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May 1 2018

arkahys added a comment to T1737: Jump Interdiction (Sector lockout).

First I missinterpret the request, but that's make me think to an idea : A jump attractor who don't forbide jump but deviate path less than 90° (prevent escapes) making destination the source emitor.

May 1 2018, 12:34 AM · Feature, Game Development, Starmade, Council

Jul 21 2017

lancake closed T1847: Easier copying as Closed.
Jul 21 2017, 3:54 PM · Feature, Starmade, Council

Jul 20 2017

AndyP moved T1651: All shapes, one block from Archived to Planned Feature on the Starmade board.
Jul 20 2017, 10:51 PM · Feature, Starmade, Council
AndyP moved T1651: All shapes, one block from Planned Feature to Archived on the Starmade board.
Jul 20 2017, 10:51 PM · Feature, Starmade, Council

Jul 18 2017

lancake set First occurrence (version) to 0.199.634 on T1847: Easier copying.
Jul 18 2017, 11:52 AM · Feature, Starmade, Council
lancake moved T1847: Easier copying from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jul 18 2017, 11:52 AM · Feature, Starmade, Council
lancake changed the status of T1847: Easier copying from In Queue to Resolved.

implemented and tested, slightly different behavior though as keeping the right click/remove button free in this selection mode is quite useful.

Jul 18 2017, 11:52 AM · Feature, Starmade, Council

Apr 8 2017

Benevolent27 added a comment to T1821: Placing Blueprints onto docks through Build Mode .

Yes, so much yes.

Apr 8 2017, 12:07 AM · Feature, Starmade, Game Development, Council

Mar 16 2017

AndyP moved T1846: Space Dust Camera-Relative from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1758: Lower the mass of refined materials from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:49 PM · Feature, Starmade, Game Development, Council
AndyP edited projects for T1846: Space Dust Camera-Relative, added: Game Development (Alpha); removed Game Development.
Mar 16 2017, 7:20 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP moved T1846: Space Dust Camera-Relative from Backlog / Unclassed to Alpha on the Engine (Rendering) board.
Mar 16 2017, 7:15 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP edited projects for T1846: Space Dust Camera-Relative, added: Engine (Rendering); removed Engine.
Mar 16 2017, 2:12 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council

Mar 15 2017

AndyP edited projects for T1699: Advanced Build Mode Toggle, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP edited projects for T1743: A button to see the extended information about a server in the server list, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:45 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP moved T1699: Advanced Build Mode Toggle from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 15 2017, 1:28 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP moved T1743: A button to see the extended information about a server in the server list from Backlog / Unclassed to Alpha on the GUI/HUD board.
Mar 15 2017, 1:27 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP edited projects for T1758: Lower the mass of refined materials, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 1:18 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council

Mar 11 2017

AndyP closed T1310: Disabled pickup areas still show their marker and have no separate texture, a subtask of T1735: pickup point hud icon off when inactive, as Closed.
Mar 11 2017, 9:59 PM · CBS: Rails, Feature, Starmade, Council
Restricted Application added a project to T1758: Lower the mass of refined materials: Game Development.
Mar 11 2017, 8:33 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP edited projects for T1758: Lower the mass of refined materials, added: Game Development (Alpha); removed Game Development.
Mar 11 2017, 8:31 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP moved T1758: Lower the mass of refined materials from Backlog / Unclassed to Alpha on the Blockconfig board.
Mar 11 2017, 8:28 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council

Mar 10 2017

AndyP removed a hashtag from Council: #group_council.
Mar 10 2017, 10:43 PM
AndyP renamed Council from Group Council to Council.
Mar 10 2017, 10:43 PM
Restricted Application added a project to T1735: pickup point hud icon off when inactive: CBS: Rails.
Mar 10 2017, 6:10 PM · CBS: Rails, Feature, Starmade, Council
Restricted Application added a project to T1756: Storage Level Emitter / sensor block: Logic.
Mar 10 2017, 6:09 PM · Logic, Feature, Starmade, Council
Restricted Application removed a project from T1735: pickup point hud icon off when inactive: CBS: Rails.
Mar 10 2017, 5:44 PM · CBS: Rails, Feature, Starmade, Council
AndyP changed the status of T1743: A button to see the extended information about a server in the server list from In Queue (Game) to In Queue.
Mar 10 2017, 5:21 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP changed the status of T1866: Custom Mirror Functions from In Queue (Game) to In Queue.
Mar 10 2017, 5:20 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1643: Blueprint resource shopping lists/Buy all ingredients button from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1681: Rail Docker Variants/ Job specific dockers from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1699: Advanced Build Mode Toggle from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP changed the status of T1705: Increase Planet Hit Points from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1737: Jump Interdiction (Sector lockout) from In Queue (Game) to In Queue.
Mar 10 2017, 5:17 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1758: Lower the mass of refined materials from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed the status of T1762: Shop automisation from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1775: Alliance Permission Modules from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1821: Placing Blueprints onto docks through Build Mode from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1846: Space Dust Camera-Relative from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP changed the status of T1847: Easier copying from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Council
AndyP changed the status of T1890: Build Mode: Flip Axis from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1919: Sector Boundary Station/Blueprint Spawn Protection from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1936: Ladders and Fences from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1944: Directional Defensive Push/Pull Effect from In Queue (Game) to In Queue.
Mar 10 2017, 5:16 PM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1619: Clientside setting for screenshot folder location from In Queue (Game) to In Queue.
Mar 10 2017, 5:11 PM · Feature, Starmade, Game Development, Council
Restricted Application added a project to T1735: pickup point hud icon off when inactive: CBS: Rails.
Mar 10 2017, 5:06 PM · CBS: Rails, Feature, Starmade, Council

Feb 24 2017

AndyP closed T1895: invert hotbar scrolling direction as Closed.

-QA Testing-

Feb 24 2017, 12:08 AM · Feature, Starmade, Council

Feb 23 2017

AndyP closed T1734: display cursor coordinates in build mode as Closed.

-QA Testing-

Feb 23 2017, 11:45 PM · Feature, Starmade, Council

Feb 13 2017

AndyP closed T2229: <Badge Name> to <Username> as Rejected.
Feb 13 2017, 8:00 PM · Starmade
Restricted Application added projects to T2229: <Badge Name> to <Username>: Council, Restricted Project, Restricted Project, Restricted Project, Restricted Project, Restricted Project.
Feb 13 2017, 8:00 PM · Starmade
AndyP added a project to T1846: Space Dust Camera-Relative: Feature.
Feb 13 2017, 7:02 PM · Game Development (Alpha), Engine (Rendering), Feature, Starmade, Council
AndyP added a project to T1758: Lower the mass of refined materials: Feature.
Feb 13 2017, 7:02 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP changed Task Type from issuetype:bug to issuetype:feature on T1758: Lower the mass of refined materials.
Feb 13 2017, 7:02 PM · Game Development (Alpha), Blockconfig, Feature, Starmade, Council
AndyP added a project to T1619: Clientside setting for screenshot folder location: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1643: Blueprint resource shopping lists/Buy all ingredients button : Feature.
Feb 13 2017, 5:27 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1651: All shapes, one block: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Council
AndyP added a project to T1650: Ship Status Bars displayed in the Nav Menu/on the HUD: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1672: Trading Guild prices: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Council
AndyP added a project to T1699: Advanced Build Mode Toggle: Feature.
Feb 13 2017, 5:27 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a project to T1681: Rail Docker Variants/ Job specific dockers : Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1705: Increase Planet Hit Points: Feature.
Feb 13 2017, 5:27 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1735: pickup point hud icon off when inactive: Feature.
Feb 13 2017, 5:27 PM · CBS: Rails, Feature, Starmade, Council
AndyP added a project to T1734: display cursor coordinates in build mode: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Council
AndyP added a project to T1737: Jump Interdiction (Sector lockout): Feature.
Feb 13 2017, 5:27 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1743: A button to see the extended information about a server in the server list: Feature.
Feb 13 2017, 5:27 PM · Game Development (Alpha), GUI/HUD, Feature, Starmade, Council
AndyP added a project to T1762: Shop automisation: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1756: Storage Level Emitter / sensor block: Feature.
Feb 13 2017, 5:27 PM · Logic, Feature, Starmade, Council
AndyP added a project to T1775: Alliance Permission Modules: Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1821: Placing Blueprints onto docks through Build Mode : Feature.
Feb 13 2017, 5:27 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1847: Easier copying: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Council
AndyP added a project to T1866: Custom Mirror Functions : Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1890: Build Mode: Flip Axis: Feature.
Feb 13 2017, 5:26 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1895: invert hotbar scrolling direction: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Council
AndyP added a project to T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Council
AndyP added a project to T1919: Sector Boundary Station/Blueprint Spawn Protection : Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1936: Ladders and Fences: Feature.
Feb 13 2017, 5:26 PM · Feature, Game Development, Starmade, Council
AndyP added a project to T1944: Directional Defensive Push/Pull Effect: Feature.
Feb 13 2017, 5:26 PM · Feature, Starmade, Game Development, Council

Feb 7 2017

lancake set Last tested (version) to 0.199.435 on T1651: All shapes, one block.
Feb 7 2017, 2:14 PM · Feature, Starmade, Council
lancake closed T1651: All shapes, one block as Closed.

-QA Testing-

Feb 7 2017, 2:13 PM · Feature, Starmade, Council
lancake moved T1651: All shapes, one block from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 7 2017, 2:12 PM · Feature, Starmade, Council

Jan 22 2017

schema changed the status of T1651: All shapes, one block from In Queue (Game) to Resolved.

Input with IME will be possible next version

Jan 22 2017, 9:57 PM · Feature, Starmade, Council

Dec 30 2016

lancake moved T1734: display cursor coordinates in build mode from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:26 PM · Feature, Starmade, Council
lancake moved T1895: invert hotbar scrolling direction from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 30 2016, 10:26 PM · Feature, Starmade, Council

Dec 21 2016

lancake changed the status of T1895: invert hotbar scrolling direction from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 21 2016, 4:28 PM · Feature, Starmade, Council

Dec 20 2016

lancake changed the status of T1734: display cursor coordinates in build mode from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Dec 20 2016, 11:58 PM · Feature, Starmade, Council

Dec 18 2016

AndyP moved T1919: Sector Boundary Station/Blueprint Spawn Protection from Unclassed to Issue affecting current release on the Starmade board.
Dec 18 2016, 1:37 PM · Feature, Starmade, Game Development, Council
AndyP moved T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks from Planned Feature to Archived on the Starmade board.
Dec 18 2016, 1:25 PM · Feature, Starmade, Council

Dec 3 2016

AndyP closed T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks as Closed.

-Implemented-

Dec 3 2016, 1:11 PM · Feature, Starmade, Council

Oct 1 2016

Crimson-Artist added a comment to T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks.

someone suggested that a [Sector] value which would display the current sector also be added. would that be possible?

Oct 1 2016, 8:00 PM · Feature, Starmade, Council

Sep 29 2016

Spindizzi added a comment to T1936: Ladders and Fences.

Also in regards to the LoD system, pretty sure the community would rejoice if any kind of LoD chair/bench is added. The makeshift chairs look bad. Even Minecraft can do it better. (Stair block and two fences). I think it's been avoided until chairs with certain usefu integrated functions could be added. But I'd love just to have a prop or new generic LoD detailing blocks that could be be combined with other blocks to create something that somewhat resembles a chair.

Sep 29 2016, 7:01 PM · Feature, Game Development, Starmade, Council

Sep 28 2016

AndyP moved T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks from Unclassed to Planned Feature on the Starmade board.
Sep 28 2016, 8:49 AM · Feature, Starmade, Council
AndyP shifted T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks from the Restricted Space space to the S3 Starmade space.
Sep 28 2016, 8:49 AM · Feature, Starmade, Council
AndyP changed the status of T1928: [auxPower], [auxPowerCap], [powerTotal], [powerTotalCap] for display blocks from Resolved to In Queue (Game).

Converting to task for #workflow_game_development.

Sep 28 2016, 8:49 AM · Feature, Starmade, Council
AndyP moved T1944: Directional Defensive Push/Pull Effect from Unclassed to Planned Feature on the Starmade board.
Sep 28 2016, 8:40 AM · Feature, Starmade, Game Development, Council
AndyP shifted T1944: Directional Defensive Push/Pull Effect from the Restricted Space space to the S3 Starmade space.
Sep 28 2016, 8:39 AM · Feature, Starmade, Game Development, Council
AndyP changed the status of T1944: Directional Defensive Push/Pull Effect from Resolved to In Queue (Game).

Converting to task for #workflow_game_development.

Sep 28 2016, 8:39 AM · Feature, Starmade, Game Development, Council
AndyP changed the edit policy for T1936: Ladders and Fences.
Sep 28 2016, 8:30 AM · Feature, Game Development, Starmade, Council
AndyP updated the task description for T1919: Sector Boundary Station/Blueprint Spawn Protection .
Sep 28 2016, 8:30 AM · Feature, Starmade, Game Development, Council