19 2016, 7:31 PM · CBS: Weapons, Starmade
lancake moved T1041: multislots item share the same block information from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 19 2016, 7:22 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake renamed T1041: multislots item share the same block information from Multislots item share the same description and don't show stat of item to Multislots item share the same block information .
Jan 19 2016, 7:22 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake claimed T1041: multislots item share the same block information .

Thought we had it reported already but can't find it.

Jan 19 2016, 7:21 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake placed T1061: Scrolling through cargo/inventory menu (with mouse wheel) changes 'held' block up for grabs.
Jan 19 2016, 7:19 PM · GUI/HUD, Starmade
lancake moved T1061: Scrolling through cargo/inventory menu (with mouse wheel) changes 'held' block from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 19 2016, 7:19 PM · GUI/HUD, Starmade
lancake triaged T1061: Scrolling through cargo/inventory menu (with mouse wheel) changes 'held' block as Trivial priority.
Jan 19 2016, 7:19 PM · GUI/HUD, Starmade
lancake claimed T1061: Scrolling through cargo/inventory menu (with mouse wheel) changes 'held' block.

-Validated-

Jan 19 2016, 7:18 PM · GUI/HUD, Starmade
lancake claimed T1069: Nullpointer when create docking in symmetry mode..
Jan 19 2016, 7:15 PM · CBS: Rails, Starmade
lancake added a comment to T1069: Nullpointer when create docking in symmetry mode..

Can't reproduce, are you sure it's not a different thing causing it? Perhaps this one http://phab.starma.de/T1046?

Jan 19 2016, 7:15 PM · CBS: Rails, Starmade
17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

I have not played minecraft in a long while, and because it runs on Java, I think it would be the perfect test to see if it is a problem with my Java install... I will run the test this afternoon...

Jan 19 2016, 5:15 PM · Engine, Starmade
Souvlaki created T1069: Nullpointer when create docking in symmetry mode..
Jan 19 2016, 2:13 PM · CBS: Rails, Starmade
SmilingDemon moved T1062: Loss of Gravity when you travel a certain distance from the ship core. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 19 2016, 12:28 PM · Physics, Starmade
SmilingDemon merged task T1062: Loss of Gravity when you travel a certain distance from the ship core. into T542: Gravity Unit not working far away from core of the Ship.
Jan 19 2016, 12:27 PM · Physics, Starmade
SmilingDemon updated subscribers of T542: Gravity Unit not working far away from core of the Ship.
Jan 19 2016, 12:27 PM · Engine, Starmade
SmilingDemon shifted T1062: Loss of Gravity when you travel a certain distance from the ship core. from the S1 Public space to the S3 Starmade space.
Jan 19 2016, 12:25 PM · Physics, Starmade
SmilingDemon claimed T1062: Loss of Gravity when you travel a certain distance from the ship core..
Jan 19 2016, 12:24 PM · Physics, Starmade
SmilingDemon moved T1068: Old recipes in storages or inventory cause nullpointer from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 19 2016, 12:22 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon added a comment to T1068: Old recipes in storages or inventory cause nullpointer.

Please start your game again and crash it once more ... then search for the log folder within the Starmade install and add (drag and drop) the latest (with the time stamp from that crash) log.txt.0 file to this Report.

Jan 19 2016, 12:22 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon triaged T1068: Old recipes in storages or inventory cause nullpointer as Pre-Release Quality Assurance priority.
Jan 19 2016, 12:20 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon claimed T1068: Old recipes in storages or inventory cause nullpointer.
Jan 19 2016, 12:19 PM · Game Development (Alpha), Engine (Crashes), Starmade