We moved on to a spreadsheet, currently it has 300 ish entries to be added.
It will take time to find others since some can only be found in specific situations.
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Jun 23 2016
Intended, 3D models have to have 24 rotations or it wouldn't work. It might change aesthetically later but not sure about that.
In T1600#62626, @Hairball wrote:Brief update; disabling OPENAL sound fixed the issue. On a side note, didn't there used to be a launch menu for this?
-Validated-
Sorry, I meant framebuffers (I'll update earlier posting)...blame it my lack of morning coffee.
great .. not an issue then :)
Tab F3 toggles the Framebuffer option ...
Also seeing same behaviors on MacOS (Intel Iris GPU). Forcefully enabling framebuffers (TAB+F3) seems to reduce the jerkiness.
v0.198.222 confirm fix aswell
-validated-
this is not a bug
i think our server is having this issue as well that or its [T1271] effecting us.
Push and pull defensive effects drop out when the effect would exceed the max speed of the ship.
Jun 22 2016
Brief update; disabling OPENAL sound fixed the issue. On a side note, didn't there used to be a launch menu for this?
Not sure precisely how new this problem is, as I am a returning player with a new set of hardware, some of which is painfully outdated and could be the issue. I have uploaded two of my most recent logs from steamapps>common>Starmade>Starmade>Logs, and am going to change the settings.cfg and try that before starting a full re-install.
-validated-
-confirmed-
@QuantumSwag
Well he had a few issues with hooks to system java on OSX, please try the beta launcher.
No more files are needed .. if it is now fixed for your settings Croquelune .
Latest version, with newly redesigned asteroid system, still causes lag:
[2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-3, -4, -6); (2, 3, 5) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:609) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1639) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1305) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:638) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:632) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.update(SourceFile:1095) [2016-06-22 16:35:36] at org.schema.game.server.controller.GameServerController.update(SourceFile:1285) [2016-06-22 16:35:36] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-22 16:35:36] at java.lang.Thread.run(Thread.java:745) [2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5043)sec[5042]: [(17.999, 132.999, -71.001) (18.001, 133.001, -70.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5044)sec[5042]: [(-315.001, -347.001, -68.001) (-314.999, -346.999, -67.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5045)sec[5042]: [(231.999, -343.001, -342.001) (232.001, -342.999, -341.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5046)sec[5042]: [(174.999, -300.001, 189.999) (175.001, -299.999, 190.001)] [2016-06-22 16:35:36] SET NON SUN (186, 217, -317) [2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-4, -3, -5); (3, 2, 4) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:609) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1639) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1305) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:638) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:632) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.update(SourceFile:1095) [2016-06-22 16:35:36] at org.schema.game.server.controller.GameServerController.update(SourceFile:1285) [2016-06-22 16:35:36] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-22 16:35:36] at java.lang.Thread.run(Thread.java:745) [2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5043)sec[5042]: [(17.999, 132.999, -71.001) (18.001, 133.001, -70.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5044)sec[5042]: [(-315.001, -347.001, -68.001) (-314.999, -346.999, -67.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5045)sec[5042]: [(231.999, -343.001, -342.001) (232.001, -342.999, -341.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5046)sec[5042]: [(174.999, -300.001, 189.999) (175.001, -299.999, 190.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5048)sec[5042]: [(-327.001, 2.999, 343.999) (-326.999, 3.001, 344.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5049)sec[5042]: [(125.999, 331.999, 345.999) (126.001, 332.001, 346.001)] [2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-104, -9, -150) [2016-06-22 16:35:36] POPULATE EMPTY (-104, -9, -150) [2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-103, -11, -150) [2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-4, -5, -4); (3, 4, 3) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:609) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1639) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1305) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:638) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:632) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.update(SourceFile:1095) [2016-06-22 16:35:36] at org.schema.game.server.controller.GameServerController.update(SourceFile:1285) [2016-06-22 16:35:36] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-22 16:35:36] at java.lang.Thread.run(Thread.java:745) [2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5054)sec[5053]: [(269.999, 50.999, -97.001) (270.001, 51.001, -96.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5055)sec[5053]: [(38.999, 206.999, 342.999) (39.001, 207.001, 343.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5056)sec[5053]: [(-142.001, -312.001, -275.001) (-141.999, -311.999, -274.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5057)sec[5053]: [(216.999, -348.001, 199.999) (217.001, -347.999, 200.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5058)sec[5053]: [(-251.001, -242.001, 283.999) (-250.999, -241.999, 284.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5059)sec[5053]: [(-348.001, 279.999, -186.001) (-347.999, 280.001, -185.999)] [2016-06-22 16:35:36] java.lang.RuntimeException: Could not place rock (-5, -6, -4); (4, 5, 3) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:609) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1639) [2016-06-22 16:35:36] at obfuscated.acm.a(SourceFile:1305) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:942) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:638) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.getSector(SourceFile:632) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectorBlock(SourceFile:1001) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.pingSectors(SourceFile:1011) [2016-06-22 16:35:36] at org.schema.game.common.data.world.Universe.update(SourceFile:1095) [2016-06-22 16:35:36] at org.schema.game.server.controller.GameServerController.update(SourceFile:1285) [2016-06-22 16:35:36] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-22 16:35:36] at java.lang.Thread.run(Thread.java:745) [2016-06-22 16:35:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5054)sec[5053]: [(269.999, 50.999, -97.001) (270.001, 51.001, -96.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5055)sec[5053]: [(38.999, 206.999, 342.999) (39.001, 207.001, 343.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5056)sec[5053]: [(-142.001, -312.001, -275.001) (-141.999, -311.999, -274.999)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5057)sec[5053]: [(216.999, -348.001, 199.999) (217.001, -347.999, 200.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5058)sec[5053]: [(-251.001, -242.001, 283.999) (-250.999, -241.999, 284.001)] [2016-06-22 16:35:36] [ERRORLOG][SECTOR] Asteroid(5059)sec[5053]: [(-348.001, 279.999, -186.001) (-347.999, 280.001, -185.999)] [2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-103, -10, -150) [2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-103, -9, -150) [2016-06-22 16:35:36] POPULATE EMPTY (-103, -9, -150) [2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-102, -11, -150) [2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-102, -10, -150) [2016-06-22 16:35:36] [SERVER][UNIVERSE] LOADING SECTOR... (-102, -9, -150) [2016-06-22 16:35:36] POPULATE EMPTY (-102, -9, -150) [2016-06-22 16:35:36] [UNIVERSE] WARNING: Sector Ping took 19
I too confirm the hotfix did resolve the shader compilation issue.
To clarify one thing though: I cannot find a keystroke combination that will paste into the initial/small login window shown with a fresh/clean start of launcher version 2.0.5. My earlier mentioned combination will continue to paste into the "uplink" password field though.
Sorry got some problems with my computers wasn't able to answer earlier.
Hm thought we already had that reported but can't find it. Going to merge it with our other fleet move issue.
Unfortunately this is pretty much everywhere, even for english, and it's different for all languages depending on the length of a string. I'm not entirely sure if we can put that all in 1 task without making it confusing or extremely long. I'll validate it for now.
Is this a recent problem? If the previous release was fine, this would be a bit odd.
Try changing `USE_OPEN_AL_SOUND = true`` into `USE_OPEN_AL_SOUND = false`` of your settings.cfg (make sure to save the file after changing it)
It's possible sound won't work at all then though.
Update: I went ahead and deleted line 93 from the ".script" file in the index folder and now the world loads successfully. Though I won't be using this world file for the server, at least now it appears I can run a copy of the server to help people get back some of their ships.
We had a similar situation over at the Light vs Dark server. Very similar log output. It starts with the same "java.lang.Exception: Server Shutdown: false" part, but then errors out down a different path, stating there was an error on line 93 of the script. In the index/.script file, line 93 is as follows: SET TABLE PUBLIC.FLEET_MEMBERS INDEX '1072215 1072167 1072179 1072167 1072179 1072167 1072173 0 0 0 0 0 0 0 23'
Jun 21 2016
I am NOT sure if this can be fixed from our side at all, but at least sending it in queue for a review.
So for quick lookup or searching:
obfuscated.aDC.a()
was the function that took most CPU time, beside
Java.io.PrintStream.PrintLn()
Teal standard armor has the same stats as advanced armor listed in its description for all values except block hp which is correct at 100.
should be fixed by the hotfix @Gimpy can you confirm that?
Okay, closing the issue then.
-rejected-
no more info for half a year
-Validated-