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Jun 4 2016

lancake moved T109: lighting on heptas, wedges and corners bugged on chunk borders. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 4 2016, 9:18 PM · Engine, Starmade
lancake moved T117: corner lighting bug from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 4 2016, 9:18 PM · Engine, Starmade
lancake set Last tested (version) to 0.198.141 on T1387: Build Helper Lock.
Jun 4 2016, 9:13 PM · GUI/HUD, Starmade
lancake closed T1387: Build Helper Lock as Closed.

-QA Testing-

Jun 4 2016, 9:13 PM · GUI/HUD, Starmade
lancake moved T1387: Build Helper Lock from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 4 2016, 9:13 PM · GUI/HUD, Starmade
SmilingDemon added a subtask for T1435: Failed login to server causes error to spawn behind game window: T1519: Tools&Mods inaccessible in full-screen mode.
Jun 4 2016, 9:03 PM · GUI/HUD, Starmade
SmilingDemon added a parent task for T1519: Tools&Mods inaccessible in full-screen mode: T1435: Failed login to server causes error to spawn behind game window.
Jun 4 2016, 9:03 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon edited Tester information (Internal use only) on T1519: Tools&Mods inaccessible in full-screen mode.
Jun 4 2016, 8:55 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.197.53 to 0.198.139 on T1399: Talking to spiders causes nullPointer.
Jun 4 2016, 8:28 PM · Engine, Starmade
lancake closed T1399: Talking to spiders causes nullPointer as Closed.

-QA Testing-

Jun 4 2016, 8:28 PM · Engine, Starmade
lancake moved T1399: Talking to spiders causes nullPointer from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 4 2016, 8:28 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.198.120 (DEV) to 0.198.141 (DEV) on T1451: tooltip description not changing after first use.
Jun 4 2016, 8:22 PM · GUI/HUD, Starmade
SmilingDemon closed T1451: tooltip description not changing after first use as Closed.

-QA Testing-

Jun 4 2016, 8:21 PM · GUI/HUD, Starmade
lancake set Last tested (version) to 0.198.139 on T1422: NaN illegal comparison with shootout rail.
Jun 4 2016, 8:17 PM · CBS: Rails, Starmade
lancake changed the status of T1422: NaN illegal comparison with shootout rail from Resolved to In Queue (Game).

-QA Testing-

Jun 4 2016, 8:17 PM · CBS: Rails, Starmade
lancake changed the status of T1474: main menu elements misalignment from Resolved to In Queue (Game).
Jun 4 2016, 8:06 PM · Game Development (Beta), GUI/HUD, Starmade
lancake updated the task description for T1474: main menu elements misalignment.
Jun 4 2016, 8:04 PM · Game Development (Beta), GUI/HUD, Starmade
lancake added a comment to T1474: main menu elements misalignment.

-QA Testing-

Jun 4 2016, 8:02 PM · Game Development (Beta), GUI/HUD, Starmade
lancake added a comment to T1484: Log spam...too much yhole (PDLDLKDJLKDJLKDJLKDJLKDJDLKJD).

-QA Testing-

Jun 4 2016, 7:51 PM · Engine, Starmade
lancake renamed T1484: Log spam...too much yhole (PDLDLKDJLKDJLKDJLKDJLKDJDLKJD) from Log spam...too much yhole? to Log spam...too much yhole (PDLDLKDJLKDJLKDJLKDJLKDJDLKJD).
Jun 4 2016, 7:51 PM · Engine, Starmade
lancake moved T1484: Log spam...too much yhole (PDLDLKDJLKDJLKDJLKDJLKDJDLKJD) from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 4 2016, 7:50 PM · Engine, Starmade
schema changed the status of T1512: tutorial tile menu isn't constrained by menu size from In Queue (Game) to Resolved.
Jun 4 2016, 7:49 PM · GUI/HUD, Starmade
schema changed the status of T1509: new tutorial menu doesn't end processes when closed from In Queue (Game) to Resolved.
Jun 4 2016, 7:46 PM · GUI/HUD, Starmade
SmilingDemon closed T1518: ship becomes permanently invisible without reason as Rejected.

temporal problem in .137 Dev build

Jun 4 2016, 7:45 PM · Textures, Starmade
lancake changed Last tested (version) from 0.198.123 to 0.198.138 on T1450: Server/world switching has issues.
Jun 4 2016, 7:44 PM · GUI/HUD, Starmade
lancake closed T1450: Server/world switching has issues as Closed.
Jun 4 2016, 7:44 PM · GUI/HUD, Starmade
SmilingDemon triaged T1518: ship becomes permanently invisible without reason as Release Blocker priority.
Jun 4 2016, 7:42 PM · Textures, Starmade
SmilingDemon claimed T1518: ship becomes permanently invisible without reason.
Jun 4 2016, 7:41 PM · Textures, Starmade
SmilingDemon changed Last tested (version) from 0.198.138 (DEV) to 0.198.139 (DEV) on T1516: Replace rail with shootout rail -> NaN and hanging.
Jun 4 2016, 7:40 PM · CBS: Rails, Starmade
SmilingDemon closed T1516: Replace rail with shootout rail -> NaN and hanging as Rejected.

i could reproduce. had nothing to do with cloak or jamming.
problem was already fixed while testing

Jun 4 2016, 7:40 PM · CBS: Rails, Starmade
SmilingDemon renamed T1516: Replace rail with shootout rail -> NaN and hanging from bug with shoot out rail and cloak to Replace rail with shootout rail -> NaN and hanging.
Jun 4 2016, 7:32 PM · CBS: Rails, Starmade
schema changed the status of T1387: Build Helper Lock from In Queue (Game) to Resolved.
Jun 4 2016, 6:53 PM · GUI/HUD, Starmade
flamepelt12 added a comment to T1516: Replace rail with shootout rail -> NaN and hanging.

this is from the crash

Jun 4 2016, 6:46 PM · CBS: Rails, Starmade
schema changed the status of T1422: NaN illegal comparison with shootout rail from In Queue (Game) to Resolved.
Jun 4 2016, 6:40 PM · CBS: Rails, Starmade
schema changed the status of T1399: Talking to spiders causes nullPointer from In Queue (Game) to Resolved.
Jun 4 2016, 6:27 PM · Engine, Starmade
schema changed the status of T61: Setting sell price to 0 of a block can cause crash from In Queue (Game) to Resolved.
Jun 4 2016, 6:27 PM · GUI/HUD, Starmade
SmilingDemon moved T1519: Tools&Mods inaccessible in full-screen mode from Unclassed to Issue affecting current release on the Starmade board.
Jun 4 2016, 6:12 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T1519: Tools&Mods inaccessible in full-screen mode from Open to In Queue (Game).

-Validated-
-Confirmed-

Jun 4 2016, 6:12 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.198.136 (DEV)/destroy_entity_dock to 0.198.137 (DEV) on T1519: Tools&Mods inaccessible in full-screen mode.
Jun 4 2016, 6:11 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon renamed T1519: Tools&Mods inaccessible in full-screen mode from Catalog manager inaccessible in full-screen mode to Tools&Mods inaccessible in full-screen mode.
Jun 4 2016, 6:11 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T117: corner lighting bug from In Queue (Game) to Resolved.
Jun 4 2016, 6:06 PM · Engine, Starmade
schema changed the status of T109: lighting on heptas, wedges and corners bugged on chunk borders. from In Queue (Game) to Resolved.
Jun 4 2016, 6:06 PM · Engine, Starmade
SmilingDemon claimed T1519: Tools&Mods inaccessible in full-screen mode.
Jun 4 2016, 5:58 PM · Game Development (Beta), GUI/HUD, Starmade
SpaceKing added a comment to T81: beacon rod and beacon charged circuit has no flare.

Beacon slabs also do not beacon.

Jun 4 2016, 4:49 PM · Game Development (Beta), Textures, Starmade
Napther created T1520: Salvaging a Build Block with a player inside can cause them to Null Pointer.
Jun 4 2016, 4:17 PM · Starmade, Issue Navigation
erthparadine created T1519: Tools&Mods inaccessible in full-screen mode.
Jun 4 2016, 2:33 PM · Game Development (Beta), GUI/HUD, Starmade
Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.
In T1499#58778, @AndyP wrote:

Can you try a fresh installation in a new directory again?

Jun 4 2016, 1:28 PM · Starmade
Croquelune updated the task description for T1518: ship becomes permanently invisible without reason.
Jun 4 2016, 1:11 PM · Textures, Starmade
Croquelune created T1518: ship becomes permanently invisible without reason.
Jun 4 2016, 1:06 PM · Textures, Starmade
SmilingDemon moved T1517: Textures swapped and switching from New / Unconfirmed to Feedback on the Issue Navigation board.
Jun 4 2016, 8:02 AM · Textures, Starmade
SmilingDemon moved T1516: Replace rail with shootout rail -> NaN and hanging from New / Unconfirmed to Feedback on the Issue Navigation board.
Jun 4 2016, 7:51 AM · CBS: Rails, Starmade
SmilingDemon added a comment to T1516: Replace rail with shootout rail -> NaN and hanging.

-Feedback-
please drag and drop a log.txt.0 report from the logs folder in here that is from one of those crashes

Jun 4 2016, 7:50 AM · CBS: Rails, Starmade
SmilingDemon triaged T1516: Replace rail with shootout rail -> NaN and hanging as High priority.
Jun 4 2016, 7:49 AM · CBS: Rails, Starmade
SmilingDemon claimed T1516: Replace rail with shootout rail -> NaN and hanging.
Jun 4 2016, 7:47 AM · CBS: Rails, Starmade
flamepelt12 added a comment to T1516: Replace rail with shootout rail -> NaN and hanging.

Jun 4 2016, 7:31 AM · CBS: Rails, Starmade
SmilingDemon shifted T1517: Textures swapped and switching from the S1 Public space to the S3 Starmade space.
Jun 4 2016, 7:11 AM · Textures, Starmade
SmilingDemon added a comment to T1517: Textures swapped and switching.

sounds like a support problem
gone wrong texture update

Jun 4 2016, 7:10 AM · Textures, Starmade
SmilingDemon claimed T1517: Textures swapped and switching.
Jun 4 2016, 7:08 AM · Textures, Starmade
Linkachu4 updated the task description for T1517: Textures swapped and switching.
Jun 4 2016, 6:22 AM · Textures, Starmade
Linkachu4 created T1517: Textures swapped and switching.
Jun 4 2016, 6:21 AM · Textures, Starmade
flamepelt12 added a comment to T1516: Replace rail with shootout rail -> NaN and hanging.

schematic

Jun 4 2016, 5:03 AM · CBS: Rails, Starmade
flamepelt12 created T1516: Replace rail with shootout rail -> NaN and hanging.
Jun 4 2016, 4:52 AM · CBS: Rails, Starmade
Nerdatope changed First occurrence (version) from v0.198.133 to v0.198.131 on T1514: Game freezes on USB joystick button press .
Jun 4 2016, 3:28 AM · Engine, Starmade
999LAZARUS999 added a comment to T1398: WEIGHTED_CENTER_OF_MASS = false has no effect.

Old block config mass to 0 -

Jun 4 2016, 1:52 AM · Starmade
999LAZARUS999 added a comment to T1398: WEIGHTED_CENTER_OF_MASS = false has no effect.

The big ship -

Jun 4 2016, 1:37 AM · Starmade

Jun 3 2016

calani changed the status of T1084: The launcher run via steam should manage its own install directory. from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jun 3 2016, 11:31 PM · Starmade
erthparadine created T1515: Hung server.
Jun 3 2016, 10:11 PM · Starmade, Issue Navigation
Nerdatope created T1514: Game freezes on USB joystick button press .
Jun 3 2016, 9:22 PM · Engine, Starmade
calani added a comment to T1084: The launcher run via steam should manage its own install directory..

Okay, Steam installs (--steam on a first/clean run) should automatically select the install directory now based on path:

Jun 3 2016, 8:55 PM · Starmade
spunkie added a comment to T1500: Rapid right then left mouse click will cause unintended behavior.

windows 7 64bit and the mouse is Microsoft Comfort Mouse 4500 connected via usb it's not a PS/2 mouse.

Jun 3 2016, 7:03 AM · Starmade
spunkie closed T1430: Fleet docking bug: random ships try to dock. as Rejected.

More of a feature than a bug.

Jun 3 2016, 6:37 AM · Fleets, Starmade
Chandler claimed T1508: Inconsistent faction claim reports.
Jun 3 2016, 4:12 AM · Starmade, Issue Navigation

Jun 2 2016

erthparadine added a comment to T1510: NullPointer in Character file.
Jun 2 2016, 11:30 PM · Engine (Crashes), Starmade
erthparadine added a comment to T1510: NullPointer in Character file.

Much thanks to Wolfe today. The two of us work invested about an hour trying to duplicate this, seems to occur when transporting between two sectors, also related to entering gravity.

Jun 2 2016, 11:29 PM · Engine (Crashes), Starmade
Croquelune added a comment to T1490: inventory menu pop up dialog doesn't catch mouse clicks properly.

-validated-
I'm trimming down your report since it can be said in a single line.

Jun 2 2016, 11:03 PM · GUI/HUD, Starmade
erthparadine added a comment to T1508: Inconsistent faction claim reports.

These seem closely related, so I'm piggybacking this report. Hope that's alright.
Current:
Faction looses system due to negative points, server says "ADMIN" revoked ownership.

Jun 2 2016, 10:57 PM · Starmade, Issue Navigation
Croquelune added a comment to T1494: Display Module tag powercap & shieldcap have typos.

probably best for it to be not case sensitiv at all.

Jun 2 2016, 10:52 PM · Game Development (Beta), Typos, Starmade
spunkie moved T1430: Fleet docking bug: random ships try to dock. from Open / Validated to Feedback on the Issue Navigation board.
Jun 2 2016, 8:24 PM · Fleets, Starmade
SmilingDemon moved T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered from Unclassed to Issue affecting current release on the Starmade board.
Jun 2 2016, 6:47 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon changed the status of T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered from Open to In Queue (Game).
Jun 2 2016, 6:47 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon claimed T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered.
Jun 2 2016, 6:36 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon edited Steps to reproduce on T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered.
Jun 2 2016, 6:35 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon created T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered.
Jun 2 2016, 6:26 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake changed the status of T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from Open to In Queue (Game).

-confirmed-

Jun 2 2016, 5:59 PM · GUI/HUD, Starmade
lancake moved T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from Open / Validated to Confirmed on the Issue Navigation board.
Jun 2 2016, 5:59 PM · GUI/HUD, Starmade
lancake moved T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 2 2016, 5:59 PM · GUI/HUD, Starmade
lancake renamed T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from split/inventory menu bug and involuntary leakage of items in creative to inventory menu pop up dialog doesn't catch mouse clicks properly.
Jun 2 2016, 5:59 PM · GUI/HUD, Starmade
lancake triaged T1490: inventory menu pop up dialog doesn't catch mouse clicks properly as Low priority.
Jun 2 2016, 5:58 PM · GUI/HUD, Starmade
lancake claimed T1490: inventory menu pop up dialog doesn't catch mouse clicks properly.

I'm trimming down your report since it can be said in a single line.

Jun 2 2016, 5:54 PM · GUI/HUD, Starmade
lancake moved T1493: Claimed system mining bonus doesn't apply properly from New / Unconfirmed to Feedback on the Issue Navigation board.
Jun 2 2016, 5:39 PM · Fleets, Starmade
lancake added a comment to T1504: Attempting to delete a fleet causes a client crash.

Might be fixed in next build.

Jun 2 2016, 5:38 PM · Fleets, Starmade
lancake changed the status of T1504: Attempting to delete a fleet causes a client crash from In Queue (Game) to Resolved.
Jun 2 2016, 5:38 PM · Fleets, Starmade
lancake changed the status of T1504: Attempting to delete a fleet causes a client crash from Open to In Queue (Game).
Jun 2 2016, 5:38 PM · Fleets, Starmade
SmilingDemon moved T1494: Display Module tag powercap & shieldcap have typos from Unclassed to Issue affecting current release on the Starmade board.
Jun 2 2016, 5:16 PM · Game Development (Beta), Typos, Starmade
SmilingDemon triaged T1494: Display Module tag powercap & shieldcap have typos as Low priority.
Jun 2 2016, 5:16 PM · Game Development (Beta), Typos, Starmade
SmilingDemon reopened T1494: Display Module tag powercap & shieldcap have typos as "In Queue (Game)".

-Confirmed-
we discussed this a bit further
it should be decided by development
probably best for it to be not case sensitiv at all.
so making PowerCap - POWERcap - powerCap basically the same and not breaking any already existing versions while at the same time give the user the choice on how to remember those tags best.
(especialy when there will be more of them in the future)

Jun 2 2016, 5:15 PM · Game Development (Beta), Typos, Starmade
lancake triaged T1493: Claimed system mining bonus doesn't apply properly as Normal priority.
Jun 2 2016, 5:04 PM · Fleets, Starmade
lancake claimed T1493: Claimed system mining bonus doesn't apply properly.

Seems to work just fine.
The drones does x6 if it isn't factioned so it's mining another claimed system.
It does x12 if I faction it for the owner of that system.

Jun 2 2016, 5:03 PM · Fleets, Starmade
lancake changed the status of T1479: memory leak on server from Open to In Queue (Game).
Jun 2 2016, 3:12 PM · Engine (Crashes), Starmade
lancake renamed T1479: memory leak on server from Possible memory leak? to memory leak on server.
Jun 2 2016, 3:12 PM · Engine (Crashes), Starmade