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Jan 19 2016

SmilingDemon added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

did you already tried to rollback to an older jave version ?

Jan 19 2016, 12:17 PM · Engine, Starmade
Megacrafter127 changed the status of T742: pressing Launch doesn't start up the game under certain conditions from Open to In Queue (Launcher).

-QA Testing-
Still occurring on ubuntu 12.04 and 14.04, other linux versions are likely also affected.

Jan 19 2016, 12:09 PM · Starmade
Megacrafter127 edited Steps to reproduce on T742: pressing Launch doesn't start up the game under certain conditions.
Jan 19 2016, 12:08 PM · Starmade
SmilingDemon reassigned T742: pressing Launch doesn't start up the game under certain conditions from SmilingDemon to Megacrafter127.
Jan 19 2016, 12:04 PM · Starmade
SmilingDemon changed Last tested (version) from v0.0.2 to v0.0.4 on T742: pressing Launch doesn't start up the game under certain conditions.
Jan 19 2016, 12:03 PM · Starmade
SmilingDemon added a comment to T742: pressing Launch doesn't start up the game under certain conditions.

not starting on Ubuntu 14.04 for me

Jan 19 2016, 12:03 PM · Starmade
SmilingDemon claimed T742: pressing Launch doesn't start up the game under certain conditions.
Jan 19 2016, 12:01 PM · Starmade
SmilingDemon reopened T742: pressing Launch doesn't start up the game under certain conditions as "Open".
Jan 19 2016, 12:00 PM · Starmade

Jan 18 2016

17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

That's what I did actually... Just completely deleted the starmade directory and download from scratch. Also, just for banter since I wouldn't lose anything, I just redownloaded starmade and the first thing I encounter is a JVM crash, which happened even before I got to the options main menu... Which means no game log file from that... And makes no sense either seeing as I am usually able to get to the menu with no trouble...

Jan 18 2016, 11:00 PM · Engine, Starmade
Valiant70 added a comment to T91: beams have trouble hitting ships at extreme ranges.

A friend of mine who is working on turrets told me this bug does not affect AI turrets. I think AIs skip the raycasting step and just hit what the game already knows they're shooting at.

Jan 18 2016, 10:17 PM · CBS: Weapons, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Could you try to create a clean new installation according to the guide located here:
http://help.star-made.org/support/solutions/articles/5000515046

Jan 18 2016, 8:32 PM · Engine, Starmade
17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Mind you, this has been happening for several versions... This was happening before and after a complete reinstall of starmade to fix a different problem... (I think)

Jan 18 2016, 6:10 PM · Engine, Starmade
AndyP closed T492: Linux version does not open the main window of the launcher due to a bad settings file as Closed.

I think we can close this then.

Jan 18 2016, 4:26 PM · Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Hm, I cannot see any error in the log.

Jan 18 2016, 4:25 PM · Engine, Starmade
BoeseBoese created T1068: Old recipes in storages or inventory cause nullpointer.
Jan 18 2016, 1:24 PM · Game Development (Alpha), Engine (Crashes), Starmade
Megacrafter127 set Last tested (version) to v0.0.4 on T481: Linewrapping causes download percentage to clip behind the progressbar..
Jan 18 2016, 9:03 AM · Starmade
Megacrafter127 closed T481: Linewrapping causes download percentage to clip behind the progressbar. as Closed.

-QA Testing-
Test concluded like the previous test, fixed.

Jan 18 2016, 9:03 AM · Starmade
Megacrafter127 closed T480: Missing icons as Closed.

-QA Testing-
Test concludes just like the previous one, fixed.

Jan 18 2016, 9:02 AM · Starmade
Megacrafter127 set Last tested (version) to v0.0.4 on T480: Missing icons.
Jan 18 2016, 9:02 AM · Starmade
lancake changed Last tested (version) from 0.0.3 to 0.0.4 on T779: "search newest" selects the wrong version.
Jan 18 2016, 8:14 AM · Starmade
Megacrafter127 closed T779: "search newest" selects the wrong version as Closed.

-QA Testing-
Fix confirmed.

Jan 18 2016, 6:11 AM · Starmade
spunkie updated the task description for T1067: sector border crossing related velocity loss.
Jan 18 2016, 4:56 AM · Game Development, Starmade
spunkie created T1067: sector border crossing related velocity loss.
Jan 18 2016, 4:36 AM · Game Development, Starmade
17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

My Bad... sry:

Jan 18 2016, 4:30 AM · Engine, Starmade

Jan 17 2016

Megacrafter127 closed T516: Launcher falsely claims need for update when switching versions[linux&OSX only] as Closed.

-QA Testing-
Fix confirmed.

Jan 17 2016, 11:42 PM · Starmade
Megacrafter127 closed T485: Feature: Disable initial checksum-check to prevent the launcher from immedeatly overriding any intentionally installed modifications to the game as Closed.

-QA testing-
Fixed, with no reason to believe in the existence of not yet tested edge-cases.

Jan 17 2016, 11:40 PM · Feature, Starmade
Megacrafter127 added a comment to T492: Linux version does not open the main window of the launcher due to a bad settings file.

I cannot reproduce this anymore, even with what I think are the old bad files.

Jan 17 2016, 11:37 PM · Starmade
Megacrafter127 changed Last tested (version) from v.0.0.2 to v.0.0.4 on T743: Linux version fails to start.
Jan 17 2016, 11:33 PM · Starmade
Megacrafter127 changed the status of T743: Linux version fails to start from In Queue (Launcher) to Resolved.

Cannot reproduce anymore on 64bit. 32bit could not be tested due to lack of a build.
Testing 32bit once a build is available.

Jan 17 2016, 11:33 PM · Starmade
lancake merged Unknown Object (Maniphest Task) into T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership.
Jan 17 2016, 11:07 PM · Blockconfig, Starmade
lancake changed the status of T1066: TAB key can't be rebinded from Open to In Queue (Game).
Jan 17 2016, 11:03 PM · GUI/HUD, Starmade
lancake moved T1066: TAB key can't be rebinded from Open / Validated to Confirmed on the Issue Navigation board.
Jan 17 2016, 11:03 PM · GUI/HUD, Starmade
lancake moved T1066: TAB key can't be rebinded from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 17 2016, 11:03 PM · GUI/HUD, Starmade
lancake added a comment to T1066: TAB key can't be rebinded.

-Confirmed-

Jan 17 2016, 11:03 PM · GUI/HUD, Starmade
lancake created T1066: TAB key can't be rebinded.
Jan 17 2016, 11:03 PM · GUI/HUD, Starmade
AndyP closed T1039: Impossible to place block on a ship core as Rejected.

okay, great, makes sense.

Jan 17 2016, 10:13 PM · GUI/HUD, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

does it generate a log.txt.0 for the startup attempt?
If yes, we need one of them.

Jan 17 2016, 10:10 PM · Engine, Starmade
SmilingDemon closed T514: Communication of installed Game Version as Closed.
Jan 17 2016, 8:53 PM · Starmade
SmilingDemon added a comment to T514: Communication of installed Game Version.

-QA Testing-

Jan 17 2016, 8:52 PM · Starmade
AndyP changed the status of T1065: Unable to unlink weapons and effects in weapons menu from Open to In Queue (Game).
Jan 17 2016, 8:22 PM · GUI/HUD, Starmade
AndyP added a comment to T1065: Unable to unlink weapons and effects in weapons menu.

Indeed, old bug, should have shown up with new GUI.

Jan 17 2016, 8:21 PM · GUI/HUD, Starmade
AndyP moved T1065: Unable to unlink weapons and effects in weapons menu from New / Unconfirmed to Confirmed on the Issue Navigation board.
Jan 17 2016, 8:20 PM · GUI/HUD, Starmade
AndyP triaged T1065: Unable to unlink weapons and effects in weapons menu as Normal priority.
Jan 17 2016, 8:20 PM · GUI/HUD, Starmade
AndyP claimed T1065: Unable to unlink weapons and effects in weapons menu.
Jan 17 2016, 8:19 PM · GUI/HUD, Starmade
Phocian created T1065: Unable to unlink weapons and effects in weapons menu.
Jan 17 2016, 8:12 PM · GUI/HUD, Starmade
incorruptable added a comment to T891: Repair from Design Corrupts Design.

Re-performed a repair docked from blueprint. Steps to recreate, regardless of ships it seems:

Jan 17 2016, 7:15 PM · CBS: Shipyards, Starmade
17joshuanewcomb created T1063: FPS Drop looking in General Direction of System Star.
Jan 17 2016, 7:26 AM · Engine, Starmade
calani added a comment to T516: Launcher falsely claims need for update when switching versions[linux&OSX only].

I believe fixing T779 and T739 resolved this issue in v0.0.4; can anyone else verify?

Jan 17 2016, 5:24 AM · Starmade
calani moved T492: Linux version does not open the main window of the launcher due to a bad settings file from Backlog / Unclassed to Archived on the Launcher Development board.
Jan 17 2016, 5:15 AM · Starmade
calani added a comment to T492: Linux version does not open the main window of the launcher due to a bad settings file.

If anyone experiences this when upgrading to the new launcher version, please comment with your OS flavor and architecture, launcher versions (from and to), and any relevant settings files. Thanks!

Jan 17 2016, 5:14 AM · Starmade
calani closed T742: pressing Launch doesn't start up the game under certain conditions as Closed.
Jan 17 2016, 5:09 AM · Starmade
calani added a comment to T742: pressing Launch doesn't start up the game under certain conditions.

Assuming this is resolved ~
The missing win32 java dependency will be addressed with the next launcher release. If you are still having issues, please create another ticket!

Jan 17 2016, 5:08 AM · Starmade
calani added a comment to T743: Linux version fails to start.

I cannot duplicate this behavior in x64. Has the new launcher version resolved the issue?

Jan 17 2016, 5:04 AM · Starmade
Sarge4ID created T1062: Loss of Gravity when you travel a certain distance from the ship core..
Jan 17 2016, 4:30 AM · Physics, Starmade
SpaceKing created T1061: Scrolling through cargo/inventory menu (with mouse wheel) changes 'held' block.
Jan 17 2016, 12:49 AM · GUI/HUD, Starmade

Jan 16 2016

lancake added a comment to T1032: Faction permission personal can lock out everyone if owner leaves the faction.

-QA Testing-

Jan 16 2016, 11:27 AM · CBS: Functional, Starmade
Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

I had disconnected controller.
Updated to 0.16549 and then started the game. Single mode. Switch to creative mode.

Jan 16 2016, 8:33 AM · Engine, Starmade
Croquelune edited Java Version (64bit) on T1059: Ship roll / rotate alone when build mode.
Jan 16 2016, 8:30 AM · Engine, Starmade
Croquelune changed Last tested (version) from 0.19545 to 0.19549 on T1059: Ship roll / rotate alone when build mode.
Jan 16 2016, 8:16 AM · Engine, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

ok, i think i have fixed the issue. But I still can't type chinese/japanese in the chat box.

Jan 16 2016, 6:43 AM · Translations, Starmade
Croquelune added a comment to T1039: Impossible to place block on a ship core.

Ok, but I don't think it will occure again because it just happen suddenly once and in total unpurposely/unapprehended way (I didn't tried weird or suspicious things when it happened). I think, you can close it right now, I keep all bug I open or follow on a .txt file.

Jan 16 2016, 5:40 AM · GUI/HUD, Starmade
Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

I'll try that and I'll keep you tune. It may also bound to another bug I didn't report yet cause of time and lack of infos on the full process but might also link to controller too.

Jan 16 2016, 5:30 AM · Engine, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

i think i found the issue, but i don't know how to fix it

Jan 16 2016, 4:46 AM · Translations, Starmade
king-taco added a comment to T1027: socket exception connecting to starside server.

ill give it a shot

Jan 16 2016, 1:28 AM · Engine, Starmade
lancake changed Last tested (version) from 0.19545 to 0.19548 (Dev) on T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module".
Jan 16 2016, 12:11 AM · Blockconfig, Starmade
lancake closed T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" as Closed.

-QA Testing-

Jan 16 2016, 12:00 AM · Blockconfig, Starmade

Jan 15 2016

17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Here is a later game crash...

Jan 15 2016, 11:35 PM · Engine, Starmade
SmilingDemon moved T1059: Ship roll / rotate alone when build mode from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 15 2016, 10:58 PM · Engine, Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:spmp on T1059: Ship roll / rotate alone when build mode.
Jan 15 2016, 10:58 PM · Engine, Starmade
SmilingDemon added a comment to T1059: Ship roll / rotate alone when build mode.

try if disconnecting the controller makes a difference (before starting the game)

Jan 15 2016, 10:57 PM · Engine, Starmade
SmilingDemon triaged T1059: Ship roll / rotate alone when build mode as Normal priority.
Jan 15 2016, 10:55 PM · Engine, Starmade
SmilingDemon shifted T1059: Ship roll / rotate alone when build mode from the S1 Public space to the S3 Starmade space.
Jan 15 2016, 10:55 PM · Engine, Starmade
SmilingDemon claimed T1059: Ship roll / rotate alone when build mode.
Jan 15 2016, 10:54 PM · Engine, Starmade
Malacodor created T1060: Cannons with penetration depth have damage loss.
Jan 15 2016, 10:18 PM · CBS: Weapons, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

The JVM ones, seem driver related too, can you provide a recent one? (to make sure its not a different one with same text)

Jan 15 2016, 10:10 PM · Engine, Starmade
AndyP added a comment to T84: Logic blocks next to storages and shipyard computer do not get triggered.

You can to some extend, however I played around with a design like this:

Jan 15 2016, 10:09 PM · Game Development (Alpha), Logic, Starmade
17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

I just fixed my hardware crashes, and I still get the JVM crash...

Jan 15 2016, 10:08 PM · Engine, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Yeah, they happen while loading, however at so many different places, that I cant really see a relation to the game, or at least get an idea what to try.

Jan 15 2016, 10:06 PM · Engine, Starmade
AndyP added a comment to T748: NPC-000 falling through floor.

Well the looping fall through in T767 is a client-server thing, the client lets it fall, and the server states like: no its on position XYZ and did not fall
and in that position the client initiates the falling again.

Jan 15 2016, 9:56 PM · Engine, Starmade
AndyP added a comment to T1027: socket exception connecting to starside server.

[2016-01-10 19:21:41] java.lang.RuntimeException: Disposing from unatural cause!

Jan 15 2016, 9:52 PM · Engine, Starmade
SmilingDemon closed T243: Player character repeatedly removing/replacing helmet as Closed.

i agree its fixed

Jan 15 2016, 9:49 PM · Models, Starmade
AndyP added a comment to T1039: Impossible to place block on a ship core.

Will keep this open for a bit, if you get it again, try to recap the order of actions, if it does not show up again in the next 1-2 weeks we will close this.

Jan 15 2016, 9:49 PM · GUI/HUD, Starmade
Restricted Application updated subscribers of T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.

Thats fine @Croquelune, better have a duplicate exploit report until it is fixed, than not a single one for months and the exploit/problem gets common knowledge and many abuse it.

Jan 15 2016, 9:47 PM · Engine, Starmade
AndyP added a comment to T1043: Drop item to space in creative = Cornucopia.

No problem. =)

Jan 15 2016, 9:45 PM · Starmade
AndyP shifted T445: Multiple Major exploits via file editing from the Restricted Space space to the S3 Starmade space.
Jan 15 2016, 9:45 PM · Engine, Starmade
AndyP closed T445: Multiple Major exploits via file editing as Closed.

So, until there is a bug or workaround, we assume this is fixed.

Jan 15 2016, 9:44 PM · Engine, Starmade
lancake added a comment to T243: Player character repeatedly removing/replacing helmet .

Looks fixed.

Jan 15 2016, 9:43 PM · Models, Starmade
schema changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.
Jan 15 2016, 7:54 PM · CBS: Functional, Starmade
schema changed the status of T243: Player character repeatedly removing/replacing helmet from In Queue (Game) to Resolved.
Jan 15 2016, 7:49 PM · Models, Starmade
AndyP moved T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 15 2016, 7:31 PM · Blockconfig, Starmade
AndyP moved T622: Blocks not added to inventory on removal from ship. from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 15 2016, 7:31 PM · CBS: Shipyards, Starmade
schema changed the status of T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" from In Queue (Game) to Resolved.
Jan 15 2016, 7:29 PM · Blockconfig, Starmade
lancake edited Tester information (Internal use only) on T1032: Faction permission personal can lock out everyone if owner leaves the faction.
Jan 15 2016, 6:49 PM · CBS: Functional, Starmade
lancake added a comment to T1032: Faction permission personal can lock out everyone if owner leaves the faction.

-QA Testing-

Jan 15 2016, 6:49 PM · CBS: Functional, Starmade
SmilingDemon changed Reproducible from issuerepro:random to issuerepro:yes on T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities..
Jan 15 2016, 6:42 PM · CBS: Rails, Starmade
SmilingDemon changed the status of T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities. from Resolved to In Queue (Game).

not fixed as intended as far as i can see

Jan 15 2016, 6:41 PM · CBS: Rails, Starmade
SmilingDemon changed Last tested (version) from 0.19545 to 0.19546 on T1055: Nullpointer when sitting on blocks, crash.
Jan 15 2016, 6:16 PM · Engine, Starmade
SmilingDemon closed T1055: Nullpointer when sitting on blocks, crash as Closed.

-QA testing-
fixed

Jan 15 2016, 6:15 PM · Engine, Starmade
schema added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

the font doesnt affect the main menu window (its only for ingame). If that is in english, the game has loaded the english language file for some reason. Can you post the logs

Jan 15 2016, 5:31 PM · Translations, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

but this is only osx at the moment, i can't test windows until monday when i go to work.
Or i can ask my players to test in windows tomorrow

Jan 15 2016, 5:24 PM · Translations, Starmade